41 lines
1.1 KiB
C++
41 lines
1.1 KiB
C++
/***
|
|
Copyright (C) 2021 J Reece Wilson (a/k/a "Reece"). All rights reserved.
|
|
|
|
File: IProcess.hpp
|
|
Date: 2021-6-9
|
|
Author: Reece
|
|
***/
|
|
#pragma once
|
|
|
|
namespace Aurora::Threading
|
|
{
|
|
class IWaitable;
|
|
}
|
|
|
|
namespace Aurora::Processes
|
|
{
|
|
class IProcess
|
|
{
|
|
public:
|
|
///
|
|
/// @return the waitable of a waitable child process or thread leader
|
|
virtual Threading::IWaitable *AsWaitable() = 0;
|
|
|
|
/// Assuming AsWaitable()->TryLock() && Spawn != SpawnType::kSpawnAtomicOvermap,
|
|
/// returns the true return value of the process
|
|
/// otherwise returns zero
|
|
virtual AuSInt GetExitCode() = 0;
|
|
|
|
///
|
|
/// @param exitOnSpawn atomically destroys the current process <br>
|
|
/// some platforms only support this
|
|
///
|
|
virtual bool Start(enum ESpawnType, bool fwdOut, bool fwdErr, bool fwdIn) = 0;
|
|
|
|
virtual bool Terminate() = 0;
|
|
virtual bool TryKill() = 0;
|
|
|
|
virtual bool Read(bool error, void *buffer, AuUInt32 &len) = 0;
|
|
virtual bool Write(const void *buffer, AuUInt32 len) = 0;
|
|
};
|
|
} |