AuroraRuntime/Source/IO/Loop/LoopQueue.Linux.hpp
Reece Wilson 67905a4192 [+] Network + Protocol + TLS - Initial Commit
=============================================================================
Network ]====================================================================
=============================================================================

[+] Added (very) early Aurora::IO::Net implementation
[+] AuNet::EHostnameType
[+] AuNet::EIPProtocol
[+] AuNet::ENetworkError
[+] AuNet::ETransportProtocol
[+] AuNet::INetInterface
[+] AuNet::INetSrvDatagram
[+] AuNet::INetSrvResolve
[+] AuNet::INetSrvSockets
[+] AuNet::INetSrvWorkers
[+] AuNet::INetWorker
[+] AuNet::IPAddress
[+] AuNet::IResolver
[+] AuNet::ISocket
[+] AuNet::IResolver
[+] AuNet::ISocketBase
[+] AuNet::ISocketChannel
[+] AuNet::ISocketDriver
[+] AuNet::ISocketDriverFactory
[+] AuNet::ISocketServer
[+] AuNet::ISocketServerDriver
[+] AuNet::NetEndpoint
[+] AuNet::NetError
[+] AuNet::NetHostname
(+implementation)

=============================================================================
Protocol ]===================================================================
=============================================================================

[+] IProtocolInterceptor
[+] IProtocolInterceptorEx
[+] IProtocolStack
(+implementation)

=============================================================================
TLS ]========================================================================
=============================================================================

[+] ITLSContext
[+] TLSProtocolRecv
[+] TLSProtocolSend
(+implementation)

=============================================================================
IO Bug Fixes ]===============================================================
=============================================================================

[*] IOProcessor::SubmitIOWorkItem should signal the CvEvent, forcing at least once future tick (wont optimize with if in tick & not yet dispatched work items)
[*] Split IOPipeWork in into IOPipeProcessor header
[+] IOPipeWork::GetBuffer (internal reallocation)
[*] Harden against IAsyncTransactions without a loop source
[*] Missing null `if (processor->listener)` in IOProcessor
[*] Solved some soft-lock conditions under Linux's LoopQueue (added deferred commits)
[*] Quick hack: IOProcessor::HasItems() should OR the early can-tick check function.

=============================================================================
Other ]======================================================================
=============================================================================

[+] Linux: LSSignalCatcher
[+] `static void AuResetMember(Aurora::Memory::ByteBuffer &ref)` for AuROXTL
[*] Attempt to enforce a normalization and don't overwrite-readptr-under-istreamwriters policy in ByteBuffer_ReadWrite (circular buffers)
[*] Bad ECC ctors

=============================================================================
Known issues ]===============================================================
=============================================================================

> Linux net is nowhere near done
> UDP socket emulation layer isn't implemented
> Ciphersuite API is a stub
> Private key API is a stub
> ...therefore no TLS servers
> Missing thread safety precautions under net
> Net implementation is still beri early
2022-08-28 20:02:06 +01:00

138 lines
4.4 KiB
C++

/***
Copyright (C) 2022 J Reece Wilson (a/k/a "Reece"). All rights reserved.
File: LoopQueue.Linux.hpp
Date: 2022-4-4
Author: Reece
***/
#pragma once
#include "ILoopSourceEx.hpp"
#include "LSEvent.hpp"
namespace Aurora::IO::Loop
{
struct LoopQueue : ILoopQueue
{
LoopQueue();
~LoopQueue();
bool AddHook(const AuFunction<void()> &func);
bool Init();
void Deinit();
bool SourceAdd(const AuSPtr<ILoopSource> &source) override;
bool SourceAddWithTimeout(const AuSPtr<ILoopSource> &source, AuUInt32 ms) override;
bool SourceAddWithTimeoutEx(const AuSPtr<ILoopSource> &source, AuUInt32 ms) ;
bool SourceRemove(const AuSPtr<ILoopSource> &source) override;
AuUInt32 GetSourceCount() override;
virtual bool AddCallback(const AuSPtr<ILoopSource> &source, const AuSPtr<ILoopSourceSubscriber> &subscriber) override;
virtual bool AddCallbackEx(const AuSPtr<ILoopSource> &source, const AuSPtr<ILoopSourceSubscriberEx> &subscriber) override;
virtual bool AddCallback(const AuSPtr<ILoopSourceSubscriber> &subscriber) override;
void ChugPathConfigure(AuUInt32 sectionTickTime, AuSInt sectionDequeCount) override;
void ChugHint(bool value) override;
virtual bool Commit() override;
bool IsSignaledPeek() override;
AuUInt32 PumpNonblocking() override;
AuList<AuSPtr<ILoopSource>> PumpNonblockingEx() override;
bool WaitAll(AuUInt32 timeout) override;
AuUInt32 WaitAny(AuUInt32 timeout) override;
AuList<AuSPtr<ILoopSource>> WaitAnyEx(AuUInt32 timeout) override;
AuUInt32 DoTick(AuUInt64, AuList<AuSPtr<ILoopSource>> *optOut = nullptr, bool *tryAgain = nullptr, bool async = false);
private:
void PumpHooks();
bool CommitDecommit();
struct SourceExtended
{
SourceExtended(LoopQueue *parent, const AuSPtr<ILoopSource> &source);
~SourceExtended();
void Deinit();
void Commit(const AuSPtr<SourceExtended> &self);
AuSPtr<ILoopSource> source;
ILoopSourceEx *sourceExtended {};
LoopQueue *parent {};
AuWPtr<SourceExtended> pin;
AuUInt64 timeoutAbs {};
bool ConsiderTimeout(AuUInt64 time) const
{
if ((timeoutAbs) && (time >= timeoutAbs))
{
for (const auto &handler : subscriberExs)
{
try
{
handler->OnTimeout(source);
}
catch (...)
{
SysPushErrorCatch();
}
}
return true;
}
return false;
}
AuList<AuSPtr<ILoopSourceSubscriber>> subscribers;
AuList<AuSPtr<ILoopSourceSubscriberEx>> subscriberExs;
bool bHasCommited {};
// ticked, should remove
AuTuple<bool, bool, bool> DoWork(int fd);
AuTuple<bool, bool, bool> DoWork(bool read, bool write);
};
struct AnEpoll
{
LoopQueue *parent {};
AuThreadPrimitives::SpinLock lock;
AuBST<int, int> startingWorkRead;
AuBST<int, int> startingWorkWrite;
void Add(SourceExtended *source);
void Remove(SourceExtended *source, bool readData, bool writeData);
};
int epollFd_{ -1 };
LSEvent lockStealer_;
AuThreadPrimitives::SpinLock commitQueueMutex_;
AuList<AuTuple<AuSPtr<ILoopSource>, AuSPtr<ILoopSourceSubscriber>, AuSPtr<ILoopSourceSubscriberEx>>> commitPending_;
AuList<AuSPtr<ILoopSource>> decommitQueue_;
AuThreadPrimitives::SpinLock globalLockMutex_;
AuList<AuSPtr<ILoopSourceSubscriber>> allSubscribers_;
AuThreadPrimitives::RWLockUnique_t sourceMutex_;
AuList<AuSPtr<SourceExtended>> sources_;
AuThreadPrimitives::RWLockUnique_t polledItemsMutex_;
AuList<AnEpoll *> alternativeEpolls_;
AuList<AuFunction<void()>> epilogueHooks_;
AuList<AuPair<AuSPtr<ILoopSource>, AuUInt32>> pendingBlocking_;
bool bRecommitLater {};
AnEpoll globalEpoll_;
};
}