Reece Wilson
07fd9f19f8
[+] IOPipeRequestAIO::uStartOffset [*] Fix Zstd frames being finicky [*] Fix compression interceptor invalid weak reference to pipe that [*] Fix WinFileStream::GetOffset using wrong enumeration [*] Null ByteBuffer flags on init bc not all operators and constructors account for them [will prevent bugs in the future]
536 lines
15 KiB
C++
536 lines
15 KiB
C++
/***
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Copyright (C) 2022 J Reece Wilson (a/k/a "Reece"). All rights reserved.
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File: IOPipeProcessor.cpp
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Date: 2022-6-6
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Author: Reece
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***/
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#include <Source/RuntimeInternal.hpp>
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#include <Aurora/IO/IOExperimental.hpp>
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#include "IOProcessor.hpp"
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#include "IOPipeProcessor.hpp"
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#include <Aurora/IO/Protocol/Protocol.hpp>
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namespace Aurora::IO
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{
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IOPipeWork::IOPipeWork(const AuSPtr<IOPipeProcessor> &parent, const IOPipeRequestAIO &request) :
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parent_(parent),
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request(request),
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startCallback(this),
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endCallback(this),
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output(request.output)
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{
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this->uFrameCap_ = request.uPageLengthOrZero ? request.uPageLengthOrZero : request.kFallbackPageSize;
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this->uBufferSize_ = request.uBufferLengthOrZero ? request.uBufferLengthOrZero : request.kFallbackBufferSize;
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this->uBytesWrittenLimit_ = request.uLengthOrZero;
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this->pAsyncTransaction_ = request.pAsyncTransaction;
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this->pAsyncAdapter_ = NewAsyncStreamAdapter(request.pAsyncTransaction, request.bIsStream);
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SysAssert(this->pAsyncAdapter_);
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this->pAsyncAdapter_->SetReadOffset(request.uStartOffset);
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this->pAsyncAdapter_->SetWriteOffset(request.uStartOffset);
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this->pAsyncStreamReader_ = this->pAsyncAdapter_->ToStreamReader();
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}
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IOPipeWork::IOPipeWork(const AuSPtr<IOPipeProcessor> &parent, const IOPipeRequestBasic &request) :
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parent_(parent),
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request(request),
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startCallback(this),
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endCallback(this),
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output(request.output)
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{
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this->uBufferSize_ = request.uBufferLengthOrZero ? request.uBufferLengthOrZero : request.kFallbackBufferSize;
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this->uFrameCap_ = request.uPageLengthOrZero ? request.uPageLengthOrZero : request.kFallbackPageSize;
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this->uBytesWrittenLimit_ = request.uLengthOrZero;
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}
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void IOPipeWork::Tick_FrameEpilogue()
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{
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if (AuExchange(this->bShouldReadNext, false))
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{
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this->ReadNext();
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}
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}
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void IOPipeWork::Tick_Any()
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{
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if (this->pAsyncTransaction_)
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{
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this->AsyncPump();
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}
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else
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{
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this->StreamPump();
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}
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}
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void IOPipeWork::OnFailureCompletion()
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{
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this->TerminateOnThread(true);
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}
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void IOPipeWork::OnNominalCompletion()
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{
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this->TerminateOnThread();
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}
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////////////////////////////////////////////////////////////
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IOWorkStart::IOWorkStart(IOPipeWork *parent) : parent(parent)
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{
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}
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void IOWorkStart::OnRun()
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{
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parent->RunOnThread();
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}
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void IOWorkStart::OnCanceled()
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{
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parent->TerminateOnThread();
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}
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////////////////////////////////////////////////////////////
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IOWorkEnd::IOWorkEnd(IOPipeWork *parent) : parent(parent)
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{
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}
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void IOWorkEnd::OnRun()
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{
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parent->TerminateOnThread();
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}
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void IOWorkEnd::OnCanceled()
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{
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parent->TerminateOnThread();
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}
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////////////////////////////////////////////////////////////
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bool IOPipeWork::Start()
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{
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AuSPtr<IIOProcessorItem> ret;
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if (this->pAsyncTransaction_)
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{
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auto pWaitable = this->pAsyncAdapter_->ToWaitable();
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if (pWaitable)
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{
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ret = this->parent_->parent_->StartIOWatch(pWaitable, AuSharedFromThis());
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if (!ret)
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{
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return false;
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}
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}
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}
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else
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{
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ret = this->parent_->parent_->StartIOWatch(this->input_.pWatchItem, AuSharedFromThis());
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if (!ret)
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{
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return false;
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}
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}
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this->pWatch = ret;
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if (this->parent_->parent_->CheckThread())
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{
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RunOnThread();
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return true;
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}
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return this->parent_->
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parent_->SubmitIOWorkItem(AuSPtr<IIOProcessorWorkUnit>(this->SharedFromThis(),
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&this->startCallback));
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}
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bool IOPipeWork::End()
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{
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if (this->parent_->parent_->CheckThread())
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{
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TerminateOnThread();
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return true;
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}
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return this->parent_->
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parent_->SubmitIOWorkItem(AuSPtr<IIOProcessorWorkUnit>(this->SharedFromThis(),
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&this->endCallback));
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}
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void IOPipeWork::PrepareStream()
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{
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if (!this->buffer_.IsEmpty())
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{
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return;
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}
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if (!this->buffer_.Allocate(this->uBufferSize_, AuHwInfo::GetPageSize(), true))
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{
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SysPushErrorMem();
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TerminateOnThread(true);
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return;
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}
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}
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void IOPipeWork::PrepareAsync()
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{
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PrepareStream();
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ReadNext();
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}
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void IOPipeWork::AsyncPump()
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{
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AuMemoryViewWrite internalBuffer;
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auto err = this->pAsyncStreamReader_->Dequeue(0, internalBuffer);
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if (err != EStreamError::eErrorNone)
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{
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SysPushErrorIO("Async Stream Error: {}", err);
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TerminateOnThread(true);
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return;
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}
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if (internalBuffer.length == 0)
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{
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// end of stream
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TerminateOnThread(false);
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return;
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}
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err = this->pAsyncStreamReader_->Dequeue(internalBuffer.length, internalBuffer);
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if (err != EStreamError::eErrorNone)
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{
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SysPushErrorIO("Async Stream Error: {}", err);
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TerminateOnThread(true);
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return;
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}
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this->buffer_.writePtr += internalBuffer.length;
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TryPump();
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}
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void IOPipeWork::StreamPump()
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{
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AuUInt canBuffer = this->buffer_.RemainingWrite();
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canBuffer = AuMin(canBuffer, AuUInt((this->buffer_.length + this->buffer_.base) - this->buffer_.writePtr));
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AuUInt read {};
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try
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{
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if (this->input_.pReader->Read(AuMemoryViewStreamWrite(AuMemoryViewWrite(this->buffer_.writePtr, canBuffer), read)) !=
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AuIO::EStreamError::eErrorNone)
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{
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TerminateOnThread();
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return;
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}
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}
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catch (...)
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{
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SysPushErrorCatch();
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}
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this->buffer_.writePtr += read;
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if (this->buffer_.writePtr == this->buffer_.base + this->buffer_.length)
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{
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this->buffer_.writePtr = this->buffer_.base;
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}
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TryPump();
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}
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void IOPipeWork::ReadNextAsync()
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{
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try
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{
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AuUInt canBuffer = this->buffer_.RemainingWrite();
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canBuffer = AuMin(canBuffer, AuUInt((this->buffer_.length + this->buffer_.base) - this->buffer_.writePtr));
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canBuffer = AuMin(AuUInt(this->uFrameCap_), canBuffer);
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this->nextWriteAsync_ = AuMemoryViewWrite(this->buffer_.writePtr, canBuffer);
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if (this->pAsyncStreamReader_->BeginRead(AuSPtr<AuMemoryViewWrite>(this->SharedFromThis(), &this->nextWriteAsync_)) !=
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AuIO::EStreamError::eErrorNone)
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{
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TerminateOnThread(true);
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return;
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}
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if (!this->nextWriteAsync_)
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{
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TerminateOnThread();
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return;
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}
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}
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catch (...)
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{
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SysPushErrorCatch();
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}
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}
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void IOPipeWork::ReadNext()
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{
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if (!this->bActive)
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{
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return;
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}
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if (IsAtRequestedEnd())
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{
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TerminateOnThread(false);
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return;
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}
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if (this->pAsyncTransaction_)
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{
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ReadNextAsync();
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}
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else
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{
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if (this->input_.pBackend)
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{
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this->input_.pBackend->OnEndPump();
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}
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}
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}
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AuUInt32 IOPipeWork::TryPump()
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{
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AuUInt bytesProcessedTotal {};
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AuUInt bytesProcessed {};
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do
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{
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AuUInt canRead = this->buffer_.RemainingBytes();
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if (!canRead)
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{
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break;
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}
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canRead = AuMin<AuUInt>(canRead, (this->buffer_.length + this->buffer_.base) - this->buffer_.readPtr);
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if (!canRead)
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{
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continue;
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}
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auto oldReadHeadPtr = this->buffer_.readPtr;
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auto readHead = oldReadHeadPtr - this->buffer_.base;
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if (pProtocolStack)
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{
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pProtocolStack->DoTick();
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}
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try
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{
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if (this->output.type == EPipeCallbackType::eTryHandleBufferedPart)
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{
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if (this->output.handleBufferedStream.pOnData)
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{
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if (!this->output.handleBufferedStream.pOnData->OnDataAvailable(this->buffer_))
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{
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bytesProcessed = 0;
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this->buffer_.readPtr = this->buffer_.base + readHead;
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}
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else
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{
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bytesProcessed = this->buffer_.readPtr - oldReadHeadPtr;
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}
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}
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else
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{
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bytesProcessed = this->buffer_.readPtr - oldReadHeadPtr;
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}
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}
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else if (this->output.type == EPipeCallbackType::eWriteToWriter)
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{
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if (this->output.forwardStream.pIntercepter)
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{
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if (!this->output.forwardStream.pIntercepter->OnDataAvailable(AuMemoryViewStreamRead(AuMemoryViewRead(this->buffer_.readPtr, canRead), bytesProcessed), this->output.forwardStream.pWriter))
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{
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bytesProcessed = 0;
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}
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else
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{
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this->buffer_.readPtr += bytesProcessed;
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}
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}
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else
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{
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bytesProcessed = this->buffer_.readPtr - oldReadHeadPtr;
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}
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}
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}
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catch (...)
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{
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SysPushErrorCatch();
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}
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bytesProcessedTotal += bytesProcessed;
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if (this->buffer_.readPtr == this->buffer_.writePtr)
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{
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this->buffer_.readPtr = this->buffer_.base;
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this->buffer_.writePtr = this->buffer_.base;
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this->bShouldReadNext = true;
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}
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else if (!bytesProcessed)
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{
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this->bShouldReadNext = true;
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}
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// Prevent fucky end of allocation issues by moving the tail end of a partially buffered
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// stream back to the start
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// Should help with pacing massive files, where faster hardware can just vruum through a smaller buffer, leaving
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// a load of small deserializable packets at the start of a large buffer, for the CPU to immediately start failing OnDataAvailable's
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// much later into the stream, where a larger packet may overhang into memory we haven't reserved
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// I really don't know how ReadNextAsync can be expected to wrap around a ring buffer
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// We'd need to know if this pass failed, and if the read head is near the end, it'd know
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// to wrap back around to zero. An overengineered pain and liability.
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// This should work
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if (readHead > (this->buffer_.length / 4) * 3)
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{
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auto readPtr = this->buffer_.base + readHead;
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auto len = this->buffer_.writePtr - readPtr;
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AuMemmove(this->buffer_.base, readPtr, len);
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this->buffer_.writePtr = this->buffer_.base + len;
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this->buffer_.readPtr = this->buffer_.base;
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}
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if (this->output.type == EPipeCallbackType::eWriteToWriter)
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{
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if (this->output.forwardStream.bFlushWriter)
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{
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if (this->output.forwardStream.pWriter)
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{
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this->output.forwardStream.pWriter->Flush();
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}
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}
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}
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}
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while (AuExchange(bytesProcessed, 0));
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if (this->buffer_.readPtr == this->buffer_.base)
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{
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this->bShouldReadNext = true;
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}
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this->uBytesWritten_ += bytesProcessedTotal;
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if (this->request.pListener)
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{
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this->request.pListener->OnPipePartialEvent(bytesProcessedTotal);
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}
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return bytesProcessedTotal;
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}
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bool IOPipeWork::IsAtRequestedEnd()
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{
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return this->uBytesWrittenLimit_ && (this->uBytesWrittenLimit_ <= this->uBytesWritten_);
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}
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AuByteBuffer *IOPipeWork::GetBuffer()
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{
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return &this->buffer_;
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}
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void IOPipeWork::RunOnThread()
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{
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if (this->input_.pBackend)
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{
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this->input_.pBackend->OnStart();
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}
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if (this->pAsyncTransaction_)
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{
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PrepareAsync();
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}
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else
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{
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PrepareStream();
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}
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}
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void IOPipeWork::TerminateOnThread(bool error)
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{
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if (!this->bActive)
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{
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return;
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}
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this->bActive = false;
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if (this->pWatch)
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{
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this->pWatch->StopWatch();
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}
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if (this->request.pListener)
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{
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if (error)
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{
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// We explicitly failed...
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this->request.pListener->OnPipeFailureEvent();
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}
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else if (this->uBytesWrittenLimit_ && (this->uBytesWrittenLimit_ > this->uBytesWritten_))
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{
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// Finished without error early
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this->request.pListener->OnPipeFailureEvent();
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}
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else
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{
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// We finished...
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this->request.pListener->OnPipeSuccessEvent();
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}
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this->request.pListener.reset();
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}
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this->output.handleBufferedStream.pOnData.reset();
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this->output.forwardStream.pIntercepter.reset();
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this->output.forwardStream.pWriter.reset();
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if (this->input_.pBackend)
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{
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this->input_.pBackend->OnEnd();
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this->input_.pBackend.reset();
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}
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if (auto transaction = this->pAsyncTransaction_)
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{
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transaction->Reset();
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this->pAsyncTransaction_.reset();
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}
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this->pAsyncAdapter_.reset();
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this->pAsyncStreamReader_.reset();
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}
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IOPipeProcessor::IOPipeProcessor(IOProcessor *parent) :
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parent_(parent)
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{
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}
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AuSPtr<IIOPipeWork> IOPipeProcessor::NewBasicPipe(const IOPipeRequestBasic &request)
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{
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// TODO: Incomplete
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return AuMakeShared<IOPipeWork>(AuStaticCast<IOPipeProcessor>(this->parent_->ToPipeProcessor()), request);
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}
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AuSPtr<IIOPipeWork> IOPipeProcessor::NewAIOPipe(const IOPipeRequestAIO &request)
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{
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// TODO: Incomplete
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return AuMakeShared<IOPipeWork>(AuStaticCast<IOPipeProcessor>(this->parent_->ToPipeProcessor()), request);
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}
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} |