Reece
7fde7d04fb
[+] IIOBufferedStreamAvailable callback [+] IIOProcessor singleshot work items / IIOProcessorWorkUnit [+] IOPipeCallback description of a pipes destination [+] IOPipeInputData description of a pipes source [+] IOPipeRequest, IOPipeRequestAIO, IOPipeRequestBasic [+] IPipeBackend hooks for on start/end hooks of IOPipeRequestBasics [*] Update IOAdapaterAsyncStream implementation to better support caller buffering [*] Updated IAsyncStreamReader to include a warm/dequeue API for direct async usage [*] Fix NT IO regressions [*] Fix ThreadPool shutdown on an unregistered thread [*] Fix race condition in Async.NT.cpp & fix signalable state to closely match Linux (dunno how this was passing before) [*] Refactor IOProcessorWorkUnit -> IIOProcessorWorkUnit [*] Update experimental header to include the changes
22 lines
515 B
C++
22 lines
515 B
C++
/***
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Copyright (C) 2022 J Reece Wilson (a/k/a "Reece"). All rights reserved.
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File: IBufferedStreamAvailable.hpp
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Date: 2022-6-20
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Author: Reece
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***/
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#pragma once
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namespace Aurora::IO
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{
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struct IIOPipeInterceptor;
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AUKN_INTERFACE(IIOBufferedStreamAvailable,
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/**
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* @brief
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* @return false restores the read head, will retrieve further callbacks
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* true nothing
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*/
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AUI_METHOD(bool, OnDataAvailable, (Memory::ByteBuffer &, view))
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);
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} |