AuroraRuntime/Source/Threading/Primitives/ConditionVariable.NT.cpp
Reece be7e9271e6 [+] Added casts for pointer types
[*] Nuke more std:: references
2022-02-19 11:43:57 +00:00

59 lines
1.5 KiB
C++

/***
Copyright (C) 2021 J Reece Wilson (a/k/a "Reece"). All rights reserved.
File: ConditionVariable.Win32.cpp
Date: 2021-6-12
Author: Reece
***/
#include <Source/RuntimeInternal.hpp>
#include "ConditionVariable.Generic.hpp"
#if !defined(_AURUNTIME_GENERICCV)
namespace Aurora::Threading::Primitives
{
ConditionVariableImpl::ConditionVariableImpl(const AuSPtr<IConditionMutex> &mutex) : mutex_(AuDynamicCast<IConditionMutexEx>(mutex))
{
InitializeConditionVariable(&winCond_);
}
AuSPtr<IConditionMutex> ConditionVariableImpl::GetMutex()
{
return mutex_;
}
bool ConditionVariableImpl::WaitForSignal(AuUInt32 timeout)
{
auto ok = SleepConditionVariableSRW(&winCond_, reinterpret_cast<PSRWLOCK>(mutex_->GetOSHandle()), timeout ? timeout : INFINITE, 0);
if (!ok)
{
SysAssert(GetLastError() == ERROR_TIMEOUT, "SleepConditionVariable failure");
return false;
}
return true;
}
void ConditionVariableImpl::Signal()
{
WakeConditionVariable(&winCond_);
}
void ConditionVariableImpl::Broadcast()
{
WakeAllConditionVariable(&winCond_);
}
AUKN_SYM IConditionVariable *ConditionVariableNew(const AuSPtr<IConditionMutex> &mutex)
{
return _new ConditionVariableImpl(mutex);
}
AUKN_SYM void ConditionVariableRelease(IConditionVariable *mutex)
{
AuSafeDelete<ConditionVariableImpl *>(mutex);
}
}
#endif