37 lines
1.2 KiB
C++
37 lines
1.2 KiB
C++
/***
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Copyright (C) 2022 J Reece Wilson (a/k/a "Reece"). All rights reserved.
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File: RingBuffer.hpp
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Date: 2022-1-24
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Author: Reece
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***/
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#pragma once
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namespace Aurora::Logging::Sinks
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{
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struct RingBufferSink : IBasicSinkRB
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{
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RingBufferSink(AuUInt32 count);
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bool Init();
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void OnMessageBlocking(AuUInt8 level, const ConsoleMessage &msg) override;
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bool OnMessageNonblocking(AuUInt8 level, const ConsoleMessage &msg) override;
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void OnFlush() override;
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void SaveToPath(const AuString &path, bool binary = false) override;
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AuList<ConsoleMessage> Export() override;
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void PreviewRingBuffer(AuConsumer<AuPair<const AuList<ConsoleMessage> &, AuUInt32>> callback) override;
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bool TryAddMsg(AuUInt8 level, const ConsoleMessage &msg, bool &drop);
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private:
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AuUInt32 maxCount_;
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AuUInt32 index_;
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AuList<ConsoleMessage> logBuffer_;
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AuThreadPrimitives::Mutex logMutex_;
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};
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void NewRingBufferRelease(IBasicSink *logger);
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IBasicSinkRB *NewRingBufferNew(AuUInt32 maxLogEntries);
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} |