AuroraRuntime/Source/Threading/Threads/OSThread.hpp
Reece e5e36bd887 Large Commit
[*] Fix deadlock in the async subsystem (NoLockShutdown vs Shutdown in exception handler)
[+] Added ProccessMap NT variant
[+] Added ToolHelp image profiling
[*] Improved exception awareness
[*] Delegated SpawnThread to isolated TU, ready for reuse for RunAs and XNU Open - now with horrible evil alloc that could fail
[+] Added header for future api 'UtilRun'
[*] Improve NT core detection
[*] Changed small affinity bitmap to AuUInt64 instead of AuUInt32
[+] Added data structure to hold cpuids/affinity masks
[+] Implemented logger sinks
[+] Implemented logger glue logic
[*] Began migrating older loggers to sink-based default devices
[*] Minor refactors
[*] Improved internal exception discarding, not yet nothrow capable
[*] Minor create directory fix
2022-01-24 18:43:53 +00:00

96 lines
3.3 KiB
C++

/***
Copyright (C) 2021 J Reece Wilson (a/k/a "Reece"). All rights reserved.
File: OSThread.hpp
Date: 2021-6-12
Author: Reece
***/
#pragma once
namespace Aurora::Threading::Threads
{
class OSThread : public IAuroraThread
{
public:
OSThread();
OSThread(const ThreadInfo &info);
OSThread(AuUInt64);
~OSThread();
bool Run() override;
void Exit() override;
bool Exiting() override;
void SendExitSignal() override;
void SetPrio(EThreadPrio prio) override;
void SetAffinity(AuUInt64 mask) override;
void SetName(const AuString &name) override;
EThreadPrio GetPrio() override;
AuUInt64 GetMask() override;
AuString GetName() override;
AuSPtr<TLSView> GetTlsView() override;
void ExecuteInDeadThread(AuFunction<void()> callback) override;
AuSPtr<IWaitable> AsWaitable() override;
void AddLastHopeTlsHook(const AuSPtr<Threading::Threads::IThreadFeature> &feature) override;
void Detach() override;
void _ThreadEP();
AuSPtr<Loop::ILoopSource> AsLoopSource() override;
AuSPtr<IWaitable> GetShutdownSignalWaitable() override;
AuSPtr<Loop::ILoopSource> GetShutdownSignalLS() override;
protected:
bool Exit(bool willReturnToOS);
bool ExecuteNewOSContext(AuFunction<void()> task);
void UpdatePrio(EThreadPrio prio);
void UpdateAffinity(AuUInt64 mask);
void UpdateName();
void OSAttach();
void OSDeatach();
bool InternalKill(bool locked);
void TeminateOSContext(bool calledFromThis);
void FreeOSContext();
void HookReleaseThreadResources();
void HookOnExit();
private:
Primitives::SpinLock tlsLock_;
AuSPtr<TLSView> tls_;
OSThread * tlsReferenceThread_ {};
AuString name_;
ThreadInfo info_;
AuUInt64 affinityProcessMask_ = 0xFFFFFFFFFFFFFFFF;
EThreadPrio prio_ = EThreadPrio::ePrioNormal;
bool exiting_{};
bool contextUsed_{}; // can this thread instance execute code again?
Primitives::EventShared_t terminated_;
Primitives::EventShared_t terminateSignal_;
AuSPtr<Loop::ILSEvent> terminateSignalLs_;
AuSPtr<Loop::ILSEvent> terminatedSignalLs_;
Primitives::CriticalSectionUnique_t exitOnlyOnce_;
AuList<AuSPtr<IThreadFeature>> threadFeatures_;
AuFunction<void()> task_;
#if defined(AURORA_IS_MODERNNT_DERIVED)
HANDLE handle_ = INVALID_HANDLE_VALUE;
#elif defined(AURORA_HAS_PTHREADS)
pthread_t handle_ {};
#endif
AuUInt64 unixThreadId_ = 0;
bool detached_ {};
};
void InitThreading();
}