AuroraRuntime/Source/IO/Net/AuNetSrvResolve.cpp
Reece Wilson 67905a4192 [+] Network + Protocol + TLS - Initial Commit
=============================================================================
Network ]====================================================================
=============================================================================

[+] Added (very) early Aurora::IO::Net implementation
[+] AuNet::EHostnameType
[+] AuNet::EIPProtocol
[+] AuNet::ENetworkError
[+] AuNet::ETransportProtocol
[+] AuNet::INetInterface
[+] AuNet::INetSrvDatagram
[+] AuNet::INetSrvResolve
[+] AuNet::INetSrvSockets
[+] AuNet::INetSrvWorkers
[+] AuNet::INetWorker
[+] AuNet::IPAddress
[+] AuNet::IResolver
[+] AuNet::ISocket
[+] AuNet::IResolver
[+] AuNet::ISocketBase
[+] AuNet::ISocketChannel
[+] AuNet::ISocketDriver
[+] AuNet::ISocketDriverFactory
[+] AuNet::ISocketServer
[+] AuNet::ISocketServerDriver
[+] AuNet::NetEndpoint
[+] AuNet::NetError
[+] AuNet::NetHostname
(+implementation)

=============================================================================
Protocol ]===================================================================
=============================================================================

[+] IProtocolInterceptor
[+] IProtocolInterceptorEx
[+] IProtocolStack
(+implementation)

=============================================================================
TLS ]========================================================================
=============================================================================

[+] ITLSContext
[+] TLSProtocolRecv
[+] TLSProtocolSend
(+implementation)

=============================================================================
IO Bug Fixes ]===============================================================
=============================================================================

[*] IOProcessor::SubmitIOWorkItem should signal the CvEvent, forcing at least once future tick (wont optimize with if in tick & not yet dispatched work items)
[*] Split IOPipeWork in into IOPipeProcessor header
[+] IOPipeWork::GetBuffer (internal reallocation)
[*] Harden against IAsyncTransactions without a loop source
[*] Missing null `if (processor->listener)` in IOProcessor
[*] Solved some soft-lock conditions under Linux's LoopQueue (added deferred commits)
[*] Quick hack: IOProcessor::HasItems() should OR the early can-tick check function.

=============================================================================
Other ]======================================================================
=============================================================================

[+] Linux: LSSignalCatcher
[+] `static void AuResetMember(Aurora::Memory::ByteBuffer &ref)` for AuROXTL
[*] Attempt to enforce a normalization and don't overwrite-readptr-under-istreamwriters policy in ByteBuffer_ReadWrite (circular buffers)
[*] Bad ECC ctors

=============================================================================
Known issues ]===============================================================
=============================================================================

> Linux net is nowhere near done
> UDP socket emulation layer isn't implemented
> Ciphersuite API is a stub
> Private key API is a stub
> ...therefore no TLS servers
> Missing thread safety precautions under net
> Net implementation is still beri early
2022-08-28 20:02:06 +01:00

69 lines
2.0 KiB
C++

/***
Copyright (C) 2022 J Reece Wilson (a/k/a "Reece"). All rights reserved.
File: AuNetSrvResolve.cpp
Date: 2022-8-16
Author: Reece
***/
#include "Networking.hpp"
#include "AuNetSrvResolve.hpp"
#include "AuNetInterface.hpp"
#include "AuNetWorker.hpp"
#include "AuNetResolver.hpp"
namespace Aurora::IO::Net
{
NetSrvResolve::NetSrvResolve(NetInterface *pParent) :
pParent_(pParent)
{
}
AuSPtr<IResolver> NetSrvResolve::SimpleAResolve(const AuString &hostname, const AuSPtr<AuAsync::PromiseCallback<AuList<IPAddress>, NetError>> &info)
{
return this->SimpleResolve(hostname, true, false, info);
}
AuSPtr<IResolver> NetSrvResolve::SimpleAAAAResolve(const AuString &hostname, const AuSPtr<AuAsync::PromiseCallback<AuList<IPAddress>, NetError>> &info)
{
return this->SimpleResolve(hostname, false, true, info);
}
AuSPtr<IResolver> NetSrvResolve::SimpleAllResolve(const AuString &hostname, const AuSPtr<AuAsync::PromiseCallback<AuList<IPAddress>, NetError>> &info)
{
return this->SimpleResolve(hostname, true, true, info);
}
AuSPtr<IResolver> NetSrvResolve::SimpleResolve(const AuString &hostname, bool ipv4, bool ipv6, const AuSPtr<AuAsync::PromiseCallback<AuList<IPAddress>, NetError>> &info)
{
auto pWorker = this->pParent_->TryScheduleEx();
if (!pWorker)
{
return {};
}
if (!info)
{
return {};
}
auto pResolver = AuMakeShared<NetResolver>(pWorker);
pResolver->bAAAA = ipv6;
pResolver->bA = ipv4;
pResolver->hostname = hostname;
if (!pWorker->TryScheduleInternalTemplate<AuList<IPAddress>>([pResolver](const AuSPtr<AuAsync::PromiseCallback<AuList<IPAddress>, NetError>> &callback)
{
pResolver->SetCompletion(callback);
if (!pResolver->Start())
{
callback->OnFailure((void *)nullptr);
}
}, info))
{
return {};
}
return pResolver;
}
}