DirectXTK/DirectXTex: Xbox One platform support
This commit is contained in:
parent
848294f2e7
commit
858d473b81
@ -22,7 +22,11 @@
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#pragma once
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#endif
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#if defined(_XBOX_ONE) && defined(_TITLE) && MONOLITHIC
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#include <d3d11_x.h>
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#else
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#include <dxgiformat.h>
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#endif
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#pragma warning(push)
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#pragma warning(disable : 4005)
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@ -25,7 +25,10 @@
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#include <algorithm>
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#include <functional>
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#if (_WIN32_WINNT >= 0x0602) || defined(_WIN7_PLATFORM_UPDATE)
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#if defined(_XBOX_ONE) && defined(_TITLE) && MONOLITHIC
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#include <d3d11_x.h>
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#define DCOMMON_H_INCLUDED
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#elif (_WIN32_WINNT >= 0x0602) || defined(_WIN7_PLATFORM_UPDATE)
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#include <d3d11_1.h>
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#else
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#include <d3d11.h>
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@ -15,7 +15,9 @@
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#include "directxtexp.h"
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#if !defined(_XBOX_ONE) || !defined(_TITLE) || !MONOLITHIC
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#include <d3d10.h>
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#endif
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namespace DirectX
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{
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@ -45,7 +45,7 @@
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#include "directxtex.h"
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#if (_WIN32_WINNT >= _WIN32_WINNT_WIN8) || defined(_WIN7_PLATFORM_UPDATE)
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#if ( (_WIN32_WINNT >= _WIN32_WINNT_WIN8) || defined(_WIN7_PLATFORM_UPDATE) ) && !defined(_XBOX_ONE)
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#include <d2d1.h>
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#endif
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23
DirectXTex/DirectXTex_XboxOneADK.sln
Normal file
23
DirectXTex/DirectXTex_XboxOneADK.sln
Normal file
@ -0,0 +1,23 @@
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio 2012
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "DirectXTex_XboxOneADK", "DirectXTex_XboxOneADK.vcxproj", "{8F6CD012-9AD4-4EE1-9CBE-7B112E5CEB39}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Durango = Debug|Durango
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Profile|Durango = Profile|Durango
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Release|Durango = Release|Durango
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{8F6CD012-9AD4-4EE1-9CBE-7B112E5CEB39}.Debug|Durango.ActiveCfg = Debug|Durango
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{8F6CD012-9AD4-4EE1-9CBE-7B112E5CEB39}.Debug|Durango.Build.0 = Debug|Durango
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{8F6CD012-9AD4-4EE1-9CBE-7B112E5CEB39}.Profile|Durango.ActiveCfg = Profile|Durango
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{8F6CD012-9AD4-4EE1-9CBE-7B112E5CEB39}.Profile|Durango.Build.0 = Profile|Durango
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{8F6CD012-9AD4-4EE1-9CBE-7B112E5CEB39}.Release|Durango.ActiveCfg = Release|Durango
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{8F6CD012-9AD4-4EE1-9CBE-7B112E5CEB39}.Release|Durango.Build.0 = Release|Durango
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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EndGlobal
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203
DirectXTex/DirectXTex_XboxOneADK.vcxproj
Normal file
203
DirectXTex/DirectXTex_XboxOneADK.vcxproj
Normal file
@ -0,0 +1,203 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Release|Durango">
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<Configuration>Release</Configuration>
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<Platform>Durango</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Profile|Durango">
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<Configuration>Profile</Configuration>
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<Platform>Durango</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|Durango">
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<Configuration>Debug</Configuration>
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<Platform>Durango</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="BC.h" />
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<ClInclude Include="BCDirectCompute.h" />
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<ClInclude Include="DDS.h" />
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<ClInclude Include="DirectXTex.h" />
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<ClInclude Include="DirectXTexP.h" />
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<ClInclude Include="Filters.h" />
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<ClInclude Include="scoped.h" />
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</ItemGroup>
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<ItemGroup>
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<None Include="DirectXTex.inl" />
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="BC.cpp" />
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<ClCompile Include="BC4BC5.cpp" />
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<ClCompile Include="BC6HBC7.cpp" />
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<ClCompile Include="BCDirectCompute.cpp" />
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<ClCompile Include="DirectXTexCompress.cpp" />
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<ClCompile Include="DirectXTexCompressGPU.cpp" />
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<ClCompile Include="DirectXTexConvert.cpp" />
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<ClCompile Include="DirectXTexD3D11.cpp" />
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<ClCompile Include="DirectXTexDDS.cpp" />
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<ClCompile Include="DirectXTexFlipRotate.cpp" />
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<ClCompile Include="DirectXTexImage.cpp" />
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<ClCompile Include="DirectXTexMipmaps.cpp" />
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<ClCompile Include="DirectXTexMisc.cpp" />
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<ClCompile Include="DirectXTexNormalMaps.cpp" />
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<ClCompile Include="DirectXTexPMAlpha.cpp" />
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<ClCompile Include="DirectXTexResize.cpp" />
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<ClCompile Include="DirectXTexTGA.cpp" />
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<ClCompile Include="DirectXTexUtil.cpp">
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Durango'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Durango'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Profile|Durango'">Create</PrecompiledHeader>
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</ClCompile>
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<ClCompile Include="DirectXTexWIC.cpp" />
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<RootNamespace>DirectXTex_XboxOneADK</RootNamespace>
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<ProjectGuid>{8f6cd012-9ad4-4ee1-9cbe-7b112e5ceb39}</ProjectGuid>
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<DefaultLanguage>en-US</DefaultLanguage>
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<Keyword>Win32Proj</Keyword>
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<PlatformToolset>v110</PlatformToolset>
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<MinimumVisualStudioVersion>11.0</MinimumVisualStudioVersion>
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<TargetRuntime>Native</TargetRuntime>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Durango'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<PlatformToolset>v110</PlatformToolset>
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<UseDebugLibraries>false</UseDebugLibraries>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>Unicode</CharacterSet>
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<EmbedManifest>false</EmbedManifest>
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<GenerateManifest>false</GenerateManifest>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Durango'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<PlatformToolset>v110</PlatformToolset>
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<UseDebugLibraries>false</UseDebugLibraries>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>Unicode</CharacterSet>
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<EmbedManifest>false</EmbedManifest>
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<GenerateManifest>false</GenerateManifest>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Durango'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<PlatformToolset>v110</PlatformToolset>
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<UseDebugLibraries>true</UseDebugLibraries>
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<CharacterSet>Unicode</CharacterSet>
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<EmbedManifest>false</EmbedManifest>
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<GenerateManifest>false</GenerateManifest>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Durango'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Durango'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Durango'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Durango'">
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<ReferencePath>$(Console_SdkLibPath);$(Console_SdkWindowsMetadataPath)</ReferencePath>
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<LibraryPath>$(Console_SdkLibPath)</LibraryPath>
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<LibraryWPath>$(Console_SdkLibPath);$(Console_SdkWindowsMetadataPath)</LibraryWPath>
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||||
<IncludePath>$(Console_SdkIncludeRoot)</IncludePath>
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||||
<ExecutablePath>$(Console_SdkRoot)bin;$(VCInstallDir)bin\x86_amd64;$(VCInstallDir)bin;$(WindowsSDK_ExecutablePath_x86);$(VSInstallDir)Common7\Tools\bin;$(VSInstallDir)Common7\tools;$(VSInstallDir)Common7\ide;$(ProgramFiles)\HTML Help Workshop;$(MSBuildToolsPath32);$(FxCopDir);$(PATH);</ExecutablePath>
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<OutDir>Bin\XboxOneADK\$(Platform)\$(Configuration)\</OutDir>
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<IntDir>Bin\XboxOneADK\$(Platform)\$(Configuration)\</IntDir>
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<TargetName>DirectXTex</TargetName>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Durango'">
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<ReferencePath>$(Console_SdkLibPath);$(Console_SdkWindowsMetadataPath)</ReferencePath>
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<LibraryPath>$(Console_SdkLibPath)</LibraryPath>
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<LibraryWPath>$(Console_SdkLibPath);$(Console_SdkWindowsMetadataPath)</LibraryWPath>
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<IncludePath>$(Console_SdkIncludeRoot)</IncludePath>
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||||
<ExecutablePath>$(Console_SdkRoot)bin;$(VCInstallDir)bin\x86_amd64;$(VCInstallDir)bin;$(WindowsSDK_ExecutablePath_x86);$(VSInstallDir)Common7\Tools\bin;$(VSInstallDir)Common7\tools;$(VSInstallDir)Common7\ide;$(ProgramFiles)\HTML Help Workshop;$(MSBuildToolsPath32);$(FxCopDir);$(PATH);</ExecutablePath>
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<OutDir>Bin\XboxOneADK\$(Platform)\$(Configuration)\</OutDir>
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<IntDir>Bin\XboxOneADK\$(Platform)\$(Configuration)\</IntDir>
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<TargetName>DirectXTex</TargetName>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Durango'">
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<ReferencePath>$(Console_SdkLibPath);$(Console_SdkWindowsMetadataPath)</ReferencePath>
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<LibraryPath>$(Console_SdkLibPath)</LibraryPath>
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<LibraryWPath>$(Console_SdkLibPath);$(Console_SdkWindowsMetadataPath)</LibraryWPath>
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||||
<IncludePath>$(Console_SdkIncludeRoot)</IncludePath>
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||||
<ExecutablePath>$(Console_SdkRoot)bin;$(VCInstallDir)bin\x86_amd64;$(VCInstallDir)bin;$(WindowsSDK_ExecutablePath_x86);$(VSInstallDir)Common7\Tools\bin;$(VSInstallDir)Common7\tools;$(VSInstallDir)Common7\ide;$(ProgramFiles)\HTML Help Workshop;$(MSBuildToolsPath32);$(FxCopDir);$(PATH);</ExecutablePath>
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<OutDir>Bin\XboxOneADK\$(Platform)\$(Configuration)\</OutDir>
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<IntDir>Bin\XboxOneADK\$(Platform)\$(Configuration)\</IntDir>
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<TargetName>DirectXTex</TargetName>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Durango'">
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<Link>
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<AdditionalDependencies>d3d11.lib;runtimeobject.lib;mincore.lib;mincore_legacy.lib;mincore_obsolete.lib;user32.lib;uuid.lib;</AdditionalDependencies>
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<EntryPointSymbol>
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</EntryPointSymbol>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<SubSystem>Windows</SubSystem>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
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</Link>
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<ClCompile>
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<PrecompiledHeader>Use</PrecompiledHeader>
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<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
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<AdditionalUsingDirectories>$(Console_SdkPackagesRoot);$(Console_SdkWindowsMetadataPath);%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
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<Optimization>MaxSpeed</Optimization>
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<PreprocessorDefinitions>NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<WarningLevel>Level4</WarningLevel>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<CompileAsWinRT>false</CompileAsWinRT>
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<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
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</ClCompile>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Durango'">
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<Link>
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<AdditionalDependencies>d3d11.lib;runtimeobject.lib;mincore.lib;mincore_legacy.lib;mincore_obsolete.lib;user32.lib;uuid.lib;</AdditionalDependencies>
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<EntryPointSymbol>
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</EntryPointSymbol>
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||||
<GenerateDebugInformation>true</GenerateDebugInformation>
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<SubSystem>Windows</SubSystem>
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||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
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||||
<OptimizeReferences>true</OptimizeReferences>
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||||
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
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</Link>
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<ClCompile>
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<PrecompiledHeader>Use</PrecompiledHeader>
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<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
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<AdditionalUsingDirectories>$(Console_SdkWindowsMetadataPath);%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
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||||
<Optimization>MaxSpeed</Optimization>
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||||
<PreprocessorDefinitions>NDEBUG;_LIB;PROFILE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<WarningLevel>Level4</WarningLevel>
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||||
<FunctionLevelLinking>true</FunctionLevelLinking>
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||||
<IntrinsicFunctions>true</IntrinsicFunctions>
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<CompileAsWinRT>false</CompileAsWinRT>
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<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
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</ClCompile>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Durango'">
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<Link>
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<AdditionalDependencies>d3d11.lib;runtimeobject.lib;mincore.lib;mincore_legacy.lib;mincore_obsolete.lib;user32.lib;uuid.lib;</AdditionalDependencies>
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<SubSystem>Windows</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
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</Link>
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<ClCompile>
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<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
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<PrecompiledHeader>Use</PrecompiledHeader>
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<MinimalRebuild>false</MinimalRebuild>
|
||||
<AdditionalUsingDirectories>$(Console_SdkPackagesRoot);$(Console_SdkWindowsMetadataPath);%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<WarningLevel>Level4</WarningLevel>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<PreprocessorDefinitions>_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<CompileAsWinRT>false</CompileAsWinRT>
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<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
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</ClCompile>
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||||
</ItemDefinitionGroup>
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||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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</Project>
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104
DirectXTex/DirectXTex_XboxOneADK.vcxproj.filters
Normal file
104
DirectXTex/DirectXTex_XboxOneADK.vcxproj.filters
Normal file
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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||||
<ItemGroup>
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<Filter Include="Source Files">
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<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
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<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
|
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</Filter>
|
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<Filter Include="Header Files">
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||||
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
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<Extensions>h;hpp;hxx;hm;inl;inc;xsd</Extensions>
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</Filter>
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<Filter Include="Resource Files">
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<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
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<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
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</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="BC.h">
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||||
<Filter>Header Files</Filter>
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||||
</ClInclude>
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||||
<ClInclude Include="BCDirectCompute.h">
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||||
<Filter>Header Files</Filter>
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||||
</ClInclude>
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||||
<ClInclude Include="DDS.h">
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||||
<Filter>Header Files</Filter>
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||||
</ClInclude>
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||||
<ClInclude Include="DirectXTex.h">
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||||
<Filter>Header Files</Filter>
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||||
</ClInclude>
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||||
<ClInclude Include="DirectXTexP.h">
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||||
<Filter>Header Files</Filter>
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||||
</ClInclude>
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||||
<ClInclude Include="Filters.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="scoped.h">
|
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<Filter>Header Files</Filter>
|
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</ClInclude>
|
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</ItemGroup>
|
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<ItemGroup>
|
||||
<None Include="DirectXTex.inl">
|
||||
<Filter>Header Files</Filter>
|
||||
</None>
|
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|
||||
<ItemGroup>
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||||
<ClCompile Include="BC.cpp">
|
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<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="BC4BC5.cpp">
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||||
<Filter>Source Files</Filter>
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||||
</ClCompile>
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||||
<ClCompile Include="BC6HBC7.cpp">
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<Filter>Source Files</Filter>
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||||
</ClCompile>
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||||
<ClCompile Include="BCDirectCompute.cpp">
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<Filter>Source Files</Filter>
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||||
</ClCompile>
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<ClCompile Include="DirectXTexCompress.cpp">
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<Filter>Source Files</Filter>
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||||
</ClCompile>
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||||
<ClCompile Include="DirectXTexCompressGPU.cpp">
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<Filter>Source Files</Filter>
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||||
</ClCompile>
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<ClCompile Include="DirectXTexConvert.cpp">
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||||
<Filter>Source Files</Filter>
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</ClCompile>
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||||
<ClCompile Include="DirectXTexD3D11.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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||||
<ClCompile Include="DirectXTexDDS.cpp">
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<Filter>Source Files</Filter>
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||||
</ClCompile>
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<ClCompile Include="DirectXTexFlipRotate.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="DirectXTexImage.cpp">
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||||
<Filter>Source Files</Filter>
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||||
</ClCompile>
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||||
<ClCompile Include="DirectXTexMipmaps.cpp">
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||||
<Filter>Source Files</Filter>
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||||
</ClCompile>
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||||
<ClCompile Include="DirectXTexMisc.cpp">
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||||
<Filter>Source Files</Filter>
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||||
</ClCompile>
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||||
<ClCompile Include="DirectXTexNormalMaps.cpp">
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||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
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||||
<ClCompile Include="DirectXTexPMAlpha.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="DirectXTexResize.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="DirectXTexTGA.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="DirectXTexUtil.cpp">
|
||||
<Filter>Source Files</Filter>
|
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32
DirectXTex/DirectXTex_XboxOneXDK.sln
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DirectXTex/DirectXTex_XboxOneXDK.sln
Normal file
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Microsoft Visual Studio Solution File, Format Version 12.00
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351
DirectXTex/DirectXTex_XboxOneXDK.vcxproj
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351
DirectXTex/DirectXTex_XboxOneXDK.vcxproj
Normal file
@ -0,0 +1,351 @@
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|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<PreprocessorDefinitions>NDEBUG;__WRL_NO_DEFAULT_LIB__;_LIB;PROFILE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<WarningLevel>Level4</WarningLevel>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<CompileAsWinRT>false</CompileAsWinRT>
|
||||
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Profile_MonoD3D|Durango'">
|
||||
<Link>
|
||||
<AdditionalDependencies>pixEvt.lib;d3d11i.lib;combase.lib;kernelx.lib;uuid.lib;</AdditionalDependencies>
|
||||
<EntryPointSymbol>
|
||||
</EntryPointSymbol>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
|
||||
</Link>
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
||||
<AdditionalUsingDirectories>$(Console_SdkPackagesRoot);$(Console_SdkWindowsMetadataPath);%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<PreprocessorDefinitions>MONOLITHIC=1;NDEBUG;__WRL_NO_DEFAULT_LIB__;_LIB;PROFILE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<WarningLevel>Level4</WarningLevel>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<CompileAsWinRT>false</CompileAsWinRT>
|
||||
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Durango'">
|
||||
<Link>
|
||||
<AdditionalDependencies>d3d11i.lib;combase.lib;kernelx.lib;uuid.lib;</AdditionalDependencies>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
|
||||
</Link>
|
||||
<ClCompile>
|
||||
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<MinimalRebuild>false</MinimalRebuild>
|
||||
<AdditionalUsingDirectories>$(Console_SdkPackagesRoot);$(Console_SdkWindowsMetadataPath);%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<WarningLevel>Level4</WarningLevel>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<PreprocessorDefinitions>_DEBUG;__WRL_NO_DEFAULT_LIB__;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<CompileAsWinRT>false</CompileAsWinRT>
|
||||
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug_MonoD3D|Durango'">
|
||||
<Link>
|
||||
<AdditionalDependencies>d3d11i.lib;combase.lib;kernelx.lib;uuid.lib;</AdditionalDependencies>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
|
||||
</Link>
|
||||
<ClCompile>
|
||||
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<MinimalRebuild>false</MinimalRebuild>
|
||||
<AdditionalUsingDirectories>$(Console_SdkPackagesRoot);$(Console_SdkWindowsMetadataPath);%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<WarningLevel>Level4</WarningLevel>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<PreprocessorDefinitions>MONOLITHIC=1;_DEBUG;__WRL_NO_DEFAULT_LIB__;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<CompileAsWinRT>false</CompileAsWinRT>
|
||||
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
104
DirectXTex/DirectXTex_XboxOneXDK.vcxproj.filters
Normal file
104
DirectXTex/DirectXTex_XboxOneXDK.vcxproj.filters
Normal file
@ -0,0 +1,104 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<Filter Include="Source Files">
|
||||
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
|
||||
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Header Files">
|
||||
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
|
||||
<Extensions>h;hpp;hxx;hm;inl;inc;xsd</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Resource Files">
|
||||
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
|
||||
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="BC.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="BCDirectCompute.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="DDS.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="DirectXTex.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="DirectXTexP.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Filters.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="scoped.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="DirectXTex.inl">
|
||||
<Filter>Header Files</Filter>
|
||||
</None>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="BC.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="BC4BC5.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="BC6HBC7.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="BCDirectCompute.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="DirectXTexCompress.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="DirectXTexCompressGPU.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="DirectXTexConvert.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="DirectXTexD3D11.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="DirectXTexDDS.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="DirectXTexFlipRotate.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="DirectXTexImage.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="DirectXTexMipmaps.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="DirectXTexMisc.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="DirectXTexNormalMaps.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="DirectXTexPMAlpha.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="DirectXTexResize.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="DirectXTexTGA.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="DirectXTexUtil.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="DirectXTexWIC.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
</Project>
|
Loading…
Reference in New Issue
Block a user