D3DX12.H updates with minor fixes
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@ -123,10 +123,10 @@ struct CD3DX12_BOX : public D3D12_BOX
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LONG Left,
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LONG Right )
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{
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left = Left;
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left = static_cast<UINT>(Left);
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top = 0;
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front = 0;
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right = Right;
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right = static_cast<UINT>(Right);
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bottom = 1;
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back = 1;
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}
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@ -136,11 +136,11 @@ struct CD3DX12_BOX : public D3D12_BOX
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LONG Right,
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LONG Bottom )
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{
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left = Left;
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top = Top;
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left = static_cast<UINT>(Left);
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top = static_cast<UINT>(Top);
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front = 0;
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right = Right;
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bottom = Bottom;
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right = static_cast<UINT>(Right);
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bottom = static_cast<UINT>(Bottom);
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back = 1;
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}
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explicit CD3DX12_BOX(
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@ -151,12 +151,12 @@ struct CD3DX12_BOX : public D3D12_BOX
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LONG Bottom,
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LONG Back )
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{
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left = Left;
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top = Top;
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front = Front;
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right = Right;
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bottom = Bottom;
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back = Back;
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left = static_cast<UINT>(Left);
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top = static_cast<UINT>(Top);
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front = static_cast<UINT>(Front);
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right = static_cast<UINT>(Right);
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bottom = static_cast<UINT>(Bottom);
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back = static_cast<UINT>(Back);
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}
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};
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inline bool operator==( const D3D12_BOX& l, const D3D12_BOX& r )
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@ -1582,12 +1582,12 @@ struct CD3DX12_CPU_DESCRIPTOR_HANDLE : public D3D12_CPU_DESCRIPTOR_HANDLE
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}
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CD3DX12_CPU_DESCRIPTOR_HANDLE& Offset(INT offsetInDescriptors, UINT descriptorIncrementSize)
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{
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ptr += INT64(offsetInDescriptors) * UINT64(descriptorIncrementSize);
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ptr += SIZE_T(offsetInDescriptors) * SIZE_T(descriptorIncrementSize);
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return *this;
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}
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CD3DX12_CPU_DESCRIPTOR_HANDLE& Offset(INT offsetScaledByIncrementSize)
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{
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ptr += offsetScaledByIncrementSize;
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ptr += SIZE_T(offsetScaledByIncrementSize);
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return *this;
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}
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bool operator==(_In_ const D3D12_CPU_DESCRIPTOR_HANDLE& other) const
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@ -1616,12 +1616,12 @@ struct CD3DX12_CPU_DESCRIPTOR_HANDLE : public D3D12_CPU_DESCRIPTOR_HANDLE
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static inline void InitOffsetted(_Out_ D3D12_CPU_DESCRIPTOR_HANDLE &handle, _In_ const D3D12_CPU_DESCRIPTOR_HANDLE &base, INT offsetScaledByIncrementSize)
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{
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handle.ptr = base.ptr + offsetScaledByIncrementSize;
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handle.ptr = base.ptr + SIZE_T(offsetScaledByIncrementSize);
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}
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static inline void InitOffsetted(_Out_ D3D12_CPU_DESCRIPTOR_HANDLE &handle, _In_ const D3D12_CPU_DESCRIPTOR_HANDLE &base, INT offsetInDescriptors, UINT descriptorIncrementSize)
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{
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handle.ptr = static_cast<SIZE_T>(base.ptr + INT64(offsetInDescriptors) * UINT64(descriptorIncrementSize));
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handle.ptr = base.ptr + SIZE_T(offsetInDescriptors) * SIZE_T(descriptorIncrementSize);
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}
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};
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@ -1643,12 +1643,12 @@ struct CD3DX12_GPU_DESCRIPTOR_HANDLE : public D3D12_GPU_DESCRIPTOR_HANDLE
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}
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CD3DX12_GPU_DESCRIPTOR_HANDLE& Offset(INT offsetInDescriptors, UINT descriptorIncrementSize)
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{
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ptr += INT64(offsetInDescriptors) * UINT64(descriptorIncrementSize);
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ptr += UINT64(offsetInDescriptors) * UINT64(descriptorIncrementSize);
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return *this;
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}
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CD3DX12_GPU_DESCRIPTOR_HANDLE& Offset(INT offsetScaledByIncrementSize)
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{
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ptr += offsetScaledByIncrementSize;
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ptr += UINT64(offsetScaledByIncrementSize);
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return *this;
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}
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inline bool operator==(_In_ const D3D12_GPU_DESCRIPTOR_HANDLE& other) const
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@ -1677,12 +1677,12 @@ struct CD3DX12_GPU_DESCRIPTOR_HANDLE : public D3D12_GPU_DESCRIPTOR_HANDLE
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static inline void InitOffsetted(_Out_ D3D12_GPU_DESCRIPTOR_HANDLE &handle, _In_ const D3D12_GPU_DESCRIPTOR_HANDLE &base, INT offsetScaledByIncrementSize)
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{
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handle.ptr = base.ptr + offsetScaledByIncrementSize;
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handle.ptr = base.ptr + UINT64(offsetScaledByIncrementSize);
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}
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static inline void InitOffsetted(_Out_ D3D12_GPU_DESCRIPTOR_HANDLE &handle, _In_ const D3D12_GPU_DESCRIPTOR_HANDLE &base, INT offsetInDescriptors, UINT descriptorIncrementSize)
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{
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handle.ptr = static_cast<UINT64>(base.ptr + INT64(offsetInDescriptors) * UINT64(descriptorIncrementSize));
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handle.ptr = base.ptr + UINT64(offsetInDescriptors) * UINT64(descriptorIncrementSize);
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}
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};
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@ -1890,7 +1890,7 @@ inline UINT64 GetRequiredIntermediateSize(
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UINT64 RequiredSize = 0;
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ID3D12Device* pDevice = nullptr;
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pDestinationResource->GetDevice(__uuidof(*pDevice), reinterpret_cast<void**>(&pDevice));
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pDestinationResource->GetDevice(IID_ID3D12Device, reinterpret_cast<void**>(&pDevice));
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pDevice->GetCopyableFootprints(&Desc, FirstSubresource, NumSubresources, 0, nullptr, nullptr, nullptr, &RequiredSize);
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pDevice->Release();
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@ -1983,7 +1983,7 @@ inline UINT64 UpdateSubresources(
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auto Desc = pDestinationResource->GetDesc();
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ID3D12Device* pDevice = nullptr;
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pDestinationResource->GetDevice(__uuidof(*pDevice), reinterpret_cast<void**>(&pDevice));
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pDestinationResource->GetDevice(IID_ID3D12Device, reinterpret_cast<void**>(&pDevice));
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pDevice->GetCopyableFootprints(&Desc, FirstSubresource, NumSubresources, IntermediateOffset, pLayouts, pNumRows, pRowSizesInBytes, &RequiredSize);
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pDevice->Release();
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@ -2011,7 +2011,7 @@ inline UINT64 UpdateSubresources(
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auto Desc = pDestinationResource->GetDesc();
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ID3D12Device* pDevice = nullptr;
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pDestinationResource->GetDevice(__uuidof(*pDevice), reinterpret_cast<void**>(&pDevice));
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pDestinationResource->GetDevice(IID_ID3D12Device, reinterpret_cast<void**>(&pDevice));
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pDevice->GetCopyableFootprints(&Desc, FirstSubresource, NumSubresources, IntermediateOffset, Layouts, NumRows, RowSizesInBytes, &RequiredSize);
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pDevice->Release();
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@ -2192,8 +2192,10 @@ public:
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CD3DX12_PIPELINE_STATE_STREAM_SUBOBJECT() noexcept : _Type(Type), _Inner(DefaultArg()) {}
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CD3DX12_PIPELINE_STATE_STREAM_SUBOBJECT(InnerStructType const& i) : _Type(Type), _Inner(i) {}
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CD3DX12_PIPELINE_STATE_STREAM_SUBOBJECT& operator=(InnerStructType const& i) { _Inner = i; return *this; }
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operator InnerStructType() const { return _Inner; }
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operator InnerStructType const&() const { return _Inner; }
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operator InnerStructType&() { return _Inner; }
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InnerStructType* operator&() { return &_Inner; }
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InnerStructType const* operator&() const { return &_Inner; }
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};
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#pragma warning(pop)
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typedef CD3DX12_PIPELINE_STATE_STREAM_SUBOBJECT< D3D12_PIPELINE_STATE_FLAGS, D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_FLAGS> CD3DX12_PIPELINE_STATE_STREAM_FLAGS;
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@ -2903,8 +2905,8 @@ private:
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class SUBOBJECT_HELPER_BASE
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{
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public:
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SUBOBJECT_HELPER_BASE() { Init(); };
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virtual ~SUBOBJECT_HELPER_BASE() {};
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SUBOBJECT_HELPER_BASE() { Init(); }
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virtual ~SUBOBJECT_HELPER_BASE() {}
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virtual D3D12_STATE_SUBOBJECT_TYPE Type() const = 0;
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void AddToStateObject(CD3DX12_STATE_OBJECT_DESC& ContainingStateObject)
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{
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@ -3464,6 +3466,3 @@ private:
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#endif // defined( __cplusplus )
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#endif //__D3DX12_H__
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