972 lines
26 KiB
C++
972 lines
26 KiB
C++
/***
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Copyright (C) 2022 J Reece Wilson (a/k/a "Reece"). All rights reserved.
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File: LoopQueue.Linux.cpp
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Date: 2022-4-5
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Author: Reece
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***/
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#include <Source/RuntimeInternal.hpp>
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#include "Loop.NT.hpp"
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#include "ILoopSourceEx.hpp"
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#include "LoopQueue.Linux.hpp"
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#include <sys/epoll.h>
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#include <Source/Time/Time.hpp>
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#include <Source/IO/UNIX/IOSubmit.Linux.hpp>
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namespace Aurora::Loop
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{
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// On Linux, Loop Queues are glorified eventfd to epoll adapters.
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// Requeuing the cached fd array per frame on the TLS io_submit object
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// would be more costly than maintaining an epoll for all fds tracked
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// by the loop queue.
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// We can delegate the wait functions to an NT overlapped like shim
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// where all eventfds are one epoll handle
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// The TLS worker would get awoken by any changes in the epoll queue
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// or if the io submit object should preemptively abort
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// The TLS worker would remain resposible for scheduling thread local
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// network and file transactions independent from the loop queues
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// As such, loop queues continue to be defined as a mechanism to merely
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// wait, not dispatch/manage work
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// Delegating mutex reads to a single io_submit would be a linux-specific
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// kevent-non-reusable ThreadWorkerQueueShim hack
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// ...it wouldn't make sense create another loop queue per thread concept
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// outside of the async subsystem (not counting TLS overlapped io)
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LoopQueue::LoopQueue() : lockStealer_(false, false, true)
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{
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}
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LoopQueue::~LoopQueue()
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{
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Deinit();
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}
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bool LoopQueue::Init()
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{
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this->epollFd_ = epoll_create1(0);
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if (this->epollFd_ == -1)
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{
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return false;
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}
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this->sourceMutex_ = AuThreadPrimitives::RWLockUnique();
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if (!this->sourceMutex_)
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{
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return false;
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}
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this->polledItemsMutex_ = AuThreadPrimitives::RWLockUnique();
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if (!this->polledItemsMutex_)
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{
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return false;
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}
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this->globalEpoll_.parent = this;
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return AuTryInsert(this->alternativeEpolls_, &this->globalEpoll_);
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}
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void LoopQueue::Deinit()
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{
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int fd;
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if ((fd = AuExchange(this->epollFd_, -1)) != -1)
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{
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::close(fd);
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}
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}
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void LoopQueue::AnEpoll::Add(SourceExtended *source)
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{
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epoll_event event;
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auto ex = source->sourceExtended;
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if (!ex)
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{
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return;
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}
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event.data.ptr = source;
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if (ex->Singular())
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{
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bool bDouble {};
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int oldReadRef {};
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int oldWriteRef {};
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auto read = ex->GetHandle();
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if (read != -1)
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{
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oldReadRef = startingWorkRead[read]++;
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bDouble |= startingWorkWrite.find(read) != startingWorkWrite.end();
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}
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auto write = ex->GetWriteHandle();
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if (write != -1)
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{
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oldWriteRef = startingWorkWrite[write]++;
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bDouble |= startingWorkRead.find(write) != startingWorkRead.end();
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}
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if (bDouble)
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{
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epoll_event event;
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event.events = EPOLLOUT | EPOLLIN;
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event.data.ptr = source;
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if ((oldReadRef == 0) && (oldWriteRef == 0))
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{
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epoll_ctl(this->parent->epollFd_, EPOLL_CTL_ADD, write, &event);
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}
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else
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{
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epoll_ctl(this->parent->epollFd_, EPOLL_CTL_MOD, write, &event);
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}
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}
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if ((write != -1) && (!oldWriteRef))
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{
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event.events = EPOLLOUT;
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epoll_ctl(this->parent->epollFd_, EPOLL_CTL_ADD, write, &event);
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}
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if ((read != -1) && (!oldReadRef))
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{
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event.events = EPOLLIN;
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epoll_ctl(this->parent->epollFd_, EPOLL_CTL_ADD, read, &event);
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}
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}
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else
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{
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auto read = ex->GetHandles();
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auto write = ex->GetWriteHandles();
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for (auto readHandle : read)
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{
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auto count = startingWorkRead[readHandle]++;
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if (count)
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{
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continue;
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}
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if (AuExists(write, readHandle))
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{
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continue;
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}
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event.events = EPOLLIN;
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epoll_ctl(this->parent->epollFd_, EPOLL_CTL_ADD, readHandle, &event);
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}
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for (auto writeHandle : write)
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{
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auto count = startingWorkWrite[writeHandle]++;
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if (count)
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{
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if (AuExists(read, writeHandle))
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{
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event.events = EPOLLOUT | EPOLLIN;
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epoll_ctl(this->parent->epollFd_, EPOLL_CTL_MOD, writeHandle, &event);
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}
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continue;
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}
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if (AuExists(read, writeHandle))
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{
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event.events = EPOLLOUT | EPOLLIN;
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epoll_ctl(this->parent->epollFd_, EPOLL_CTL_ADD, writeHandle, &event);
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}
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else
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{
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event.events = EPOLLOUT;
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epoll_ctl(this->parent->epollFd_, EPOLL_CTL_ADD, writeHandle, &event);
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}
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}
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}
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}
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bool LoopQueue::SourceAdd(const AuSPtr<ILoopSource> &source)
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{
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return SourceAddWithTimeout(source, 0);
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}
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bool LoopQueue::SourceAddWithTimeout(const AuSPtr<ILoopSource> &source, AuUInt32 ms)
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{
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this->lockStealer_.Set();
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AU_LOCK_GUARD(this->sourceMutex_->AsWritable());
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this->lockStealer_.Reset();
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auto src = AuMakeShared<SourceExtended>(this, source);
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if (!src)
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{
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return false;
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}
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if (ms)
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{
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src->timeoutAbs = (AuUInt64)ms + AuTime::CurrentClockMS();
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}
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if (!AuTryInsert(this->sources_, src))
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{
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return false;
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}
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this->globalEpoll_.Add(src.get());
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return true;
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}
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bool LoopQueue::SourceRemove(const AuSPtr<ILoopSource> &source)
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{
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AU_LOCK_GUARD(this->commitQueueMutex_);
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return AuTryInsert(this->decommitQueue_, source);
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}
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AuUInt32 LoopQueue::GetSourceCount()
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{
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return this->sources_.size();
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}
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bool LoopQueue::AddCallback(const AuSPtr<ILoopSource> &source, const AuSPtr<ILoopSourceSubscriber> &subscriber)
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{
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AU_LOCK_GUARD(this->commitQueueMutex_);
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return AuTryInsert(this->commitPending_, AuMakeTuple(source, subscriber, AuSPtr<ILoopSourceSubscriberEx>{}));
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}
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bool LoopQueue::AddCallbackEx(const AuSPtr<ILoopSource> &source, const AuSPtr<ILoopSourceSubscriberEx> &subscriber)
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{
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AU_LOCK_GUARD(this->commitQueueMutex_);
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return AuTryInsert(this->commitPending_, AuMakeTuple(source, AuSPtr<ILoopSourceSubscriber>{}, subscriber));
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}
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bool LoopQueue::AddCallback(const AuSPtr<ILoopSourceSubscriber> &subscriber)
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{
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AU_LOCK_GUARD(this->globalLockMutex_);
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return AuTryInsert(this->allSubscribers_, subscriber);
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}
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void LoopQueue::ChugPathConfigure(AuUInt32 sectionTickTime, AuSInt sectionDequeCount)
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{
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// Intentionally NO-OP under Linux
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}
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void LoopQueue::ChugHint(bool value)
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{
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// Intentionally NO-OP under Linux
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}
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bool LoopQueue::CommitDecommit()
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{
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AuUInt32 dwSuccess {};
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if (this->decommitQueue_.empty())
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{
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return true;
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}
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auto decommitQueue = AuExchange(this->decommitQueue_, {});
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for (auto sourceExtended : sources_)
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{
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bool bFound {};
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for (auto decommit : decommitQueue)
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{
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if (decommit == sourceExtended->source)
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{
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bFound = true;
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break;
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}
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}
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if (!bFound)
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{
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continue;
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}
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AU_LOCK_GUARD(this->polledItemsMutex_->AsReadable());
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for (auto epoll : this->alternativeEpolls_)
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{
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epoll->Remove(sourceExtended.get(), true, true);
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}
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dwSuccess++;
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}
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SysAssertDbg(dwSuccess == decommitQueue.size(), "caught SourceRemove on invalid");
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return dwSuccess;
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}
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bool LoopQueue::Commit()
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{
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AU_LOCK_GUARD(this->commitQueueMutex_);
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this->lockStealer_.Set();
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AU_LOCK_GUARD(this->sourceMutex_->AsWritable());
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this->lockStealer_.Reset();
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if (!CommitDecommit())
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{
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return false;
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}
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auto pending = AuExchange(this->commitPending_, {});
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for (auto &source : this->sources_)
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{
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for (auto itr = pending.begin(); itr != pending.end(); )
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{
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if (source->source != AuGet<0>(*itr))
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{
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itr ++;
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continue;
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}
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auto a = AuGet<1>(*itr);
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if (a)
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{
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if (!AuTryInsert(source->subscribers, a))
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{
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this->commitPending_ = AuMove(this->commitPending_);
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return false;
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}
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}
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auto b = AuGet<2>(*itr);
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if (b)
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{
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if (!AuTryInsert(source->subscriberExs, b))
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{
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// 1 and 2 are mutually exclusive, dont worry about clean up
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this->commitPending_ = AuMove(this->commitPending_);
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return false;
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}
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}
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itr = pending.erase(itr);
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}
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source->Commit(source);
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}
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return true;
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}
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bool LoopQueue::IsSignaledPeek()
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{
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fd_set readSet;
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struct timeval tv {};
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FD_ZERO(&readSet);
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FD_SET(this->epollFd_, &readSet);
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auto active = select(this->epollFd_ + 1, &readSet, NULL, NULL, &tv);
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if (active == -1)
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{
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// todo push error
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return false;
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}
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return active == 1;
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}
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// This could be implemented more like a possible BSD implementation
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// if we were to implement based on io_submit poll
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bool LoopQueue::WaitAll(AuUInt32 timeoutIn)
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{
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AnEpoll epollReference;
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{
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AU_LOCK_GUARD(this->globalEpoll_.lock);
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epollReference = this->globalEpoll_;
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}
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epollReference.lock = {};
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AuUInt64 timeout {timeoutIn};
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if (timeout)
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{
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timeout += AuTime::CurrentClockMS();
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}
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{
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AU_LOCK_GUARD(this->polledItemsMutex_->AsWritable());
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AuTryInsert(this->alternativeEpolls_, &epollReference);
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}
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bool anythingLeft {};
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bool bTimeout {};
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do
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{
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anythingLeft = epollReference.startingWorkRead.size() || epollReference.startingWorkWrite.size();
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if (!anythingLeft) return true;
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//WaitAny(0);
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// [==========] 1 test from 1 test suite ran. (11100 ms total)
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// ...and a turbojet
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//bool bTryAgain {};
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//DoTick(timeout, {}, &bTryAgain);
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// ...and + ~10ms latency
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//bool bTryAgain {};
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//DoTick(AuMin(AuUInt64(AuTime::CurrentClockMS() + 4), timeout), {}, &bTryAgain);
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// [----------] 1 test from Loop (11101 ms total)
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// ...and no jet engine (+ lower latency than windows)
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bool bTryAgain {};
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DoTick(timeout, {}, &bTryAgain);
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// but this hack should apply to wait any as well, so i'm moving it to the DoTick function
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anythingLeft = epollReference.startingWorkRead.size() || epollReference.startingWorkWrite.size();
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bTimeout = timeout ? AuTime::CurrentClockMS() >= timeout : false;
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} while (anythingLeft && !bTimeout);
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{
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AU_LOCK_GUARD(this->polledItemsMutex_->AsWritable());
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SysAssert(AuTryRemove(this->alternativeEpolls_, &epollReference));
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}
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return !anythingLeft;
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}
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AuUInt32 LoopQueue::WaitAny(AuUInt32 timeoutIn)
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{
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AuUInt64 timeout = timeoutIn;
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if (timeout)
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{
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timeout += AuTime::CurrentClockMS();
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}
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AuUInt32 cTicked {};
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bool bTryAgain {};
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do
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{
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bTryAgain = false;
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AuUInt32 ticked = DoTick(timeout, {}, &bTryAgain);
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cTicked += ticked;
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} while (bTryAgain);
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return cTicked;
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}
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AuUInt32 LoopQueue::PumpNonblocking()
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{
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AuUInt32 cTicked {};
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bool bTryAgain {};
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do
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{
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bTryAgain = false;
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AuUInt32 ticked = DoTick(0, {}, &bTryAgain, true);
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cTicked += ticked;
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} while (bTryAgain);
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return cTicked;
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}
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AuList<AuSPtr<ILoopSource>> LoopQueue::PumpNonblockingEx()
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{
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AuList<AuSPtr<ILoopSource>> ret;
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bool bTryAgain {};
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do
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{
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bTryAgain = false;
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AuUInt32 ticked = DoTick(0, &ret, &bTryAgain, true);
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} while (bTryAgain);
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return ret;
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}
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AuList<AuSPtr<ILoopSource>> LoopQueue::WaitAnyEx(AuUInt32 timeoutIn)
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{
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AuList<AuSPtr<ILoopSource>> ret;
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AuUInt64 timeout = timeoutIn;
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if (timeout)
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{
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timeout += AuTime::CurrentClockMS();
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}
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bool bTryAgain {};
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do
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{
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bTryAgain = false;
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AuUInt32 ticked = DoTick(timeout, &ret, &bTryAgain);
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} while (bTryAgain);
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return ret;
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}
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void LoopQueue::AnEpoll::Remove(SourceExtended *source, bool readData, bool writeData)
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{
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if (!source->sourceExtended)
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{
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return;
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}
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auto ex = source->sourceExtended;
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AU_LOCK_GUARD(this->lock);
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bool bIsRoot = this == &this->parent->globalEpoll_;
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if (readData)
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{
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for (auto i = startingWorkRead.begin(); i != startingWorkRead.end(); )
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{
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bool doesntMatch {};
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auto &fd = i->first;
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auto &usage = i->second;
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if (ex->Singular())
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{
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doesntMatch = fd != ex->GetHandle();
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}
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else
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{
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doesntMatch = !AuExists(ex->GetHandles(), fd);
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}
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if (doesntMatch)
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{
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i++;
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continue;
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}
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if ((--(usage)) != 0)
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{
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i++;
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continue;
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}
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if (bIsRoot)
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{
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if (startingWorkWrite.find(fd) == startingWorkWrite.end())
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{
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epoll_ctl(this->parent->epollFd_, EPOLL_CTL_DEL, fd, nullptr);
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}
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else
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{
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epoll_event event;
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event.events = EPOLLOUT;
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event.data.ptr = source;
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epoll_ctl(this->parent->epollFd_, EPOLL_CTL_MOD, fd, &event);
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}
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}
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i = startingWorkRead.erase(i);
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}
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}
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|
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if (writeData)
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{
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for (auto i = startingWorkWrite.begin(); i != startingWorkWrite.end(); )
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{
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bool doesntMatch {};
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auto &fd = i->first;
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auto &usage = i->second;
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|
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if (ex->Singular())
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{
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doesntMatch = fd != ex->GetWriteHandle();
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}
|
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else
|
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{
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doesntMatch = !AuExists(ex->GetWriteHandles(), fd);
|
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}
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|
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if (doesntMatch )
|
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{
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i++;
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continue;
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}
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|
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if ((--(usage)) != 0)
|
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{
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i++;
|
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continue;
|
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}
|
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|
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if (bIsRoot)
|
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{
|
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if (startingWorkRead.find(fd) == startingWorkRead.end())
|
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{
|
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epoll_ctl(this->parent->epollFd_, EPOLL_CTL_DEL, fd, nullptr);
|
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}
|
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else
|
|
{
|
|
epoll_event event;
|
|
event.events = EPOLLIN;
|
|
event.data.ptr = source;
|
|
epoll_ctl(this->parent->epollFd_, EPOLL_CTL_MOD, fd, &event);
|
|
}
|
|
}
|
|
|
|
i = startingWorkWrite.erase(i);
|
|
}
|
|
}
|
|
}
|
|
|
|
AuUInt32 LoopQueue::DoTick(AuUInt64 time, AuList<AuSPtr<ILoopSource>> *optOut, bool *tryAgain, bool nonblock)
|
|
{
|
|
AuUInt32 bTicked {};
|
|
AuUInt64 now {};
|
|
epoll_event events[128];
|
|
|
|
AU_LOCK_GUARD(this->sourceMutex_->AsReadable());
|
|
|
|
for (const auto & source : this->sources_)
|
|
{
|
|
if (source->sourceExtended)
|
|
{
|
|
source->sourceExtended->OnPresleep();
|
|
}
|
|
}
|
|
|
|
// syscall epoll_pwait2 is fucking broken and the dipshits who wrote the test used relative values
|
|
//
|
|
// Nothing I tried worked.
|
|
//
|
|
// Am I stupid? Probably, but...
|
|
// (1) no one as far as i can tell has ever written anything using this syscall, per a github search
|
|
// (2) i found one reference that the that are the linux kernel developers used MONO time for this
|
|
// one timespec API unlike everything else; using an abs value rel to that clock didn't change
|
|
// anything.
|
|
// (3) i found a test that would indicate its relative despite the fact UNIX/Linux sync APIs
|
|
// tend to use abs time
|
|
//
|
|
// What does my experience working on xenus tell me?
|
|
// Because the gOOOOglers in the form of linux kernel developers were faced with an issue that
|
|
// couldn't be solved by involve copy/pasting memory map code, making a mess of public headers,
|
|
// or taking credit for third party driver code as their own kernel code; they indeed are to
|
|
// blame for making my life miserable once again. Something about this aint adding up.
|
|
|
|
AuInt64 deltaMS = 0;
|
|
if (time)
|
|
{
|
|
deltaMS = AuMin(AuInt64(4), (AuInt64)time - (AuInt64)AuTime::CurrentClockMS());
|
|
if (deltaMS < 0)
|
|
{
|
|
deltaMS = 0;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
deltaMS = nonblock ? 0 : -1;
|
|
}
|
|
|
|
int iEvents = IO::UNIX::LinuxOverlappedEpollShim(this->epollFd_, events, AuArraySize(events), deltaMS);
|
|
if (iEvents == -1)
|
|
{
|
|
goto out;
|
|
}
|
|
|
|
for (int i = 0; i < iEvents; i++)
|
|
{
|
|
bool readData = events[i].events & EPOLLIN;
|
|
bool writeData = events[i].events & EPOLLOUT;
|
|
|
|
auto handle = events[i].data.ptr;
|
|
if (!handle)
|
|
{
|
|
continue;
|
|
}
|
|
|
|
auto base = AuReinterpretCast<SourceExtended *>(handle);
|
|
if (!base->bHasCommited)
|
|
{
|
|
continue;
|
|
}
|
|
|
|
auto source = base->pin.lock();
|
|
|
|
auto [ticked, remove, noworkers] = source->DoWork(readData, writeData);
|
|
bTicked += ticked;
|
|
|
|
if (ticked)
|
|
{
|
|
if (optOut)
|
|
{
|
|
optOut->push_back(source->source);
|
|
}
|
|
}
|
|
|
|
if (remove)
|
|
{
|
|
this->sourceMutex_->UpgradeReadToWrite(0);
|
|
AuTryRemove(this->sources_, source);
|
|
this->sourceMutex_->DowngradeWriteToRead();
|
|
}
|
|
|
|
if (remove)
|
|
{
|
|
AU_LOCK_GUARD(this->polledItemsMutex_->AsReadable());
|
|
for (auto epoll : this->alternativeEpolls_)
|
|
{
|
|
epoll->Remove(source.get(), readData, writeData);
|
|
}
|
|
}
|
|
|
|
// Fire waitall
|
|
// not sure i like how this fires all anys and alls.
|
|
// this isnt consistent
|
|
if (noworkers)
|
|
{
|
|
AU_LOCK_GUARD(this->polledItemsMutex_->AsReadable());
|
|
for (auto epoll : this->alternativeEpolls_)
|
|
{
|
|
if (epoll != &this->globalEpoll_)
|
|
{
|
|
epoll->Remove(source.get(), readData, writeData);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
now = AuTime::CurrentClockMS();
|
|
|
|
if (!bTicked)
|
|
{
|
|
if (tryAgain)
|
|
{
|
|
*tryAgain = ((this->lockStealer_.IsSignaled()) ||
|
|
(now < time));
|
|
}
|
|
}
|
|
|
|
out:
|
|
|
|
if (!now)
|
|
{
|
|
now = AuTime::CurrentClockMS();
|
|
}
|
|
|
|
for (auto itr = this->sources_.begin(); itr != this->sources_.end(); )
|
|
{
|
|
AuSPtr<SourceExtended> source = *itr;
|
|
bool remove {};
|
|
|
|
if (!remove)
|
|
{
|
|
remove = source->ConsiderTimeout(now);
|
|
}
|
|
|
|
if (remove)
|
|
{
|
|
this->sourceMutex_->UpgradeReadToWrite(0);
|
|
itr = this->sources_.erase(itr);
|
|
this->sourceMutex_->DowngradeWriteToRead();
|
|
}
|
|
|
|
if (remove)
|
|
{
|
|
AU_LOCK_GUARD(this->polledItemsMutex_->AsReadable());
|
|
for (auto epoll : this->alternativeEpolls_)
|
|
{
|
|
epoll->Remove(source.get(), true, true);
|
|
}
|
|
}
|
|
|
|
if (source->sourceExtended)
|
|
{
|
|
source->sourceExtended->OnFinishSleep();
|
|
}
|
|
|
|
if (!remove)
|
|
{
|
|
itr ++;
|
|
}
|
|
}
|
|
|
|
return bTicked;
|
|
}
|
|
|
|
|
|
LoopQueue::SourceExtended::SourceExtended(LoopQueue *parent, const AuSPtr<ILoopSource> &source) :
|
|
parent(parent),
|
|
source(source)
|
|
{
|
|
this->sourceExtended = AuDynamicCast<ILoopSourceEx>(source.get());
|
|
}
|
|
|
|
LoopQueue::SourceExtended::~SourceExtended()
|
|
{
|
|
Deinit();
|
|
}
|
|
|
|
void LoopQueue::SourceExtended::Deinit()
|
|
{
|
|
this->pin.reset();
|
|
}
|
|
|
|
void LoopQueue::SourceExtended::Commit(const AuSPtr<SourceExtended> &self)
|
|
{
|
|
this->pin = self;
|
|
this->bHasCommited = true;
|
|
}
|
|
|
|
AuTuple<bool, bool, bool> LoopQueue::SourceExtended::DoWork(bool read, bool write)
|
|
{
|
|
if (!this->sourceExtended)
|
|
{
|
|
return DoWork(-1);
|
|
}
|
|
|
|
if (this->sourceExtended->Singular())
|
|
{
|
|
AuPair<bool, bool> ret;
|
|
|
|
bool bSingleOnlyFlag {true};
|
|
|
|
if (read)
|
|
{
|
|
auto [a, b, c] = DoWork(this->sourceExtended->GetHandle());
|
|
ret.first |= a;
|
|
ret.second |= b;
|
|
bSingleOnlyFlag &= c;
|
|
}
|
|
|
|
if (write)
|
|
{
|
|
auto [a, b, c] = DoWork(this->sourceExtended->GetWriteHandle());
|
|
ret.first |= a;
|
|
ret.second |= b;
|
|
bSingleOnlyFlag &= c;
|
|
}
|
|
|
|
return AuMakeTuple(AuGet<0>(ret), AuGet<1>(ret), bSingleOnlyFlag);
|
|
}
|
|
else
|
|
{
|
|
// Whatever, I doubt implementing this is worth the perf hit
|
|
return DoWork(-1);
|
|
}
|
|
}
|
|
|
|
AuTuple<bool, bool, bool> LoopQueue::SourceExtended::DoWork(int fd)
|
|
{
|
|
bool bShouldRemove {true};
|
|
AuUInt8 uPosition {};
|
|
|
|
if (!this->bHasCommited)
|
|
{
|
|
return {};
|
|
}
|
|
|
|
if (this->sourceExtended)
|
|
{
|
|
if (!this->sourceExtended->OnTrigger(fd))
|
|
{
|
|
return {};
|
|
}
|
|
}
|
|
|
|
bool bOverload {};
|
|
|
|
if ((this->subscribers.empty()) &&
|
|
(this->subscriberExs.empty()))
|
|
{
|
|
bOverload = true;
|
|
}
|
|
|
|
// Notify callbacks...
|
|
|
|
for (auto itr = this->subscriberExs.begin();
|
|
itr != this->subscriberExs.end(); )
|
|
{
|
|
bool result;
|
|
auto handler = *itr;
|
|
|
|
try
|
|
{
|
|
result = handler->OnFinished(this->source, uPosition++);
|
|
}
|
|
catch (...)
|
|
{
|
|
SysPushErrorCatch();
|
|
}
|
|
|
|
bShouldRemove &= result;
|
|
|
|
if (result)
|
|
{
|
|
itr = this->subscriberExs.erase(itr);
|
|
}
|
|
else
|
|
{
|
|
itr++;
|
|
}
|
|
}
|
|
|
|
for (auto itr = this->subscribers.begin();
|
|
itr != this->subscribers.end(); )
|
|
{
|
|
bool result;
|
|
auto handler = *itr;
|
|
|
|
try
|
|
{
|
|
result = handler->OnFinished(this->source);
|
|
}
|
|
catch (...)
|
|
{
|
|
SysPushErrorCatch();
|
|
}
|
|
|
|
bShouldRemove &= result;
|
|
|
|
if (result)
|
|
{
|
|
itr = this->subscribers.erase(itr);
|
|
}
|
|
else
|
|
{
|
|
itr++;
|
|
}
|
|
}
|
|
|
|
// Evict when subs count hit zero, not when sub count started off at zero
|
|
if (bOverload)
|
|
{
|
|
bShouldRemove = false;
|
|
}
|
|
|
|
// Notify global subscribers, allowing them to preempt removal
|
|
if (bShouldRemove || bOverload)
|
|
{
|
|
AU_LOCK_GUARD(this->parent->globalLockMutex_);
|
|
for (const auto &handler : this->parent->allSubscribers_)
|
|
{
|
|
try
|
|
{
|
|
bShouldRemove &= handler->OnFinished(this->source);
|
|
}
|
|
catch (...)
|
|
{
|
|
SysPushErrorCatch();
|
|
}
|
|
}
|
|
}
|
|
return AuMakeTuple(true, bShouldRemove, bOverload);
|
|
}
|
|
|
|
AUKN_SYM AuSPtr<ILoopQueue> NewLoopQueue()
|
|
{
|
|
auto queue = AuMakeShared<LoopQueue>();
|
|
if (!queue)
|
|
{
|
|
return {};
|
|
}
|
|
|
|
if (!queue->Init())
|
|
{
|
|
return {};
|
|
}
|
|
|
|
return queue;
|
|
}
|
|
} |