Added GDK projects
This commit is contained in:
parent
b0667d7da9
commit
a8eff54bd5
@ -17,7 +17,9 @@
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#include <vector>
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#include <vector>
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#if !defined(__d3d11_h__) && !defined(__d3d11_x_h__) && !defined(__d3d12_h__) && !defined(__d3d12_x_h__) && !defined(__XBOX_D3D12_X__)
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#if !defined(__d3d11_h__) && !defined(__d3d11_x_h__) && !defined(__d3d12_h__) && !defined(__d3d12_x_h__) && !defined(__XBOX_D3D12_X__)
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#ifdef _GAMING_XBOX
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#ifdef _GAMING_XBOX_SCARLETT
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#include <d3d12_xs.h>
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#elif defined(_GAMING_XBOX)
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#include <d3d12_x.h>
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#include <d3d12_x.h>
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#elif defined(_XBOX_ONE) && defined(_TITLE)
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#elif defined(_XBOX_ONE) && defined(_TITLE)
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#include <d3d11_x.h>
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#include <d3d11_x.h>
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@ -16,7 +16,9 @@
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#pragma clang diagnostic ignored "-Wsign-conversion"
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#pragma clang diagnostic ignored "-Wsign-conversion"
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#endif
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#endif
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#if (defined(_XBOX_ONE) && defined(_TITLE)) || defined(_GAMING_XBOX)
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#ifdef _GAMING_XBOX_SCARLETT
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#include <d3dx12_xs.h>
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#elif (defined(_XBOX_ONE) && defined(_TITLE)) || defined(_GAMING_XBOX)
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#include "d3dx12_x.h"
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#include "d3dx12_x.h"
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#else
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#else
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#define D3DX12_NO_STATE_OBJECT_HELPERS
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#define D3DX12_NO_STATE_OBJECT_HELPERS
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@ -91,7 +91,9 @@
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#include <Windows.h>
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#include <Windows.h>
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#ifdef _GAMING_XBOX
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#ifdef _GAMING_XBOX_SCARLETT
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#include <d3d12_xs.h>
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#elif defined(_GAMING_XBOX)
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#include <d3d12_x.h>
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#include <d3d12_x.h>
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#elif defined(_XBOX_ONE) && defined(_TITLE)
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#elif defined(_XBOX_ONE) && defined(_TITLE)
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#include <d3d12_x.h>
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#include <d3d12_x.h>
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530
DirectXTex/DirectXTex_GDK_2017.vcxproj
Normal file
530
DirectXTex/DirectXTex_GDK_2017.vcxproj
Normal file
@ -0,0 +1,530 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|Gaming.Desktop.x64">
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<Configuration>Debug</Configuration>
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<Platform>Gaming.Desktop.x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|Gaming.Xbox.Scarlett.x64">
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<Configuration>Debug</Configuration>
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<Platform>Gaming.Xbox.Scarlett.x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Profile|Gaming.Desktop.x64">
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<Configuration>Profile</Configuration>
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<Platform>Gaming.Desktop.x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Profile|Gaming.Xbox.Scarlett.x64">
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<Configuration>Profile</Configuration>
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<Platform>Gaming.Xbox.Scarlett.x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Gaming.Desktop.x64">
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<Configuration>Release</Configuration>
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<Platform>Gaming.Desktop.x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Gaming.Xbox.Scarlett.x64">
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<Configuration>Release</Configuration>
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<Platform>Gaming.Xbox.Scarlett.x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Gaming.Xbox.XboxOne.x64">
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<Configuration>Release</Configuration>
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<Platform>Gaming.Xbox.XboxOne.x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Profile|Gaming.Xbox.XboxOne.x64">
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<Configuration>Profile</Configuration>
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<Platform>Gaming.Xbox.XboxOne.x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|Gaming.Xbox.XboxOne.x64">
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<Configuration>Debug</Configuration>
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<Platform>Gaming.Xbox.XboxOne.x64</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<RootNamespace>DirectXTex</RootNamespace>
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<ProjectGuid>{e66dd892-857b-4e89-b135-5e2a971a9933}</ProjectGuid>
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<DefaultLanguage>en-US</DefaultLanguage>
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<Keyword>Win32Proj</Keyword>
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<!-- - - - -->
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<MinimumVisualStudioVersion>15.0</MinimumVisualStudioVersion>
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<TargetRuntime>Native</TargetRuntime>
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<PreferredToolArchitecture>x64</PreferredToolArchitecture>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.XboxOne.x64'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<PlatformToolset>v141</PlatformToolset>
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<UseDebugLibraries>false</UseDebugLibraries>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>Unicode</CharacterSet>
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<EmbedManifest>false</EmbedManifest>
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<GenerateManifest>false</GenerateManifest>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<PlatformToolset>v141</PlatformToolset>
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<UseDebugLibraries>false</UseDebugLibraries>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<PlatformToolset>v141</PlatformToolset>
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<UseDebugLibraries>false</UseDebugLibraries>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Gaming.Xbox.XboxOne.x64'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<PlatformToolset>v141</PlatformToolset>
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<UseDebugLibraries>false</UseDebugLibraries>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>Unicode</CharacterSet>
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<EmbedManifest>false</EmbedManifest>
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<GenerateManifest>false</GenerateManifest>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Gaming.Desktop.x64'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<PlatformToolset>v141</PlatformToolset>
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<UseDebugLibraries>false</UseDebugLibraries>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Gaming.Xbox.Scarlett.x64'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<PlatformToolset>v141</PlatformToolset>
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<UseDebugLibraries>false</UseDebugLibraries>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<PlatformToolset>v141</PlatformToolset>
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<UseDebugLibraries>true</UseDebugLibraries>
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<CharacterSet>Unicode</CharacterSet>
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<EmbedManifest>false</EmbedManifest>
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<GenerateManifest>false</GenerateManifest>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<PlatformToolset>v141</PlatformToolset>
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<UseDebugLibraries>true</UseDebugLibraries>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<PlatformToolset>v141</PlatformToolset>
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<UseDebugLibraries>true</UseDebugLibraries>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.XboxOne.x64'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Gaming.Xbox.XboxOne.x64'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Gaming.Desktop.x64'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Gaming.Xbox.Scarlett.x64'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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||||||
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'" Label="PropertySheets">
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||||||
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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||||||
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</ImportGroup>
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||||||
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'" Label="PropertySheets">
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||||||
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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||||||
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</ImportGroup>
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||||||
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.XboxOne.x64'">
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<ReferencePath>$(Console_SdkLibPath);$(Console_SdkWindowsMetadataPath)</ReferencePath>
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<LibraryPath>$(Console_SdkLibPath)</LibraryPath>
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<LibraryWPath>$(Console_SdkLibPath);$(Console_SdkWindowsMetadataPath)</LibraryWPath>
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<IncludePath>$(Console_SdkIncludeRoot)</IncludePath>
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<ExecutablePath>$(Console_SdkRoot)bin;$(Console_SdkToolPath);$(ExecutablePath)</ExecutablePath>
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<LinkIncremental>false</LinkIncremental>
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<OutDir>Bin\GDK_2017\$(Platform)\$(Configuration)\</OutDir>
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<IntDir>Bin\GDK_2017\$(Platform)\$(Configuration)\</IntDir>
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<TargetName>DirectXTex</TargetName>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'">
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<LibraryPath>$(Console_SdkLibPath);$(LibraryPath)</LibraryPath>
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<IncludePath>$(Console_SdkIncludeRoot);$(IncludePath)</IncludePath>
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<ExecutablePath>$(Console_SdkRoot)bin;$(Console_SdkToolPath);$(ExecutablePath)</ExecutablePath>
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<LinkIncremental>false</LinkIncremental>
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<OutDir>Bin\GDK_2017\$(Platform)\$(Configuration)\</OutDir>
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<IntDir>Bin\GDK_2017\$(Platform)\$(Configuration)\</IntDir>
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<TargetName>DirectXTex</TargetName>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'">
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<LibraryPath>$(Console_SdkLibPath);$(LibraryPath)</LibraryPath>
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<IncludePath>$(Console_SdkIncludeRoot);$(IncludePath)</IncludePath>
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<ExecutablePath>$(Console_SdkRoot)bin;$(Console_SdkToolPath);$(ExecutablePath)</ExecutablePath>
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<LinkIncremental>false</LinkIncremental>
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<OutDir>Bin\GDK_2017\$(Platform)\$(Configuration)\</OutDir>
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<IntDir>Bin\GDK_2017\$(Platform)\$(Configuration)\</IntDir>
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<TargetName>DirectXTex</TargetName>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Gaming.Xbox.XboxOne.x64'">
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<ReferencePath>$(Console_SdkLibPath);$(Console_SdkWindowsMetadataPath)</ReferencePath>
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<LibraryPath>$(Console_SdkLibPath)</LibraryPath>
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<LibraryWPath>$(Console_SdkLibPath);$(Console_SdkWindowsMetadataPath)</LibraryWPath>
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<IncludePath>$(Console_SdkIncludeRoot)</IncludePath>
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<ExecutablePath>$(Console_SdkRoot)bin;$(Console_SdkToolPath);$(ExecutablePath)</ExecutablePath>
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<LinkIncremental>false</LinkIncremental>
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<OutDir>Bin\GDK_2017\$(Platform)\$(Configuration)\</OutDir>
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<IntDir>Bin\GDK_2017\$(Platform)\$(Configuration)\</IntDir>
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<TargetName>DirectXTex</TargetName>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Gaming.Desktop.x64'">
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<LibraryPath>$(Console_SdkLibPath);$(LibraryPath)</LibraryPath>
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<IncludePath>$(Console_SdkIncludeRoot);$(IncludePath)</IncludePath>
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<ExecutablePath>$(Console_SdkRoot)bin;$(Console_SdkToolPath);$(ExecutablePath)</ExecutablePath>
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<LinkIncremental>false</LinkIncremental>
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<OutDir>Bin\GDK_2017\$(Platform)\$(Configuration)\</OutDir>
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<IntDir>Bin\GDK_2017\$(Platform)\$(Configuration)\</IntDir>
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<TargetName>DirectXTex</TargetName>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Gaming.Xbox.Scarlett.x64'">
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<LibraryPath>$(Console_SdkLibPath);$(LibraryPath)</LibraryPath>
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<IncludePath>$(Console_SdkIncludeRoot);$(IncludePath)</IncludePath>
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<ExecutablePath>$(Console_SdkRoot)bin;$(Console_SdkToolPath);$(ExecutablePath)</ExecutablePath>
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<LinkIncremental>false</LinkIncremental>
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<OutDir>Bin\GDK_2017\$(Platform)\$(Configuration)\</OutDir>
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<IntDir>Bin\GDK_2017\$(Platform)\$(Configuration)\</IntDir>
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<TargetName>DirectXTex</TargetName>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'">
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<ReferencePath>$(Console_SdkLibPath);$(Console_SdkWindowsMetadataPath)</ReferencePath>
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<LibraryPath>$(Console_SdkLibPath)</LibraryPath>
|
||||||
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<LibraryWPath>$(Console_SdkLibPath);$(Console_SdkWindowsMetadataPath)</LibraryWPath>
|
||||||
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<IncludePath>$(Console_SdkIncludeRoot)</IncludePath>
|
||||||
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<ExecutablePath>$(Console_SdkRoot)bin;$(Console_SdkToolPath);$(ExecutablePath)</ExecutablePath>
|
||||||
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<LinkIncremental>true</LinkIncremental>
|
||||||
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<OutDir>Bin\GDK_2017\$(Platform)\$(Configuration)\</OutDir>
|
||||||
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<IntDir>Bin\GDK_2017\$(Platform)\$(Configuration)\</IntDir>
|
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<TargetName>DirectXTex</TargetName>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'">
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<LibraryPath>$(Console_SdkLibPath);$(LibraryPath)</LibraryPath>
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<IncludePath>$(Console_SdkIncludeRoot);$(IncludePath)</IncludePath>
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<ExecutablePath>$(Console_SdkRoot)bin;$(Console_SdkToolPath);$(ExecutablePath)</ExecutablePath>
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<LinkIncremental>true</LinkIncremental>
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<OutDir>Bin\GDK_2017\$(Platform)\$(Configuration)\</OutDir>
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<IntDir>Bin\GDK_2017\$(Platform)\$(Configuration)\</IntDir>
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<TargetName>DirectXTex</TargetName>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'">
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<LibraryPath>$(Console_SdkLibPath);$(LibraryPath)</LibraryPath>
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<IncludePath>$(Console_SdkIncludeRoot);$(IncludePath)</IncludePath>
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<ExecutablePath>$(Console_SdkRoot)bin;$(Console_SdkToolPath);$(ExecutablePath)</ExecutablePath>
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<LinkIncremental>true</LinkIncremental>
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<OutDir>Bin\GDK_2017\$(Platform)\$(Configuration)\</OutDir>
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<IntDir>Bin\GDK_2017\$(Platform)\$(Configuration)\</IntDir>
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<TargetName>DirectXTex</TargetName>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.XboxOne.x64'">
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<Link>
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<AdditionalDependencies>$(Console_Libs);%(XboxExtensionsDependencies);%(AdditionalDependencies)</AdditionalDependencies>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<SubSystem>Windows</SubSystem>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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</Link>
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<ClCompile>
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<PrecompiledHeader>Use</PrecompiledHeader>
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||||||
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
116
DirectXTex/DirectXTex_GDK_2017.vcxproj.filters
Normal file
116
DirectXTex/DirectXTex_GDK_2017.vcxproj.filters
Normal file
@ -0,0 +1,116 @@
|
|||||||
|
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|
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|
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|
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||||||
|
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|
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|
||||||
|
<Filter Include="Header Files">
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||||||
|
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
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||||||
|
<Extensions>h;hpp;hxx;hm;inl;inc;xsd</Extensions>
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|
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||||||
|
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|
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|
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|
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|
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||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="BCDirectCompute.h">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="DDS.h">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
</ClInclude>
|
||||||
|
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|
||||||
|
<ItemGroup>
|
||||||
|
<None Include="DirectXTex.inl">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</None>
|
||||||
|
<None Include="Shaders\CompileShaders.cmd">
|
||||||
|
<Filter>Source Files\Shaders</Filter>
|
||||||
|
</None>
|
||||||
|
<None Include="Shaders\BC7Encode.hlsl">
|
||||||
|
<Filter>Source Files\Shaders</Filter>
|
||||||
|
</None>
|
||||||
|
<None Include="Shaders\BC6HEncode.hlsl">
|
||||||
|
<Filter>Source Files\Shaders</Filter>
|
||||||
|
</None>
|
||||||
|
<None Include="..\README.md" />
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ClCompile Include="BC.cpp">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="BC4BC5.cpp">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="BC6HBC7.cpp">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="BCDirectCompute.cpp">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="DirectXTexCompress.cpp">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="DirectXTexCompressGPU.cpp">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="DirectXTexConvert.cpp">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="DirectXTexDDS.cpp">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="DirectXTexFlipRotate.cpp">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="DirectXTexImage.cpp">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="DirectXTexMipmaps.cpp">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="DirectXTexMisc.cpp">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="DirectXTexNormalMaps.cpp">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="DirectXTexPMAlpha.cpp">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="DirectXTexResize.cpp">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="DirectXTexTGA.cpp">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="DirectXTexUtil.cpp">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="DirectXTexWIC.cpp">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="DirectXTexHDR.cpp">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="DirectXTexD3D12.cpp">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
</ItemGroup>
|
||||||
|
</Project>
|
539
DirectXTex/DirectXTex_GDK_2019.vcxproj
Normal file
539
DirectXTex/DirectXTex_GDK_2019.vcxproj
Normal file
@ -0,0 +1,539 @@
|
|||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<ItemGroup Label="ProjectConfigurations">
|
||||||
|
<ProjectConfiguration Include="Debug|Gaming.Desktop.x64">
|
||||||
|
<Configuration>Debug</Configuration>
|
||||||
|
<Platform>Gaming.Desktop.x64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Debug|Gaming.Xbox.Scarlett.x64">
|
||||||
|
<Configuration>Debug</Configuration>
|
||||||
|
<Platform>Gaming.Xbox.Scarlett.x64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Profile|Gaming.Desktop.x64">
|
||||||
|
<Configuration>Profile</Configuration>
|
||||||
|
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|
||||||
|
</ProjectConfiguration>
|
||||||
|
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||||||
|
<Configuration>Profile</Configuration>
|
||||||
|
<Platform>Gaming.Xbox.Scarlett.x64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
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|
||||||
|
<Configuration>Release</Configuration>
|
||||||
|
<Platform>Gaming.Desktop.x64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Release|Gaming.Xbox.Scarlett.x64">
|
||||||
|
<Configuration>Release</Configuration>
|
||||||
|
<Platform>Gaming.Xbox.Scarlett.x64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Release|Gaming.Xbox.XboxOne.x64">
|
||||||
|
<Configuration>Release</Configuration>
|
||||||
|
<Platform>Gaming.Xbox.XboxOne.x64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Profile|Gaming.Xbox.XboxOne.x64">
|
||||||
|
<Configuration>Profile</Configuration>
|
||||||
|
<Platform>Gaming.Xbox.XboxOne.x64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Debug|Gaming.Xbox.XboxOne.x64">
|
||||||
|
<Configuration>Debug</Configuration>
|
||||||
|
<Platform>Gaming.Xbox.XboxOne.x64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
</ItemGroup>
|
||||||
|
<PropertyGroup Label="Globals">
|
||||||
|
<RootNamespace>DirectXTex</RootNamespace>
|
||||||
|
<ProjectGuid>{e66dd892-857b-4e89-b135-5e2a971a9933}</ProjectGuid>
|
||||||
|
<DefaultLanguage>en-US</DefaultLanguage>
|
||||||
|
<Keyword>Win32Proj</Keyword>
|
||||||
|
<!-- - - - -->
|
||||||
|
<MinimumVisualStudioVersion>15.0</MinimumVisualStudioVersion>
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.XboxOne.x64'" Label="Configuration">
|
||||||
|
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||||
|
<PlatformToolset>v142</PlatformToolset>
|
||||||
|
<UseDebugLibraries>false</UseDebugLibraries>
|
||||||
|
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||||
|
<CharacterSet>Unicode</CharacterSet>
|
||||||
|
<EmbedManifest>false</EmbedManifest>
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
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|
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|
||||||
|
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|
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|
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|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
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|
||||||
|
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|
||||||
|
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|
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|
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|
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|
||||||
|
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|
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|
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|
||||||
|
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|
||||||
|
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|
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||||||
|
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||||||
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|
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||||||
|
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|
||||||
|
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|
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||||||
|
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||||||
|
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|
||||||
|
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||||||
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
||||||
|
<Target Name="ATGEnsureShaders" BeforeTargets="PrepareForBuild">
|
||||||
|
<PropertyGroup>
|
||||||
|
<_ATGFXCPath>$(WindowsSDK_ExecutablePath_x64.Split(';')[0])</_ATGFXCPath>
|
||||||
|
<_ATGFXCPath>$(_ATGFXCPath.Replace("x64",""))</_ATGFXCPath>
|
||||||
|
<_ATGFXCPath Condition="'$(_ATGFXCPath)' != '' and !HasTrailingSlash('$(_ATGFXCPath)')">$(_ATGFXCPath)\</_ATGFXCPath>
|
||||||
|
</PropertyGroup>
|
||||||
|
<Exec Condition="!Exists('Shaders/Compiled/BC6HEncode_EncodeBlockCS.inc')" WorkingDirectory="$(ProjectDir)Shaders" Command="CompileShaders" EnvironmentVariables="WindowsSdkVerBinPath=$(_ATGFXCPath)" />
|
||||||
|
<PropertyGroup>
|
||||||
|
<_ATGFXCPath />
|
||||||
|
</PropertyGroup>
|
||||||
|
</Target>
|
||||||
|
<Target Name="ATGDeleteShaders" AfterTargets="Clean">
|
||||||
|
<ItemGroup>
|
||||||
|
<_ATGShaderHeaders Include="$(ProjectDir)Shaders/Compiled/*.inc" />
|
||||||
|
<_ATGShaderSymbols Include="$(ProjectDir)Shaders/Compiled/*.pdb" />
|
||||||
|
</ItemGroup>
|
||||||
|
<Delete Files="@(_ATGShaderHeaders)" />
|
||||||
|
<Delete Files="@(_ATGShaderSymbols)" />
|
||||||
|
</Target>
|
||||||
|
</Project>
|
116
DirectXTex/DirectXTex_GDK_2019.vcxproj.filters
Normal file
116
DirectXTex/DirectXTex_GDK_2019.vcxproj.filters
Normal file
@ -0,0 +1,116 @@
|
|||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<ItemGroup>
|
||||||
|
<Filter Include="Source Files">
|
||||||
|
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
|
||||||
|
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
|
||||||
|
</Filter>
|
||||||
|
<Filter Include="Header Files">
|
||||||
|
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
|
||||||
|
<Extensions>h;hpp;hxx;hm;inl;inc;xsd</Extensions>
|
||||||
|
</Filter>
|
||||||
|
<Filter Include="Source Files\Shaders">
|
||||||
|
<UniqueIdentifier>{c60baf7a-25a9-4215-842d-8d49d65d538e}</UniqueIdentifier>
|
||||||
|
</Filter>
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ClInclude Include="DirectXTex.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="BC.h">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="BCDirectCompute.h">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="DDS.h">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="DirectXTexP.h">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="filters.h">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="scoped.h">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<None Include="DirectXTex.inl">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</None>
|
||||||
|
<None Include="Shaders\CompileShaders.cmd">
|
||||||
|
<Filter>Source Files\Shaders</Filter>
|
||||||
|
</None>
|
||||||
|
<None Include="Shaders\BC7Encode.hlsl">
|
||||||
|
<Filter>Source Files\Shaders</Filter>
|
||||||
|
</None>
|
||||||
|
<None Include="Shaders\BC6HEncode.hlsl">
|
||||||
|
<Filter>Source Files\Shaders</Filter>
|
||||||
|
</None>
|
||||||
|
<None Include="..\README.md" />
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ClCompile Include="BC.cpp">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="BC4BC5.cpp">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="BC6HBC7.cpp">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="BCDirectCompute.cpp">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="DirectXTexCompress.cpp">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="DirectXTexCompressGPU.cpp">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="DirectXTexConvert.cpp">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="DirectXTexDDS.cpp">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="DirectXTexFlipRotate.cpp">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="DirectXTexImage.cpp">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="DirectXTexMipmaps.cpp">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="DirectXTexMisc.cpp">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="DirectXTexNormalMaps.cpp">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="DirectXTexPMAlpha.cpp">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="DirectXTexResize.cpp">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="DirectXTexTGA.cpp">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="DirectXTexUtil.cpp">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="DirectXTexWIC.cpp">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="DirectXTexHDR.cpp">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="DirectXTexD3D12.cpp">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
</ItemGroup>
|
||||||
|
</Project>
|
51
DirectXTex_GDK_2017.sln
Normal file
51
DirectXTex_GDK_2017.sln
Normal file
@ -0,0 +1,51 @@
|
|||||||
|
|
||||||
|
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||||
|
# Visual Studio 15
|
||||||
|
VisualStudioVersion = 15.0.28307.1209
|
||||||
|
MinimumVisualStudioVersion = 10.0.40219.1
|
||||||
|
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "DirectXTex_GDK_2017", "DirectXTex\DirectXTex_GDK_2017.vcxproj", "{E66DD892-857B-4E89-B135-5E2A971A9933}"
|
||||||
|
EndProject
|
||||||
|
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution Items", "{4A022EA1-F7A2-484B-8B30-871DC0976E57}"
|
||||||
|
ProjectSection(SolutionItems) = preProject
|
||||||
|
.editorconfig = .editorconfig
|
||||||
|
EndProjectSection
|
||||||
|
EndProject
|
||||||
|
Global
|
||||||
|
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||||
|
Debug|Gaming.Desktop.x64 = Debug|Gaming.Desktop.x64
|
||||||
|
Debug|Gaming.Xbox.Scarlett.x64 = Debug|Gaming.Xbox.Scarlett.x64
|
||||||
|
Debug|Gaming.Xbox.XboxOne.x64 = Debug|Gaming.Xbox.XboxOne.x64
|
||||||
|
Profile|Gaming.Desktop.x64 = Profile|Gaming.Desktop.x64
|
||||||
|
Profile|Gaming.Xbox.Scarlett.x64 = Profile|Gaming.Xbox.Scarlett.x64
|
||||||
|
Profile|Gaming.Xbox.XboxOne.x64 = Profile|Gaming.Xbox.XboxOne.x64
|
||||||
|
Release|Gaming.Desktop.x64 = Release|Gaming.Desktop.x64
|
||||||
|
Release|Gaming.Xbox.Scarlett.x64 = Release|Gaming.Xbox.Scarlett.x64
|
||||||
|
Release|Gaming.Xbox.XboxOne.x64 = Release|Gaming.Xbox.XboxOne.x64
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||||
|
{E66DD892-857B-4E89-B135-5E2A971A9933}.Debug|Gaming.Desktop.x64.ActiveCfg = Debug|Gaming.Desktop.x64
|
||||||
|
{E66DD892-857B-4E89-B135-5E2A971A9933}.Debug|Gaming.Desktop.x64.Build.0 = Debug|Gaming.Desktop.x64
|
||||||
|
{E66DD892-857B-4E89-B135-5E2A971A9933}.Debug|Gaming.Xbox.Scarlett.x64.ActiveCfg = Debug|Gaming.Xbox.Scarlett.x64
|
||||||
|
{E66DD892-857B-4E89-B135-5E2A971A9933}.Debug|Gaming.Xbox.Scarlett.x64.Build.0 = Debug|Gaming.Xbox.Scarlett.x64
|
||||||
|
{E66DD892-857B-4E89-B135-5E2A971A9933}.Debug|Gaming.Xbox.XboxOne.x64.ActiveCfg = Debug|Gaming.Xbox.XboxOne.x64
|
||||||
|
{E66DD892-857B-4E89-B135-5E2A971A9933}.Debug|Gaming.Xbox.XboxOne.x64.Build.0 = Debug|Gaming.Xbox.XboxOne.x64
|
||||||
|
{E66DD892-857B-4E89-B135-5E2A971A9933}.Profile|Gaming.Desktop.x64.ActiveCfg = Profile|Gaming.Desktop.x64
|
||||||
|
{E66DD892-857B-4E89-B135-5E2A971A9933}.Profile|Gaming.Desktop.x64.Build.0 = Profile|Gaming.Desktop.x64
|
||||||
|
{E66DD892-857B-4E89-B135-5E2A971A9933}.Profile|Gaming.Xbox.Scarlett.x64.ActiveCfg = Profile|Gaming.Xbox.Scarlett.x64
|
||||||
|
{E66DD892-857B-4E89-B135-5E2A971A9933}.Profile|Gaming.Xbox.Scarlett.x64.Build.0 = Profile|Gaming.Xbox.Scarlett.x64
|
||||||
|
{E66DD892-857B-4E89-B135-5E2A971A9933}.Profile|Gaming.Xbox.XboxOne.x64.ActiveCfg = Profile|Gaming.Xbox.XboxOne.x64
|
||||||
|
{E66DD892-857B-4E89-B135-5E2A971A9933}.Profile|Gaming.Xbox.XboxOne.x64.Build.0 = Profile|Gaming.Xbox.XboxOne.x64
|
||||||
|
{E66DD892-857B-4E89-B135-5E2A971A9933}.Release|Gaming.Desktop.x64.ActiveCfg = Release|Gaming.Desktop.x64
|
||||||
|
{E66DD892-857B-4E89-B135-5E2A971A9933}.Release|Gaming.Desktop.x64.Build.0 = Release|Gaming.Desktop.x64
|
||||||
|
{E66DD892-857B-4E89-B135-5E2A971A9933}.Release|Gaming.Xbox.Scarlett.x64.ActiveCfg = Release|Gaming.Xbox.Scarlett.x64
|
||||||
|
{E66DD892-857B-4E89-B135-5E2A971A9933}.Release|Gaming.Xbox.Scarlett.x64.Build.0 = Release|Gaming.Xbox.Scarlett.x64
|
||||||
|
{E66DD892-857B-4E89-B135-5E2A971A9933}.Release|Gaming.Xbox.XboxOne.x64.ActiveCfg = Release|Gaming.Xbox.XboxOne.x64
|
||||||
|
{E66DD892-857B-4E89-B135-5E2A971A9933}.Release|Gaming.Xbox.XboxOne.x64.Build.0 = Release|Gaming.Xbox.XboxOne.x64
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(SolutionProperties) = preSolution
|
||||||
|
HideSolutionNode = FALSE
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||||
|
SolutionGuid = {67664662-AE54-4C6E-8537-40DB3ABE2F17}
|
||||||
|
EndGlobalSection
|
||||||
|
EndGlobal
|
51
DirectXTex_GDK_2019.sln
Normal file
51
DirectXTex_GDK_2019.sln
Normal file
@ -0,0 +1,51 @@
|
|||||||
|
|
||||||
|
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||||
|
# Visual Studio Version 16
|
||||||
|
VisualStudioVersion = 16.0.30404.54
|
||||||
|
MinimumVisualStudioVersion = 10.0.40219.1
|
||||||
|
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "DirectXTex_GDK_2019", "DirectXTex\DirectXTex_GDK_2019.vcxproj", "{E66DD892-857B-4E89-B135-5E2A971A9933}"
|
||||||
|
EndProject
|
||||||
|
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution Items", "{AB602393-CA4A-4D64-913E-E37D85A6CC6D}"
|
||||||
|
ProjectSection(SolutionItems) = preProject
|
||||||
|
.editorconfig = .editorconfig
|
||||||
|
EndProjectSection
|
||||||
|
EndProject
|
||||||
|
Global
|
||||||
|
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||||
|
Debug|Gaming.Desktop.x64 = Debug|Gaming.Desktop.x64
|
||||||
|
Debug|Gaming.Xbox.Scarlett.x64 = Debug|Gaming.Xbox.Scarlett.x64
|
||||||
|
Debug|Gaming.Xbox.XboxOne.x64 = Debug|Gaming.Xbox.XboxOne.x64
|
||||||
|
Profile|Gaming.Desktop.x64 = Profile|Gaming.Desktop.x64
|
||||||
|
Profile|Gaming.Xbox.Scarlett.x64 = Profile|Gaming.Xbox.Scarlett.x64
|
||||||
|
Profile|Gaming.Xbox.XboxOne.x64 = Profile|Gaming.Xbox.XboxOne.x64
|
||||||
|
Release|Gaming.Desktop.x64 = Release|Gaming.Desktop.x64
|
||||||
|
Release|Gaming.Xbox.Scarlett.x64 = Release|Gaming.Xbox.Scarlett.x64
|
||||||
|
Release|Gaming.Xbox.XboxOne.x64 = Release|Gaming.Xbox.XboxOne.x64
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||||
|
{E66DD892-857B-4E89-B135-5E2A971A9933}.Debug|Gaming.Desktop.x64.ActiveCfg = Debug|Gaming.Desktop.x64
|
||||||
|
{E66DD892-857B-4E89-B135-5E2A971A9933}.Debug|Gaming.Desktop.x64.Build.0 = Debug|Gaming.Desktop.x64
|
||||||
|
{E66DD892-857B-4E89-B135-5E2A971A9933}.Debug|Gaming.Xbox.Scarlett.x64.ActiveCfg = Debug|Gaming.Xbox.Scarlett.x64
|
||||||
|
{E66DD892-857B-4E89-B135-5E2A971A9933}.Debug|Gaming.Xbox.Scarlett.x64.Build.0 = Debug|Gaming.Xbox.Scarlett.x64
|
||||||
|
{E66DD892-857B-4E89-B135-5E2A971A9933}.Debug|Gaming.Xbox.XboxOne.x64.ActiveCfg = Debug|Gaming.Xbox.XboxOne.x64
|
||||||
|
{E66DD892-857B-4E89-B135-5E2A971A9933}.Debug|Gaming.Xbox.XboxOne.x64.Build.0 = Debug|Gaming.Xbox.XboxOne.x64
|
||||||
|
{E66DD892-857B-4E89-B135-5E2A971A9933}.Profile|Gaming.Desktop.x64.ActiveCfg = Profile|Gaming.Desktop.x64
|
||||||
|
{E66DD892-857B-4E89-B135-5E2A971A9933}.Profile|Gaming.Desktop.x64.Build.0 = Profile|Gaming.Desktop.x64
|
||||||
|
{E66DD892-857B-4E89-B135-5E2A971A9933}.Profile|Gaming.Xbox.Scarlett.x64.ActiveCfg = Profile|Gaming.Xbox.Scarlett.x64
|
||||||
|
{E66DD892-857B-4E89-B135-5E2A971A9933}.Profile|Gaming.Xbox.Scarlett.x64.Build.0 = Profile|Gaming.Xbox.Scarlett.x64
|
||||||
|
{E66DD892-857B-4E89-B135-5E2A971A9933}.Profile|Gaming.Xbox.XboxOne.x64.ActiveCfg = Profile|Gaming.Xbox.XboxOne.x64
|
||||||
|
{E66DD892-857B-4E89-B135-5E2A971A9933}.Profile|Gaming.Xbox.XboxOne.x64.Build.0 = Profile|Gaming.Xbox.XboxOne.x64
|
||||||
|
{E66DD892-857B-4E89-B135-5E2A971A9933}.Release|Gaming.Desktop.x64.ActiveCfg = Release|Gaming.Desktop.x64
|
||||||
|
{E66DD892-857B-4E89-B135-5E2A971A9933}.Release|Gaming.Desktop.x64.Build.0 = Release|Gaming.Desktop.x64
|
||||||
|
{E66DD892-857B-4E89-B135-5E2A971A9933}.Release|Gaming.Xbox.Scarlett.x64.ActiveCfg = Release|Gaming.Xbox.Scarlett.x64
|
||||||
|
{E66DD892-857B-4E89-B135-5E2A971A9933}.Release|Gaming.Xbox.Scarlett.x64.Build.0 = Release|Gaming.Xbox.Scarlett.x64
|
||||||
|
{E66DD892-857B-4E89-B135-5E2A971A9933}.Release|Gaming.Xbox.XboxOne.x64.ActiveCfg = Release|Gaming.Xbox.XboxOne.x64
|
||||||
|
{E66DD892-857B-4E89-B135-5E2A971A9933}.Release|Gaming.Xbox.XboxOne.x64.Build.0 = Release|Gaming.Xbox.XboxOne.x64
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(SolutionProperties) = preSolution
|
||||||
|
HideSolutionNode = FALSE
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||||
|
SolutionGuid = {40D61785-B6CB-4A60-89E6-544E89B61BE0}
|
||||||
|
EndGlobalSection
|
||||||
|
EndGlobal
|
Loading…
Reference in New Issue
Block a user