223 lines
6.3 KiB
C++
223 lines
6.3 KiB
C++
/***
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Copyright (C) 2022 J Reece Wilson (a/k/a "Reece"). All rights reserved.
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File: AuNetSocketChannelInput.cpp
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Date: 2022-8-21
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Author: Reece
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***/
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#include "Networking.hpp"
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#include "AuNetSocket.hpp"
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#include "AuNetSocketChannelInput.hpp"
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#include "AuNetWorker.hpp"
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#include "AuNetSocketChannel.hpp"
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#include <Source/IO/AuIOPipeProcessor.hpp>
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#include "AuNetError.hpp"
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namespace Aurora::IO::Net
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{
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SocketChannelInput::SocketChannelInput(SocketBase *pParent, const AuSPtr<IAsyncTransaction> &asyncStream) :
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pParent_(pParent),
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pNetReadTransaction(asyncStream)
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{
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}
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void SocketChannelInput::OnReadTick()
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{
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if (!this->pNetReader)
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{
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return;
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}
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AuStaticCast<SocketChannel>(this->pParent_->ToChannel())->DoReallocReadTick();
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struct DispatchLater : IIOProcessorWorkUnit
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{
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inline DispatchLater(const AuSPtr<SocketChannelInput> &parent) :
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parent_(parent)
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{
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}
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inline virtual void OnRun() override
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{
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auto pReader = this->parent_->pNetReader;
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if (!pReader)
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{
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return;
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}
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AuStaticCast<IOPipeWork>(pReader)->Tick_Any();
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AuStaticCast<IOPipeWork>(pReader)->Tick_FrameEpilogue();
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}
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inline virtual void OnCanceled() override
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{
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}
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AuSPtr<SocketChannelInput> parent_;
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};
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auto temp = AuMakeShared<DispatchLater>(AuSPtr<SocketChannelInput>(this->pParent_->SharedFromThis(), this));
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if (!(temp && this->pParent_->ToWorker()->ToProcessor()->SubmitIOWorkItem(temp)))
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{
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SysPushErrorIO("Preemptively running tick. low resource?");
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AuStaticCast<IOPipeWork>(this->pNetReader)->Tick_Any();
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AuStaticCast<IOPipeWork>(this->pNetReader)->Tick_FrameEpilogue();
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}
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}
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AuSPtr<Memory::ByteBuffer> SocketChannelInput::AsReadableByteBuffer()
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{
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if (!this->pNetReader)
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{
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return {};
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}
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return AuSPtr<Memory::ByteBuffer>(this->pParent_->SharedFromThis(),
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AuStaticCast<IOPipeWork>(this->pNetReader)->GetBuffer());
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}
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void SocketChannelInput::WarmOnEstablish()
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{
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auto sharedThis = AuSPtr<SocketChannelInput>(this->pParent_->SharedFromThis(), this);
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AuIO::IOPipeRequestAIO req;
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req.output.handleBufferedStream.pOnData = AuUnsafeRaiiToShared(this);
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req.output.type = EPipeCallbackType::eTryHandleBufferedPart;
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req.pAsyncTransaction = this->pNetReadTransaction;
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req.bIsStream = true;
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req.pListener = sharedThis;
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req.uBufferLengthOrZero = AuStaticCast<SocketChannel>(this->pParent_->ToChannel())->uBytesInputBuffer;
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this->pNetReader = this->pParent_->ToWorker()->ToProcessor()->ToPipeProcessor()->NewAIOPipe(req);
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}
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void SocketChannelInput::OnEstablish()
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{
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auto sharedThis = AuSPtr<SocketChannelInput>(this->pParent_->SharedFromThis(), this);
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auto pReader = this->pNetReader;
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if (!pReader)
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{
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return;
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}
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if (!pReader->Start())
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{
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this->pParent_->SendErrorNoStream({});
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return;
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}
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auto pTX = this->pNetReadTransaction;
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if (!pTX)
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{
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this->pParent_->SendErrorNoStream({});
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return;
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}
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pTX->SetCallback(sharedThis);//; AuSPtr<IAsyncFinishedSubscriber>(this->pParent_->SharedFromThis(), this));
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IncrementWorker();
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}
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bool SocketChannelInput::OnDataAvailable(Memory::ByteBuffer &view)
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{
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this->pParent_->SendOnData();
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return true; // do not fuck with the read pointer - client was notified and did only what it wanted to do
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}
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void SocketChannelInput::OnPipePartialEvent(AuUInt transferred)
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{
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// Other method is used
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if (auto pBuffer = this->AsReadableByteBuffer())
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{
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if (pBuffer->HasStreamError())
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{
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this->pParent_->SendErrorBeginShutdown(AuNet::ENetworkError::eBrokenByteBuffer);
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}
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}
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}
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void SocketChannelInput::OnPipeReallocEvent(bool bSuccess)
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{
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}
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void SocketChannelInput::OnPipeSuccessEvent()
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{
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DecrementWorker();
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// precache error or shutdown code before the last read transaction is lost
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(void)this->pParent_->GetError();
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this->pParent_->SendEnd();
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this->pNetReader.reset();
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this->pNetReadTransaction.reset();
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}
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void SocketChannelInput::OnPipeFailureEvent()
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{
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NetError error;
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bool bSetError {};
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DecrementWorker();
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if (this->pNetReadTransaction)
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{
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if (this->pNetReadTransaction->Failed())
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{
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NetError_SetOsError(error, this->pNetReadTransaction->GetOSErrorCode());
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bSetError = true;
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}
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else
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{
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// precache error or shutdown code before the last read transaction is lost
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(void)this->pParent_->GetError();
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}
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}
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else
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{
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// precache error or shutdown code before the last read transaction is lost
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(void)this->pParent_->GetError();
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}
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if (!bSetError)
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{
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error = ENetworkError::eBrokenAIOPipe;
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}
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this->pParent_->SendErrorNoStream(error);
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this->pNetReader.reset();
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this->pNetReadTransaction.reset();
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}
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bool SocketChannelInput::IsValid()
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{
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return bool(this->pNetReadTransaction);
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}
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void SocketChannelInput::IncrementWorker()
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{
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if (!this->pParent_->ToWorkerEx()->IncrementIOEventTaskCounter())
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{
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this->pParent_->SendErrorBeginShutdown({});
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}
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}
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void SocketChannelInput::DecrementWorker()
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{
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if (this->pParent_)
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{
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this->pParent_->ToWorkerEx()->DecrementIOEventTaskCounter();
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}
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if (this->pNetReadTransaction)
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{
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this->pNetReadTransaction->SetCallback({});
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}
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}
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void SocketChannelInput::OnAsyncFileOpFinished(AuUInt64 offset, AuUInt32 length)
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{
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OnReadTick();
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}
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} |