AuroraRuntime/Source/Async/AuThreadState.hpp
Jamie Reece Wilson a189151c59 [+] AuAsync::IThreadPool::GetIOProcessor
[+] AuAsync::IThreadPool::GetIONetInterface
[+] AuAsync::IThreadPool::GetIONetWorker
[+] AuAsync::IWorkItem::SetSchedByLoopSource
2023-12-01 09:22:51 +00:00

77 lines
1.9 KiB
C++

/***
Copyright (C) 2023 J Reece Wilson (a/k/a "Reece"). All rights reserved.
File: AuThreadState.hpp
Date: 2023-11-04
Author: Reece
***/
#pragma once
#include "AuThreadStateSingletons.hpp"
namespace Aurora::Async
{
struct AsyncLoop;
struct GroupState;
struct ThreadState;
struct ThreadStateShutdown
{
bool bBreakMainLoop {};
bool bDropSubmissions {};
bool bIsKillerThread {};
AuUInt32 uShutdownFence { 1 };
};
struct ThreadStateSync
{
ThreadStateSync();
AuThreadPrimitives::ConditionMutex cvWorkMutex;
AuThreadPrimitives::ConditionVariable cvVariable;
AuAUInt32 cvLSActive {};
AuAUInt32 cvHasWork {};
AuSPtr<AuLoop::ILSEvent> eventLs;
void SetEvent(bool bBoth = true);
bool Init();
void UpdateCVState(ThreadState *pState);
};
struct ThreadStateMeta
{
bool bOwnsThread {};
AuThreads::ThreadShared_t pThread;
WorkerId_t id;
};
struct ThreadStateStack
{
AuUInt32 uStackCookie {};
AuUInt32 uStackMaxRecursiveAsyncPromiseCalls { 4 };
AuUInt32 uStackCallDepth {};
AuUInt32 uStackMaxCookie { 5 };
AuUInt8 uWorkMultipopCount { 32 };
};
struct ThreadStateFeatureCallbacks
{
AuMutex mutex;
AuList<AuSPtr<AuThreads::IThreadFeature>> features;
};
struct ThreadStateBase
{
AuWPtr<GroupState> parent;
/////////////////////////////////
ThreadStateShutdown shutdown;
ThreadStateMeta thread;
ThreadStateSync sync;
AuSPtr<AsyncLoop> asyncLoop;
ThreadStateStack stackState;
ThreadStateFeatureCallbacks tlsFeatures;
ThreadStateSingletons singletons;
bool Init();
};
}