364 lines
9.1 KiB
C++
364 lines
9.1 KiB
C++
/***
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Copyright (C) 2022 J Reece Wilson (a/k/a "Reece"). All rights reserved.
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File: AuNetResolver.Unix.cpp
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Date: 2022-8-26
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Author: Reece
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***/
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#include "Networking.hpp"
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#include "AuNetResolver.Unix.hpp"
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#include "AuNetEndpoint.hpp"
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#include <Source/IO/Loop/LSSignalCatcher.Linux.hpp>
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#include <Source/IO/Loop/LSEvent.hpp>
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#if defined(AURORA_IS_LINUX_DERIVED)
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#define RESOLVER_IS_VERY_FREETARDED
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#endif
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namespace Aurora::IO::Net
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{
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static AuList<AuWPtr<NetResolver>> tlsResolvers;
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struct ThreadLocalCaughtCompletion : Loop::LSSignalCatcher
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{
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ThreadLocalCaughtCompletion(NetResolver *pParent);
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virtual bool OnTrigger(AuUInt handle) override;
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virtual const AuList<AuUInt> &GetHandles() override;
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virtual bool Singular() override;
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private:
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AuList<AuUInt> handles_;
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NetResolver *pParent_;
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};
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// this is beyond dumb and inefficient. i think glibc just creates a singular worker thread and resolves each request in a blocking manner with no mutliplexing
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// TODO: we really need to make a general purpose AuAsync IO pool and generic resolver replacer/hooking interface for net services.
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static auto GetGAIAsyncIOSignal()
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{
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return SIGUSR1 + gRuntimeConfig.linuxConfig.uSignalGAIOWorkerThreadDone;
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}
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ThreadLocalCaughtCompletion::ThreadLocalCaughtCompletion(NetResolver *pParent) :
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LSSignalCatcher({GetGAIAsyncIOSignal()}),
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pParent_(pParent)
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{
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handles_ = {this->handle, AuStaticCast<AuLoop::LSEvent>(this->pParent_->pEvent)->GetHandle()};
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}
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const AuList<AuUInt> &ThreadLocalCaughtCompletion::GetHandles()
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{
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return this->handles_;
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}
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bool ThreadLocalCaughtCompletion::Singular()
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{
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return false;
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}
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bool ThreadLocalCaughtCompletion::OnTrigger(AuUInt handle)
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{
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if (this->pParent_->CheckAsync())
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{
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if (this->pParent_->pEvent)
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{
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this->pParent_->pEvent->Reset();
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}
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return true;
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}
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// TODO (Reece) urgent: HACK FIX ME
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// Its a slow path so this hack shouldn't matter.
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// We specifically optimize it by keeping the event latched until we
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// specifically receive a poll update, in which case, reset the event,
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// give the shitty glibc freetarded code a chance to catch up, then check.
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// This way, we should never miss an update
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#if 1
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if (handle == handles_[1])
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{
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if (this->pParent_->pEvent)
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{
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this->pParent_->pEvent->Reset();
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}
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for (int i = 0; i < 10; i++)
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{
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AuThreading::ContextYield();
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}
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return this->pParent_->CheckAsync();
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}
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#endif
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return false;
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}
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NetResolver::NetResolver(const AuSPtr<INetWorker> &pWorker) :
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pWorker_(pWorker)
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{
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this->pEvent = AuLoop::NewLSEvent(false, false);
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}
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NetResolver::NetResolver(const AuSPtr<INetWorker> &pWorker,
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const AuSPtr<AuAsync::PromiseCallback<AuList<IPAddress>, NetError>> &pCompletion) :
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pCompletion_(pCompletion),
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pWorker_(pWorker)
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{
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this->pEvent = AuLoop::NewLSEvent(false, false);
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}
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NetResolver::~NetResolver()
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{
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}
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bool NetResolver::Start()
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{
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int iInfoEx { 0 };
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if (this->bA && this->bAAAA)
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{
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infoEx.ai_family = AF_UNSPEC;
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}
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else if (this->bA && !this->bAAAA)
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{
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infoEx.ai_family = AF_INET;
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}
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else if (this->bAAAA)
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{
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infoEx.ai_family = AF_INET6;
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}
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else
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{
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return false;
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}
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sigevent event {0};
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event.sigev_notify = SIGEV_SIGNAL;
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event.sigev_signo = GetGAIAsyncIOSignal();
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//event._sigev_un._tid = gettid();
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auto pQueue = AuMakeShared<ThreadLocalCaughtCompletion>(this);
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if (!pQueue)
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{
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SysPushErrorNet("");
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return false;
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}
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if (!pQueue->HasValidHandle())
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{
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SysPushErrorNet("");
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return false;
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}
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this->UpdateTrigger(pQueue);
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auto pBase = &this->gnuAsyncOperation;
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pBase->ar_request = (addrinfo *)&infoEx;
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pBase->ar_name = hostname.c_str();
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AuTryInsert(tlsResolvers, AuSharedFromThis());
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int iStatus = ::getaddrinfo_a(GAI_NOWAIT,
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&pBase,
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1,
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&event);
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switch (iStatus)
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{
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case EAI_AGAIN:
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{
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SysPushErrorNet("Low Resources | Failed to resolve");
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return false;
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}
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case EAI_MEMORY:
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{
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SysPushErrorNet("Out of Memory | Failed to resolve");
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return false;
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}
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case EAI_SYSTEM:
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{
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SysPushErrorNet("Invalid | Failed to resolve");
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return false;
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}
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}
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if (iStatus != 0)
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{
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SysPushErrorNet("{}", iStatus);
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return false;
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}
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return this->BeginOperation(AuSharedFromThis(),
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this->pWorker_);
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}
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void NetResolver::SetCompletion(const AuSPtr<AuAsync::PromiseCallback<AuList<IPAddress>, NetError>> &callback)
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{
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this->pCompletion_ = callback;
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}
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void NetResolver::OnOverlappedComplete()
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{
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for (auto itr = tlsResolvers.begin(); itr != tlsResolvers.end(); )
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{
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auto pResolver = (*itr).lock();
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if (!pResolver)
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{
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itr = tlsResolvers.erase(itr);
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continue;
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}
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if (pResolver.get() == this)
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{
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itr = tlsResolvers.erase(itr);
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continue;
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}
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itr++;
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}
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if (AuExchange(this->bHasCompleted_, true))
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{
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return;
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}
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if (this->Unpack())
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{
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if (this->pCompletion_)
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{
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try
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{
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this->pCompletion_->OnSuccess((void *)&this->processedIps_);
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}
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catch (...)
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{
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SysPushErrorCatch();
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}
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}
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}
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else
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{
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if (this->pCompletion_)
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{
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try
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{
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this->error_ = ENetworkError::eAsyncError;
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this->pCompletion_->OnFailure((void *)&this->error_);
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}
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catch (...)
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{
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SysPushErrorCatch();
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}
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}
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}
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}
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void NetResolver::OnOverlappedFailure(const NetError &error)
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{
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this->error_ = error;
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if (this->pCompletion_)
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{
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try
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{
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this->pCompletion_->OnFailure((void *)&this->error_);
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}
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catch (...)
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{
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SysPushErrorCatch();
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}
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}
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this->bHasCompleted_ = true;
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}
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bool NetResolver::HasFinished()
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{
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return this->bHasCompleted_;
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}
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bool NetResolver::CheckAsync()
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{
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int iStatus = ::gai_error(&this->gnuAsyncOperation);
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return ((iStatus == 0) ||
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(iStatus == EAI_CANCELED));
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}
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void NetResolver::Cancel()
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{
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while (!this->HasComplete())
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{
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int iStatus = ::gai_cancel(&this->gnuAsyncOperation);
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switch (iStatus)
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{
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case EAI_CANCELED:
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case EAI_ALLDONE:
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break;
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case EAI_NOTCANCELED:
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{
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IOYield();
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AuThreading::ContextYield();
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continue;
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}
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}
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}
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}
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const NetError &NetResolver::GetError()
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{
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return this->error_;
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}
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bool NetResolver::Unpack()
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{
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if (!CheckAsync())
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{
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return false;
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}
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for (auto pItr = this->gnuAsyncOperation.ar_result; pItr; pItr = pItr->ai_next)
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{
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NetEndpoint endpoint;
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AuMemcpy(endpoint.hint, pItr->ai_addr, pItr->ai_addrlen);
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DeoptimizeEndpoint(endpoint);
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if (AuExists(this->processedIps_, endpoint.ip))
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{
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continue;
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}
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if (!AuTryInsert(this->processedIps_, endpoint.ip))
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{
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return false;
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}
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}
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return true;
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}
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static void Annoying(int)
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{
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for (const auto &gawad : tlsResolvers)
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{
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if (auto pResolver = gawad.lock())
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{
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pResolver->pEvent->Set();
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}
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}
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}
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void InitFreetardedResolver()
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{
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struct sigaction action =
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{
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.sa_handler = Annoying,
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.sa_flags = SA_ONSTACK
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};
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::sigemptyset(&action.sa_mask);
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::sigaction(GetGAIAsyncIOSignal(), &action, nullptr);
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}
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} |