Reece Wilson
04aca5fcf2
[+] Aurora::IO::FS::DirDeleterEx [+] Aurora::IO::Compress [+] Aurora::IO::Decompress [*] Aurora::Memory::ByteBuffer zero-alloc fixes [*] Aurora::Memory::ByteBuffer linear read of begin/end should return (`const AuUInt8 *`)'s [*] Changed NT file CREATE flags [*] Fix linux regression [*] Update logger sink DirLogArchive ... [+] DirectoryLogger::uMaxLogsOrZeroBeforeDelete ... [+] DirectoryLogger::uMaxCumulativeFileSizeInMiBOrZeroBeforeDelete ... [+] DirectoryLogger::uMaxCumulativeFileSizeInMiBOrZeroBeforeCompress ... [+] DirectoryLogger::uMaxFileTimeInDeltaMSOrZeroBeforeCompress ... [+] DirectoryLogger::uMaxFileTimeInDeltaMSOrZeroBeforeDelete [*] FIX: BufferedLineReader was taking the wrong end head (prep) LZMACompressor [*] Updated build-script for LZMA (when i can be bothered to impl it) (prep) FSOverlappedUtilities (prep) FSDefaultOverlappedWorkerThread | default worker pool / apc dispatcher / auasync dispatcher concept for higher level overlapped ops (stub) [+] Aurora::IO::FS::OverlappedForceDelegatedIO (stub) [+] Aurora::IO::FS::OverlappedCompress (stub) [+] Aurora::IO::FS::OverlappedDecompress (stub) [+] Aurora::IO::FS::OverlappedWrite (stub) [+] Aurora::IO::FS::OverlappedRead (stub) [+] Aurora::IO::FS::OverlappedStat (stub) [+] Aurora::IO::FS::OverlappedCopy (stub) [+] Aurora::IO::FS::OverlappedRelink (stub) [+] Aurora::IO::FS::OverlappedTrustFile (stub) [+] Aurora::IO::FS::OverlappedBlockFile (stub) [+] Aurora::IO::FS::OverlappedUnblockFile (stub) [+] Aurora::IO::FS::OverlappedDelete
279 lines
7.1 KiB
C++
279 lines
7.1 KiB
C++
/***
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Copyright (C) 2022 J Reece Wilson (a/k/a "Reece"). All rights reserved.
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File: AuNetSocket.NT.cpp
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Date: 2022-8-16
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Author: Reece
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***/
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#include "Networking.hpp"
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#include "AuNetSocket.hpp"
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#include "AuNetEndpoint.hpp"
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#include "AuNetWorker.hpp"
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#include "AuIPAddress.hpp"
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#include "AuNetError.hpp"
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namespace Aurora::IO::Net
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{
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static NetError GetLastNetError()
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{
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NetError error;
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NetError_SetCurrent(error);
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return error;
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}
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Socket::Socket(struct NetInterface *pInterface,
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struct NetWorker *pWorker,
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const AuSPtr<ISocketDriver> &pSocketDriver,
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AuUInt osHandle) :
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SocketBase(pInterface, pWorker, pSocketDriver, osHandle)
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{
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}
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Socket::Socket(struct NetInterface *pInterface,
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struct NetWorker *pWorker,
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const AuSPtr<ISocketDriver> &pSocketDriver,
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const NetEndpoint &endpoint) :
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SocketBase(pInterface, pWorker, pSocketDriver, endpoint)
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{
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}
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Socket::Socket(struct NetInterface *pInterface,
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struct NetWorker *pWorker,
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const AuSPtr<ISocketDriver> &pSocketDriver,
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const AuPair<NetHostname, AuUInt16> &endpoint,
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AuNet::ETransportProtocol eProtocol) :
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SocketBase(pInterface, pWorker, pSocketDriver, endpoint, eProtocol)
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{
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}
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Socket::Socket(NetInterface *pInterface,
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NetWorker *pWorker,
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const AuSPtr<ISocketDriver> &pSocketDriver,
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const NetSocketConnectMany &connectMany) :
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SocketBase(pInterface, pWorker, pSocketDriver, connectMany)
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{
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}
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Socket::~Socket()
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{
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CloseSocket();
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}
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void Socket::CloseSocket()
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{
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if (this->osHandle_ &&
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this->osHandle_ != -1)
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{
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::closesocket(this->osHandle_);
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this->osHandle_ = 0;
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}
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}
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void Socket::RenewSocket()
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{
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if (!this->SendPreestablish())
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{
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SysPushErrorIO("Preestablish drop");
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return;
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}
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if (this->bHasRemoteMany_ && this->connectMany_.ips.size())
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{
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this->remoteEndpoint_ = this->connectMany_.ips[0];
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}
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if (this->osHandle_ &&
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this->osHandle_ != -1)
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{
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::closesocket(this->osHandle_);
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this->osHandle_ = 0;
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}
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this->osHandle_ = ::WSASocketW(
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IPToDomain(this->remoteEndpoint_),
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TransportToPlatformType(this->remoteEndpoint_),
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IPPROTO_IP,
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nullptr,
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0,
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WSA_FLAG_OVERLAPPED
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);
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if (this->osHandle_ == -1)
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{
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this->SendErrorNoStream(GetLastNetError());
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return;
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}
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if (!this->PrepareConnectOperations())
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{
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this->bForceFailConstruct_ = true;
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return;
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}
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#if !defined(AURORA_IS_MODERNNT_DERIVED)
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this->osHandleOwner_ = AuMakeShared<AuFS::FileHandle>();
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if (!this->osHandle_)
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{
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this->SendErrorNoStream(GetLastNetError());
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return;
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}
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this->osHandleOwner_->Init((int)this->osHandle_, (int)this->osHandle_);
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#endif
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}
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void Socket::FinishConstructAsync()
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{
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if (this->resolveLater.size() || this->bResolving_)
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{
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if (!this->TryStartResolve())
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{
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this->SendErrorNoStream(GetLastNetError());
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return;
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}
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return;
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}
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RenewSocket();
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}
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bool Socket::PrepareConnectOperations()
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{
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::setsockopt(this->osHandle_,
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SOL_SOCKET,
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SO_UPDATE_CONNECT_CONTEXT,
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nullptr,
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0);
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return true;
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}
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void Socket::UpdateNagleAnyThread(bool bDisableNagle)
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{
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}
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bool Socket::UpdateLocalEndpoint()
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{
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int iLen { (int)this->endpointSize_ };
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if (::getsockname(this->osHandle_, (sockaddr *)this->localEndpoint_.hint, &iLen) == -1)
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{
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SysPushErrorIO();
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return false;
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}
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DeoptimizeEndpoint(this->localEndpoint_);
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return true;
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}
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bool Socket::UpdateRemoteEndpoint()
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{
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int iLen { (int)this->endpointSize_ };
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if (::getpeername(this->osHandle_, (sockaddr *)this->remoteEndpoint_.hint, &iLen) == -1)
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{
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SysPushErrorIO();
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return false;
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}
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DeoptimizeEndpoint(this->remoteEndpoint_);
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return true;
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}
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bool Socket::TryBindAnyLocal()
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{
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struct sockaddr_in addr {};
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addr.sin_family = EIPProtocolIsValid(this->remoteEndpoint_.ip.ip) ?
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IPToDomain(this->remoteEndpoint_) :
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AF_UNSPEC;
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addr.sin_addr.s_addr = INADDR_ANY;
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addr.sin_port = 0;
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return ::bind(this->osHandle_,
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(SOCKADDR *)&addr, sizeof(addr)) == 0;
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}
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bool Socket::ConnectOverlapped()
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{
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DWORD dwNumBytes {};
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GUID guid = WSAID_CONNECTEX;
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LPFN_CONNECTEX lpConnectEx {};
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if (::WSAIoctl(this->osHandle_,
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SIO_GET_EXTENSION_FUNCTION_POINTER,
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&guid,
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sizeof(guid),
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&lpConnectEx,
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sizeof(lpConnectEx),
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&dwNumBytes,
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nullptr,
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nullptr) != 0)
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{
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SysPushErrorNet("Couldn't yoink extension function pointer");
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return false;
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}
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if (!TryBindAnyLocal())
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{
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SysPushErrorNet("Couldn't bind locally");
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return false;
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}
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bool bStatus = lpConnectEx(this->osHandle_,
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AuReinterpretCast<sockaddr>(this->remoteEndpoint_.hint),
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this->endpointSize_,
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nullptr,
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0,
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nullptr,
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&this->connectOperation.overlapped);
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return this->connectOperation.FinishOperation(AuSharedFromThis(),
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AuSPtr<INetWorker>(AuSharedFromThis(), this->ToWorker()),
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bStatus);
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}
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bool Socket::ConnectNonblocking()
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{
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return false;
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}
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bool Socket::ConnectBlocking()
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{
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return false;
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}
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bool Socket::MakeNonblocking()
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{
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u_long iMode { 1 };
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return ::ioctlsocket(this->osHandle_, FIONBIO, &iMode) == 0;
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}
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void Socket::Shutdown(bool bNow)
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{
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if (bNow)
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{
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this->SendEnd();
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::shutdown(this->osHandle_, SD_BOTH);
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}
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else
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{
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if (!this->socketChannel_.outputChannel.AsWritableByteBuffer()->RemainingBytes())
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{
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this->Shutdown(true);
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}
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else
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{
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this->socketChannel_.outputChannel.bShutdownOnComplete = true;
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this->socketChannel_.ScheduleOutOfFrameWrite();
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}
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}
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}
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} |