692 lines
19 KiB
C++
692 lines
19 KiB
C++
/***
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Copyright (C) 2023 J Reece Wilson (a/k/a "Reece"). All rights reserved.
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File: AuOutputOf.cpp
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Date: 2023-12-23
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Author: Reece
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***/
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#include <Source/RuntimeInternal.hpp>
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#include "AuProcesses.hpp"
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#include "AuOutputOf.hpp"
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namespace Aurora::Processes
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{
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AUKN_SYM OutputOfResult OutputOf(StartupParameters &¶meters,
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AuOptional<AuMemoryViewRead> toSend)
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{
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OutputOfResult result;
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parameters.type = ESpawnType::eSpawnChildProcessWorker;
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parameters.fwdOut = EStreamForward::eAsyncPipe;
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parameters.fwdErr = EStreamForward::eAsyncPipe;
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if (toSend)
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{
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result.bFailed = true;
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return result;
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}
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auto process = SpawnUnique(AuMove(parameters));
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if (!process)
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{
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result.bFailed = true;
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return result;
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}
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if (!process->Start())
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{
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result.bFailed = true;
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result.bNoStart = true;
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return result;
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}
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bool bIsRunning {true};
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AuByteBuffer stdOutPipe(4096 * 16);
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AuMemoryViewWrite readOutView(stdOutPipe);
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if (!stdOutPipe)
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{
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result.bFailed = true;
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return result;
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}
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AuByteBuffer stdErrPipe(4096 * 16);
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AuMemoryViewWrite readErrView(stdErrPipe);
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if (!stdErrPipe)
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{
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result.bFailed = true;
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return result;
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}
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auto pLoopQueue = AuLoop::NewLoopQueue();
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if (!pLoopQueue)
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{
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result.bFailed = true;
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return result;
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}
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auto pTransactionA = process->NewAsyncTransaction();
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if (!pTransactionA)
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{
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result.bFailed = true;
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return result;
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}
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auto pTransactionSourceA = pTransactionA->NewLoopSource();
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if (!pTransactionSourceA)
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{
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result.bFailed = true;
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return result;
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}
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auto pTransactionB = process->NewErrorStreamAsyncTransaction();
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if (!pTransactionB)
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{
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result.bFailed = true;
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return result;
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}
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auto pTransactionSourceB = pTransactionB->NewLoopSource();
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if (!pTransactionSourceB)
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{
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result.bFailed = true;
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return result;
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}
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auto pProcessDeadLoopSource = process->AsLoopSource();
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if (!pProcessDeadLoopSource)
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{
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result.bFailed = true;
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return result;
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}
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auto pProcessDeadCallback = AuMakeSharedThrow<AuLoop::ILoopSourceSubscriberFunctional>([&](const AuSPtr<AuLoop::ILoopSource> &source) -> bool
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{
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result.sExitCode = process->GetExitCode();
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result.uExitCode = (AuUInt)result.sExitCode;
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bIsRunning = false;
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return false;
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});
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pTransactionA->SetCallback(AuMakeSharedThrow<AuIO::IAsyncFinishedSubscriberFunctional>([&](AuUInt64 offset, AuUInt32 length)
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{
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pTransactionA->Reset();
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if (length)
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{
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result.strStdout += AuString(stdOutPipe.begin(), stdOutPipe.begin() + length);
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pTransactionA->StartRead(0, AuUnsafeRaiiToShared(&readOutView));
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}
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}));
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pTransactionB->SetCallback(AuMakeSharedThrow<AuIO::IAsyncFinishedSubscriberFunctional>([&](AuUInt64 offset, AuUInt32 length)
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{
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pTransactionB->Reset();
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if (length)
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{
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result.strStderr += AuString(stdErrPipe.begin(), stdErrPipe.begin() + length);
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pTransactionB->StartRead(0, AuUnsafeRaiiToShared(&readErrView));
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}
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}));
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if (!pTransactionA->StartRead(0, AuUnsafeRaiiToShared(&readOutView)))
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{
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result.bFailed = true;
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return result;
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}
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if (!pTransactionB->StartRead(0, AuUnsafeRaiiToShared(&readErrView)))
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{
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result.bFailed = true;
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pTransactionA->SetCallback({});
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return result;
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}
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if (!pLoopQueue->SourceAdd(pTransactionSourceA))
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{
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result.bFailed = true;
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pTransactionA->SetCallback({});
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pTransactionB->SetCallback({});
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return result;
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}
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if (!pLoopQueue->SourceAdd(pTransactionSourceB))
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{
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result.bFailed = true;
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pTransactionA->SetCallback({});
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pTransactionB->SetCallback({});
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return result;
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}
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if (!pLoopQueue->SourceAdd(pProcessDeadLoopSource))
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{
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result.bFailed = true;
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pTransactionA->SetCallback({});
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pTransactionB->SetCallback({});
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return result;
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}
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if (!pLoopQueue->AddCallback(pProcessDeadLoopSource, pProcessDeadCallback))
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{
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result.bFailed = true;
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pTransactionA->SetCallback({});
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pTransactionB->SetCallback({});
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return result;
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}
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if (!pLoopQueue->Commit())
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{
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result.bFailed = true;
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pTransactionA->SetCallback({});
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pTransactionB->SetCallback({});
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return result;
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}
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while (bIsRunning)
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{
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pLoopQueue->WaitAny();
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}
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while (pTransactionSourceA->IsSignaled() &&
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pTransactionA->GetLastPacketLength())
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{
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}
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while (pTransactionSourceB->IsSignaled() &&
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pTransactionB->GetLastPacketLength())
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{
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}
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return result;
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}
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struct AsyncOutputOf : IAsyncOutputOf
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{
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OutputOfResult result;
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AuByteBuffer stdOutPipe;
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AuMemoryViewWrite readOutView;
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AuByteBuffer stdErrPipe;
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AuMemoryViewWrite readErrView;
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AuSPtr<AuLoop::ILoopQueue> pLoopQueue;
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AuSPtr<AuIO::IAsyncTransaction> pTransactionA;
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AuSPtr<AuIO::IAsyncTransaction> pTransactionB;
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AuSPtr<AuLoop::ILoopSource> pTransactionSourceA;
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AuSPtr<AuLoop::ILoopSource> pTransactionSourceB;
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AuSPtr<AuLoop::ILoopSource> pProcessDeadLoopSource;
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AuProcesses::SpawnUnique_t process;
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bool bIsRunning { true };
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AuSPtr<void> pPinSelf;
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bool bHasFinished {};
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AuSPtr<IAsyncCallbacks> pCallbacks;
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AuWorkerID worker;
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AsyncOutputOf() :
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stdOutPipe(4096 * 16),
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readOutView(stdOutPipe),
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stdErrPipe(4096 * 16),
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readErrView(stdOutPipe)
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{
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}
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IProcess *GetProcess() override
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{
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return this->process.get();
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}
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OutputOfResult *GetResult() override
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{
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return &this->result;
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}
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bool BlockUntilFinishedMS(AuUInt32 uRelMS) override
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{
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if (this->bHasFinished)
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{
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return true;
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}
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AuUInt64 uEndTime = AuTime::SteadyClockNS() + AuMSToNS<AuUInt64>(uRelMS);
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while (this->bIsRunning)
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{
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auto uNow = AuTime::SteadyClockNS();
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if (uNow >= uEndTime)
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{
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break;
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}
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auto uMS = AuNSToMS<AuUInt64>(uEndTime - uNow);
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if (uMS)
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{
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this->pLoopQueue->WaitAny(uMS);
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}
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if (this->worker)
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{
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this->worker.GetPool()->Poll();
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}
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}
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if (!this->bIsRunning)
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{
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while (this->pTransactionSourceA->IsSignaled())
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{
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}
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while (this->pTransactionSourceB->IsSignaled())
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{
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}
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if (this->pCallbacks)
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{
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this->pCallbacks->OnExit();
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}
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CleanUp();
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return this->bHasFinished = true;
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}
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else
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{
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return false;
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}
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}
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bool BlockUntilFinished() override
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{
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if (this->bHasFinished)
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{
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return true;
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}
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while (this->bIsRunning)
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{
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if (this->worker)
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{
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this->worker.GetPool()->RunOnce();
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}
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else if (this->pLoopQueue)
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{
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this->pLoopQueue->WaitAny();
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}
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}
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if (this->pTransactionSourceA)
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{
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while (this->pTransactionSourceA->IsSignaled() &&
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this->pTransactionA->GetLastPacketLength())
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{
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}
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}
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if (this->pTransactionSourceB)
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{
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while (this->pTransactionSourceB->IsSignaled() &&
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this->pTransactionB->GetLastPacketLength())
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{
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}
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}
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if (!this->bIsRunning)
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{
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if (this->pCallbacks)
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{
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this->pCallbacks->OnExit();
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}
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CleanUp();
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return this->bHasFinished = true;
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}
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else
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{
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return false;
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}
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}
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bool HasFinished() override
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{
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if (this->bHasFinished)
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{
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return true;
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}
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if (this->bIsRunning)
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{
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if (this->worker)
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{
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this->worker.GetPool()->Poll();
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}
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else if (this->pLoopQueue)
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{
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this->pLoopQueue->WaitAny();
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}
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if (this->bIsRunning)
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{
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this->bIsRunning = !this->process->HasExited();
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}
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}
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if (!this->bIsRunning)
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{
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if (this->pTransactionSourceA)
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{
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while (this->pTransactionSourceA->IsSignaled() &&
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this->pTransactionA->GetLastPacketLength())
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{
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}
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}
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if (this->pTransactionSourceB)
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{
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while (this->pTransactionSourceB->IsSignaled() &&
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this->pTransactionB->GetLastPacketLength())
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{
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}
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}
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if (this->pCallbacks)
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{
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this->pCallbacks->OnExit();
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}
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CleanUp();
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return this->bHasFinished = true;
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}
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else
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{
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return false;
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}
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}
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void Finalize()
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{
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(void)this->HasFinished();
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}
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void CleanUp()
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{
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if (this->pLoopQueue)
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{
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if (this->pTransactionSourceA)
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{
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this->pLoopQueue->SourceRemove(this->pTransactionSourceA);
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}
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if (this->pTransactionSourceB)
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{
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this->pLoopQueue->SourceRemove(this->pTransactionSourceB);
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}
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if (this->pProcessDeadLoopSource)
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{
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this->pLoopQueue->SourceRemove(this->pProcessDeadLoopSource);
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}
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this->pLoopQueue->Commit();
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}
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AuResetMember(this->pTransactionSourceA);
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AuResetMember(this->pTransactionSourceB);
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AuResetMember(this->pTransactionA);
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AuResetMember(this->pTransactionA);
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AuResetMember(this->pCallbacks);
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AuResetMember(this->pPinSelf);
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AuResetMember(this->pLoopQueue);
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}
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};
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AUKN_SYM AuSPtr<IAsyncOutputOf> OutputOfAsync(StartupParameters &¶meters,
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const AuSPtr<IAsyncCallbacks> &pCallbacks)
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{
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auto pResult = AuMakeSharedThrow<AsyncOutputOf>();
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parameters.type = ESpawnType::eSpawnChildProcessWorker;
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parameters.fwdOut = EStreamForward::eAsyncPipe;
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parameters.fwdErr = EStreamForward::eAsyncPipe;
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pResult->process = SpawnUnique(AuMove(parameters));
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if (!pResult->process)
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{
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pResult->result.bFailed = true;
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return pResult;
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}
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if (!pResult->process->Start())
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{
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pResult->result.bFailed = true;
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pResult->result.bNoStart = true;
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return pResult;
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}
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if (!pResult->stdOutPipe)
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{
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pResult->result.bFailed = true;
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return pResult;
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}
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if (!pResult->stdErrPipe)
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{
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pResult->result.bFailed = true;
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return pResult;
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}
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auto worker = AuAsync::GetCurrentWorkerPId();
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if (worker)
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{
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pResult->worker = worker;
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pResult->pLoopQueue = worker.GetPool()->ToKernelWorkQueue(worker);
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if (!pResult->pLoopQueue)
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{
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pResult->result.bFailed = true;
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return pResult;
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}
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}
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else
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{
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pResult->pLoopQueue = AuLoop::NewLoopQueue();
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if (!pResult->pLoopQueue)
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{
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pResult->result.bFailed = true;
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return pResult;
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}
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}
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pResult->pTransactionA = pResult->process->NewAsyncTransaction();
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if (!pResult->pTransactionA)
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{
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pResult->result.bFailed = true;
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return pResult;
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}
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pResult->pTransactionSourceA = pResult->pTransactionA->NewLoopSource();
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if (!pResult->pTransactionSourceA)
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{
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pResult->result.bFailed = true;
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return pResult;
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}
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pResult->pTransactionB = pResult->process->NewErrorStreamAsyncTransaction();
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if (!pResult->pTransactionB)
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{
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pResult->result.bFailed = true;
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return pResult;
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}
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pResult->pTransactionSourceB = pResult->pTransactionB->NewLoopSource();
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if (!pResult->pTransactionSourceB)
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{
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pResult->result.bFailed = true;
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return pResult;
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}
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pResult->pProcessDeadLoopSource = pResult->process->AsLoopSource();
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if (!pResult->pProcessDeadLoopSource)
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{
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pResult->result.bFailed = true;
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return pResult;
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}
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pResult->pPinSelf = pResult;
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pResult->pCallbacks = pCallbacks;
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auto pProcessDeadCallback = AuMakeSharedThrow<AuLoop::ILoopSourceSubscriberFunctional>([=](const AuSPtr<AuLoop::ILoopSource> &source) -> bool
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{
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pResult->result.sExitCode = pResult->process->GetExitCode();
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pResult->result.uExitCode = (AuUInt)pResult->result.sExitCode;
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pResult->bIsRunning = false;
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pResult->HasFinished();
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return true;
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});
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pResult->pTransactionA->SetCallback(AuMakeSharedThrow<AuIO::IAsyncFinishedSubscriberFunctional>([=](AuUInt64 offset, AuUInt32 length)
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{
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auto pTransactionA = pResult->pTransactionA;
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if (pTransactionA)
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{
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pTransactionA->Reset();
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}
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if (length)
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{
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pResult->result.strStdout += AuString(pResult->stdOutPipe.begin(), pResult->stdOutPipe.begin() + length);
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if (pResult->pCallbacks)
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{
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pResult->pCallbacks->OnPipeData();
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}
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if (!pTransactionA->StartRead(0, AuUnsafeRaiiToShared(&pResult->readOutView)))
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{
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pResult->Finalize();
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}
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}
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else
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{
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pResult->Finalize();
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}
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}));
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pResult->pTransactionB->SetCallback(AuMakeSharedThrow<AuIO::IAsyncFinishedSubscriberFunctional>([=](AuUInt64 offset, AuUInt32 length)
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{
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auto pTransactionB = pResult->pTransactionB;
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if (pTransactionB)
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{
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pTransactionB->Reset();
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}
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if (length)
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{
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pResult->result.strStderr += AuString(pResult->stdErrPipe.begin(), pResult->stdErrPipe.begin() + length);
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if (pResult->pCallbacks)
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{
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pResult->pCallbacks->OnPipeData();
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}
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if (!pTransactionB->StartRead(0, AuUnsafeRaiiToShared(&pResult->readErrView)))
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{
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pResult->Finalize();
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}
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}
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else
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{
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pResult->Finalize();
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}
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}));
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if (!pResult->pTransactionA->StartRead(0, AuUnsafeRaiiToShared(&pResult->readOutView)))
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{
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pResult->result.bFailed = true;
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return pResult;
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}
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if (!pResult->pTransactionB->StartRead(0, AuUnsafeRaiiToShared(&pResult->readErrView)))
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{
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pResult->result.bFailed = true;
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if (pResult->pTransactionA)
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{
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pResult->pTransactionA->SetCallback({});
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}
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return pResult;
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}
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if (!pResult->pLoopQueue)
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{
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return pResult;
|
|
}
|
|
|
|
if (!pResult->pLoopQueue->SourceAdd(pResult->pTransactionSourceA))
|
|
{
|
|
pResult->result.bFailed = true;
|
|
if (pResult->pTransactionA)
|
|
{
|
|
pResult->pTransactionA->SetCallback({});
|
|
}
|
|
if (pResult->pTransactionB)
|
|
{
|
|
pResult->pTransactionB->SetCallback({});
|
|
}
|
|
pResult->CleanUp();
|
|
return pResult;
|
|
}
|
|
|
|
if (!pResult->pLoopQueue->SourceAdd(pResult->pTransactionSourceB))
|
|
{
|
|
pResult->result.bFailed = true;
|
|
if (pResult->pTransactionA)
|
|
{
|
|
pResult->pTransactionA->SetCallback({});
|
|
}
|
|
if (pResult->pTransactionB)
|
|
{
|
|
pResult->pTransactionB->SetCallback({});
|
|
}
|
|
pResult->CleanUp();
|
|
return pResult;
|
|
}
|
|
|
|
if (!pResult->pLoopQueue->SourceAdd(pResult->pProcessDeadLoopSource))
|
|
{
|
|
pResult->result.bFailed = true;
|
|
if (pResult->pTransactionA)
|
|
{
|
|
pResult->pTransactionA->SetCallback({});
|
|
}
|
|
if (pResult->pTransactionB)
|
|
{
|
|
pResult->pTransactionB->SetCallback({});
|
|
}
|
|
pResult->CleanUp();
|
|
return pResult;
|
|
}
|
|
|
|
if (!pResult->pLoopQueue->AddCallback(pResult->pProcessDeadLoopSource, pProcessDeadCallback))
|
|
{
|
|
pResult->result.bFailed = true;
|
|
if (pResult->pTransactionA)
|
|
{
|
|
pResult->pTransactionA->SetCallback({});
|
|
}
|
|
if (pResult->pTransactionB)
|
|
{
|
|
pResult->pTransactionB->SetCallback({});
|
|
}
|
|
pResult->CleanUp();
|
|
return pResult;
|
|
}
|
|
|
|
if (!pResult->pLoopQueue->Commit())
|
|
{
|
|
pResult->result.bFailed = true;
|
|
if (pResult->pTransactionA)
|
|
{
|
|
pResult->pTransactionA->SetCallback({});
|
|
}
|
|
if (pResult->pTransactionB)
|
|
{
|
|
pResult->pTransactionB->SetCallback({});
|
|
}
|
|
pResult->CleanUp();
|
|
return pResult;
|
|
}
|
|
|
|
return pResult;
|
|
}
|
|
} |