Reece
e5e36bd887
[*] Fix deadlock in the async subsystem (NoLockShutdown vs Shutdown in exception handler) [+] Added ProccessMap NT variant [+] Added ToolHelp image profiling [*] Improved exception awareness [*] Delegated SpawnThread to isolated TU, ready for reuse for RunAs and XNU Open - now with horrible evil alloc that could fail [+] Added header for future api 'UtilRun' [*] Improve NT core detection [*] Changed small affinity bitmap to AuUInt64 instead of AuUInt32 [+] Added data structure to hold cpuids/affinity masks [+] Implemented logger sinks [+] Implemented logger glue logic [*] Began migrating older loggers to sink-based default devices [*] Minor refactors [*] Improved internal exception discarding, not yet nothrow capable [*] Minor create directory fix
51 lines
1.2 KiB
C++
51 lines
1.2 KiB
C++
/***
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Copyright (C) 2021 J Reece Wilson (a/k/a "Reece"). All rights reserved.
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File: WaitSingle.NT.cpp
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Date: 2021-10-1
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Author: Reece
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***/
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#include <Source/RuntimeInternal.hpp>
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#include "WaitSingle.hpp"
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namespace Aurora::Loop
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{
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bool WaitSingleGeneric::WaitForAtleastOne(const AuList<AuUInt> &handles, AuUInt &one)
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{
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if (handles.empty())
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{
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return {};
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}
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if (handles.size() == 1)
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{
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return WaitForSingleObjectEx(reinterpret_cast<HANDLE>(handles.at(0)), 0, true) == WAIT_OBJECT_0;
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}
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else
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{
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AuList<HANDLE> ntHandles;
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ntHandles.reserve(handles.size());
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for (const auto &handle : handles)
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{
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ntHandles.push_back(reinterpret_cast<HANDLE>(handle));
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}
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return WaitForMultipleObjectsEx(ntHandles.size(), ntHandles.data(), false, 0, true) >= WAIT_OBJECT_0;
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}
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}
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void WaitSingleGeneric::OnPresleep()
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{
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}
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void WaitSingleGeneric::OnFinishSleep()
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{
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}
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ELoopSource WaitSingleGeneric::GetType()
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{
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return ELoopSource::eSourceInternalReserved1;
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}
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} |