48 lines
1.2 KiB
C++
48 lines
1.2 KiB
C++
/***
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Copyright (C) 2022 J Reece Wilson (a/k/a "Reece"). All rights reserved.
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File: AuProcessSectionFileMapView.NT.hpp
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Date: 2022-08-09
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Author: Reece
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***/
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#pragma once
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namespace Aurora::Process
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{
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struct ProcessSectionView;
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struct ProcessSectionFileMapView : IProcessSectionMapView
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{
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virtual ~ProcessSectionFileMapView();
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ProcessSectionFileMapView(AuUInt uAddress, HANDLE hFileSection);
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void Unmap() override;
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bool Flush(AuUInt uOffset, AuUInt uLength) override;
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AuUInt GetBaseAddress() override;
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AuUInt GetAddress(AuUInt uOffset) override;
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AuUInt8 *GetBasePointer() override;
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AuUInt8 *GetPointer(AuUInt uOffset) override;
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Memory::MemoryViewWrite ToWriteView() override;
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Memory::MemoryViewRead ToReadView() override;
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bool LockSwap() override;
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bool UnlockSwap() override;
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ProcessSectionView *pProcessGlobalHint {};
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AuSPtr<IProcessSectionView> pSharedSectionHint {};
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AuUInt uOffset {};
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AuUInt uLength {};
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private:
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HANDLE hFileSection {};
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AuUInt uAddress_ {};
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AuAUInt32 uInUse_ {};
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AuMutex mutex_;
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bool bIsDead_ {};
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};
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} |