AuroraRuntime/Include/Aurora/RuntimeAliases.hpp
Jamie Reece Wilson a932aa57d2 [*] Formatting pissing me off
[+] using AuWorkerId = AuAsync::WorkerId_t;
[+] using AuWorkerPId = AuAsync::WorkerPId_t;
[+] using AuWorkerID = AuAsync::WorkerPId_t;
2023-12-16 06:42:37 +00:00

115 lines
4.1 KiB
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/***
Copyright (C) 2023 J Reece Wilson (a/k/a "Reece"). All rights reserved.
File: RuntimeAliases.hpp
Date: 2023-12-1
Author: Reece
***/
#pragma once
namespace AuAsync = Aurora::Async;
namespace AuBuild = Aurora::Build;
namespace AuCompression = Aurora::Compression;
namespace AuConsole = Aurora::Console;
namespace AuCmdLine = Aurora::CmdLine;
namespace AuCrypto = Aurora::Crypto;
namespace AuData = Aurora::Data;
namespace AuDebug = Aurora::Debug;
namespace AuThreading = Aurora::Threading;
namespace AuThreadPrimitives = Aurora::Threading::Primitives;
namespace AuThreads = Aurora::Threading::Threads;
namespace AuHwInfo = Aurora::HWInfo;
namespace AuSwInfo = Aurora::SWInfo;
namespace AuHWInfo = Aurora::HWInfo;
namespace AuSWInfo = Aurora::SWInfo;
namespace AuIO = Aurora::IO;
namespace AuIOFS = Aurora::IO::FS;
namespace AuIONet = Aurora::IO::Net;
namespace AuIOIPC = Aurora::IO::IPC;
namespace AuIOLoop = Aurora::IO::Loop;
namespace AuIOProtocol = Aurora::IO::Protocol;
// Legacy shorthands; wont deprecate
namespace AuIPC = Aurora::IO::IPC;
namespace AuLoop = Aurora::IO::Loop;
namespace AuNet = Aurora::IO::Net;
namespace AuFS = Aurora::IO::FS;
namespace AuProtocol = Aurora::IO::Protocol;
namespace AuRng = Aurora::RNG;
namespace AuRNG = Aurora::RNG;
namespace AuLocale = Aurora::Locale;
namespace AuParse = Aurora::Parse;
namespace AuProcess = Aurora::Process;
namespace AuProcesses = Aurora::Processes;
namespace AuTelemetry = Aurora::Telemetry;
namespace AuTime = Aurora::Time;
namespace AuTypes = Aurora::Types;
namespace AuLog = Aurora::Logging;
namespace AuMemory = Aurora::Memory;
namespace AuHashing = Aurora::Hashing;
namespace AuExit = Aurora::Exit;
using AuWorkerId_t = AuAsync::WorkerId_t;
using AuWorkerPId_t = AuAsync::WorkerPId_t;
using AuWorkerId = AuAsync::WorkerId_t;
using AuWorkerPId = AuAsync::WorkerPId_t;
using AuWorkerID = AuAsync::WorkerPId_t;
using AuByteBuffer = AuMemory::ByteBuffer;
using AuMemoryViewRead = AuMemory::MemoryViewRead;
using AuMemoryViewWrite = AuMemory::MemoryViewWrite;
using AuMemoryViewStreamRead = AuMemory::MemoryViewStreamRead;
using AuMemoryViewStreamWrite = AuMemory::MemoryViewStreamWrite;
#if defined(AURORA_RUNTIME_BAD_PLATFORM_FORCE_FUTEX_MUTEX_SEMAPHORE_IN_CLIENT)
using AuMutex = AuThreading::Waitables::FutexWaitable;
using AuSemaphore = AuThreading::Waitables::FutexSemaphoreWaitable;
#else
using AuMutex = AuThreadPrimitives::Mutex;
using AuSemaphore = AuThreadPrimitives::Semaphore;
#endif
using AuRenterableMutex = AuThreadPrimitives::CriticalSection;
using AuCriticalSection = AuThreadPrimitives::CriticalSection;
using AuRWRenterableLock = AuThreadPrimitives::RWRenterableLock;
using AuRWLock = AuThreadPrimitives::RWLock;
using AuCond = AuThreadPrimitives::ConditionVariable;
using AuConditionVariable = AuThreadPrimitives::ConditionVariable;
using AuCondition = AuThreadPrimitives::ConditionVariable;
using AuCondMutex = AuThreadPrimitives::ConditionMutex;
using AuSpinLock = AuThreadPrimitives::SpinLock;
using AuCondEx = AuThreadPrimitives::FlexibleConditionVariable;
using AuFlexibleConditionVariable = AuThreadPrimitives::FlexibleConditionVariable;
using AuConditionEx = AuThreadPrimitives::FlexibleConditionVariable;
using AuBinarySemaphore = AuThreadPrimitives::Event;
using AuEvent = AuThreadPrimitives::Event;
using AuFutexMutex = AuThreading::Waitables::FutexWaitable;
using AuFutexSemaphore = AuThreading::Waitables::FutexSemaphoreWaitable;
using AuFutexCond = AuThreading::Waitables::FutexCondWaitable;
using AuFutexCondition = AuThreading::Waitables::FutexCondWaitable;
using AuFutexBarrier = AuThreading::Waitables::FutexBarrier;
using AuBarrier = AuThreading::Waitables::FutexBarrier;
using AuInitOnce = AuThreading::InitOnce;
using AuInitOnceSmall = __audetail::InitOnceABI;
template<typename T, bool bIsStatic = false>
using AuTLSVariable = AuThreads::TLSVariable<T, bIsStatic>;
using AuIOHandle = AuIO::IOHandle;
using AuSharedIOHandle = AuSPtr<AuIO::IOHandle>;
static bool AuIsThreadRunning()
{
return !AuThreads::GetThread()->Exiting();
}
static inline void AuDebugBreak()
{
AuDebug::DebugBreak();
}