AuroraRuntime/Include/Aurora/IO/Loop/Loop.hpp

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3.8 KiB
C++

/***
Copyright (C) 2021 J Reece Wilson (a/k/a "Reece"). All rights reserved.
File: Loop.hpp
Date: 2021-8-21
Author: Reece
Notes: This API class is specifically for kernel objects or similar userland schedular handles, this is not comparable to the async subsystem.
While you may drive low perf user facing apps and small services from this, other services should divide and conquer
* Allow the network subsystem to load balance sockets across a predefined amount of workers,
* Use semaphores instead of massive lengthy arrays of mutexes
* Use grouped long-polling LoopSources to convert kernel or waitable objects to a single time-polled loop source (freq based thread runners, alt to eEfficient)
***/
#pragma once
#include "ELoopSource.hpp"
#include "ILoopSource.hpp"
#include "ILoopSourceSubscriber.hpp"
#include "ILoopQueue.hpp"
namespace Aurora::IO::Loop
{
/// @deprecated
AUKN_SYM AuList<AuSPtr<ILoopSource>> WaitMultipleOrObjects(const AuList<AuSPtr<ILoopSource>> &objects, AuUInt32 timeout);
struct ILSSemaphore : virtual ILoopSource
{
virtual bool AddOne() = 0;
};
struct ILSEvent : virtual ILoopSource
{
virtual bool Set() = 0;
virtual bool Reset() = 0;
};
struct ILSMutex : virtual ILoopSource
{
virtual bool Unlock() = 0;
};
struct IConditionVar : virtual ILoopSource
{
virtual bool Signal() = 0;
virtual bool Broadcast() = 0;
};
struct ITimer : virtual ILoopSource
{
virtual void UpdateTime(AuUInt64 absTimeMs) = 0;
virtual void UpdateTimeNs(AuUInt64 absTimeNs) = 0;
virtual void UpdateTickRateIfAny(AuUInt32 reschedStepMsOrZero = 0, AuUInt32 maxIterationsOrZero = 0) = 0;
virtual void UpdateTickRateIfAnyNs(AuUInt64 reschedStepNsOrZero = 0, AuUInt32 maxIterationsOrZero = 0) = 0;
virtual void Stop() = 0;
};
struct ILSSignalCatcher : virtual ILoopSource
{
virtual void *GetLastSignalInfo() = 0;
};
AUKN_SYM AuSPtr<ITimer> NewLSTimer(AuUInt64 absStartTimeMs /*CurrentClockMS()*/, AuUInt32 reschedStepMsOrZero = 0, AuUInt32 maxIterationsOrZero = 0, bool bSingleshot = false /*cannot be changed*/);
AUKN_SYM AuSPtr<ILSMutex> NewLSMutex();
AUKN_SYM AuSPtr<ILSEvent> NewLSEvent(bool triggerd = false, bool atomicRelease = true, bool permitMultipleTriggers = false);
AUKN_SYM AuSPtr<ILSSemaphore> NewLSSemaphore(AuUInt32 initialCount = 0);
AUKN_SYM AuSPtr<ILoopSource> NewLSOSHandle(AuUInt);
AUKN_SYM AuSPtr<ILoopSource> NewLSAsync(Async::WorkerPId_t workerPid);
AUKN_SYM AuSPtr<ILoopSource> NewLSFile(const AuSPtr<IO::IAsyncTransaction> &fileTransaction);
AUKN_SYM AuSPtr<ILoopSource> NewStdIn();
AUKN_SYM AuSPtr<ILoopSource> NewLSWin32Source(bool dispatchMessages);
AUKN_SYM AuSPtr<ILoopSource> NewLSAppleSource();
AUKN_SYM AuSPtr<ILoopSource> NewLSIOHandle(const AuSPtr<IIOHandle> &pHandle);
#if defined(X_PROTOCOL)
static AuSPtr<ILoopSource> NewLSX11(Display *display)
{
return NewLSOSHandle(ConnectionNumber(display));
}
#endif
#if defined(AURORA_IS_POSIX_DERIVED)
static AuSPtr<ILoopSource> NewLSFd(int fd)
{
if (fd > 0) return {};
return NewLSOSHandle(fd);
}
#endif
#if defined(AURORA_IS_MODERNNT_DERIVED) && defined(_AU_SAW_WIN32_EARLY)
static AuSPtr<ILoopSource> NewLSHandle(HANDLE handle) // even though a handle is just a void*
{
if (handle == INVALID_HANDLE_VALUE /*and we could just hard-code the literal here*/) return {};
return NewLSOSHandle(reinterpret_cast<AuUInt>(handle));
}
#endif
#if defined(AURORA_IS_LINUX_DERIVED)
AUKN_SYM AuSPtr<ILSSignalCatcher> NewLSSignalCatcher(const AuList<int> &signals);
#endif
}