85 lines
2.1 KiB
C++
85 lines
2.1 KiB
C++
/***
|
|
Copyright (C) 2022 J Reece Wilson (a/k/a "Reece"). All rights reserved.
|
|
|
|
File: AuNetResolver.Unix.hpp
|
|
Date: 2022-8-26
|
|
Author: Reece
|
|
***/
|
|
#pragma once
|
|
|
|
#include "AuNetSocketOverlappedOperation.hpp"
|
|
#include "AuNetSocket.hpp"
|
|
|
|
#if !defined(EAI_AGAIN)
|
|
#define EAI_AGAIN -3
|
|
#endif
|
|
|
|
#if !defined(EAI_MEMORY)
|
|
#define EAI_MEMORY -10
|
|
#endif
|
|
|
|
#if !defined(EAI_SYSTEM)
|
|
#define EAI_SYSTEM -11
|
|
#endif
|
|
|
|
struct glibc_aicb
|
|
{
|
|
const char * ar_name { };
|
|
const char * ar_service { };
|
|
const struct addrinfo *ar_request { };
|
|
struct addrinfo * ar_result { };
|
|
int reserved[10] { };
|
|
};
|
|
|
|
namespace Aurora::IO::Net
|
|
{
|
|
struct Socket;
|
|
struct ThreadLocalCaughtCompletion;
|
|
|
|
struct NetResolver :
|
|
SocketOverlappedOperation,
|
|
IResolver,
|
|
AuEnableSharedFromThis<NetResolver>
|
|
{
|
|
NetResolver(const AuSPtr<INetWorker> &pWorker);
|
|
NetResolver(const AuSPtr<INetWorker> &pWorker,
|
|
const AuSPtr<AuAsync::PromiseCallback<AuList<IPAddress>, NetError>> &pCompletion);
|
|
~NetResolver();
|
|
|
|
bool bA {};
|
|
bool bAAAA {};
|
|
AuString hostname;
|
|
|
|
bool Start();
|
|
bool StartStandard();
|
|
|
|
void SetCompletion(const AuSPtr<AuAsync::PromiseCallback<AuList<IPAddress>, NetError>> &callback);
|
|
|
|
void OnOverlappedComplete() override;
|
|
void OnOverlappedFailure(const NetError &error) override;
|
|
|
|
bool HasFinished() override;
|
|
void Cancel() override;
|
|
const NetError &GetError() override;
|
|
|
|
bool UnpackEarly();
|
|
bool Unpack();
|
|
|
|
AuSPtr<Loop::ILSEvent> pEvent;
|
|
|
|
private:
|
|
AuSPtr<INetWorker> pWorker_;
|
|
AuList<IPAddress> processedIps_;
|
|
AuSPtr<AuAsync::PromiseCallback<AuList<IPAddress>, NetError>> pCompletion_;
|
|
bool bHasCompleted_ {};
|
|
bool bHasUnpackedEarly {};
|
|
NetError error_;
|
|
addrinfo infoEx { };
|
|
bool bForceError_ {};
|
|
glibc_aicb gnuAsyncOperation {}; // freetarded
|
|
bool CheckAsync();
|
|
friend struct ThreadLocalCaughtCompletion;
|
|
};
|
|
|
|
void InitFreetardedResolver();
|
|
} |