Explicit calling-convention annotation for all 'public' functions

This commit is contained in:
walbourn_cp 2014-09-04 17:57:16 -07:00
parent 7b177a9b5b
commit dab54e856c
3 changed files with 219 additions and 212 deletions

View File

@ -13,9 +13,7 @@
// http://go.microsoft.com/fwlink/?LinkId=248926
//-------------------------------------------------------------------------------------
#if defined(_MSC_VER) && (_MSC_VER > 1000)
#pragma once
#endif
#if defined(WINAPI_FAMILY) && (WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP) && (_WIN32_WINNT <= _WIN32_WINNT_WIN8)
#error WIC is not supported on Windows Phone 8.0
@ -39,28 +37,37 @@
#include <ocidl.h>
#define DIRECTX_TEX_VERSION 130
// VS 2010 doesn't support explicit calling convention for std::function
#ifndef DIRECTX_STD_CALLCONV
#if defined(_MSC_VER) && (_MSC_VER < 1700)
#define DIRECTX_STD_CALLCONV
#else
#define DIRECTX_STD_CALLCONV __cdecl
#endif
#endif
#define DIRECTX_TEX_VERSION 131
namespace DirectX
{
//---------------------------------------------------------------------------------
// DXGI Format Utilities
bool IsValid( _In_ DXGI_FORMAT fmt );
bool IsCompressed( _In_ DXGI_FORMAT fmt );
bool IsPacked( _In_ DXGI_FORMAT fmt );
bool IsVideo( _In_ DXGI_FORMAT fmt );
bool IsPlanar( _In_ DXGI_FORMAT fmt );
bool IsPalettized( _In_ DXGI_FORMAT fmt );
bool IsDepthStencil(_In_ DXGI_FORMAT fmt );
bool IsSRGB( _In_ DXGI_FORMAT fmt );
bool IsTypeless( _In_ DXGI_FORMAT fmt, _In_ bool partialTypeless = true );
bool __cdecl IsValid( _In_ DXGI_FORMAT fmt );
bool __cdecl IsCompressed( _In_ DXGI_FORMAT fmt );
bool __cdecl IsPacked( _In_ DXGI_FORMAT fmt );
bool __cdecl IsVideo( _In_ DXGI_FORMAT fmt );
bool __cdecl IsPlanar( _In_ DXGI_FORMAT fmt );
bool __cdecl IsPalettized( _In_ DXGI_FORMAT fmt );
bool __cdecl IsDepthStencil(_In_ DXGI_FORMAT fmt );
bool __cdecl IsSRGB( _In_ DXGI_FORMAT fmt );
bool __cdecl IsTypeless( _In_ DXGI_FORMAT fmt, _In_ bool partialTypeless = true );
bool HasAlpha( _In_ DXGI_FORMAT fmt );
bool __cdecl HasAlpha( _In_ DXGI_FORMAT fmt );
size_t BitsPerPixel( _In_ DXGI_FORMAT fmt );
size_t __cdecl BitsPerPixel( _In_ DXGI_FORMAT fmt );
size_t BitsPerColor( _In_ DXGI_FORMAT fmt );
size_t __cdecl BitsPerColor( _In_ DXGI_FORMAT fmt );
enum CP_FLAGS
{
@ -75,15 +82,15 @@ namespace DirectX
CP_FLAGS_8BPP = 0x40000, // Override with a legacy 8 bits-per-pixel format size
};
void ComputePitch( _In_ DXGI_FORMAT fmt, _In_ size_t width, _In_ size_t height,
_Out_ size_t& rowPitch, _Out_ size_t& slicePitch, _In_ DWORD flags = CP_FLAGS_NONE );
void __cdecl ComputePitch( _In_ DXGI_FORMAT fmt, _In_ size_t width, _In_ size_t height,
_Out_ size_t& rowPitch, _Out_ size_t& slicePitch, _In_ DWORD flags = CP_FLAGS_NONE );
size_t ComputeScanlines( _In_ DXGI_FORMAT fmt, _In_ size_t height );
size_t __cdecl ComputeScanlines( _In_ DXGI_FORMAT fmt, _In_ size_t height );
DXGI_FORMAT MakeSRGB( _In_ DXGI_FORMAT fmt );
DXGI_FORMAT MakeTypeless( _In_ DXGI_FORMAT fmt );
DXGI_FORMAT MakeTypelessUNORM( _In_ DXGI_FORMAT fmt );
DXGI_FORMAT MakeTypelessFLOAT( _In_ DXGI_FORMAT fmt );
DXGI_FORMAT __cdecl MakeSRGB( _In_ DXGI_FORMAT fmt );
DXGI_FORMAT __cdecl MakeTypeless( _In_ DXGI_FORMAT fmt );
DXGI_FORMAT __cdecl MakeTypelessUNORM( _In_ DXGI_FORMAT fmt );
DXGI_FORMAT __cdecl MakeTypelessFLOAT( _In_ DXGI_FORMAT fmt );
//---------------------------------------------------------------------------------
// Texture metadata
@ -128,17 +135,17 @@ namespace DirectX
DXGI_FORMAT format;
TEX_DIMENSION dimension;
size_t ComputeIndex( _In_ size_t mip, _In_ size_t item, _In_ size_t slice ) const;
size_t __cdecl ComputeIndex( _In_ size_t mip, _In_ size_t item, _In_ size_t slice ) const;
// Returns size_t(-1) to indicate an out-of-range error
bool IsCubemap() const { return (miscFlags & TEX_MISC_TEXTURECUBE) != 0; }
bool __cdecl IsCubemap() const { return (miscFlags & TEX_MISC_TEXTURECUBE) != 0; }
// Helper for miscFlags
bool IsPMAlpha() const { return ((miscFlags2 & TEX_MISC2_ALPHA_MODE_MASK) == TEX_ALPHA_MODE_PREMULTIPLIED) != 0; }
void SetAlphaMode( TEX_ALPHA_MODE mode ) { miscFlags2 = (miscFlags2 & ~TEX_MISC2_ALPHA_MODE_MASK) | static_cast<uint32_t>(mode); }
bool __cdecl IsPMAlpha() const { return ((miscFlags2 & TEX_MISC2_ALPHA_MODE_MASK) == TEX_ALPHA_MODE_PREMULTIPLIED) != 0; }
void __cdecl SetAlphaMode( TEX_ALPHA_MODE mode ) { miscFlags2 = (miscFlags2 & ~TEX_MISC2_ALPHA_MODE_MASK) | static_cast<uint32_t>(mode); }
// Helpers for miscFlags2
bool IsVolumemap() const { return (dimension == TEX_DIMENSION_TEXTURE3D); }
bool __cdecl IsVolumemap() const { return (dimension == TEX_DIMENSION_TEXTURE3D); }
// Helper for dimension
};
@ -206,20 +213,20 @@ namespace DirectX
// Filtering mode to use for any required image resizing (only needed when loading arrays of differently sized images; defaults to Fant)
};
HRESULT GetMetadataFromDDSMemory( _In_reads_bytes_(size) LPCVOID pSource, _In_ size_t size, _In_ DWORD flags,
_Out_ TexMetadata& metadata );
HRESULT GetMetadataFromDDSFile( _In_z_ LPCWSTR szFile, _In_ DWORD flags,
_Out_ TexMetadata& metadata );
HRESULT __cdecl GetMetadataFromDDSMemory( _In_reads_bytes_(size) LPCVOID pSource, _In_ size_t size, _In_ DWORD flags,
_Out_ TexMetadata& metadata );
HRESULT __cdecl GetMetadataFromDDSFile( _In_z_ LPCWSTR szFile, _In_ DWORD flags,
_Out_ TexMetadata& metadata );
HRESULT GetMetadataFromTGAMemory( _In_reads_bytes_(size) LPCVOID pSource, _In_ size_t size,
_Out_ TexMetadata& metadata );
HRESULT GetMetadataFromTGAFile( _In_z_ LPCWSTR szFile,
_Out_ TexMetadata& metadata );
HRESULT __cdecl GetMetadataFromTGAMemory( _In_reads_bytes_(size) LPCVOID pSource, _In_ size_t size,
_Out_ TexMetadata& metadata );
HRESULT __cdecl GetMetadataFromTGAFile( _In_z_ LPCWSTR szFile,
_Out_ TexMetadata& metadata );
HRESULT GetMetadataFromWICMemory( _In_reads_bytes_(size) LPCVOID pSource, _In_ size_t size, _In_ DWORD flags,
_Out_ TexMetadata& metadata );
HRESULT GetMetadataFromWICFile( _In_z_ LPCWSTR szFile, _In_ DWORD flags,
_Out_ TexMetadata& metadata );
HRESULT __cdecl GetMetadataFromWICMemory( _In_reads_bytes_(size) LPCVOID pSource, _In_ size_t size, _In_ DWORD flags,
_Out_ TexMetadata& metadata );
HRESULT __cdecl GetMetadataFromWICFile( _In_z_ LPCWSTR szFile, _In_ DWORD flags,
_Out_ TexMetadata& metadata );
//---------------------------------------------------------------------------------
// Bitmap image container
@ -242,34 +249,34 @@ namespace DirectX
: _nimages(0), _size(0), _image(nullptr), _memory(nullptr) { *this = std::move(moveFrom); }
~ScratchImage() { Release(); }
ScratchImage& operator= (ScratchImage&& moveFrom);
ScratchImage& __cdecl operator= (ScratchImage&& moveFrom);
HRESULT Initialize( _In_ const TexMetadata& mdata, _In_ DWORD flags = CP_FLAGS_NONE );
HRESULT __cdecl Initialize( _In_ const TexMetadata& mdata, _In_ DWORD flags = CP_FLAGS_NONE );
HRESULT Initialize1D( _In_ DXGI_FORMAT fmt, _In_ size_t length, _In_ size_t arraySize, _In_ size_t mipLevels, _In_ DWORD flags = CP_FLAGS_NONE );
HRESULT Initialize2D( _In_ DXGI_FORMAT fmt, _In_ size_t width, _In_ size_t height, _In_ size_t arraySize, _In_ size_t mipLevels, _In_ DWORD flags = CP_FLAGS_NONE );
HRESULT Initialize3D( _In_ DXGI_FORMAT fmt, _In_ size_t width, _In_ size_t height, _In_ size_t depth, _In_ size_t mipLevels, _In_ DWORD flags = CP_FLAGS_NONE );
HRESULT InitializeCube( _In_ DXGI_FORMAT fmt, _In_ size_t width, _In_ size_t height, _In_ size_t nCubes, _In_ size_t mipLevels, _In_ DWORD flags = CP_FLAGS_NONE );
HRESULT __cdecl Initialize1D( _In_ DXGI_FORMAT fmt, _In_ size_t length, _In_ size_t arraySize, _In_ size_t mipLevels, _In_ DWORD flags = CP_FLAGS_NONE );
HRESULT __cdecl Initialize2D( _In_ DXGI_FORMAT fmt, _In_ size_t width, _In_ size_t height, _In_ size_t arraySize, _In_ size_t mipLevels, _In_ DWORD flags = CP_FLAGS_NONE );
HRESULT __cdecl Initialize3D( _In_ DXGI_FORMAT fmt, _In_ size_t width, _In_ size_t height, _In_ size_t depth, _In_ size_t mipLevels, _In_ DWORD flags = CP_FLAGS_NONE );
HRESULT __cdecl InitializeCube( _In_ DXGI_FORMAT fmt, _In_ size_t width, _In_ size_t height, _In_ size_t nCubes, _In_ size_t mipLevels, _In_ DWORD flags = CP_FLAGS_NONE );
HRESULT InitializeFromImage( _In_ const Image& srcImage, _In_ bool allow1D = false, _In_ DWORD flags = CP_FLAGS_NONE );
HRESULT InitializeArrayFromImages( _In_reads_(nImages) const Image* images, _In_ size_t nImages, _In_ bool allow1D = false, _In_ DWORD flags = CP_FLAGS_NONE );
HRESULT InitializeCubeFromImages( _In_reads_(nImages) const Image* images, _In_ size_t nImages, _In_ DWORD flags = CP_FLAGS_NONE );
HRESULT Initialize3DFromImages( _In_reads_(depth) const Image* images, _In_ size_t depth, _In_ DWORD flags = CP_FLAGS_NONE );
HRESULT __cdecl InitializeFromImage( _In_ const Image& srcImage, _In_ bool allow1D = false, _In_ DWORD flags = CP_FLAGS_NONE );
HRESULT __cdecl InitializeArrayFromImages( _In_reads_(nImages) const Image* images, _In_ size_t nImages, _In_ bool allow1D = false, _In_ DWORD flags = CP_FLAGS_NONE );
HRESULT __cdecl InitializeCubeFromImages( _In_reads_(nImages) const Image* images, _In_ size_t nImages, _In_ DWORD flags = CP_FLAGS_NONE );
HRESULT __cdecl Initialize3DFromImages( _In_reads_(depth) const Image* images, _In_ size_t depth, _In_ DWORD flags = CP_FLAGS_NONE );
void Release();
void __cdecl Release();
bool OverrideFormat( _In_ DXGI_FORMAT f );
bool __cdecl OverrideFormat( _In_ DXGI_FORMAT f );
const TexMetadata& GetMetadata() const { return _metadata; }
const Image* GetImage(_In_ size_t mip, _In_ size_t item, _In_ size_t slice) const;
const TexMetadata& __cdecl GetMetadata() const { return _metadata; }
const Image* __cdecl GetImage(_In_ size_t mip, _In_ size_t item, _In_ size_t slice) const;
const Image* GetImages() const { return _image; }
size_t GetImageCount() const { return _nimages; }
const Image* __cdecl GetImages() const { return _image; }
size_t __cdecl GetImageCount() const { return _nimages; }
uint8_t* GetPixels() const { return _memory; }
size_t GetPixelsSize() const { return _size; }
uint8_t* __cdecl GetPixels() const { return _memory; }
size_t __cdecl GetPixelsSize() const { return _size; }
bool IsAlphaAllOpaque() const;
bool __cdecl IsAlphaAllOpaque() const;
private:
size_t _nimages;
@ -292,14 +299,14 @@ namespace DirectX
Blob(Blob&& moveFrom) : _buffer(nullptr), _size(0) { *this = std::move(moveFrom); }
~Blob() { Release(); }
Blob& operator= (Blob&& moveFrom);
Blob& __cdecl operator= (Blob&& moveFrom);
HRESULT Initialize( _In_ size_t size );
HRESULT __cdecl Initialize( _In_ size_t size );
void Release();
void __cdecl Release();
void *GetBufferPointer() const { return _buffer; }
size_t GetBufferSize() const { return _size; }
void *__cdecl GetBufferPointer() const { return _buffer; }
size_t __cdecl GetBufferSize() const { return _size; }
private:
void* _buffer;
@ -314,43 +321,47 @@ namespace DirectX
// Image I/O
// DDS operations
HRESULT LoadFromDDSMemory( _In_reads_bytes_(size) LPCVOID pSource, _In_ size_t size, _In_ DWORD flags,
_Out_opt_ TexMetadata* metadata, _Out_ ScratchImage& image );
HRESULT LoadFromDDSFile( _In_z_ LPCWSTR szFile, _In_ DWORD flags,
_Out_opt_ TexMetadata* metadata, _Out_ ScratchImage& image );
HRESULT __cdecl LoadFromDDSMemory( _In_reads_bytes_(size) LPCVOID pSource, _In_ size_t size, _In_ DWORD flags,
_Out_opt_ TexMetadata* metadata, _Out_ ScratchImage& image );
HRESULT __cdecl LoadFromDDSFile( _In_z_ LPCWSTR szFile, _In_ DWORD flags,
_Out_opt_ TexMetadata* metadata, _Out_ ScratchImage& image );
HRESULT SaveToDDSMemory( _In_ const Image& image, _In_ DWORD flags,
_Out_ Blob& blob );
HRESULT SaveToDDSMemory( _In_reads_(nimages) const Image* images, _In_ size_t nimages, _In_ const TexMetadata& metadata, _In_ DWORD flags,
_Out_ Blob& blob );
HRESULT __cdecl SaveToDDSMemory( _In_ const Image& image, _In_ DWORD flags,
_Out_ Blob& blob );
HRESULT __cdecl SaveToDDSMemory( _In_reads_(nimages) const Image* images, _In_ size_t nimages, _In_ const TexMetadata& metadata, _In_ DWORD flags,
_Out_ Blob& blob );
HRESULT SaveToDDSFile( _In_ const Image& image, _In_ DWORD flags, _In_z_ LPCWSTR szFile );
HRESULT SaveToDDSFile( _In_reads_(nimages) const Image* images, _In_ size_t nimages, _In_ const TexMetadata& metadata, _In_ DWORD flags, _In_z_ LPCWSTR szFile );
HRESULT __cdecl SaveToDDSFile( _In_ const Image& image, _In_ DWORD flags, _In_z_ LPCWSTR szFile );
HRESULT __cdecl SaveToDDSFile( _In_reads_(nimages) const Image* images, _In_ size_t nimages, _In_ const TexMetadata& metadata, _In_ DWORD flags, _In_z_ LPCWSTR szFile );
// TGA operations
HRESULT LoadFromTGAMemory( _In_reads_bytes_(size) LPCVOID pSource, _In_ size_t size,
_Out_opt_ TexMetadata* metadata, _Out_ ScratchImage& image );
HRESULT LoadFromTGAFile( _In_z_ LPCWSTR szFile,
_Out_opt_ TexMetadata* metadata, _Out_ ScratchImage& image );
HRESULT __cdecl LoadFromTGAMemory( _In_reads_bytes_(size) LPCVOID pSource, _In_ size_t size,
_Out_opt_ TexMetadata* metadata, _Out_ ScratchImage& image );
HRESULT __cdecl LoadFromTGAFile( _In_z_ LPCWSTR szFile,
_Out_opt_ TexMetadata* metadata, _Out_ ScratchImage& image );
HRESULT SaveToTGAMemory( _In_ const Image& image, _Out_ Blob& blob );
HRESULT SaveToTGAFile( _In_ const Image& image, _In_z_ LPCWSTR szFile );
HRESULT __cdecl SaveToTGAMemory( _In_ const Image& image, _Out_ Blob& blob );
HRESULT __cdecl SaveToTGAFile( _In_ const Image& image, _In_z_ LPCWSTR szFile );
// WIC operations
HRESULT LoadFromWICMemory( _In_reads_bytes_(size) LPCVOID pSource, _In_ size_t size, _In_ DWORD flags,
_Out_opt_ TexMetadata* metadata, _Out_ ScratchImage& image );
HRESULT LoadFromWICFile( _In_z_ LPCWSTR szFile, _In_ DWORD flags,
_Out_opt_ TexMetadata* metadata, _Out_ ScratchImage& image );
HRESULT __cdecl LoadFromWICMemory( _In_reads_bytes_(size) LPCVOID pSource, _In_ size_t size, _In_ DWORD flags,
_Out_opt_ TexMetadata* metadata, _Out_ ScratchImage& image );
HRESULT __cdecl LoadFromWICFile( _In_z_ LPCWSTR szFile, _In_ DWORD flags,
_Out_opt_ TexMetadata* metadata, _Out_ ScratchImage& image );
HRESULT SaveToWICMemory( _In_ const Image& image, _In_ DWORD flags, _In_ REFGUID guidContainerFormat,
_Out_ Blob& blob, _In_opt_ const GUID* targetFormat = nullptr, _In_opt_ std::function<void(IPropertyBag2*)> setCustomProps = nullptr );
HRESULT SaveToWICMemory( _In_count_(nimages) const Image* images, _In_ size_t nimages, _In_ DWORD flags, _In_ REFGUID guidContainerFormat,
_Out_ Blob& blob, _In_opt_ const GUID* targetFormat = nullptr, _In_opt_ std::function<void(IPropertyBag2*)> setCustomProps = nullptr );
HRESULT __cdecl SaveToWICMemory( _In_ const Image& image, _In_ DWORD flags, _In_ REFGUID guidContainerFormat,
_Out_ Blob& blob, _In_opt_ const GUID* targetFormat = nullptr,
_In_opt_ std::function<void DIRECTX_STD_CALLCONV(IPropertyBag2*)> setCustomProps = nullptr );
HRESULT __cdecl SaveToWICMemory( _In_count_(nimages) const Image* images, _In_ size_t nimages, _In_ DWORD flags, _In_ REFGUID guidContainerFormat,
_Out_ Blob& blob, _In_opt_ const GUID* targetFormat = nullptr,
_In_opt_ std::function<void DIRECTX_STD_CALLCONV(IPropertyBag2*)> setCustomProps = nullptr );
HRESULT SaveToWICFile( _In_ const Image& image, _In_ DWORD flags, _In_ REFGUID guidContainerFormat,
_In_z_ LPCWSTR szFile, _In_opt_ const GUID* targetFormat = nullptr, _In_opt_ std::function<void(IPropertyBag2*)> setCustomProps = nullptr );
HRESULT SaveToWICFile( _In_count_(nimages) const Image* images, _In_ size_t nimages, _In_ DWORD flags, _In_ REFGUID guidContainerFormat,
_In_z_ LPCWSTR szFile, _In_opt_ const GUID* targetFormat = nullptr, _In_opt_ std::function<void(IPropertyBag2*)> setCustomProps = nullptr );
HRESULT __cdecl SaveToWICFile( _In_ const Image& image, _In_ DWORD flags, _In_ REFGUID guidContainerFormat,
_In_z_ LPCWSTR szFile, _In_opt_ const GUID* targetFormat = nullptr,
_In_opt_ std::function<void DIRECTX_STD_CALLCONV(IPropertyBag2*)> setCustomProps = nullptr );
HRESULT __cdecl SaveToWICFile( _In_count_(nimages) const Image* images, _In_ size_t nimages, _In_ DWORD flags, _In_ REFGUID guidContainerFormat,
_In_z_ LPCWSTR szFile, _In_opt_ const GUID* targetFormat = nullptr,
_In_opt_ std::function<void DIRECTX_STD_CALLCONV(IPropertyBag2*)> setCustomProps = nullptr );
enum WICCodecs
{
@ -363,7 +374,7 @@ namespace DirectX
WIC_CODEC_ICO, // Windows Icon (.ico)
};
REFGUID GetWICCodec( _In_ WICCodecs codec );
REFGUID __cdecl GetWICCodec( _In_ WICCodecs codec );
//---------------------------------------------------------------------------------
// Texture conversion, resizing, mipmap generation, and block compression
@ -378,9 +389,9 @@ namespace DirectX
TEX_FR_FLIP_VERTICAL = 0x10,
};
HRESULT FlipRotate( _In_ const Image& srcImage, _In_ DWORD flags, _Out_ ScratchImage& image );
HRESULT FlipRotate( _In_reads_(nimages) const Image* srcImages, _In_ size_t nimages, _In_ const TexMetadata& metadata,
_In_ DWORD flags, _Out_ ScratchImage& result );
HRESULT __cdecl FlipRotate( _In_ const Image& srcImage, _In_ DWORD flags, _Out_ ScratchImage& image );
HRESULT __cdecl FlipRotate( _In_reads_(nimages) const Image* srcImages, _In_ size_t nimages, _In_ const TexMetadata& metadata,
_In_ DWORD flags, _Out_ ScratchImage& result );
// Flip and/or rotate image
enum TEX_FILTER_FLAGS
@ -433,35 +444,35 @@ namespace DirectX
// Forces use of the WIC path even when logic would have picked a non-WIC path when both are an option
};
HRESULT Resize( _In_ const Image& srcImage, _In_ size_t width, _In_ size_t height, _In_ DWORD filter,
_Out_ ScratchImage& image );
HRESULT Resize( _In_reads_(nimages) const Image* srcImages, _In_ size_t nimages, _In_ const TexMetadata& metadata,
_In_ size_t width, _In_ size_t height, _In_ DWORD filter, _Out_ ScratchImage& result );
HRESULT __cdecl Resize( _In_ const Image& srcImage, _In_ size_t width, _In_ size_t height, _In_ DWORD filter,
_Out_ ScratchImage& image );
HRESULT __cdecl Resize( _In_reads_(nimages) const Image* srcImages, _In_ size_t nimages, _In_ const TexMetadata& metadata,
_In_ size_t width, _In_ size_t height, _In_ DWORD filter, _Out_ ScratchImage& result );
// Resize the image to width x height. Defaults to Fant filtering.
// Note for a complex resize, the result will always have mipLevels == 1
HRESULT Convert( _In_ const Image& srcImage, _In_ DXGI_FORMAT format, _In_ DWORD filter, _In_ float threshold,
_Out_ ScratchImage& image );
HRESULT Convert( _In_reads_(nimages) const Image* srcImages, _In_ size_t nimages, _In_ const TexMetadata& metadata,
_In_ DXGI_FORMAT format, _In_ DWORD filter, _In_ float threshold, _Out_ ScratchImage& result );
HRESULT __cdecl Convert( _In_ const Image& srcImage, _In_ DXGI_FORMAT format, _In_ DWORD filter, _In_ float threshold,
_Out_ ScratchImage& image );
HRESULT __cdecl Convert( _In_reads_(nimages) const Image* srcImages, _In_ size_t nimages, _In_ const TexMetadata& metadata,
_In_ DXGI_FORMAT format, _In_ DWORD filter, _In_ float threshold, _Out_ ScratchImage& result );
// Convert the image to a new format
HRESULT ConvertToSinglePlane( _In_ const Image& srcImage, _Out_ ScratchImage& image );
HRESULT ConvertToSinglePlane( _In_reads_(nimages) const Image* srcImages, _In_ size_t nimages, _In_ const TexMetadata& metadata,
_Out_ ScratchImage& image );
HRESULT __cdecl ConvertToSinglePlane( _In_ const Image& srcImage, _Out_ ScratchImage& image );
HRESULT __cdecl ConvertToSinglePlane( _In_reads_(nimages) const Image* srcImages, _In_ size_t nimages, _In_ const TexMetadata& metadata,
_Out_ ScratchImage& image );
// Converts the image from a planar format to an equivalent non-planar format
HRESULT GenerateMipMaps( _In_ const Image& baseImage, _In_ DWORD filter, _In_ size_t levels,
_Inout_ ScratchImage& mipChain, _In_ bool allow1D = false );
HRESULT GenerateMipMaps( _In_reads_(nimages) const Image* srcImages, _In_ size_t nimages, _In_ const TexMetadata& metadata,
_In_ DWORD filter, _In_ size_t levels, _Inout_ ScratchImage& mipChain );
HRESULT __cdecl GenerateMipMaps( _In_ const Image& baseImage, _In_ DWORD filter, _In_ size_t levels,
_Inout_ ScratchImage& mipChain, _In_ bool allow1D = false );
HRESULT __cdecl GenerateMipMaps( _In_reads_(nimages) const Image* srcImages, _In_ size_t nimages, _In_ const TexMetadata& metadata,
_In_ DWORD filter, _In_ size_t levels, _Inout_ ScratchImage& mipChain );
// levels of '0' indicates a full mipchain, otherwise is generates that number of total levels (including the source base image)
// Defaults to Fant filtering which is equivalent to a box filter
HRESULT GenerateMipMaps3D( _In_reads_(depth) const Image* baseImages, _In_ size_t depth, _In_ DWORD filter, _In_ size_t levels,
_Out_ ScratchImage& mipChain );
HRESULT GenerateMipMaps3D( _In_reads_(nimages) const Image* srcImages, _In_ size_t nimages, _In_ const TexMetadata& metadata,
_In_ DWORD filter, _In_ size_t levels, _Out_ ScratchImage& mipChain );
HRESULT __cdecl GenerateMipMaps3D( _In_reads_(depth) const Image* baseImages, _In_ size_t depth, _In_ DWORD filter, _In_ size_t levels,
_Out_ ScratchImage& mipChain );
HRESULT __cdecl GenerateMipMaps3D( _In_reads_(nimages) const Image* srcImages, _In_ size_t nimages, _In_ const TexMetadata& metadata,
_In_ DWORD filter, _In_ size_t levels, _Out_ ScratchImage& mipChain );
// levels of '0' indicates a full mipchain, otherwise is generates that number of total levels (including the source base image)
// Defaults to Fant filtering which is equivalent to a box filter
@ -479,8 +490,8 @@ namespace DirectX
// if the output format type is IsSRGB(), then SRGB_OUT is on by default
};
HRESULT PremultiplyAlpha( _In_ const Image& srcImage, _In_ DWORD flags, _Out_ ScratchImage& image );
HRESULT PremultiplyAlpha( _In_reads_(nimages) const Image* srcImages, _In_ size_t nimages, _In_ const TexMetadata& metadata, _In_ DWORD flags, _Out_ ScratchImage& result );
HRESULT __cdecl PremultiplyAlpha( _In_ const Image& srcImage, _In_ DWORD flags, _Out_ ScratchImage& image );
HRESULT __cdecl PremultiplyAlpha( _In_reads_(nimages) const Image* srcImages, _In_ size_t nimages, _In_ const TexMetadata& metadata, _In_ DWORD flags, _Out_ ScratchImage& result );
// Converts to a premultiplied alpha version of the texture
enum TEX_COMPRESS_FLAGS
@ -509,21 +520,21 @@ namespace DirectX
// Compress is free to use multithreading to improve performance (by default it does not use multithreading)
};
HRESULT Compress( _In_ const Image& srcImage, _In_ DXGI_FORMAT format, _In_ DWORD compress, _In_ float alphaRef,
_Out_ ScratchImage& cImage );
HRESULT Compress( _In_reads_(nimages) const Image* srcImages, _In_ size_t nimages, _In_ const TexMetadata& metadata,
_In_ DXGI_FORMAT format, _In_ DWORD compress, _In_ float alphaRef, _Out_ ScratchImage& cImages );
HRESULT __cdecl Compress( _In_ const Image& srcImage, _In_ DXGI_FORMAT format, _In_ DWORD compress, _In_ float alphaRef,
_Out_ ScratchImage& cImage );
HRESULT __cdecl Compress( _In_reads_(nimages) const Image* srcImages, _In_ size_t nimages, _In_ const TexMetadata& metadata,
_In_ DXGI_FORMAT format, _In_ DWORD compress, _In_ float alphaRef, _Out_ ScratchImage& cImages );
// Note that alphaRef is only used by BC1. 0.5f is a typical value to use
HRESULT Compress( _In_ ID3D11Device* pDevice, _In_ const Image& srcImage, _In_ DXGI_FORMAT format, _In_ DWORD compress,
_In_ float alphaWeight, _Out_ ScratchImage& image );
HRESULT Compress( _In_ ID3D11Device* pDevice, _In_ const Image* srcImages, _In_ size_t nimages, _In_ const TexMetadata& metadata,
_In_ DXGI_FORMAT format, _In_ DWORD compress, _In_ float alphaWeight, _Out_ ScratchImage& cImages );
HRESULT __cdecl Compress( _In_ ID3D11Device* pDevice, _In_ const Image& srcImage, _In_ DXGI_FORMAT format, _In_ DWORD compress,
_In_ float alphaWeight, _Out_ ScratchImage& image );
HRESULT __cdecl Compress( _In_ ID3D11Device* pDevice, _In_ const Image* srcImages, _In_ size_t nimages, _In_ const TexMetadata& metadata,
_In_ DXGI_FORMAT format, _In_ DWORD compress, _In_ float alphaWeight, _Out_ ScratchImage& cImages );
// DirectCompute-based compression (alphaWeight is only used by BC7. 1.0 is the typical value to use)
HRESULT Decompress( _In_ const Image& cImage, _In_ DXGI_FORMAT format, _Out_ ScratchImage& image );
HRESULT Decompress( _In_reads_(nimages) const Image* cImages, _In_ size_t nimages, _In_ const TexMetadata& metadata,
_In_ DXGI_FORMAT format, _Out_ ScratchImage& images );
HRESULT __cdecl Decompress( _In_ const Image& cImage, _In_ DXGI_FORMAT format, _Out_ ScratchImage& image );
HRESULT __cdecl Decompress( _In_reads_(nimages) const Image* cImages, _In_ size_t nimages, _In_ const TexMetadata& metadata,
_In_ DXGI_FORMAT format, _Out_ ScratchImage& images );
//---------------------------------------------------------------------------------
// Normal map operations
@ -552,10 +563,10 @@ namespace DirectX
// Computes a crude occlusion term stored in the alpha channel
};
HRESULT ComputeNormalMap( _In_ const Image& srcImage, _In_ DWORD flags, _In_ float amplitude,
_In_ DXGI_FORMAT format, _Out_ ScratchImage& normalMap );
HRESULT ComputeNormalMap( _In_reads_(nimages) const Image* srcImages, _In_ size_t nimages, _In_ const TexMetadata& metadata,
_In_ DWORD flags, _In_ float amplitude, _In_ DXGI_FORMAT format, _Out_ ScratchImage& normalMaps );
HRESULT __cdecl ComputeNormalMap( _In_ const Image& srcImage, _In_ DWORD flags, _In_ float amplitude,
_In_ DXGI_FORMAT format, _Out_ ScratchImage& normalMap );
HRESULT __cdecl ComputeNormalMap( _In_reads_(nimages) const Image* srcImages, _In_ size_t nimages, _In_ const TexMetadata& metadata,
_In_ DWORD flags, _In_ float amplitude, _In_ DXGI_FORMAT format, _Out_ ScratchImage& normalMaps );
//---------------------------------------------------------------------------------
// Misc image operations
@ -570,8 +581,8 @@ namespace DirectX
Rect( size_t _x, size_t _y, size_t _w, size_t _h ) : x(_x), y(_y), w(_w), h(_h) {}
};
HRESULT CopyRectangle( _In_ const Image& srcImage, _In_ const Rect& srcRect, _In_ const Image& dstImage,
_In_ DWORD filter, _In_ size_t xOffset, _In_ size_t yOffset );
HRESULT __cdecl CopyRectangle( _In_ const Image& srcImage, _In_ const Rect& srcRect, _In_ const Image& dstImage,
_In_ DWORD filter, _In_ size_t xOffset, _In_ size_t yOffset );
enum CMSE_FLAGS
{
@ -592,27 +603,27 @@ namespace DirectX
// Indicates that image should be scaled and biased before comparison (i.e. UNORM -> SNORM)
};
HRESULT ComputeMSE( _In_ const Image& image1, _In_ const Image& image2, _Out_ float& mse, _Out_writes_opt_(4) float* mseV, _In_ DWORD flags = 0 );
HRESULT __cdecl ComputeMSE( _In_ const Image& image1, _In_ const Image& image2, _Out_ float& mse, _Out_writes_opt_(4) float* mseV, _In_ DWORD flags = 0 );
//---------------------------------------------------------------------------------
// Direct3D 11 functions
bool IsSupportedTexture( _In_ ID3D11Device* pDevice, _In_ const TexMetadata& metadata );
bool __cdecl IsSupportedTexture( _In_ ID3D11Device* pDevice, _In_ const TexMetadata& metadata );
HRESULT CreateTexture( _In_ ID3D11Device* pDevice, _In_reads_(nimages) const Image* srcImages, _In_ size_t nimages, _In_ const TexMetadata& metadata,
_Outptr_ ID3D11Resource** ppResource );
HRESULT __cdecl CreateTexture( _In_ ID3D11Device* pDevice, _In_reads_(nimages) const Image* srcImages, _In_ size_t nimages, _In_ const TexMetadata& metadata,
_Outptr_ ID3D11Resource** ppResource );
HRESULT CreateShaderResourceView( _In_ ID3D11Device* pDevice, _In_reads_(nimages) const Image* srcImages, _In_ size_t nimages, _In_ const TexMetadata& metadata,
_Outptr_ ID3D11ShaderResourceView** ppSRV );
HRESULT __cdecl CreateShaderResourceView( _In_ ID3D11Device* pDevice, _In_reads_(nimages) const Image* srcImages, _In_ size_t nimages, _In_ const TexMetadata& metadata,
_Outptr_ ID3D11ShaderResourceView** ppSRV );
HRESULT CreateTextureEx( _In_ ID3D11Device* pDevice, _In_reads_(nimages) const Image* srcImages, _In_ size_t nimages, _In_ const TexMetadata& metadata,
_In_ D3D11_USAGE usage, _In_ unsigned int bindFlags, _In_ unsigned int cpuAccessFlags, _In_ unsigned int miscFlags, _In_ bool forceSRGB,
_Outptr_ ID3D11Resource** ppResource );
HRESULT __cdecl CreateTextureEx( _In_ ID3D11Device* pDevice, _In_reads_(nimages) const Image* srcImages, _In_ size_t nimages, _In_ const TexMetadata& metadata,
_In_ D3D11_USAGE usage, _In_ unsigned int bindFlags, _In_ unsigned int cpuAccessFlags, _In_ unsigned int miscFlags, _In_ bool forceSRGB,
_Outptr_ ID3D11Resource** ppResource );
HRESULT CreateShaderResourceViewEx( _In_ ID3D11Device* pDevice, _In_reads_(nimages) const Image* srcImages, _In_ size_t nimages, _In_ const TexMetadata& metadata,
_In_ D3D11_USAGE usage, _In_ unsigned int bindFlags, _In_ unsigned int cpuAccessFlags, _In_ unsigned int miscFlags, _In_ bool forceSRGB,
_Outptr_ ID3D11ShaderResourceView** ppSRV );
HRESULT __cdecl CreateShaderResourceViewEx( _In_ ID3D11Device* pDevice, _In_reads_(nimages) const Image* srcImages, _In_ size_t nimages, _In_ const TexMetadata& metadata,
_In_ D3D11_USAGE usage, _In_ unsigned int bindFlags, _In_ unsigned int cpuAccessFlags, _In_ unsigned int miscFlags, _In_ bool forceSRGB,
_Outptr_ ID3D11ShaderResourceView** ppSRV );
HRESULT CaptureTexture( _In_ ID3D11Device* pDevice, _In_ ID3D11DeviceContext* pContext, _In_ ID3D11Resource* pSource, _Out_ ScratchImage& result );
HRESULT __cdecl CaptureTexture( _In_ ID3D11Device* pDevice, _In_ ID3D11DeviceContext* pContext, _In_ ID3D11Resource* pSource, _Out_ ScratchImage& result );
#include "DirectXTex.inl"

View File

@ -13,22 +13,20 @@
// http://go.microsoft.com/fwlink/?LinkId=248926
//-------------------------------------------------------------------------------------
#if defined(_MSC_VER) && (_MSC_VER > 1000)
#pragma once
#endif
//=====================================================================================
// DXGI Format Utilities
//=====================================================================================
_Use_decl_annotations_
inline bool IsValid( DXGI_FORMAT fmt )
inline bool __cdecl IsValid( DXGI_FORMAT fmt )
{
return ( static_cast<size_t>(fmt) >= 1 && static_cast<size_t>(fmt) <= 120 );
}
_Use_decl_annotations_
inline bool IsCompressed( DXGI_FORMAT fmt )
inline bool __cdecl IsCompressed(DXGI_FORMAT fmt)
{
switch ( fmt )
{
@ -61,7 +59,7 @@ inline bool IsCompressed( DXGI_FORMAT fmt )
}
_Use_decl_annotations_
inline bool IsPacked( DXGI_FORMAT fmt )
inline bool __cdecl IsPacked(DXGI_FORMAT fmt)
{
switch( fmt )
{
@ -78,7 +76,7 @@ inline bool IsPacked( DXGI_FORMAT fmt )
}
_Use_decl_annotations_
inline bool IsPlanar( DXGI_FORMAT fmt )
inline bool __cdecl IsPlanar(DXGI_FORMAT fmt)
{
switch ( static_cast<int>(fmt) )
{
@ -101,7 +99,7 @@ inline bool IsPlanar( DXGI_FORMAT fmt )
}
_Use_decl_annotations_
inline bool IsPalettized( DXGI_FORMAT fmt )
inline bool __cdecl IsPalettized(DXGI_FORMAT fmt)
{
switch( fmt )
{
@ -117,7 +115,7 @@ inline bool IsPalettized( DXGI_FORMAT fmt )
}
_Use_decl_annotations_
inline bool IsVideo( DXGI_FORMAT fmt )
inline bool __cdecl IsVideo(DXGI_FORMAT fmt)
{
switch ( fmt )
{
@ -147,7 +145,7 @@ inline bool IsVideo( DXGI_FORMAT fmt )
}
_Use_decl_annotations_
inline bool IsDepthStencil( DXGI_FORMAT fmt )
inline bool __cdecl IsDepthStencil(DXGI_FORMAT fmt)
{
switch( static_cast<int>(fmt) )
{
@ -170,7 +168,7 @@ inline bool IsDepthStencil( DXGI_FORMAT fmt )
}
_Use_decl_annotations_
inline bool IsSRGB( DXGI_FORMAT fmt )
inline bool __cdecl IsSRGB(DXGI_FORMAT fmt)
{
switch( fmt )
{
@ -189,7 +187,7 @@ inline bool IsSRGB( DXGI_FORMAT fmt )
}
_Use_decl_annotations_
inline bool IsTypeless( DXGI_FORMAT fmt, bool partialTypeless )
inline bool __cdecl IsTypeless(DXGI_FORMAT fmt, bool partialTypeless)
{
switch( static_cast<int>(fmt) )
{
@ -234,7 +232,7 @@ inline bool IsTypeless( DXGI_FORMAT fmt, bool partialTypeless )
}
_Use_decl_annotations_
inline bool HasAlpha( DXGI_FORMAT fmt )
inline bool __cdecl HasAlpha(DXGI_FORMAT fmt)
{
switch( static_cast<int>(fmt) )
{
@ -295,7 +293,7 @@ inline bool HasAlpha( DXGI_FORMAT fmt )
}
_Use_decl_annotations_
inline size_t ComputeScanlines( DXGI_FORMAT fmt, size_t height )
inline size_t __cdecl ComputeScanlines(DXGI_FORMAT fmt, size_t height)
{
if ( IsCompressed(fmt) )
{
@ -320,7 +318,7 @@ inline size_t ComputeScanlines( DXGI_FORMAT fmt, size_t height )
// Image I/O
//=====================================================================================
_Use_decl_annotations_
inline HRESULT SaveToDDSMemory( const Image& image, DWORD flags, Blob& blob )
inline HRESULT __cdecl SaveToDDSMemory(const Image& image, DWORD flags, Blob& blob)
{
TexMetadata mdata;
memset( &mdata, 0, sizeof(mdata) );
@ -336,7 +334,7 @@ inline HRESULT SaveToDDSMemory( const Image& image, DWORD flags, Blob& blob )
}
_Use_decl_annotations_
inline HRESULT SaveToDDSFile( const Image& image, DWORD flags, LPCWSTR szFile )
inline HRESULT __cdecl SaveToDDSFile(const Image& image, DWORD flags, LPCWSTR szFile)
{
TexMetadata mdata;
memset( &mdata, 0, sizeof(mdata) );

View File

@ -13,9 +13,7 @@
// http://go.microsoft.com/fwlink/?LinkId=248926
//-------------------------------------------------------------------------------------
#if defined(_MSC_VER) && (_MSC_VER > 1000)
#pragma once
#endif
#define NOMINMAX
#include <windows.h>
@ -52,16 +50,16 @@ namespace DirectX
{
//---------------------------------------------------------------------------------
// WIC helper functions
DXGI_FORMAT _WICToDXGI( _In_ const GUID& guid );
bool _DXGIToWIC( _In_ DXGI_FORMAT format, _Out_ GUID& guid, _In_ bool ignoreRGBvsBGR = false );
DXGI_FORMAT __cdecl _WICToDXGI( _In_ const GUID& guid );
bool __cdecl _DXGIToWIC( _In_ DXGI_FORMAT format, _Out_ GUID& guid, _In_ bool ignoreRGBvsBGR = false );
DWORD _CheckWICColorSpace( _In_ const GUID& sourceGUID, _In_ const GUID& targetGUID );
DWORD __cdecl _CheckWICColorSpace( _In_ const GUID& sourceGUID, _In_ const GUID& targetGUID );
IWICImagingFactory* _GetWIC();
IWICImagingFactory* __cdecl _GetWIC();
bool _IsWIC2();
bool __cdecl _IsWIC2();
inline WICBitmapDitherType _GetWICDither( _In_ DWORD flags )
inline WICBitmapDitherType __cdecl _GetWICDither( _In_ DWORD flags )
{
static_assert( TEX_FILTER_DITHER == 0x10000, "TEX_FILTER_DITHER* flag values don't match mask" );
@ -81,7 +79,7 @@ namespace DirectX
}
}
inline WICBitmapInterpolationMode _GetWICInterp( _In_ DWORD flags )
inline WICBitmapInterpolationMode __cdecl _GetWICInterp( _In_ DWORD flags )
{
static_assert( TEX_FILTER_POINT == 0x100000, "TEX_FILTER_ flag values don't match TEX_FILTER_MASK" );
@ -109,13 +107,13 @@ namespace DirectX
//---------------------------------------------------------------------------------
// Image helper functions
void _DetermineImageArray( _In_ const TexMetadata& metadata, _In_ DWORD cpFlags,
_Out_ size_t& nImages, _Out_ size_t& pixelSize );
void __cdecl _DetermineImageArray( _In_ const TexMetadata& metadata, _In_ DWORD cpFlags,
_Out_ size_t& nImages, _Out_ size_t& pixelSize );
_Success_(return != false)
bool _SetupImageArray( _In_reads_bytes_(pixelSize) uint8_t *pMemory, _In_ size_t pixelSize,
_In_ const TexMetadata& metadata, _In_ DWORD cpFlags,
_Out_writes_(nImages) Image* images, _In_ size_t nImages );
bool __cdecl _SetupImageArray( _In_reads_bytes_(pixelSize) uint8_t *pMemory, _In_ size_t pixelSize,
_In_ const TexMetadata& metadata, _In_ DWORD cpFlags,
_Out_writes_(nImages) Image* images, _In_ size_t nImages );
//---------------------------------------------------------------------------------
// Conversion helper functions
@ -150,60 +148,60 @@ namespace DirectX
CONVF_RGBA_MASK = 0xF0000,
};
DWORD _GetConvertFlags( _In_ DXGI_FORMAT format );
DWORD __cdecl _GetConvertFlags( _In_ DXGI_FORMAT format );
void _CopyScanline( _When_(pDestination == pSource, _Inout_updates_bytes_(outSize))
_When_(pDestination != pSource, _Out_writes_bytes_(outSize))
LPVOID pDestination, _In_ size_t outSize,
_In_reads_bytes_(inSize) LPCVOID pSource, _In_ size_t inSize,
_In_ DXGI_FORMAT format, _In_ DWORD flags );
void __cdecl _CopyScanline( _When_(pDestination == pSource, _Inout_updates_bytes_(outSize))
_When_(pDestination != pSource, _Out_writes_bytes_(outSize))
LPVOID pDestination, _In_ size_t outSize,
_In_reads_bytes_(inSize) LPCVOID pSource, _In_ size_t inSize,
_In_ DXGI_FORMAT format, _In_ DWORD flags );
void _SwizzleScanline( _When_(pDestination == pSource, _In_)
_When_(pDestination != pSource, _Out_writes_bytes_(outSize))
LPVOID pDestination, _In_ size_t outSize,
_In_reads_bytes_(inSize) LPCVOID pSource, _In_ size_t inSize,
_In_ DXGI_FORMAT format, _In_ DWORD flags );
void __cdecl _SwizzleScanline( _When_(pDestination == pSource, _In_)
_When_(pDestination != pSource, _Out_writes_bytes_(outSize))
LPVOID pDestination, _In_ size_t outSize,
_In_reads_bytes_(inSize) LPCVOID pSource, _In_ size_t inSize,
_In_ DXGI_FORMAT format, _In_ DWORD flags );
_Success_(return != false)
bool _ExpandScanline( _Out_writes_bytes_(outSize) LPVOID pDestination, _In_ size_t outSize,
_In_ DXGI_FORMAT outFormat,
_In_reads_bytes_(inSize) LPCVOID pSource, _In_ size_t inSize,
_In_ DXGI_FORMAT inFormat, _In_ DWORD flags );
bool __cdecl _ExpandScanline( _Out_writes_bytes_(outSize) LPVOID pDestination, _In_ size_t outSize,
_In_ DXGI_FORMAT outFormat,
_In_reads_bytes_(inSize) LPCVOID pSource, _In_ size_t inSize,
_In_ DXGI_FORMAT inFormat, _In_ DWORD flags );
_Success_(return != false)
bool _LoadScanline( _Out_writes_(count) XMVECTOR* pDestination, _In_ size_t count,
_In_reads_bytes_(size) LPCVOID pSource, _In_ size_t size, _In_ DXGI_FORMAT format );
bool __cdecl _LoadScanline( _Out_writes_(count) XMVECTOR* pDestination, _In_ size_t count,
_In_reads_bytes_(size) LPCVOID pSource, _In_ size_t size, _In_ DXGI_FORMAT format );
_Success_(return != false)
bool _LoadScanlineLinear( _Out_writes_(count) XMVECTOR* pDestination, _In_ size_t count,
_In_reads_bytes_(size) LPCVOID pSource, _In_ size_t size, _In_ DXGI_FORMAT format, _In_ DWORD flags );
bool __cdecl _LoadScanlineLinear( _Out_writes_(count) XMVECTOR* pDestination, _In_ size_t count,
_In_reads_bytes_(size) LPCVOID pSource, _In_ size_t size, _In_ DXGI_FORMAT format, _In_ DWORD flags );
_Success_(return != false)
bool _StoreScanline( LPVOID pDestination, _In_ size_t size, _In_ DXGI_FORMAT format,
_In_reads_(count) const XMVECTOR* pSource, _In_ size_t count, _In_ float threshold = 0 );
bool __cdecl _StoreScanline( LPVOID pDestination, _In_ size_t size, _In_ DXGI_FORMAT format,
_In_reads_(count) const XMVECTOR* pSource, _In_ size_t count, _In_ float threshold = 0 );
_Success_(return != false)
bool _StoreScanlineLinear( LPVOID pDestination, _In_ size_t size, _In_ DXGI_FORMAT format,
_Inout_updates_all_(count) XMVECTOR* pSource, _In_ size_t count, _In_ DWORD flags );
bool __cdecl _StoreScanlineLinear( LPVOID pDestination, _In_ size_t size, _In_ DXGI_FORMAT format,
_Inout_updates_all_(count) XMVECTOR* pSource, _In_ size_t count, _In_ DWORD flags );
_Success_(return != false)
bool _StoreScanlineDither( LPVOID pDestination, _In_ size_t size, _In_ DXGI_FORMAT format,
_Inout_updates_all_(count) XMVECTOR* pSource, _In_ size_t count, _In_ float threshold, size_t y, size_t z,
_Inout_updates_all_opt_(count+2) XMVECTOR* pDiffusionErrors );
bool __cdecl _StoreScanlineDither( LPVOID pDestination, _In_ size_t size, _In_ DXGI_FORMAT format,
_Inout_updates_all_(count) XMVECTOR* pSource, _In_ size_t count, _In_ float threshold, size_t y, size_t z,
_Inout_updates_all_opt_(count+2) XMVECTOR* pDiffusionErrors );
HRESULT _ConvertToR32G32B32A32( _In_ const Image& srcImage, _Inout_ ScratchImage& image );
HRESULT __cdecl _ConvertToR32G32B32A32( _In_ const Image& srcImage, _Inout_ ScratchImage& image );
HRESULT _ConvertFromR32G32B32A32( _In_ const Image& srcImage, _In_ const Image& destImage );
HRESULT _ConvertFromR32G32B32A32( _In_ const Image& srcImage, _In_ DXGI_FORMAT format, _Inout_ ScratchImage& image );
HRESULT _ConvertFromR32G32B32A32( _In_reads_(nimages) const Image* srcImages, _In_ size_t nimages, _In_ const TexMetadata& metadata,
_In_ DXGI_FORMAT format, _Out_ ScratchImage& result );
HRESULT __cdecl _ConvertFromR32G32B32A32( _In_ const Image& srcImage, _In_ const Image& destImage );
HRESULT __cdecl _ConvertFromR32G32B32A32( _In_ const Image& srcImage, _In_ DXGI_FORMAT format, _Inout_ ScratchImage& image );
HRESULT __cdecl _ConvertFromR32G32B32A32( _In_reads_(nimages) const Image* srcImages, _In_ size_t nimages, _In_ const TexMetadata& metadata,
_In_ DXGI_FORMAT format, _Out_ ScratchImage& result );
void _ConvertScanline( _Inout_updates_all_(count) XMVECTOR* pBuffer, _In_ size_t count,
_In_ DXGI_FORMAT outFormat, _In_ DXGI_FORMAT inFormat, _In_ DWORD flags );
void __cdecl _ConvertScanline( _Inout_updates_all_(count) XMVECTOR* pBuffer, _In_ size_t count,
_In_ DXGI_FORMAT outFormat, _In_ DXGI_FORMAT inFormat, _In_ DWORD flags );
//---------------------------------------------------------------------------------
// DDS helper functions
HRESULT _EncodeDDSHeader( _In_ const TexMetadata& metadata, DWORD flags,
_Out_writes_bytes_to_opt_(maxsize, required) LPVOID pDestination, _In_ size_t maxsize, _Out_ size_t& required );
HRESULT __cdecl _EncodeDDSHeader( _In_ const TexMetadata& metadata, DWORD flags,
_Out_writes_bytes_to_opt_(maxsize, required) LPVOID pDestination, _In_ size_t maxsize, _Out_ size_t& required );
}; // namespace