Support for universal Windows apps Technical Preview
This commit is contained in:
parent
2d2cb1d27a
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34
DirectXTex/DirectXTex_Windows10.sln
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34
DirectXTex/DirectXTex_Windows10.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio 14
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VisualStudioVersion = 14.0.22609.0
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "DirectXTex", "DirectXTex_Windows10.vcxproj", "{FB3F52B5-BFE8-43FD-836F-363735DAB738}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|ARM = Debug|ARM
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Debug|x64 = Debug|x64
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Debug|x86 = Debug|x86
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Release|ARM = Release|ARM
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Release|x64 = Release|x64
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Release|x86 = Release|x86
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{FB3F52B5-BFE8-43FD-836F-363735DAB738}.Debug|ARM.ActiveCfg = Debug|ARM
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{FB3F52B5-BFE8-43FD-836F-363735DAB738}.Debug|ARM.Build.0 = Debug|ARM
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{FB3F52B5-BFE8-43FD-836F-363735DAB738}.Debug|x64.ActiveCfg = Debug|x64
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{FB3F52B5-BFE8-43FD-836F-363735DAB738}.Debug|x64.Build.0 = Debug|x64
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{FB3F52B5-BFE8-43FD-836F-363735DAB738}.Debug|x86.ActiveCfg = Debug|Win32
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{FB3F52B5-BFE8-43FD-836F-363735DAB738}.Debug|x86.Build.0 = Debug|Win32
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{FB3F52B5-BFE8-43FD-836F-363735DAB738}.Release|ARM.ActiveCfg = Release|ARM
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{FB3F52B5-BFE8-43FD-836F-363735DAB738}.Release|ARM.Build.0 = Release|ARM
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{FB3F52B5-BFE8-43FD-836F-363735DAB738}.Release|x64.ActiveCfg = Release|x64
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{FB3F52B5-BFE8-43FD-836F-363735DAB738}.Release|x64.Build.0 = Release|x64
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{FB3F52B5-BFE8-43FD-836F-363735DAB738}.Release|x86.ActiveCfg = Release|Win32
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{FB3F52B5-BFE8-43FD-836F-363735DAB738}.Release|x86.Build.0 = Release|Win32
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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EndGlobal
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276
DirectXTex/DirectXTex_Windows10.vcxproj
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276
DirectXTex/DirectXTex_Windows10.vcxproj
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|ARM">
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<Configuration>Debug</Configuration>
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<Platform>ARM</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|x64">
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<Configuration>Debug</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|ARM">
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<Configuration>Release</Configuration>
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<Platform>ARM</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|x64">
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<Configuration>Release</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="BC.cpp" />
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<ClCompile Include="BC4BC5.cpp" />
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<ClCompile Include="BC6HBC7.cpp" />
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<ClCompile Include="BCDirectCompute.cpp" />
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<ClCompile Include="DirectXTexCompress.cpp" />
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<ClCompile Include="DirectXTexCompressGPU.cpp" />
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<ClCompile Include="DirectXTexConvert.cpp" />
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<ClCompile Include="DirectXTexD3D11.cpp" />
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<ClCompile Include="DirectXTexDDS.cpp" />
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<ClCompile Include="DirectXTexFlipRotate.cpp" />
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<ClCompile Include="DirectXTexImage.cpp" />
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<ClCompile Include="DirectXTexMipmaps.cpp" />
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<ClCompile Include="DirectXTexMisc.cpp" />
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<ClCompile Include="DirectXTexNormalMaps.cpp" />
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<ClCompile Include="DirectXTexPMAlpha.cpp" />
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<ClCompile Include="DirectXTexResize.cpp" />
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<ClCompile Include="DirectXTexTGA.cpp" />
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<ClCompile Include="DirectXTexUtil.cpp">
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
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</ClCompile>
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<ClCompile Include="DirectXTexWIC.cpp" />
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="BC.h" />
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<ClInclude Include="BCDirectCompute.h" />
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<ClInclude Include="DDS.h" />
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<ClInclude Include="DirectXTex.h" />
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<ClInclude Include="DirectXTexP.h" />
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<ClInclude Include="Filters.h" />
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<ClInclude Include="scoped.h" />
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</ItemGroup>
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<ItemGroup>
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<None Include="DirectXTex.inl" />
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<ProjectGuid>{fb3f52b5-bfe8-43fd-836f-363735dab738}</ProjectGuid>
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<Keyword>StaticLibrary</Keyword>
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<ProjectName>DirectXTex</ProjectName>
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<RootNamespace>DirectXTex</RootNamespace>
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<DefaultLanguage>en-US</DefaultLanguage>
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<MinimumVisualStudioVersion>14.0</MinimumVisualStudioVersion>
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<AppContainerApplication>true</AppContainerApplication>
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<ApplicationType>Windows Store</ApplicationType>
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<ApplicationTypeRevision>8.2</ApplicationTypeRevision>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<PlatformToolset>v140</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<PlatformToolset>v140</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<PlatformToolset>v140</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<PlatformToolset>v140</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<PlatformToolset>v140</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<PlatformToolset>v140</PlatformToolset>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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</ImportGroup>
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<ImportGroup Label="Shared">
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<OutDir>Bin\Windows10\$(Platform)\$(Configuration)\</OutDir>
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<IntDir>Bin\Windows10\$(Platform)\$(Configuration)\</IntDir>
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<TargetName>DirectXTex</TargetName>
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<GenerateManifest>false</GenerateManifest>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<OutDir>Bin\Windows10\$(Platform)\$(Configuration)\</OutDir>
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<IntDir>Bin\Windows10\$(Platform)\$(Configuration)\</IntDir>
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<TargetName>DirectXTex</TargetName>
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<GenerateManifest>false</GenerateManifest>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
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<OutDir>Bin\Windows10\$(Platform)\$(Configuration)\</OutDir>
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<IntDir>Bin\Windows10\$(Platform)\$(Configuration)\</IntDir>
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<TargetName>DirectXTex</TargetName>
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<GenerateManifest>false</GenerateManifest>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
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<OutDir>Bin\Windows10\$(Platform)\$(Configuration)\</OutDir>
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<IntDir>Bin\Windows10\$(Platform)\$(Configuration)\</IntDir>
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<TargetName>DirectXTex</TargetName>
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<GenerateManifest>false</GenerateManifest>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<OutDir>Bin\Windows10\$(Platform)\$(Configuration)\</OutDir>
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<IntDir>Bin\Windows10\$(Platform)\$(Configuration)\</IntDir>
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<TargetName>DirectXTex</TargetName>
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<GenerateManifest>false</GenerateManifest>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<OutDir>Bin\Windows10\$(Platform)\$(Configuration)\</OutDir>
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<IntDir>Bin\Windows10\$(Platform)\$(Configuration)\</IntDir>
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<TargetName>DirectXTex</TargetName>
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<GenerateManifest>false</GenerateManifest>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
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<PrecompiledHeader>Use</PrecompiledHeader>
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<CompileAsWinRT>false</CompileAsWinRT>
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<SDLCheck>true</SDLCheck>
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<FloatingPointModel>Fast</FloatingPointModel>
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<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
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<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
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<WarningLevel>Level4</WarningLevel>
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<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
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<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ClCompile>
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<PrecompiledHeader>Use</PrecompiledHeader>
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<CompileAsWinRT>false</CompileAsWinRT>
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<SDLCheck>true</SDLCheck>
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<FloatingPointModel>Fast</FloatingPointModel>
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<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
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<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
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<WarningLevel>Level4</WarningLevel>
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<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
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<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|arm'">
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<ClCompile>
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<PrecompiledHeader>Use</PrecompiledHeader>
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<CompileAsWinRT>false</CompileAsWinRT>
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<SDLCheck>true</SDLCheck>
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<FloatingPointModel>Fast</FloatingPointModel>
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<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
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<WarningLevel>Level4</WarningLevel>
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<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
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<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|arm'">
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<ClCompile>
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<PrecompiledHeader>Use</PrecompiledHeader>
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<CompileAsWinRT>false</CompileAsWinRT>
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<SDLCheck>true</SDLCheck>
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<FloatingPointModel>Fast</FloatingPointModel>
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<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
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<WarningLevel>Level4</WarningLevel>
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<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
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<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<ClCompile>
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<PrecompiledHeader>Use</PrecompiledHeader>
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<CompileAsWinRT>false</CompileAsWinRT>
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<SDLCheck>true</SDLCheck>
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<FloatingPointModel>Fast</FloatingPointModel>
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<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
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<WarningLevel>Level4</WarningLevel>
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<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
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<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<ClCompile>
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<PrecompiledHeader>Use</PrecompiledHeader>
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<CompileAsWinRT>false</CompileAsWinRT>
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<SDLCheck>true</SDLCheck>
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<FloatingPointModel>Fast</FloatingPointModel>
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<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
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<WarningLevel>Level4</WarningLevel>
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<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
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<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
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</Link>
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</ItemDefinitionGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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</Project>
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36
DirectXTex/DirectXTex_Windows10.vcxproj.filters
Normal file
36
DirectXTex/DirectXTex_Windows10.vcxproj.filters
Normal file
@ -0,0 +1,36 @@
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<?xml version="1.0" encoding="utf-8"?>
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||||
<Project ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup>
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<ClCompile Include="BC.cpp" />
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<ClCompile Include="BC4BC5.cpp" />
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<ClCompile Include="BC6HBC7.cpp" />
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<ClCompile Include="BCDirectCompute.cpp" />
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<ClCompile Include="DirectXTexCompress.cpp" />
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<ClCompile Include="DirectXTexCompressGPU.cpp" />
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<ClCompile Include="DirectXTexConvert.cpp" />
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<ClCompile Include="DirectXTexD3D11.cpp" />
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<ClCompile Include="DirectXTexDDS.cpp" />
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<ClCompile Include="DirectXTexFlipRotate.cpp" />
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||||
<ClCompile Include="DirectXTexImage.cpp" />
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<ClCompile Include="DirectXTexMipmaps.cpp" />
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<ClCompile Include="DirectXTexMisc.cpp" />
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<ClCompile Include="DirectXTexNormalMaps.cpp" />
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<ClCompile Include="DirectXTexPMAlpha.cpp" />
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<ClCompile Include="DirectXTexResize.cpp" />
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<ClCompile Include="DirectXTexTGA.cpp" />
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<ClCompile Include="DirectXTexUtil.cpp" />
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<ClCompile Include="DirectXTexWIC.cpp" />
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="BC.h" />
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<ClInclude Include="BCDirectCompute.h" />
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<ClInclude Include="DDS.h" />
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<ClInclude Include="DirectXTex.h" />
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<ClInclude Include="DirectXTexP.h" />
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<ClInclude Include="Filters.h" />
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<ClInclude Include="scoped.h" />
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</ItemGroup>
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<ItemGroup>
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<None Include="DirectXTex.inl" />
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</ItemGroup>
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||||
</Project>
|
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