38 lines
971 B
C++
38 lines
971 B
C++
/***
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Copyright (C) 2021 J Reece Wilson (a/k/a "Reece"). All rights reserved.
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File: ConditionVariable.Win32.hpp
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Date: 2021-6-12
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Author: Reece
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***/
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#pragma once
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#if !defined(_AURUNTIME_GENERICCV)
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#include "AuConditionMutex.NT.hpp"
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namespace Aurora::Threading::Primitives
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{
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struct ConditionVariableImpl final : IConditionVariable
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{
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ConditionVariableImpl(const AuSPtr<IConditionMutex> &mutex);
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auline AuSPtr<IConditionMutex> GetMutex() override;
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auline bool WaitForSignal(AuUInt32 timeout) override;
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bool WaitForSignalNS(AuUInt64 qwTimeout);
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auline void Signal() override;
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auline void Broadcast() override;
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auline bool CheckOut(bool &bRet);
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private:
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#if defined(AURORA_FORCE_SRW_LOCKS)
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CONDITION_VARIABLE winCond_;
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#else
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AuUInt32 wlist {};
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AuUInt32 signalCount {};
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#endif
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std::shared_ptr<Win32ConditionMutex> mutex_;
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};
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}
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#endif |