AuroraRuntime/Source/Locale/Encoding/ConvertInternal.hpp
Reece 99c5e1fa65 A pretty large patch not worth breaking up into separate commits
[*] Split up Aurora Async
[*] Split Async app into seperate ThreadPool concept
[*] Fix various OSThread bugs and tls transfer issues
[*] Set default affinity to 0xFFFFFFFF
[*] Update Build script
[+] Add AuTuplePopFront
[+] New Network Interface (unimplemented)
[*] Stub out the interfaces required for a better logger
[*] Fix Win32 ShellExecute bug; windows 11 struggles without explicit com init per the docs - now deferring to thread pool
[*] Update gitignore
[*] Follow XDG home standard
[*] Refactor some namespaces to use the shorthand aliases
[*] Various stability fixes
2021-11-05 17:34:23 +00:00

22 lines
987 B
C++

/***
Copyright (C) 2021 J Reece Wilson (a/k/a "Reece"). All rights reserved.
File: ConvertInternal.hpp
Date: 2021-8-19
Author: Reece
***/
#pragma once
namespace Aurora::Locale::Encoding
{
template<typename charout_t>
void FlipEndianness(AuUInt32 *out, AuUInt32 count, bool isEncodingLE);
//AuStreamReadWrittenPair_t DecodeUTF8Internal(void *binary, AuUInt32 binaryLength, void *utf8, AuUInt32 utf8Max, ECodePage page);
//AuStreamReadWrittenPair_t DecodeUTF8Internal(const void *binary, AuUInt32 binaryLength, void *utf8, AuUInt32 utf8Max, ECodePage page);
//AuStreamReadWrittenPair_t EncodeUTF8Internal(const void *utf8, AuUInt32 ut8Length, void *binary, AuUInt32 binaryLength, ECodePage page);
AuStreamReadWrittenPair_t STLCPToUTF8(ECodePage page, const void *in, AuUInt32 length, void *utf8, AuUInt32 utf8Max);
AuStreamReadWrittenPair_t STLUTF8ToCp(ECodePage page, const void *utf8, AuUInt32 utf8Length, void *cp, AuUInt32 cpLen);
}