AuroraRuntime/Source/IO/Net/AuNetSocketServer.Unix.cpp
Jamie Reece Wilson dcf94a8b23 [+] (dummy!) ISocketServerLimits.hpp
[+] (dummy!) ISocketChannelLimits.hpp
[+] ISocketChannel::GetChannelLimits
[+] ISocketBase::GetLockedWorkerThread
[+] ISocket::GetSocketServer
2023-11-29 13:55:01 +00:00

145 lines
4.4 KiB
C++

/***
Copyright (C) 2022 J Reece Wilson (a/k/a "Reece"). All rights reserved.
File: AuNetSocketServer.Linux.cpp
Date: 2022-8-26
Author: Reece
***/
#include "Networking.hpp"
#include "AuNetSocketServer.hpp"
#include "AuNetError.hpp"
#include "AuNetEndpoint.hpp"
#if !defined(SOCK_CLOEXEC)
#define SOCK_CLOEXEC 0
#endif
namespace Aurora::IO::Net
{
SocketServerImpl::SocketServerImpl(NetInterface *pInterface,
NetWorker *pWorker,
const AuSPtr<ISocketServerDriver> &pDriver,
const AuSPtr<ISocketDriverFactory> &pSocketDriverFactory,
AuUInt32 uMaxConnections,
AuUInt32 uDefaultInputStreamSize,
bool bMultiThreaded) :
SocketServer(pInterface,
pWorker,
pDriver,
pSocketDriverFactory,
uMaxConnections,
uDefaultInputStreamSize,
bMultiThreaded),
Socket(pInterface,
pWorker,
AuSPtr<ISocketDriver>{},
-1),
acceptOperation_(pInterface, this),
pSocketDriverFactory_(pSocketDriverFactory)
{
}
void SocketServerImpl::DoNonblockingReadTick()
{
if (!this->acceptOperation_.DoTick())
{
SysPushErrorIO("Accept tick failed");
this->SendFinalize();
}
}
bool SocketServerImpl::InitSocket(const NetEndpoint &localAddress)
{
this->pSocketDriver_ = AuDynamicCast<SocketServerImpl>(this->SharedFromThis());
this->localEndpoint_ = localAddress;
if (!this->SendPreestablish())
{
SysPushErrorIO("Preestablish drop");
return false;
}
bool bMakeCloseExec { !bool(SOCK_CLOEXEC) };
this->osHandle_ = ::socket(
IPToDomain(localAddress),
TransportToPlatformType(localAddress) | SOCK_CLOEXEC,
0
);
if (this->osHandle_ == -1)
{
this->osHandle_ = ::socket(
IPToDomain(localAddress),
TransportToPlatformType(localAddress),
0
);
bMakeCloseExec = true;
}
if (this->osHandle_ == -1)
{
NetError error;
NetError_SetCurrent(error);
this->SendErrorNoStream(error);
return false;
}
if (bMakeCloseExec)
{
this->MakeCloseonexec();
}
return this->MakeNonblocking();
}
bool SocketServerImpl::ImplBind()
{
if (::bind(this->osHandle_,
(sockaddr *)this->localEndpoint_.hint, this->endpointSize_) != 0)
{
NetError error;
NetError_SetCurrent(error);
this->SendErrorNoStream(error);
return false;
}
return true;
}
bool SocketServerImpl::ImplListen()
{
/*
Picking 512 because....
"The maximum length of the queue of pending connections. If set to SOMAXCONN, the underlying service provider responsible for socket s
will set the backlog to a maximum reasonable value. If set to SOMAXCONN_HINT(N) (where N is a number), the backlog value will be N,
adjusted to be within the range (200, 65535). Note that SOMAXCONN_HINT can be used to set the backlog to a larger value than possible
with SOMAXCONN." - MSDN
"the backlog value will be N, adjusted to be within the range (200, 65535)." - MSDN
"If the backlog argument is greater than the value in /proc/sys/net/core/somaxconn, then it is silently capped to that value.
Since Linux 5.4, the default in this file is 4096" - da man pages
We need a sane number between the two. 512 seems reasonable
*/
if (::listen(this->osHandle_, this->uBacklog) != 0)
{
NetError error;
NetError_SetCurrent(error);
this->SendErrorNoStream(error);
return false;
}
return true;
}
bool SocketServerImpl::BeginAcceptLoop()
{
return this->acceptOperation_.InitOnce();
}
void SocketServerImpl::DetroyServer()
{
this->acceptOperation_.Destroy();
}
}