From c123b8e37eafb1e9688ac9b96d6195bae90885c9 Mon Sep 17 00:00:00 2001 From: Chuck Walbourn Date: Wed, 26 Jul 2017 18:26:43 -0700 Subject: [PATCH] July 26, 2017 --- DirectXTex/DirectXTex.h | 2 +- ReadMe.txt | 8 +++++++- 2 files changed, 8 insertions(+), 2 deletions(-) diff --git a/DirectXTex/DirectXTex.h b/DirectXTex/DirectXTex.h index 76009fd..f4a55d5 100644 --- a/DirectXTex/DirectXTex.h +++ b/DirectXTex/DirectXTex.h @@ -34,7 +34,7 @@ #include -#define DIRECTX_TEX_VERSION 150 +#define DIRECTX_TEX_VERSION 151 struct IWICImagingFactory; struct IWICMetadataQueryReader; diff --git a/ReadMe.txt b/ReadMe.txt index 17a515f..c4ad05c 100644 --- a/ReadMe.txt +++ b/ReadMe.txt @@ -3,7 +3,7 @@ DIRECTX TEXTURE LIBRARY (DirectXTex) Copyright (c) Microsoft Corporation. All rights reserved. -April 24, 2017 +July 26, 2017 This package contains DirectXTex, a shared source library for reading and writing DDS files, and performing various texture content processing operations including @@ -122,6 +122,12 @@ RELEASE NOTES ------------------------------------ RELEASE HISTORY +July 26, 2017 + Support for reading non-standard DDS files written by nVidia Texture Tools (NVTT) + Fix for ComputeMSE when using CMSE_IMAGE2_X2_BIAS + Fix for WIC writer then codec target format requires a palette + Code cleanup + April 24, 2017 VS 2017 project updates Regenerated shaders using Windows 10 Creators Update SDK (15063)