46 lines
1.2 KiB
C++
46 lines
1.2 KiB
C++
/***
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Copyright (C) 2021 J Reece Wilson (a/k/a "Reece"). All rights reserved.
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File: ThreadState.hpp
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Date: 2021-11-1
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Author: Reece
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***/
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#pragma once
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#include "AsyncRunnable.hpp"
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namespace Aurora::Async
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{
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using WorkEntry_t = AuPair<ThreadId_t, AuSPtr<IAsyncRunnable>>;
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// TODO: this is a hack because i havent implemented an epoll abstraction yet
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struct AsyncAppWaitSourceRequest
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{
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AuConsumer<AuSPtr<Loop::ILoopSource>, bool> callback;
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AuSPtr<Loop::ILoopSource> loopSource;
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AuUInt32 requestedOffset;
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AuUInt64 startTime;
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AuUInt64 endTime;
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};
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struct GroupState;
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struct ThreadState
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{
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WorkerId_t id;
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AuUInt8 multipopCount = 1;
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AuUInt32 lastFrameTime {};
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AuThreads::ThreadShared_t threadObject;
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AuWPtr<GroupState> parent;
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AuThreadPrimitives::SemaphoreUnique_t syncSema;
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AuList<AuSPtr<AuThreads::IThreadFeature>> features;
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bool rejecting {};
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bool exiting {};
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bool inLoopSourceMode {};
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bool shuttingdown {};
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AuThreadPrimitives::EventUnique_t running;
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//bool running;
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AuList<AsyncAppWaitSourceRequest> loopSources;
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AuList<WorkEntry_t> pendingWorkItems;
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};
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} |