AuroraRuntime/Include/Aurora/Compression/Compression.hpp
2021-06-27 22:25:29 +01:00

36 lines
1.2 KiB
C++

/***
Copyright (C) 2021 J Reece Wilson (a/k/a "Reece"). All rights reserved.
File: Compression.hpp
Date: 2021-6-9
Author: Reece
***/
#pragma once
/*
Ballpark figures of real world performance:
https://www.gaia-gis.it/fossil/librasterlite2/wiki?name=benchmarks+(2019+update)
RELATIVE
Useful for compression ratio variation and realistic igors lzma decompression perf values
9th gen intel benchmark figures in MB/s:
https://github.com/lz4/lz4
Similar to above, i7 bin:
https://facebook.github.io/zstd/
LZMA -> Large packages. Sony conures. (Reliable 2.3 - 2.5. Scales all the way up to 20+. Extremely slow but scalable)
LZ4 -> Network compression and other large data streams (~4.5GB/s, 2.884 compression ratio)
ZSTD -> Standard use (~1.5GB/s to 2.5GB/s, respective compression ratios 2.4 and 2.1. Can be pushed to ~10 at around 750MB/s. Great general use. )
ZIP -> Zlib has a disgusting decompression upper limit of around 450MB/s for 2.7
*/
#include "BasicCompression.hpp"
#include "ECompresionType.hpp"
#include "CompressionInfo.hpp"
#include "StreamPipeProcessor.hpp"
#include "ICompressionStream.hpp"
#include "StreamProcessor.hpp"