DirectXTK/DirectXTex: Xbox One platform support

This commit is contained in:
walbourn_cp 2013-12-05 16:41:24 -08:00
parent 848294f2e7
commit 858d473b81
10 changed files with 828 additions and 2 deletions

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@ -22,7 +22,11 @@
#pragma once
#endif
#if defined(_XBOX_ONE) && defined(_TITLE) && MONOLITHIC
#include <d3d11_x.h>
#else
#include <dxgiformat.h>
#endif
#pragma warning(push)
#pragma warning(disable : 4005)

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@ -25,7 +25,10 @@
#include <algorithm>
#include <functional>
#if (_WIN32_WINNT >= 0x0602) || defined(_WIN7_PLATFORM_UPDATE)
#if defined(_XBOX_ONE) && defined(_TITLE) && MONOLITHIC
#include <d3d11_x.h>
#define DCOMMON_H_INCLUDED
#elif (_WIN32_WINNT >= 0x0602) || defined(_WIN7_PLATFORM_UPDATE)
#include <d3d11_1.h>
#else
#include <d3d11.h>

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@ -15,7 +15,9 @@
#include "directxtexp.h"
#if !defined(_XBOX_ONE) || !defined(_TITLE) || !MONOLITHIC
#include <d3d10.h>
#endif
namespace DirectX
{

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@ -45,7 +45,7 @@
#include "directxtex.h"
#if (_WIN32_WINNT >= _WIN32_WINNT_WIN8) || defined(_WIN7_PLATFORM_UPDATE)
#if ( (_WIN32_WINNT >= _WIN32_WINNT_WIN8) || defined(_WIN7_PLATFORM_UPDATE) ) && !defined(_XBOX_ONE)
#include <d2d1.h>
#endif

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@ -0,0 +1,23 @@

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