AuroraRuntime/Source/Console/Commands/Commands.cpp

144 lines
4.3 KiB
C++

/***
Copyright (C) 2021 J Reece Wilson (a/k/a "Reece"). All rights reserved.
File: Commands.cpp
Date: 2021-6-12
Author: Reece
***/
#include <Source/RuntimeInternal.hpp>
#include "Commands.hpp"
namespace Aurora::Console::Commands
{
struct Command;
struct CommandDispatch;
static AuHashMap<AuString, Command> gCommands;
static AuList<Hooks::LineHook_cb> gLineCallbacks;
static AuList<CommandDispatch> gPendingCommands;
static auto gMutex = Threading::Primitives::MutexUnique();
static auto gPendingCommandsMutex = Threading::Primitives::MutexUnique();
static AuOptional<Async::WorkerId_t> gCommandDispatcher;
struct Command
{
AuString tag;
Parse::ParseObject commandStructure;
CommandCallback_cb callback;
Command(AuString tag, Parse::ParseObject commandStructure, const CommandCallback_cb &callback) : tag(tag), commandStructure(commandStructure), callback(callback) {}
Command(AuString tag, Parse::ParseObject commandStructure, CommandCallback_cb &&callback) : tag(tag), commandStructure(commandStructure), callback(std::move(callback)) {}
};
struct CommandDispatch
{
Parse::ParsedObject arguments;
CommandCallback_cb callback;
CommandDispatch(const Parse::ParsedObject &arguments, const CommandCallback_cb &callback) : arguments(arguments), callback(callback) {}
};
static bool Dispatch(const AuString &string)
{
AU_LOCK_GUARD(gPendingCommandsMutex);
AuString tag;
AuString cmdParse;
AuMach offset;
Parse::ParseResult res;
auto commandSplit = string.find(" ");
if (commandSplit != AuString::npos)
{
tag = string.substr(0, commandSplit);
cmdParse = string.substr(commandSplit + 1);
}
else
{
tag = string;
}
auto cmdItr = gCommands.find(tag);
if (cmdItr == gCommands.end())
{
LogWarn("Command {} does not exist", tag);
return false;
}
auto const &cmdEntry = cmdItr->second;
offset = 0;
Parse::ParseState consumable(Parse::StringToConsumable(cmdParse, offset));
auto status = Parse::Parse(consumable, cmdEntry.commandStructure, res);
if (!status)
{
LogWarn("Couldn't parse command {}", string);
return false;
}
gPendingCommands.push_back(CommandDispatch(res.result, cmdEntry.callback));
return true;
}
AUKN_SYM void AddCommand(const AuString &tag, const Parse::ParseObject &commandStructure, const CommandCallback_cb &callback)
{
AU_LOCK_GUARD(gPendingCommandsMutex);
gCommands.insert(AuMakePair(tag, Command(tag, commandStructure, callback)));
}
AUKN_SYM bool DispatchCommand(const AuString &string)
{
return Dispatch(string);
}
void UpdateDispatcher(AuOptional<Async::WorkerId_t> target)
{
AU_LOCK_GUARD(gMutex);
AU_LOCK_GUARD(gPendingCommandsMutex);
// process commands before async app termination
if ((!target.has_value()))
{
auto commands = std::exchange(gPendingCommands, {});
for (const auto &command : commands)
{
command.callback(command.arguments);
}
}
gCommandDispatcher = target;
}
static void DispatchCommandsFromThis(const AuList<CommandDispatch> &commands)
{
for (const auto &command : commands)
{
command.callback(command.arguments);
}
}
void PumpCommands()
{
gMutex->Lock();
gPendingCommandsMutex->Lock();
auto commands = std::exchange(gPendingCommands, {});
gPendingCommandsMutex->Unlock();
if (gCommandDispatcher.value_or(Async::WorkerId_t{}) == Async::WorkerId_t{})
{
DispatchCommandsFromThis(commands);
}
else
{
Async::NewWorkItem(gCommandDispatcher.value(),
AuMakeShared<Async::BasicWorkStdFunc>([&commands]()
{
DispatchCommandsFromThis(commands);
}),
true)->Dispatch()->BlockUntilComplete();
}
gMutex->Unlock();
}
}