Updated for Windows 10 Anniversary Update SDK

This commit is contained in:
Chuck Walbourn 2016-08-02 10:50:06 -07:00
parent 87bc08d051
commit 140b122c40
3 changed files with 7 additions and 4 deletions

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@ -31,7 +31,7 @@
<ProjectGuid>{371B9FA9-4C90-4AC6-A123-ACED756D6C77}</ProjectGuid>
<RootNamespace>DirectXTex</RootNamespace>
<Keyword>Win32Proj</Keyword>
<WindowsTargetPlatformVersion>10.0.10586.0</WindowsTargetPlatformVersion>
<WindowsTargetPlatformVersion>10.0.14393.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">

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@ -91,8 +91,8 @@
<MinimumVisualStudioVersion>14.0</MinimumVisualStudioVersion>
<AppContainerApplication>true</AppContainerApplication>
<ApplicationType>Windows Store</ApplicationType>
<WindowsTargetPlatformVersion>10.0.10586.0</WindowsTargetPlatformVersion>
<WindowsTargetPlatformMinVersion>10.0.10240.0</WindowsTargetPlatformMinVersion>
<WindowsTargetPlatformVersion>10.0.14393.0</WindowsTargetPlatformVersion>
<WindowsTargetPlatformMinVersion>10.0.10586.0</WindowsTargetPlatformMinVersion>
<ApplicationTypeRevision>10.0</ApplicationTypeRevision>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />

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@ -3,7 +3,7 @@ DIRECTX TEXTURE LIBRARY (DirectXTex)
Copyright (c) Microsoft Corporation. All rights reserved.
August 1, 2016
August 2, 2016
This package contains DirectXTex, a shared source library for reading and writing DDS
files, and performing various texture content processing operations including
@ -111,6 +111,9 @@ RELEASE NOTES
------------------------------------
RELEASE HISTORY
August 2, 2016
Updated for VS 2015 Update 3 and Windows 10 SDK (14393)
August 1, 2016
Workaround for bug in XMStoreFloat3SE (impacts conversions to DXGI_FORMAT_R9G9B9E5_SHAREDEXP)
DDSTextureLoader12, WICTextureLoader12, and ScreenGrab12 for Direct3D 12 support