DirectXTex: some more /analyze cleanup
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@ -807,7 +807,10 @@ void D3DXDecodeBC2(XMVECTOR *pColor, const uint8_t *pBC)
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DWORD dw = pBC2->bitmap[0];
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for(size_t i = 0; i < 8; ++i, dw >>= 4)
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{
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#pragma prefast(suppress:22103, "writing blocks in two halves confuses tool")
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pColor[i] = XMVectorSetW( pColor[i], (float) (dw & 0xf) * (1.0f / 15.0f) );
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}
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dw = pBC2->bitmap[1];
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@ -379,6 +379,7 @@ void D3DXDecodeBC4U( XMVECTOR *pColor, const uint8_t *pBC )
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for (size_t i = 0; i < NUM_PIXELS_PER_BLOCK; ++i)
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{
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#pragma prefast(suppress:22103, "writing blocks in two halves confuses tool")
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pColor[i] = XMVectorSet( pBC4->R(i), 0, 0, 1.0f);
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}
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}
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@ -393,6 +394,7 @@ void D3DXDecodeBC4S(XMVECTOR *pColor, const uint8_t *pBC)
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for (size_t i = 0; i < NUM_PIXELS_PER_BLOCK; ++i)
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{
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#pragma prefast(suppress:22103, "writing blocks in two halves confuses tool")
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pColor[i] = XMVectorSet( pBC4->R(i), 0, 0, 1.0f);
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}
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}
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@ -454,6 +456,7 @@ void D3DXDecodeBC5U(XMVECTOR *pColor, const uint8_t *pBC)
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for (size_t i = 0; i < NUM_PIXELS_PER_BLOCK; ++i)
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{
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#pragma prefast(suppress:22103, "writing blocks in two halves confuses tool")
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pColor[i] = XMVectorSet(pBCR->R(i), pBCG->R(i), 0, 1.0f);
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}
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}
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@ -469,6 +472,7 @@ void D3DXDecodeBC5S(XMVECTOR *pColor, const uint8_t *pBC)
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for (size_t i = 0; i < NUM_PIXELS_PER_BLOCK; ++i)
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{
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#pragma prefast(suppress:22103, "writing blocks in two halves confuses tool")
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pColor[i] = XMVectorSet(pBCR->R(i), pBCG->R(i), 0, 1.0f);
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}
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}
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@ -1438,7 +1438,14 @@ void D3DX_BC6H::GeneratePaletteQuantized(const EncodeParams* pEP, const INTEndPn
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{
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case 3: aWeights = g_aWeights3; assert(uNumIndices <= 8); _Analysis_assume_(uNumIndices <= 8); break;
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case 4: aWeights = g_aWeights4; assert(uNumIndices <= 16); _Analysis_assume_(uNumIndices <= 16); break;
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default: assert(false); for(size_t i=0; i < uNumIndices; ++i) aPalette[i] = INTColor(0,0,0); return;
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default:
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assert(false);
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for(size_t i = 0; i < uNumIndices; ++i)
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{
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#pragma prefast(suppress:22103, "writing blocks in two halves confuses tool")
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aPalette[i] = INTColor(0,0,0);
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}
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return;
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}
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for (size_t i = 0; i < uNumIndices; ++i)
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@ -1818,7 +1825,14 @@ void D3DX_BC6H::GeneratePaletteUnquantized(const EncodeParams* pEP, size_t uRegi
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{
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case 3: aWeights = g_aWeights3; assert(uNumIndices <= 8); _Analysis_assume_(uNumIndices <= 8); break;
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case 4: aWeights = g_aWeights4; assert(uNumIndices <= 16); _Analysis_assume_(uNumIndices <= 16); break;
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default: assert(false); for(size_t i = 0; i < uNumIndices; ++i) aPalette[i] = INTColor(0,0,0); return;
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default:
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assert(false);
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for(size_t i = 0; i < uNumIndices; ++i)
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{
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#pragma prefast(suppress:22103, "writing blocks in two halves confuses tool")
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aPalette[i] = INTColor(0,0,0);
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}
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return;
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}
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for(register size_t i = 0; i < uNumIndices; ++i)
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