Updated for Windows 10 Anniversary Update SDK
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@ -31,7 +31,7 @@
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<ProjectGuid>{371B9FA9-4C90-4AC6-A123-ACED756D6C77}</ProjectGuid>
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<RootNamespace>DirectXTex</RootNamespace>
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<Keyword>Win32Proj</Keyword>
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<WindowsTargetPlatformVersion>10.0.10586.0</WindowsTargetPlatformVersion>
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<WindowsTargetPlatformVersion>10.0.14393.0</WindowsTargetPlatformVersion>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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@ -91,8 +91,8 @@
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<MinimumVisualStudioVersion>14.0</MinimumVisualStudioVersion>
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<AppContainerApplication>true</AppContainerApplication>
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<ApplicationType>Windows Store</ApplicationType>
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<WindowsTargetPlatformVersion>10.0.10586.0</WindowsTargetPlatformVersion>
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<WindowsTargetPlatformMinVersion>10.0.10240.0</WindowsTargetPlatformMinVersion>
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<WindowsTargetPlatformVersion>10.0.14393.0</WindowsTargetPlatformVersion>
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<WindowsTargetPlatformMinVersion>10.0.10586.0</WindowsTargetPlatformMinVersion>
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<ApplicationTypeRevision>10.0</ApplicationTypeRevision>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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@ -3,7 +3,7 @@ DIRECTX TEXTURE LIBRARY (DirectXTex)
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Copyright (c) Microsoft Corporation. All rights reserved.
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August 1, 2016
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August 2, 2016
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This package contains DirectXTex, a shared source library for reading and writing DDS
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files, and performing various texture content processing operations including
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@ -111,6 +111,9 @@ RELEASE NOTES
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------------------------------------
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RELEASE HISTORY
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August 2, 2016
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Updated for VS 2015 Update 3 and Windows 10 SDK (14393)
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August 1, 2016
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Workaround for bug in XMStoreFloat3SE (impacts conversions to DXGI_FORMAT_R9G9B9E5_SHAREDEXP)
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DDSTextureLoader12, WICTextureLoader12, and ScreenGrab12 for Direct3D 12 support
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