Added VS 2015 projects for Xbox One XDK

This commit is contained in:
Chuck Walbourn 2015-08-03 16:28:32 -07:00
parent 87141aea99
commit 455c2f0915
5 changed files with 330 additions and 2 deletions

View File

@ -52,7 +52,7 @@
<ClCompile Include="DirectXTexWIC.cpp" /> <ClCompile Include="DirectXTexWIC.cpp" />
</ItemGroup> </ItemGroup>
<PropertyGroup Label="Globals"> <PropertyGroup Label="Globals">
<RootNamespace>DirectXTex_XboxOneADK</RootNamespace> <RootNamespace>DirectXTex</RootNamespace>
<ProjectGuid>{8f6cd012-9ad4-4ee1-9cbe-7b112e5ceb39}</ProjectGuid> <ProjectGuid>{8f6cd012-9ad4-4ee1-9cbe-7b112e5ceb39}</ProjectGuid>
<DefaultLanguage>en-US</DefaultLanguage> <DefaultLanguage>en-US</DefaultLanguage>
<Keyword>Win32Proj</Keyword> <Keyword>Win32Proj</Keyword>

View File

@ -52,7 +52,7 @@
<ClCompile Include="DirectXTexWIC.cpp" /> <ClCompile Include="DirectXTexWIC.cpp" />
</ItemGroup> </ItemGroup>
<PropertyGroup Label="Globals"> <PropertyGroup Label="Globals">
<RootNamespace>DirectXTex_XboxOneXDK</RootNamespace> <RootNamespace>DirectXTex</RootNamespace>
<ProjectGuid>{8424aed1-3dbf-44fa-9cf9-7fbdf1c18596}</ProjectGuid> <ProjectGuid>{8424aed1-3dbf-44fa-9cf9-7fbdf1c18596}</ProjectGuid>
<DefaultLanguage>en-US</DefaultLanguage> <DefaultLanguage>en-US</DefaultLanguage>
<Keyword>Win32Proj</Keyword> <Keyword>Win32Proj</Keyword>

View File

@ -0,0 +1,203 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Release|Durango">
<Configuration>Release</Configuration>
<Platform>Durango</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Profile|Durango">
<Configuration>Profile</Configuration>
<Platform>Durango</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|Durango">
<Configuration>Debug</Configuration>
<Platform>Durango</Platform>
</ProjectConfiguration>
</ItemGroup>
<ItemGroup>
<ClInclude Include="BC.h" />
<ClInclude Include="BCDirectCompute.h" />
<ClInclude Include="DDS.h" />
<ClInclude Include="DirectXTex.h" />
<ClInclude Include="DirectXTexP.h" />
<ClInclude Include="Filters.h" />
<ClInclude Include="scoped.h" />
</ItemGroup>
<ItemGroup>
<None Include="DirectXTex.inl" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="BC.cpp" />
<ClCompile Include="BC4BC5.cpp" />
<ClCompile Include="BC6HBC7.cpp" />
<ClCompile Include="BCDirectCompute.cpp" />
<ClCompile Include="DirectXTexCompress.cpp" />
<ClCompile Include="DirectXTexCompressGPU.cpp" />
<ClCompile Include="DirectXTexConvert.cpp" />
<ClCompile Include="DirectXTexD3D11.cpp" />
<ClCompile Include="DirectXTexDDS.cpp" />
<ClCompile Include="DirectXTexFlipRotate.cpp" />
<ClCompile Include="DirectXTexImage.cpp" />
<ClCompile Include="DirectXTexMipmaps.cpp" />
<ClCompile Include="DirectXTexMisc.cpp" />
<ClCompile Include="DirectXTexNormalMaps.cpp" />
<ClCompile Include="DirectXTexPMAlpha.cpp" />
<ClCompile Include="DirectXTexResize.cpp" />
<ClCompile Include="DirectXTexTGA.cpp" />
<ClCompile Include="DirectXTexUtil.cpp">
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Durango'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Durango'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Profile|Durango'">Create</PrecompiledHeader>
</ClCompile>
<ClCompile Include="DirectXTexWIC.cpp" />
</ItemGroup>
<PropertyGroup Label="Globals">
<RootNamespace>DirectXTex</RootNamespace>
<ProjectGuid>{879b5023-53b7-4108-aeae-f019c2e9410d}</ProjectGuid>
<DefaultLanguage>en-US</DefaultLanguage>
<Keyword>Win32Proj</Keyword>
<ApplicationEnvironment>title</ApplicationEnvironment>
<!-- - - - -->
<PlatformToolset>v140</PlatformToolset>
<MinimumVisualStudioVersion>14.0</MinimumVisualStudioVersion>
<TargetRuntime>Native</TargetRuntime>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Durango'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<PlatformToolset>v140</PlatformToolset>
<UseDebugLibraries>false</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
<EmbedManifest>false</EmbedManifest>
<GenerateManifest>false</GenerateManifest>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Durango'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<PlatformToolset>v140</PlatformToolset>
<UseDebugLibraries>false</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
<EmbedManifest>false</EmbedManifest>
<GenerateManifest>false</GenerateManifest>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Durango'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<PlatformToolset>v140</PlatformToolset>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
<EmbedManifest>false</EmbedManifest>
<GenerateManifest>false</GenerateManifest>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Durango'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Durango'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Durango'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Durango'">
<ReferencePath>$(Console_SdkLibPath);$(Console_SdkWindowsMetadataPath)</ReferencePath>
<LibraryPath>$(Console_SdkLibPath)</LibraryPath>
<LibraryWPath>$(Console_SdkLibPath);$(Console_SdkWindowsMetadataPath)</LibraryWPath>
<IncludePath>$(Console_SdkIncludeRoot)</IncludePath>
<ExecutablePath>$(Console_SdkRoot)bin;$(VCInstallDir)bin\x86_amd64;$(VCInstallDir)bin;$(WindowsSDK_ExecutablePath_x86);$(VSInstallDir)Common7\Tools\bin;$(VSInstallDir)Common7\tools;$(VSInstallDir)Common7\ide;$(ProgramFiles)\HTML Help Workshop;$(MSBuildToolsPath32);$(FxCopDir);$(PATH);</ExecutablePath>
<OutDir>Bin\XboxOneXDK_2015\$(Platform)\$(Configuration)\</OutDir>
<IntDir>Bin\XboxOneXDK_2015\$(Platform)\$(Configuration)\</IntDir>
<TargetName>DirectXTex</TargetName>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Durango'">
<ReferencePath>$(Console_SdkLibPath);$(Console_SdkWindowsMetadataPath)</ReferencePath>
<LibraryPath>$(Console_SdkLibPath)</LibraryPath>
<LibraryWPath>$(Console_SdkLibPath);$(Console_SdkWindowsMetadataPath)</LibraryWPath>
<IncludePath>$(Console_SdkIncludeRoot)</IncludePath>
<ExecutablePath>$(Console_SdkRoot)bin;$(VCInstallDir)bin\x86_amd64;$(VCInstallDir)bin;$(WindowsSDK_ExecutablePath_x86);$(VSInstallDir)Common7\Tools\bin;$(VSInstallDir)Common7\tools;$(VSInstallDir)Common7\ide;$(ProgramFiles)\HTML Help Workshop;$(MSBuildToolsPath32);$(FxCopDir);$(PATH);</ExecutablePath>
<OutDir>Bin\XboxOneXDK_2015\$(Platform)\$(Configuration)\</OutDir>
<IntDir>Bin\XboxOneXDK_2015\$(Platform)\$(Configuration)\</IntDir>
<TargetName>DirectXTex</TargetName>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Durango'">
<ReferencePath>$(Console_SdkLibPath);$(Console_SdkWindowsMetadataPath)</ReferencePath>
<LibraryPath>$(Console_SdkLibPath)</LibraryPath>
<LibraryWPath>$(Console_SdkLibPath);$(Console_SdkWindowsMetadataPath)</LibraryWPath>
<IncludePath>$(Console_SdkIncludeRoot)</IncludePath>
<ExecutablePath>$(Console_SdkRoot)bin;$(VCInstallDir)bin\x86_amd64;$(VCInstallDir)bin;$(WindowsSDK_ExecutablePath_x86);$(VSInstallDir)Common7\Tools\bin;$(VSInstallDir)Common7\tools;$(VSInstallDir)Common7\ide;$(ProgramFiles)\HTML Help Workshop;$(MSBuildToolsPath32);$(FxCopDir);$(PATH);</ExecutablePath>
<OutDir>Bin\XboxOneXDK_2015\$(Platform)\$(Configuration)\</OutDir>
<IntDir>Bin\XboxOneXDK_2015\$(Platform)\$(Configuration)\</IntDir>
<TargetName>DirectXTex</TargetName>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Durango'">
<Link>
<AdditionalDependencies>d3d11_x.lib;combase.lib;kernelx.lib;toolhelpx.lib;uuid.lib;</AdditionalDependencies>
<EntryPointSymbol>
</EntryPointSymbol>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
</Link>
<ClCompile>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
<AdditionalUsingDirectories>$(Console_SdkPackagesRoot);$(Console_SdkWindowsMetadataPath);%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
<Optimization>MaxSpeed</Optimization>
<PreprocessorDefinitions>NDEBUG;__WRL_NO_DEFAULT_LIB__;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<WarningLevel>Level4</WarningLevel>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<CompileAsWinRT>false</CompileAsWinRT>
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
</ClCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Durango'">
<Link>
<AdditionalDependencies>pixEvt.lib;d3d11_x.lib;combase.lib;kernelx.lib;toolhelpx.lib;uuid.lib;</AdditionalDependencies>
<EntryPointSymbol>
</EntryPointSymbol>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
</Link>
<ClCompile>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
<AdditionalUsingDirectories>$(Console_SdkPackagesRoot);$(Console_SdkWindowsMetadataPath);%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
<Optimization>MaxSpeed</Optimization>
<PreprocessorDefinitions>NDEBUG;__WRL_NO_DEFAULT_LIB__;_LIB;PROFILE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<WarningLevel>Level4</WarningLevel>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<CompileAsWinRT>false</CompileAsWinRT>
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
</ClCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Durango'">
<Link>
<AdditionalDependencies>d3d11_x.lib;combase.lib;kernelx.lib;toolhelpx.lib;uuid.lib;</AdditionalDependencies>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
</Link>
<ClCompile>
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
<PrecompiledHeader>Use</PrecompiledHeader>
<MinimalRebuild>false</MinimalRebuild>
<AdditionalUsingDirectories>$(Console_SdkPackagesRoot);$(Console_SdkWindowsMetadataPath);%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
<WarningLevel>Level4</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>_DEBUG;__WRL_NO_DEFAULT_LIB__;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<CompileAsWinRT>false</CompileAsWinRT>
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
</ClCompile>
</ItemDefinitionGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>

View File

@ -0,0 +1,100 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Source Files">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
</Filter>
<Filter Include="Header Files">
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
<Extensions>h;hpp;hxx;hm;inl;inc;xsd</Extensions>
</Filter>
</ItemGroup>
<ItemGroup>
<ClInclude Include="DirectXTex.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="BC.h">
<Filter>Source Files</Filter>
</ClInclude>
<ClInclude Include="BCDirectCompute.h">
<Filter>Source Files</Filter>
</ClInclude>
<ClInclude Include="DDS.h">
<Filter>Source Files</Filter>
</ClInclude>
<ClInclude Include="DirectXTexP.h">
<Filter>Source Files</Filter>
</ClInclude>
<ClInclude Include="Filters.h">
<Filter>Source Files</Filter>
</ClInclude>
<ClInclude Include="scoped.h">
<Filter>Source Files</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<None Include="DirectXTex.inl">
<Filter>Header Files</Filter>
</None>
</ItemGroup>
<ItemGroup>
<ClCompile Include="BC.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="BC4BC5.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="BC6HBC7.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="BCDirectCompute.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="DirectXTexCompress.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="DirectXTexCompressGPU.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="DirectXTexConvert.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="DirectXTexD3D11.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="DirectXTexDDS.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="DirectXTexFlipRotate.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="DirectXTexImage.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="DirectXTexMipmaps.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="DirectXTexMisc.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="DirectXTexNormalMaps.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="DirectXTexPMAlpha.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="DirectXTexResize.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="DirectXTexTGA.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="DirectXTexUtil.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="DirectXTexWIC.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
</Project>

View File

@ -0,0 +1,25 @@

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 14
VisualStudioVersion = 14.0.23107.0
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "DirectXTex", "DirectXTex\DirectXTex_XboxOneXDK_2015.vcxproj", "{879B5023-53B7-4108-AEAE-F019C2E9410D}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Durango = Debug|Durango
Profile|Durango = Profile|Durango
Release|Durango = Release|Durango
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{879B5023-53B7-4108-AEAE-F019C2E9410D}.Debug|Durango.ActiveCfg = Debug|Durango
{879B5023-53B7-4108-AEAE-F019C2E9410D}.Debug|Durango.Build.0 = Debug|Durango
{879B5023-53B7-4108-AEAE-F019C2E9410D}.Profile|Durango.ActiveCfg = Profile|Durango
{879B5023-53B7-4108-AEAE-F019C2E9410D}.Profile|Durango.Build.0 = Profile|Durango
{879B5023-53B7-4108-AEAE-F019C2E9410D}.Release|Durango.ActiveCfg = Release|Durango
{879B5023-53B7-4108-AEAE-F019C2E9410D}.Release|Durango.Build.0 = Release|Durango
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal