Reece
0c3344fe46
[+] IOProcessor::StartSimpleIOWatch(const AuSPtr<IIOWaitableItem> &object, const AuSPtr<IIOSimpleEventListener> &listener) [+] IOProcessor::StartSimpleLSWatch(const AuSPtr<Loop::ILoopSource> &source, const AuSPtr<IIOSimpleEventListener> &listener) [*] IOAdapterAsyncStream should reset the transactions IO state upon reaching end of segment (should this be per tick?) or upon stream error - otherwise, we end up spinning on a stuck event forever [*] Fix non-linear path under read of the AuByteBuffer [*] Fix various other nonlinear conditions under AuByteBuffer [*] IOProcessor releases registered io item from queue upon request [*] Fix ConsoleMessage::Write -> enumeration of color should be casted to a uint8 [+] Error telemetry under async task creation [*] Fix various lock ups and non-blocking spins related to erroneous InternalRunOne impl. Residual preemptive batching was fucking with modern io. [*] Cleanup TaskFrom/JobFrom. More work required to clean up legacy piss
58 lines
1.4 KiB
C++
58 lines
1.4 KiB
C++
/***
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Copyright (C) 2022 J Reece Wilson (a/k/a "Reece"). All rights reserved.
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File: IOExperimental.hpp
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Date: 2022-6-6
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Author: Reece
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***/
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#pragma once
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#include "EPipeCallbackType.hpp"
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#include "IIOProcessorManualInvoker.hpp"
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#include "IIOWaitableItem.hpp"
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#include "IIOEventListener.hpp"
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#include "IIOSimpleEventListener.hpp"
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#include "EIOProcessorEventStage.hpp"
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#include "IIOPipeEventListener.hpp"
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#include "IIOBufferedStreamAvailable.hpp"
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#include "IPipeBackend.hpp"
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#include "IOPipeCallback.hpp"
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#include "IOPipeInputData.hpp" // ipipebackend required
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#include "IOPipeRequest.hpp"
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#include "IOPipeRequestAIO.hpp"
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#include "IOPipeRequestBasic.hpp"
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#include "IIOPipeInterceptor.hpp"
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#include "IIOPipeWork.hpp"
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#include "IIOPipeProcessor.hpp"
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#include "IIOProcessorWorkUnit.hpp"
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#include "IIOProcessorEventListener.hpp"
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#include "IIOProcessorItem.hpp"
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#include "IIOProcessor.hpp"
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//#include "IBufferedWriterToReader.hpp"
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//#include "IBufferedReadProcessorToReader.hpp"
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#include "IIOPipeInterceptor.hpp"
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#include "IIOBufferedProcessor.hpp"
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#include "IByteBufferStreamPair.hpp"
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#include "IOAdapterAsyncStream.hpp"
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#include "IOAdapterByteBuffer.hpp"
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#include "IOAdapterCompression.hpp"
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#include "IOAdapterSeeking.hpp"
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#include "IIOWaitableTickLimiter.hpp"
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#include "IIOWaitableIOTimer.hpp"
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#include "IIOWaitableIOLoopSource.hpp"
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#include "IOPipeInterceptorNop.hpp" |