228 lines
13 KiB
XML
228 lines
13 KiB
XML
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Release|Durango">
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<Configuration>Release</Configuration>
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<Platform>Durango</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Profile|Durango">
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<Configuration>Profile</Configuration>
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<Platform>Durango</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|Durango">
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<Configuration>Debug</Configuration>
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<Platform>Durango</Platform>
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</ProjectConfiguration>
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<ItemGroup>
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<ClInclude Include="BCDirectCompute.h" />
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<ClInclude Include="DDS.h" />
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<ClInclude Include="DirectXTex.h" />
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<ClInclude Include="DirectXTexP.h" />
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<ClInclude Include="Filters.h" />
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<ClInclude Include="scoped.h" />
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</ItemGroup>
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<ItemGroup>
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<None Include="DirectXTex.inl" />
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<None Include="Shaders\Compiled\BC6HEncode_EncodeBlockCS.inc" />
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<None Include="Shaders\Compiled\BC6HEncode_EncodeBlockCS.pdb" />
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<None Include="Shaders\Compiled\BC6HEncode_TryModeG10CS.inc" />
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<None Include="Shaders\Compiled\BC6HEncode_TryModeG10CS.pdb" />
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<None Include="Shaders\Compiled\BC6HEncode_TryModeLE10CS.inc" />
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<None Include="Shaders\Compiled\BC6HEncode_TryModeLE10CS.pdb" />
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<None Include="Shaders\Compiled\BC7Encode_EncodeBlockCS.inc" />
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<None Include="Shaders\Compiled\BC7Encode_EncodeBlockCS.pdb" />
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<None Include="Shaders\Compiled\BC7Encode_TryMode02CS.inc" />
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<None Include="Shaders\Compiled\BC7Encode_TryMode02CS.pdb" />
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<None Include="Shaders\Compiled\BC7Encode_TryMode137CS.inc" />
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<None Include="Shaders\Compiled\BC7Encode_TryMode137CS.pdb" />
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<None Include="Shaders\Compiled\BC7Encode_TryMode456CS.inc" />
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<None Include="Shaders\Compiled\BC7Encode_TryMode456CS.pdb" />
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<None Include="Shaders\CompileShaders.cmd" />
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="BC.cpp" />
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<ClCompile Include="BC4BC5.cpp" />
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<ClCompile Include="BC6HBC7.cpp" />
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<ClCompile Include="BCDirectCompute.cpp" />
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<ClCompile Include="DirectXTexCompress.cpp" />
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<ClCompile Include="DirectXTexCompressGPU.cpp" />
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<ClCompile Include="DirectXTexConvert.cpp" />
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<ClCompile Include="DirectXTexD3D11.cpp" />
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<ClCompile Include="DirectXTexD3D12.cpp" />
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<ClCompile Include="DirectXTexDDS.cpp" />
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<ClCompile Include="DirectXTexFlipRotate.cpp" />
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<ClCompile Include="DirectXTexHDR.cpp" />
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<ClCompile Include="DirectXTexImage.cpp" />
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<ClCompile Include="DirectXTexMipmaps.cpp" />
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<ClCompile Include="DirectXTexMisc.cpp" />
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<ClCompile Include="DirectXTexNormalMaps.cpp" />
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<ClCompile Include="DirectXTexPMAlpha.cpp" />
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<ClCompile Include="DirectXTexResize.cpp" />
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<ClCompile Include="DirectXTexTGA.cpp" />
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<ClCompile Include="DirectXTexUtil.cpp">
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Durango'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Durango'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Profile|Durango'">Create</PrecompiledHeader>
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</ClCompile>
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<ClCompile Include="DirectXTexWIC.cpp" />
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</ItemGroup>
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<ItemGroup>
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<None Include="Shaders\BC6HEncode.hlsl">
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<FileType>Document</FileType>
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</None>
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<None Include="Shaders\BC7Encode.hlsl">
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<FileType>Document</FileType>
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</None>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<RootNamespace>DirectXTex</RootNamespace>
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<ProjectGuid>{879b5023-53b7-4108-aeae-f019c2e9410d}</ProjectGuid>
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<DefaultLanguage>en-US</DefaultLanguage>
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<Keyword>Win32Proj</Keyword>
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<ApplicationEnvironment>title</ApplicationEnvironment>
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<!-- - - - -->
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<PlatformToolset>v141</PlatformToolset>
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<MinimumVisualStudioVersion>14.0</MinimumVisualStudioVersion>
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<TargetRuntime>Native</TargetRuntime>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Durango'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<PlatformToolset>v141</PlatformToolset>
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<UseDebugLibraries>false</UseDebugLibraries>
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<CharacterSet>Unicode</CharacterSet>
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<EmbedManifest>false</EmbedManifest>
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<GenerateManifest>false</GenerateManifest>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Durango'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<PlatformToolset>v141</PlatformToolset>
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<UseDebugLibraries>false</UseDebugLibraries>
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<CharacterSet>Unicode</CharacterSet>
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<EmbedManifest>false</EmbedManifest>
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<GenerateManifest>false</GenerateManifest>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Durango'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<PlatformToolset>v141</PlatformToolset>
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<UseDebugLibraries>true</UseDebugLibraries>
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<CharacterSet>Unicode</CharacterSet>
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<EmbedManifest>false</EmbedManifest>
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<GenerateManifest>false</GenerateManifest>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Durango'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Durango'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Durango'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Durango'">
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<ReferencePath>$(Console_SdkLibPath);$(Console_SdkWindowsMetadataPath)</ReferencePath>
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<LibraryPath>$(Console_SdkLibPath)</LibraryPath>
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<LibraryWPath>$(Console_SdkLibPath);$(Console_SdkWindowsMetadataPath)</LibraryWPath>
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<IncludePath>$(Console_SdkIncludeRoot)</IncludePath>
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<ExecutablePath>$(Console_SdkRoot)bin;$(VCInstallDir)bin\x86_amd64;$(VCInstallDir)bin;$(WindowsSDK_ExecutablePath_x86);$(VSInstallDir)Common7\Tools\bin;$(VSInstallDir)Common7\tools;$(VSInstallDir)Common7\ide;$(ProgramFiles)\HTML Help Workshop;$(MSBuildToolsPath32);$(FxCopDir);$(PATH);</ExecutablePath>
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<OutDir>Bin\XboxOneXDK_2017\$(Platform)\$(Configuration)\</OutDir>
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<IntDir>Bin\XboxOneXDK_2017\$(Platform)\$(Configuration)\</IntDir>
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<TargetName>DirectXTex</TargetName>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Durango'">
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<ReferencePath>$(Console_SdkLibPath);$(Console_SdkWindowsMetadataPath)</ReferencePath>
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<LibraryPath>$(Console_SdkLibPath)</LibraryPath>
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<LibraryWPath>$(Console_SdkLibPath);$(Console_SdkWindowsMetadataPath)</LibraryWPath>
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<IncludePath>$(Console_SdkIncludeRoot)</IncludePath>
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<ExecutablePath>$(Console_SdkRoot)bin;$(VCInstallDir)bin\x86_amd64;$(VCInstallDir)bin;$(WindowsSDK_ExecutablePath_x86);$(VSInstallDir)Common7\Tools\bin;$(VSInstallDir)Common7\tools;$(VSInstallDir)Common7\ide;$(ProgramFiles)\HTML Help Workshop;$(MSBuildToolsPath32);$(FxCopDir);$(PATH);</ExecutablePath>
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<OutDir>Bin\XboxOneXDK_2017\$(Platform)\$(Configuration)\</OutDir>
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<IntDir>Bin\XboxOneXDK_2017\$(Platform)\$(Configuration)\</IntDir>
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<TargetName>DirectXTex</TargetName>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Durango'">
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<ReferencePath>$(Console_SdkLibPath);$(Console_SdkWindowsMetadataPath)</ReferencePath>
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<LibraryPath>$(Console_SdkLibPath)</LibraryPath>
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<LibraryWPath>$(Console_SdkLibPath);$(Console_SdkWindowsMetadataPath)</LibraryWPath>
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<IncludePath>$(Console_SdkIncludeRoot)</IncludePath>
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<ExecutablePath>$(Console_SdkRoot)bin;$(VCInstallDir)bin\x86_amd64;$(VCInstallDir)bin;$(WindowsSDK_ExecutablePath_x86);$(VSInstallDir)Common7\Tools\bin;$(VSInstallDir)Common7\tools;$(VSInstallDir)Common7\ide;$(ProgramFiles)\HTML Help Workshop;$(MSBuildToolsPath32);$(FxCopDir);$(PATH);</ExecutablePath>
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<OutDir>Bin\XboxOneXDK_2017\$(Platform)\$(Configuration)\</OutDir>
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<IntDir>Bin\XboxOneXDK_2017\$(Platform)\$(Configuration)\</IntDir>
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<TargetName>DirectXTex</TargetName>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Durango'">
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<Link>
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<AdditionalDependencies>d3d11_x.lib;combase.lib;kernelx.lib;toolhelpx.lib;uuid.lib;</AdditionalDependencies>
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<EntryPointSymbol>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<SubSystem>Windows</SubSystem>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
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</Link>
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<ClCompile>
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<PrecompiledHeader>Use</PrecompiledHeader>
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<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
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<AdditionalUsingDirectories>$(Console_SdkPackagesRoot);$(Console_SdkWindowsMetadataPath);%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
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<WarningLevel>Level4</WarningLevel>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<CompileAsWinRT>false</CompileAsWinRT>
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<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Durango'">
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<Link>
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<EntryPointSymbol>
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<ClCompile>
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<PrecompiledHeader>Use</PrecompiledHeader>
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</Link>
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<ClCompile>
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<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
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