Added shaders to sln

This commit is contained in:
Chuck Walbourn 2016-02-21 13:50:59 -08:00
parent ed8adb0c21
commit db6e5a39c1
20 changed files with 533 additions and 21 deletions

View File

@ -416,8 +416,22 @@
<ClCompile Include="DirectXTexWIC.cpp" />
</ItemGroup>
<ItemGroup>
<None Include="Shaders\BC6HEncode.hlsl">
<FileType>Document</FileType>
</None>
<None Include="Shaders\BC7Encode.hlsl">
<FileType>Document</FileType>
</None>
</ItemGroup>
<ItemGroup>
<None Include="Shaders\Compiled\BC6HEncode_EncodeBlockCS.inc" />
<None Include="Shaders\Compiled\BC6HEncode_TryModeG10CS.inc" />
<None Include="Shaders\Compiled\BC6HEncode_TryModeLE10CS.inc" />
<None Include="Shaders\Compiled\BC7Encode_EncodeBlockCS.inc" />
<None Include="Shaders\Compiled\BC7Encode_TryMode02CS.inc" />
<None Include="Shaders\Compiled\BC7Encode_TryMode137CS.inc" />
<None Include="Shaders\Compiled\BC7Encode_TryMode456CS.inc" />
<None Include="Shaders\CompileShaders.cmd" />
</ItemGroup>
<ItemGroup>
</ItemGroup>

View File

@ -11,6 +11,12 @@
<Filter Include="Source Files">
<UniqueIdentifier>{af4f6a6d-b10d-4b3c-813d-d6652b824f77}</UniqueIdentifier>
</Filter>
<Filter Include="Source Files\Shaders">
<UniqueIdentifier>{f6efc466-69ed-420e-9c8b-491550fbd34a}</UniqueIdentifier>
</Filter>
<Filter Include="Source Files\Shaders\Compiled">
<UniqueIdentifier>{e5fc5662-a87e-4e4c-a5c9-7a6c7e37c876}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<CLInclude Include="DirectXTex.h">
@ -99,4 +105,36 @@
<Filter>Source Files</Filter>
</CLInclude>
</ItemGroup>
<ItemGroup>
<None Include="Shaders\CompileShaders.cmd">
<Filter>Source Files\Shaders</Filter>
</None>
<None Include="Shaders\Compiled\BC6HEncode_EncodeBlockCS.inc">
<Filter>Source Files\Shaders\Compiled</Filter>
</None>
<None Include="Shaders\Compiled\BC6HEncode_TryModeG10CS.inc">
<Filter>Source Files\Shaders\Compiled</Filter>
</None>
<None Include="Shaders\Compiled\BC6HEncode_TryModeLE10CS.inc">
<Filter>Source Files\Shaders\Compiled</Filter>
</None>
<None Include="Shaders\Compiled\BC7Encode_EncodeBlockCS.inc">
<Filter>Source Files\Shaders\Compiled</Filter>
</None>
<None Include="Shaders\Compiled\BC7Encode_TryMode02CS.inc">
<Filter>Source Files\Shaders\Compiled</Filter>
</None>
<None Include="Shaders\Compiled\BC7Encode_TryMode137CS.inc">
<Filter>Source Files\Shaders\Compiled</Filter>
</None>
<None Include="Shaders\Compiled\BC7Encode_TryMode456CS.inc">
<Filter>Source Files\Shaders\Compiled</Filter>
</None>
<None Include="Shaders\BC6HEncode.hlsl">
<Filter>Source Files\Shaders</Filter>
</None>
<None Include="Shaders\BC7Encode.hlsl">
<Filter>Source Files\Shaders</Filter>
</None>
</ItemGroup>
</Project>

View File

@ -379,7 +379,14 @@
</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemGroup />
<ItemGroup>
<None Include="Shaders\BC6HEncode.hlsl">
<FileType>Document</FileType>
</None>
<None Include="Shaders\BC7Encode.hlsl">
<FileType>Document</FileType>
</None>
</ItemGroup>
<ItemGroup>
<CLInclude Include="BC.h" />
<ClCompile Include="BC.cpp" />
@ -417,6 +424,14 @@
<ClCompile Include="DirectXTexWIC.cpp" />
</ItemGroup>
<ItemGroup>
<None Include="Shaders\Compiled\BC6HEncode_EncodeBlockCS.inc" />
<None Include="Shaders\Compiled\BC6HEncode_TryModeG10CS.inc" />
<None Include="Shaders\Compiled\BC6HEncode_TryModeLE10CS.inc" />
<None Include="Shaders\Compiled\BC7Encode_EncodeBlockCS.inc" />
<None Include="Shaders\Compiled\BC7Encode_TryMode02CS.inc" />
<None Include="Shaders\Compiled\BC7Encode_TryMode137CS.inc" />
<None Include="Shaders\Compiled\BC7Encode_TryMode456CS.inc" />
<None Include="Shaders\CompileShaders.cmd" />
</ItemGroup>
<ItemGroup>
</ItemGroup>

View File

@ -1,16 +1,18 @@
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<CLInclude Include="DirectXTex.h">
@ -99,4 +101,36 @@
<Filter>Source Files</Filter>
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<Filter>Source Files\Shaders</Filter>
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<Filter>Source Files\Shaders</Filter>
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<Filter>Source Files\Shaders</Filter>
</None>
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</Project>

View File

@ -378,7 +378,6 @@
</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemGroup />
<ItemGroup>
<CLInclude Include="BC.h" />
<ClCompile Include="BC.cpp" />
@ -416,10 +415,22 @@
<ClCompile Include="DirectXTexWIC.cpp" />
</ItemGroup>
<ItemGroup>
<None Include="Shaders\BC6HEncode.hlsl">
<FileType>Document</FileType>
</None>
<None Include="Shaders\BC7Encode.hlsl">
<FileType>Document</FileType>
</None>
</ItemGroup>
<ItemGroup>
</ItemGroup>
<ItemGroup>
<None Include="Shaders\Compiled\BC6HEncode_EncodeBlockCS.inc" />
<None Include="Shaders\Compiled\BC6HEncode_TryModeG10CS.inc" />
<None Include="Shaders\Compiled\BC6HEncode_TryModeLE10CS.inc" />
<None Include="Shaders\Compiled\BC7Encode_EncodeBlockCS.inc" />
<None Include="Shaders\Compiled\BC7Encode_TryMode02CS.inc" />
<None Include="Shaders\Compiled\BC7Encode_TryMode137CS.inc" />
<None Include="Shaders\Compiled\BC7Encode_TryMode456CS.inc" />
<None Include="Shaders\CompileShaders.cmd" />
</ItemGroup>
<ItemGroup>
</ItemGroup>

View File

@ -1,16 +1,18 @@
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<ItemGroup>
<CLInclude Include="DirectXTex.h">
@ -99,4 +101,36 @@
<Filter>Source Files</Filter>
</CLInclude>
</ItemGroup>
<ItemGroup>
<None Include="Shaders\CompileShaders.cmd">
<Filter>Source Files\Shaders</Filter>
</None>
<None Include="Shaders\BC6HEncode.hlsl">
<Filter>Source Files\Shaders</Filter>
</None>
<None Include="Shaders\BC7Encode.hlsl">
<Filter>Source Files\Shaders</Filter>
</None>
<None Include="Shaders\Compiled\BC6HEncode_EncodeBlockCS.inc">
<Filter>Source Files\Shaders\Compiled</Filter>
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<Filter>Source Files\Shaders\Compiled</Filter>
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<Filter>Source Files\Shaders\Compiled</Filter>
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<None Include="Shaders\Compiled\BC7Encode_EncodeBlockCS.inc">
<Filter>Source Files\Shaders\Compiled</Filter>
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<Filter>Source Files\Shaders\Compiled</Filter>
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<Filter>Source Files\Shaders\Compiled</Filter>
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<Filter>Source Files\Shaders\Compiled</Filter>
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</Project>

View File

@ -379,7 +379,14 @@
</Command>
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</ItemDefinitionGroup>
<ItemGroup />
<ItemGroup>
<None Include="Shaders\BC6HEncode.hlsl">
<FileType>Document</FileType>
</None>
<None Include="Shaders\BC7Encode.hlsl">
<FileType>Document</FileType>
</None>
</ItemGroup>
<ItemGroup>
<CLInclude Include="BC.h" />
<ClCompile Include="BC.cpp" />
@ -417,6 +424,14 @@
<ClCompile Include="DirectXTexWIC.cpp" />
</ItemGroup>
<ItemGroup>
<None Include="Shaders\Compiled\BC6HEncode_EncodeBlockCS.inc" />
<None Include="Shaders\Compiled\BC6HEncode_TryModeG10CS.inc" />
<None Include="Shaders\Compiled\BC6HEncode_TryModeLE10CS.inc" />
<None Include="Shaders\Compiled\BC7Encode_EncodeBlockCS.inc" />
<None Include="Shaders\Compiled\BC7Encode_TryMode02CS.inc" />
<None Include="Shaders\Compiled\BC7Encode_TryMode137CS.inc" />
<None Include="Shaders\Compiled\BC7Encode_TryMode456CS.inc" />
<None Include="Shaders\CompileShaders.cmd" />
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<ItemGroup>
</ItemGroup>

View File

@ -1,16 +1,18 @@
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<ItemGroup>
<CLInclude Include="DirectXTex.h">
@ -99,4 +101,36 @@
<Filter>Source Files</Filter>
</CLInclude>
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<ItemGroup>
<None Include="Shaders\CompileShaders.cmd">
<Filter>Source Files\Shaders</Filter>
</None>
<None Include="Shaders\BC7Encode.hlsl">
<Filter>Source Files\Shaders</Filter>
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<Filter>Source Files\Shaders\Compiled</Filter>
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View File

@ -65,6 +65,22 @@
</ItemGroup>
<ItemGroup>
<None Include="DirectXTex.inl" />
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<None Include="Shaders\CompileShaders.cmd" />
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<None Include="Shaders\BC6HEncode.hlsl">
<FileType>Document</FileType>
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<FileType>Document</FileType>
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View File

@ -89,10 +89,46 @@
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View File

@ -588,7 +588,14 @@
<AdditionalOptions>/IGNORE:4264 %(AdditionalOptions)</AdditionalOptions>
</Lib>
</ItemDefinitionGroup>
<ItemGroup />
<ItemGroup>
<None Include="Shaders\BC6HEncode.hlsl">
<FileType>Document</FileType>
</None>
<None Include="Shaders\BC7Encode.hlsl">
<FileType>Document</FileType>
</None>
</ItemGroup>
<ItemGroup>
<CLInclude Include="BC.h" />
<ClCompile Include="BC.cpp" />
@ -629,6 +636,14 @@
<ClCompile Include="DirectXTexWIC.cpp" />
</ItemGroup>
<ItemGroup>
<None Include="Shaders\Compiled\BC6HEncode_EncodeBlockCS.inc" />
<None Include="Shaders\Compiled\BC6HEncode_TryModeG10CS.inc" />
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<None Include="Shaders\CompileShaders.cmd" />
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View File

@ -11,6 +11,12 @@
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@ -99,4 +105,36 @@
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View File

@ -181,6 +181,24 @@
</ClCompile>
<ClCompile Include="DirectXTexWIC.cpp" />
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View File

@ -92,5 +92,43 @@
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<Filter>Source Files\Shaders</Filter>
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</Project>

View File

@ -25,6 +25,14 @@
</ItemGroup>
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<ClCompile Include="BC.cpp" />
@ -51,6 +59,14 @@
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