J Reece Wilson
fd0c5b51b2
[+] Begin work on IO futexes for io release on process/thread exit [+] Linux ::readdir iteration [+] AuConsole buffering API [*] Fix sleep as to not get interrupted by signals [*] Switch the type of FS lock used under Linux [*] Linux: Use new IPCHandle encoding scheme [*] Fix undefined behaviour: unintialized timeout values (AuLoop/Linux) [*] Fix undefined behaviour: ConsoleTTY clear line was called of a color of a random value on stack [-] Remainings of std dir iterator [*] Fix pthread_kill (aka send signal to pthread handle) always kills process. This is what you expect bc signal handler inheritance. [*] Reformat the build Aurora.json file [+] Added clang warning ignores to the build file [*] Fix: UNIX need to use STDOUT_FILENO. Was using CRT handle in place of fd by mistake. [+] Linux implementation for IO yield (AuIO::IOYield() - UNIX::LinuxOverlappedYield()) [*] Fix: Linux async end of stream processing. res 0 = zero bytes consumed. <= was detecting this as an error of code 0. Should succeed with zero bytes. [+] Linux LoopQueue missing epilogue hook for the IO processor [*] Various refactors and minor bug fixes [*] Linux fix: Handle pipe EOS as zero [*] Linux fix: thread termination via a user signal of 77. Need a force terminate. [*] IPC handle: fix improper int to bool cast in the header setup within ToString [*] Linux fix: HWInfo CPU topology regression [-] Linux fix: remove SIGABRT handler [*] Missing override in compression, exit, and consoletty headers. [+] Unix Syslog logger backend
40 lines
1.2 KiB
C++
40 lines
1.2 KiB
C++
/***
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Copyright (C) 2022 J Reece Wilson (a/k/a "Reece"). All rights reserved.
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File: LSTimer.NT.hpp
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Date: 2022-4-19
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Author: Reece
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***/
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#pragma once
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#include "LSHandle.hpp"
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namespace Aurora::IO::Loop
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{
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struct LSTimer : ITimer, virtual LSHandle
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{
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LSTimer(AuUInt32 reschedStepMsOrZero, AuUInt32 maxIterationsOrZero, bool bSingleshot, int handle);
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~LSTimer();
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virtual void UpdateTime(AuUInt64 absTimeMs) override;
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virtual void UpdateTimeNs(AuUInt64 absTimeNs) override;
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virtual void UpdateTickRateIfAny(AuUInt32 reschedStepMsOrZero, AuUInt32 maxIterationsOrZero) override;
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virtual void UpdateTickRateIfAnyNs(AuUInt64 reschedStepNsOrZero, AuUInt32 maxIterationsOrZero) override;
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virtual void Stop() override;
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virtual bool OnTrigger(AuUInt handle) override;
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virtual bool IsSignaled() override;
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virtual bool WaitOn(AuUInt32 timeout) override;
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virtual ELoopSource GetType() override;
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void UpdateTimeInternal(AuUInt64 absTimeMs);
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private:
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AuUInt32 maxIterationsOrZero_ {};
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AuUInt64 reschedStepNsOrZero_ {}, targetTime_ {};
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AuUInt32 count_ {};
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bool bSingleshot {};
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bool IsSignaledNonblocking();
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};
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} |