Added shaders to sln
This commit is contained in:
parent
ed8adb0c21
commit
db6e5a39c1
@ -416,8 +416,22 @@
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<ClCompile Include="DirectXTexWIC.cpp" />
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</ItemGroup>
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<ItemGroup>
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<None Include="Shaders\BC6HEncode.hlsl">
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<FileType>Document</FileType>
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</None>
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<None Include="Shaders\BC7Encode.hlsl">
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<FileType>Document</FileType>
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</None>
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</ItemGroup>
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<ItemGroup>
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<None Include="Shaders\Compiled\BC6HEncode_EncodeBlockCS.inc" />
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<None Include="Shaders\Compiled\BC6HEncode_TryModeG10CS.inc" />
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<None Include="Shaders\Compiled\BC6HEncode_TryModeLE10CS.inc" />
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<None Include="Shaders\Compiled\BC7Encode_EncodeBlockCS.inc" />
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<None Include="Shaders\Compiled\BC7Encode_TryMode02CS.inc" />
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<None Include="Shaders\Compiled\BC7Encode_TryMode137CS.inc" />
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<None Include="Shaders\Compiled\BC7Encode_TryMode456CS.inc" />
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<None Include="Shaders\CompileShaders.cmd" />
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</ItemGroup>
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<ItemGroup>
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</ItemGroup>
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@ -11,6 +11,12 @@
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<Filter Include="Source Files">
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<UniqueIdentifier>{af4f6a6d-b10d-4b3c-813d-d6652b824f77}</UniqueIdentifier>
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</Filter>
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<Filter Include="Source Files\Shaders">
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<UniqueIdentifier>{f6efc466-69ed-420e-9c8b-491550fbd34a}</UniqueIdentifier>
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</Filter>
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<Filter Include="Source Files\Shaders\Compiled">
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<UniqueIdentifier>{e5fc5662-a87e-4e4c-a5c9-7a6c7e37c876}</UniqueIdentifier>
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</Filter>
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</ItemGroup>
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<ItemGroup>
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<CLInclude Include="DirectXTex.h">
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@ -99,4 +105,36 @@
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<Filter>Source Files</Filter>
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</CLInclude>
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</ItemGroup>
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<ItemGroup>
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<None Include="Shaders\CompileShaders.cmd">
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<Filter>Source Files\Shaders</Filter>
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</None>
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<None Include="Shaders\Compiled\BC6HEncode_EncodeBlockCS.inc">
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<Filter>Source Files\Shaders\Compiled</Filter>
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</None>
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<None Include="Shaders\Compiled\BC6HEncode_TryModeG10CS.inc">
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<Filter>Source Files\Shaders\Compiled</Filter>
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</None>
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<None Include="Shaders\Compiled\BC6HEncode_TryModeLE10CS.inc">
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<Filter>Source Files\Shaders\Compiled</Filter>
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</None>
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<None Include="Shaders\Compiled\BC7Encode_EncodeBlockCS.inc">
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<Filter>Source Files\Shaders\Compiled</Filter>
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</None>
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<None Include="Shaders\Compiled\BC7Encode_TryMode02CS.inc">
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<Filter>Source Files\Shaders\Compiled</Filter>
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</None>
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<None Include="Shaders\Compiled\BC7Encode_TryMode137CS.inc">
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<Filter>Source Files\Shaders\Compiled</Filter>
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</None>
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<None Include="Shaders\Compiled\BC7Encode_TryMode456CS.inc">
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<Filter>Source Files\Shaders\Compiled</Filter>
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</None>
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<None Include="Shaders\BC6HEncode.hlsl">
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<Filter>Source Files\Shaders</Filter>
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</None>
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<None Include="Shaders\BC7Encode.hlsl">
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<Filter>Source Files\Shaders</Filter>
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</None>
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</ItemGroup>
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</Project>
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@ -379,7 +379,14 @@
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</Command>
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</PostBuildEvent>
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</ItemDefinitionGroup>
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<ItemGroup />
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<ItemGroup>
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<None Include="Shaders\BC6HEncode.hlsl">
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<FileType>Document</FileType>
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</None>
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<None Include="Shaders\BC7Encode.hlsl">
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<FileType>Document</FileType>
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</None>
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</ItemGroup>
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<ItemGroup>
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<CLInclude Include="BC.h" />
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<ClCompile Include="BC.cpp" />
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@ -417,6 +424,14 @@
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<ClCompile Include="DirectXTexWIC.cpp" />
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</ItemGroup>
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<ItemGroup>
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<None Include="Shaders\Compiled\BC6HEncode_EncodeBlockCS.inc" />
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<None Include="Shaders\Compiled\BC6HEncode_TryModeG10CS.inc" />
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<None Include="Shaders\Compiled\BC6HEncode_TryModeLE10CS.inc" />
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<None Include="Shaders\Compiled\BC7Encode_EncodeBlockCS.inc" />
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<None Include="Shaders\Compiled\BC7Encode_TryMode02CS.inc" />
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<None Include="Shaders\Compiled\BC7Encode_TryMode137CS.inc" />
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<None Include="Shaders\Compiled\BC7Encode_TryMode456CS.inc" />
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<None Include="Shaders\CompileShaders.cmd" />
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</ItemGroup>
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<ItemGroup>
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</ItemGroup>
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@ -1,16 +1,18 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" xmlns:atg="http://atg.xbox.com" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup>
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<Filter Include="Resource Files">
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<UniqueIdentifier>{8e114980-c1a3-4ada-ad7c-83caadf5daeb}</UniqueIdentifier>
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||||
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe</Extensions>
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</Filter>
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<Filter Include="Header Files">
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<UniqueIdentifier>{1b82e2dc-aea9-4897-8c7e-7ff2aa1ea8c8}</UniqueIdentifier>
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</Filter>
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<Filter Include="Source Files">
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<UniqueIdentifier>{d342dfd3-2538-4c06-98aa-9f8f79a9abee}</UniqueIdentifier>
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||||
</Filter>
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<Filter Include="Source Files\Shaders">
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<UniqueIdentifier>{1d9a21fa-9b40-40bd-a0d2-777ca8e2a4ca}</UniqueIdentifier>
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</Filter>
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<Filter Include="Source Files\Shaders\Compiled">
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<UniqueIdentifier>{30730940-319b-4b9d-bc3c-f4f00029cafb}</UniqueIdentifier>
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</Filter>
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</ItemGroup>
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<ItemGroup>
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<CLInclude Include="DirectXTex.h">
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@ -99,4 +101,36 @@
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<Filter>Source Files</Filter>
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</CLInclude>
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</ItemGroup>
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<ItemGroup>
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<None Include="Shaders\CompileShaders.cmd">
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<Filter>Source Files\Shaders</Filter>
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</None>
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<None Include="Shaders\Compiled\BC6HEncode_EncodeBlockCS.inc">
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<Filter>Source Files\Shaders\Compiled</Filter>
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</None>
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<None Include="Shaders\Compiled\BC6HEncode_TryModeG10CS.inc">
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<Filter>Source Files\Shaders\Compiled</Filter>
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</None>
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<None Include="Shaders\Compiled\BC6HEncode_TryModeLE10CS.inc">
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<Filter>Source Files\Shaders\Compiled</Filter>
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</None>
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<None Include="Shaders\Compiled\BC7Encode_EncodeBlockCS.inc">
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<Filter>Source Files\Shaders\Compiled</Filter>
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</None>
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<None Include="Shaders\Compiled\BC7Encode_TryMode02CS.inc">
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<Filter>Source Files\Shaders\Compiled</Filter>
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</None>
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<None Include="Shaders\Compiled\BC7Encode_TryMode137CS.inc">
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<Filter>Source Files\Shaders\Compiled</Filter>
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</None>
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<None Include="Shaders\Compiled\BC7Encode_TryMode456CS.inc">
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<Filter>Source Files\Shaders\Compiled</Filter>
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</None>
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<None Include="Shaders\BC7Encode.hlsl">
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<Filter>Source Files\Shaders</Filter>
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</None>
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<None Include="Shaders\BC6HEncode.hlsl">
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<Filter>Source Files\Shaders</Filter>
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</None>
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</ItemGroup>
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</Project>
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@ -378,7 +378,6 @@
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</Command>
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</PostBuildEvent>
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</ItemDefinitionGroup>
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<ItemGroup />
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<ItemGroup>
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<CLInclude Include="BC.h" />
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<ClCompile Include="BC.cpp" />
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@ -416,10 +415,22 @@
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<ClCompile Include="DirectXTexWIC.cpp" />
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</ItemGroup>
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<ItemGroup>
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<None Include="Shaders\BC6HEncode.hlsl">
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<FileType>Document</FileType>
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</None>
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<None Include="Shaders\BC7Encode.hlsl">
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<FileType>Document</FileType>
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</None>
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</ItemGroup>
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<ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<None Include="Shaders\Compiled\BC6HEncode_EncodeBlockCS.inc" />
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<None Include="Shaders\Compiled\BC6HEncode_TryModeG10CS.inc" />
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<None Include="Shaders\Compiled\BC6HEncode_TryModeLE10CS.inc" />
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<None Include="Shaders\Compiled\BC7Encode_EncodeBlockCS.inc" />
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<None Include="Shaders\Compiled\BC7Encode_TryMode02CS.inc" />
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<None Include="Shaders\Compiled\BC7Encode_TryMode137CS.inc" />
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<None Include="Shaders\Compiled\BC7Encode_TryMode456CS.inc" />
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<None Include="Shaders\CompileShaders.cmd" />
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</ItemGroup>
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<ItemGroup>
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</ItemGroup>
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|
@ -1,16 +1,18 @@
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<?xml version="1.0" encoding="utf-8"?>
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||||
<Project ToolsVersion="4.0" xmlns:atg="http://atg.xbox.com" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<Filter Include="Resource Files">
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||||
<UniqueIdentifier>{8e114980-c1a3-4ada-ad7c-83caadf5daeb}</UniqueIdentifier>
|
||||
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe</Extensions>
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||||
</Filter>
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||||
<Filter Include="Header Files">
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||||
<UniqueIdentifier>{68652706-b700-4472-9af7-a56a482bd896}</UniqueIdentifier>
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||||
</Filter>
|
||||
<Filter Include="Source Files">
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||||
<UniqueIdentifier>{9b7fcbc5-2533-4b88-b75b-d4803e55fa7c}</UniqueIdentifier>
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||||
</Filter>
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||||
<Filter Include="Source Files\Shaders">
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||||
<UniqueIdentifier>{eb989628-e889-44bf-837a-05c9f09b258e}</UniqueIdentifier>
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||||
</Filter>
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||||
<Filter Include="Source Files\Shaders\Compiled">
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<UniqueIdentifier>{a674c059-ed12-4d51-b5b3-44c34ce565da}</UniqueIdentifier>
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</Filter>
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</ItemGroup>
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<ItemGroup>
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<CLInclude Include="DirectXTex.h">
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@ -99,4 +101,36 @@
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<Filter>Source Files</Filter>
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</CLInclude>
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</ItemGroup>
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<ItemGroup>
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<None Include="Shaders\CompileShaders.cmd">
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<Filter>Source Files\Shaders</Filter>
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</None>
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<None Include="Shaders\BC6HEncode.hlsl">
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<Filter>Source Files\Shaders</Filter>
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</None>
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<None Include="Shaders\BC7Encode.hlsl">
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||||
<Filter>Source Files\Shaders</Filter>
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</None>
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<None Include="Shaders\Compiled\BC6HEncode_EncodeBlockCS.inc">
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<Filter>Source Files\Shaders\Compiled</Filter>
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</None>
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||||
<None Include="Shaders\Compiled\BC6HEncode_TryModeG10CS.inc">
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||||
<Filter>Source Files\Shaders\Compiled</Filter>
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||||
</None>
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||||
<None Include="Shaders\Compiled\BC6HEncode_TryModeLE10CS.inc">
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||||
<Filter>Source Files\Shaders\Compiled</Filter>
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||||
</None>
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||||
<None Include="Shaders\Compiled\BC7Encode_EncodeBlockCS.inc">
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<Filter>Source Files\Shaders\Compiled</Filter>
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||||
</None>
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||||
<None Include="Shaders\Compiled\BC7Encode_TryMode02CS.inc">
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<Filter>Source Files\Shaders\Compiled</Filter>
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</None>
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<None Include="Shaders\Compiled\BC7Encode_TryMode137CS.inc">
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<Filter>Source Files\Shaders\Compiled</Filter>
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</None>
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<None Include="Shaders\Compiled\BC7Encode_TryMode456CS.inc">
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<Filter>Source Files\Shaders\Compiled</Filter>
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</None>
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</ItemGroup>
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</Project>
|
@ -379,7 +379,14 @@
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</Command>
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</PostBuildEvent>
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</ItemDefinitionGroup>
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<ItemGroup />
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<ItemGroup>
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<None Include="Shaders\BC6HEncode.hlsl">
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<FileType>Document</FileType>
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</None>
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<None Include="Shaders\BC7Encode.hlsl">
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<FileType>Document</FileType>
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</None>
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</ItemGroup>
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<ItemGroup>
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<CLInclude Include="BC.h" />
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<ClCompile Include="BC.cpp" />
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@ -417,6 +424,14 @@
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<ClCompile Include="DirectXTexWIC.cpp" />
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</ItemGroup>
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<ItemGroup>
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<None Include="Shaders\Compiled\BC6HEncode_EncodeBlockCS.inc" />
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<None Include="Shaders\Compiled\BC6HEncode_TryModeG10CS.inc" />
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||||
<None Include="Shaders\Compiled\BC6HEncode_TryModeLE10CS.inc" />
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<None Include="Shaders\Compiled\BC7Encode_EncodeBlockCS.inc" />
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<None Include="Shaders\Compiled\BC7Encode_TryMode02CS.inc" />
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<None Include="Shaders\Compiled\BC7Encode_TryMode137CS.inc" />
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<None Include="Shaders\Compiled\BC7Encode_TryMode456CS.inc" />
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<None Include="Shaders\CompileShaders.cmd" />
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</ItemGroup>
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<ItemGroup>
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</ItemGroup>
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||||
|
@ -1,16 +1,18 @@
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<?xml version="1.0" encoding="utf-8"?>
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||||
<Project ToolsVersion="4.0" xmlns:atg="http://atg.xbox.com" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<Filter Include="Resource Files">
|
||||
<UniqueIdentifier>{8e114980-c1a3-4ada-ad7c-83caadf5daeb}</UniqueIdentifier>
|
||||
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Header Files">
|
||||
<UniqueIdentifier>{68652706-b700-4472-9af7-a56a482bd896}</UniqueIdentifier>
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||||
</Filter>
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||||
<Filter Include="Source Files">
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||||
<UniqueIdentifier>{9b7fcbc5-2533-4b88-b75b-d4803e55fa7c}</UniqueIdentifier>
|
||||
</Filter>
|
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<Filter Include="Source Files\Shaders">
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<UniqueIdentifier>{d665bb3f-6d2a-415d-83f5-abd5c813962b}</UniqueIdentifier>
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<Filter Include="Source Files\Shaders\Compiled">
|
||||
<UniqueIdentifier>{b8e74ae5-5bcf-404a-b18b-df14ecd31b2d}</UniqueIdentifier>
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||||
</Filter>
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||||
</ItemGroup>
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||||
<ItemGroup>
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||||
<CLInclude Include="DirectXTex.h">
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@ -99,4 +101,36 @@
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<Filter>Source Files</Filter>
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</CLInclude>
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||||
</ItemGroup>
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||||
<ItemGroup>
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||||
<None Include="Shaders\CompileShaders.cmd">
|
||||
<Filter>Source Files\Shaders</Filter>
|
||||
</None>
|
||||
<None Include="Shaders\BC7Encode.hlsl">
|
||||
<Filter>Source Files\Shaders</Filter>
|
||||
</None>
|
||||
<None Include="Shaders\BC6HEncode.hlsl">
|
||||
<Filter>Source Files\Shaders</Filter>
|
||||
</None>
|
||||
<None Include="Shaders\Compiled\BC6HEncode_EncodeBlockCS.inc">
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||||
<Filter>Source Files\Shaders\Compiled</Filter>
|
||||
</None>
|
||||
<None Include="Shaders\Compiled\BC6HEncode_TryModeG10CS.inc">
|
||||
<Filter>Source Files\Shaders\Compiled</Filter>
|
||||
</None>
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||||
<None Include="Shaders\Compiled\BC6HEncode_TryModeLE10CS.inc">
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||||
<Filter>Source Files\Shaders\Compiled</Filter>
|
||||
</None>
|
||||
<None Include="Shaders\Compiled\BC7Encode_EncodeBlockCS.inc">
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||||
<Filter>Source Files\Shaders\Compiled</Filter>
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||||
</None>
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||||
<None Include="Shaders\Compiled\BC7Encode_TryMode02CS.inc">
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||||
<Filter>Source Files\Shaders\Compiled</Filter>
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||||
</None>
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||||
<None Include="Shaders\Compiled\BC7Encode_TryMode137CS.inc">
|
||||
<Filter>Source Files\Shaders\Compiled</Filter>
|
||||
</None>
|
||||
<None Include="Shaders\Compiled\BC7Encode_TryMode456CS.inc">
|
||||
<Filter>Source Files\Shaders\Compiled</Filter>
|
||||
</None>
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||||
</ItemGroup>
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||||
</Project>
|
@ -65,6 +65,22 @@
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||||
</ItemGroup>
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||||
<ItemGroup>
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||||
<None Include="DirectXTex.inl" />
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||||
<None Include="Shaders\Compiled\BC6HEncode_EncodeBlockCS.inc" />
|
||||
<None Include="Shaders\Compiled\BC6HEncode_TryModeG10CS.inc" />
|
||||
<None Include="Shaders\Compiled\BC6HEncode_TryModeLE10CS.inc" />
|
||||
<None Include="Shaders\Compiled\BC7Encode_EncodeBlockCS.inc" />
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||||
<None Include="Shaders\Compiled\BC7Encode_TryMode02CS.inc" />
|
||||
<None Include="Shaders\Compiled\BC7Encode_TryMode137CS.inc" />
|
||||
<None Include="Shaders\Compiled\BC7Encode_TryMode456CS.inc" />
|
||||
<None Include="Shaders\CompileShaders.cmd" />
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||||
</ItemGroup>
|
||||
<ItemGroup>
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<None Include="Shaders\BC6HEncode.hlsl">
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<FileType>Document</FileType>
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||||
</None>
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||||
<None Include="Shaders\BC7Encode.hlsl">
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<FileType>Document</FileType>
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</None>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<ProjectGuid>{fb3f52b5-bfe8-43fd-836f-363735dab738}</ProjectGuid>
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@ -89,10 +89,46 @@
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||||
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<Filter Include="Source Files\Shaders">
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||||
<UniqueIdentifier>{1838e3e6-1f80-4713-9a98-41ea7e654d12}</UniqueIdentifier>
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<Filter Include="Source Files\Shaders\Compiled">
|
||||
<UniqueIdentifier>{7c13ba68-1ec8-4710-a8dd-cd973621b725}</UniqueIdentifier>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="DirectXTex.inl">
|
||||
<Filter>Header Files</Filter>
|
||||
</None>
|
||||
<None Include="Shaders\CompileShaders.cmd">
|
||||
<Filter>Source Files\Shaders</Filter>
|
||||
</None>
|
||||
<None Include="Shaders\BC6HEncode.hlsl">
|
||||
<Filter>Source Files\Shaders</Filter>
|
||||
</None>
|
||||
<None Include="Shaders\BC7Encode.hlsl">
|
||||
<Filter>Source Files\Shaders</Filter>
|
||||
</None>
|
||||
<None Include="Shaders\Compiled\BC6HEncode_EncodeBlockCS.inc">
|
||||
<Filter>Source Files\Shaders\Compiled</Filter>
|
||||
</None>
|
||||
<None Include="Shaders\Compiled\BC6HEncode_TryModeG10CS.inc">
|
||||
<Filter>Source Files\Shaders\Compiled</Filter>
|
||||
</None>
|
||||
<None Include="Shaders\Compiled\BC6HEncode_TryModeLE10CS.inc">
|
||||
<Filter>Source Files\Shaders\Compiled</Filter>
|
||||
</None>
|
||||
<None Include="Shaders\Compiled\BC7Encode_EncodeBlockCS.inc">
|
||||
<Filter>Source Files\Shaders\Compiled</Filter>
|
||||
</None>
|
||||
<None Include="Shaders\Compiled\BC7Encode_TryMode02CS.inc">
|
||||
<Filter>Source Files\Shaders\Compiled</Filter>
|
||||
</None>
|
||||
<None Include="Shaders\Compiled\BC7Encode_TryMode137CS.inc">
|
||||
<Filter>Source Files\Shaders\Compiled</Filter>
|
||||
</None>
|
||||
<None Include="Shaders\Compiled\BC7Encode_TryMode456CS.inc">
|
||||
<Filter>Source Files\Shaders\Compiled</Filter>
|
||||
</None>
|
||||
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|
||||
</Project>
|
@ -588,7 +588,14 @@
|
||||
<AdditionalOptions>/IGNORE:4264 %(AdditionalOptions)</AdditionalOptions>
|
||||
</Lib>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup />
|
||||
<ItemGroup>
|
||||
<None Include="Shaders\BC6HEncode.hlsl">
|
||||
<FileType>Document</FileType>
|
||||
</None>
|
||||
<None Include="Shaders\BC7Encode.hlsl">
|
||||
<FileType>Document</FileType>
|
||||
</None>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<CLInclude Include="BC.h" />
|
||||
<ClCompile Include="BC.cpp" />
|
||||
@ -629,6 +636,14 @@
|
||||
<ClCompile Include="DirectXTexWIC.cpp" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="Shaders\Compiled\BC6HEncode_EncodeBlockCS.inc" />
|
||||
<None Include="Shaders\Compiled\BC6HEncode_TryModeG10CS.inc" />
|
||||
<None Include="Shaders\Compiled\BC6HEncode_TryModeLE10CS.inc" />
|
||||
<None Include="Shaders\Compiled\BC7Encode_EncodeBlockCS.inc" />
|
||||
<None Include="Shaders\Compiled\BC7Encode_TryMode02CS.inc" />
|
||||
<None Include="Shaders\Compiled\BC7Encode_TryMode137CS.inc" />
|
||||
<None Include="Shaders\Compiled\BC7Encode_TryMode456CS.inc" />
|
||||
<None Include="Shaders\CompileShaders.cmd" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
</ItemGroup>
|
||||
|
@ -11,6 +11,12 @@
|
||||
<Filter Include="Source Files">
|
||||
<UniqueIdentifier>{586313f2-be7d-4c9c-aa53-09f565530df1}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="Source Files\Shaders">
|
||||
<UniqueIdentifier>{582e299d-9d25-4208-b5d3-c2eac13e3df0}</UniqueIdentifier>
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||||
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|
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<Filter Include="Source Files\Shaders\Compiled">
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||||
<UniqueIdentifier>{e51b4bb7-ec1f-4a4c-8ca7-0da6ceb16465}</UniqueIdentifier>
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||||
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||||
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|
||||
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|
||||
<CLInclude Include="DirectXTex.h">
|
||||
@ -99,4 +105,36 @@
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="Shaders\Compiled\BC6HEncode_EncodeBlockCS.inc">
|
||||
<Filter>Source Files\Shaders\Compiled</Filter>
|
||||
</None>
|
||||
<None Include="Shaders\Compiled\BC6HEncode_TryModeG10CS.inc">
|
||||
<Filter>Source Files\Shaders\Compiled</Filter>
|
||||
</None>
|
||||
<None Include="Shaders\Compiled\BC6HEncode_TryModeLE10CS.inc">
|
||||
<Filter>Source Files\Shaders\Compiled</Filter>
|
||||
</None>
|
||||
<None Include="Shaders\Compiled\BC7Encode_EncodeBlockCS.inc">
|
||||
<Filter>Source Files\Shaders\Compiled</Filter>
|
||||
</None>
|
||||
<None Include="Shaders\Compiled\BC7Encode_TryMode02CS.inc">
|
||||
<Filter>Source Files\Shaders\Compiled</Filter>
|
||||
</None>
|
||||
<None Include="Shaders\Compiled\BC7Encode_TryMode137CS.inc">
|
||||
<Filter>Source Files\Shaders\Compiled</Filter>
|
||||
</None>
|
||||
<None Include="Shaders\Compiled\BC7Encode_TryMode456CS.inc">
|
||||
<Filter>Source Files\Shaders\Compiled</Filter>
|
||||
</None>
|
||||
<None Include="Shaders\CompileShaders.cmd">
|
||||
<Filter>Source Files\Shaders</Filter>
|
||||
</None>
|
||||
<None Include="Shaders\BC6HEncode.hlsl">
|
||||
<Filter>Source Files\Shaders</Filter>
|
||||
</None>
|
||||
<None Include="Shaders\BC7Encode.hlsl">
|
||||
<Filter>Source Files\Shaders</Filter>
|
||||
</None>
|
||||
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|
||||
</Project>
|
@ -181,6 +181,24 @@
|
||||
</ClCompile>
|
||||
<ClCompile Include="DirectXTexWIC.cpp" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="Shaders\BC6HEncode.hlsl">
|
||||
<FileType>Document</FileType>
|
||||
</None>
|
||||
<None Include="Shaders\BC7Encode.hlsl">
|
||||
<FileType>Document</FileType>
|
||||
</None>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="Shaders\Compiled\BC6HEncode_EncodeBlockCS.inc" />
|
||||
<None Include="Shaders\Compiled\BC6HEncode_TryModeG10CS.inc" />
|
||||
<None Include="Shaders\Compiled\BC6HEncode_TryModeLE10CS.inc" />
|
||||
<None Include="Shaders\Compiled\BC7Encode_EncodeBlockCS.inc" />
|
||||
<None Include="Shaders\Compiled\BC7Encode_TryMode02CS.inc" />
|
||||
<None Include="Shaders\Compiled\BC7Encode_TryMode137CS.inc" />
|
||||
<None Include="Shaders\Compiled\BC7Encode_TryMode456CS.inc" />
|
||||
<None Include="Shaders\CompileShaders.cmd" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
|
@ -92,5 +92,43 @@
|
||||
<Filter Include="Source Files">
|
||||
<UniqueIdentifier>{dc9e6b8b-d350-4f63-895f-790dbd53c33e}</UniqueIdentifier>
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<Filter Include="Source Files\Shaders">
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<UniqueIdentifier>{226c7e42-76b6-499d-a4f6-df6ca1643037}</UniqueIdentifier>
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<UniqueIdentifier>{4e237727-0b49-48ae-aae4-2b525ec1e124}</UniqueIdentifier>
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|
||||
<ItemGroup>
|
||||
<None Include="Shaders\CompileShaders.cmd">
|
||||
<Filter>Source Files\Shaders</Filter>
|
||||
</None>
|
||||
<None Include="Shaders\Compiled\BC6HEncode_EncodeBlockCS.inc">
|
||||
<Filter>Source Files\Shaders\Compiled</Filter>
|
||||
</None>
|
||||
<None Include="Shaders\Compiled\BC6HEncode_TryModeG10CS.inc">
|
||||
<Filter>Source Files\Shaders\Compiled</Filter>
|
||||
</None>
|
||||
<None Include="Shaders\Compiled\BC6HEncode_TryModeLE10CS.inc">
|
||||
<Filter>Source Files\Shaders\Compiled</Filter>
|
||||
</None>
|
||||
<None Include="Shaders\Compiled\BC7Encode_EncodeBlockCS.inc">
|
||||
<Filter>Source Files\Shaders\Compiled</Filter>
|
||||
</None>
|
||||
<None Include="Shaders\Compiled\BC7Encode_TryMode02CS.inc">
|
||||
<Filter>Source Files\Shaders\Compiled</Filter>
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||||
</None>
|
||||
<None Include="Shaders\Compiled\BC7Encode_TryMode137CS.inc">
|
||||
<Filter>Source Files\Shaders\Compiled</Filter>
|
||||
</None>
|
||||
<None Include="Shaders\Compiled\BC7Encode_TryMode456CS.inc">
|
||||
<Filter>Source Files\Shaders\Compiled</Filter>
|
||||
</None>
|
||||
<None Include="Shaders\BC6HEncode.hlsl">
|
||||
<Filter>Source Files\Shaders</Filter>
|
||||
</None>
|
||||
<None Include="Shaders\BC7Encode.hlsl">
|
||||
<Filter>Source Files\Shaders</Filter>
|
||||
</None>
|
||||
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|
||||
</Project>
|
@ -25,6 +25,14 @@
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="DirectXTex.inl" />
|
||||
<None Include="Shaders\Compiled\BC6HEncode_EncodeBlockCS.inc" />
|
||||
<None Include="Shaders\Compiled\BC6HEncode_TryModeG10CS.inc" />
|
||||
<None Include="Shaders\Compiled\BC6HEncode_TryModeLE10CS.inc" />
|
||||
<None Include="Shaders\Compiled\BC7Encode_EncodeBlockCS.inc" />
|
||||
<None Include="Shaders\Compiled\BC7Encode_TryMode02CS.inc" />
|
||||
<None Include="Shaders\Compiled\BC7Encode_TryMode137CS.inc" />
|
||||
<None Include="Shaders\Compiled\BC7Encode_TryMode456CS.inc" />
|
||||
<None Include="Shaders\CompileShaders.cmd" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="BC.cpp" />
|
||||
@ -51,6 +59,14 @@
|
||||
</ClCompile>
|
||||
<ClCompile Include="DirectXTexWIC.cpp" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="Shaders\BC6HEncode.hlsl">
|
||||
<FileType>Document</FileType>
|
||||
</None>
|
||||
<None Include="Shaders\BC7Encode.hlsl">
|
||||
<FileType>Document</FileType>
|
||||
</None>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<RootNamespace>DirectXTex</RootNamespace>
|
||||
<ProjectGuid>{8f6cd012-9ad4-4ee1-9cbe-7b112e5ceb39}</ProjectGuid>
|
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|
@ -13,6 +13,12 @@
|
||||
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
|
||||
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
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||||
</Filter>
|
||||
<Filter Include="Source Files\Shaders">
|
||||
<UniqueIdentifier>{d5ca3571-432b-4647-8aa9-37fdbf76a69a}</UniqueIdentifier>
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|
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<Filter Include="Source Files\Shaders\Compiled">
|
||||
<UniqueIdentifier>{d64392ff-99b8-4f98-9c6e-7a94cab1ddf5}</UniqueIdentifier>
|
||||
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|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="DirectXTex.h">
|
||||
@ -41,6 +47,30 @@
|
||||
<None Include="DirectXTex.inl">
|
||||
<Filter>Header Files</Filter>
|
||||
</None>
|
||||
<None Include="Shaders\CompileShaders.cmd">
|
||||
<Filter>Source Files\Shaders</Filter>
|
||||
</None>
|
||||
<None Include="Shaders\Compiled\BC6HEncode_EncodeBlockCS.inc">
|
||||
<Filter>Source Files\Shaders\Compiled</Filter>
|
||||
</None>
|
||||
<None Include="Shaders\Compiled\BC6HEncode_TryModeG10CS.inc">
|
||||
<Filter>Source Files\Shaders\Compiled</Filter>
|
||||
</None>
|
||||
<None Include="Shaders\Compiled\BC6HEncode_TryModeLE10CS.inc">
|
||||
<Filter>Source Files\Shaders\Compiled</Filter>
|
||||
</None>
|
||||
<None Include="Shaders\Compiled\BC7Encode_EncodeBlockCS.inc">
|
||||
<Filter>Source Files\Shaders\Compiled</Filter>
|
||||
</None>
|
||||
<None Include="Shaders\Compiled\BC7Encode_TryMode02CS.inc">
|
||||
<Filter>Source Files\Shaders\Compiled</Filter>
|
||||
</None>
|
||||
<None Include="Shaders\Compiled\BC7Encode_TryMode137CS.inc">
|
||||
<Filter>Source Files\Shaders\Compiled</Filter>
|
||||
</None>
|
||||
<None Include="Shaders\Compiled\BC7Encode_TryMode456CS.inc">
|
||||
<Filter>Source Files\Shaders\Compiled</Filter>
|
||||
</None>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="BC.cpp">
|
||||
@ -101,4 +131,12 @@
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<FxCompile Include="Shaders\BC6HEncode.hlsl">
|
||||
<Filter>Source Files\Shaders</Filter>
|
||||
</FxCompile>
|
||||
<FxCompile Include="Shaders\BC7Encode.hlsl">
|
||||
<Filter>Source Files\Shaders</Filter>
|
||||
</FxCompile>
|
||||
</ItemGroup>
|
||||
</Project>
|
@ -25,6 +25,14 @@
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="DirectXTex.inl" />
|
||||
<None Include="Shaders\Compiled\BC6HEncode_EncodeBlockCS.inc" />
|
||||
<None Include="Shaders\Compiled\BC6HEncode_TryModeG10CS.inc" />
|
||||
<None Include="Shaders\Compiled\BC6HEncode_TryModeLE10CS.inc" />
|
||||
<None Include="Shaders\Compiled\BC7Encode_EncodeBlockCS.inc" />
|
||||
<None Include="Shaders\Compiled\BC7Encode_TryMode02CS.inc" />
|
||||
<None Include="Shaders\Compiled\BC7Encode_TryMode137CS.inc" />
|
||||
<None Include="Shaders\Compiled\BC7Encode_TryMode456CS.inc" />
|
||||
<None Include="Shaders\CompileShaders.cmd" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="BC.cpp" />
|
||||
@ -51,6 +59,14 @@
|
||||
</ClCompile>
|
||||
<ClCompile Include="DirectXTexWIC.cpp" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="Shaders\BC6HEncode.hlsl">
|
||||
<FileType>Document</FileType>
|
||||
</None>
|
||||
<None Include="Shaders\BC7Encode.hlsl">
|
||||
<FileType>Document</FileType>
|
||||
</None>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<RootNamespace>DirectXTex</RootNamespace>
|
||||
<ProjectGuid>{8424aed1-3dbf-44fa-9cf9-7fbdf1c18596}</ProjectGuid>
|
||||
|
@ -9,9 +9,11 @@
|
||||
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
|
||||
<Extensions>h;hpp;hxx;hm;inl;inc;xsd</Extensions>
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||||
</Filter>
|
||||
<Filter Include="Resource Files">
|
||||
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
|
||||
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
|
||||
<Filter Include="Source Files\Shaders">
|
||||
<UniqueIdentifier>{386e4fdf-e034-4fe0-a5b0-2249e657fb79}</UniqueIdentifier>
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|
||||
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|
||||
<UniqueIdentifier>{cc56c55b-cf5b-421c-a1b2-cbc76c20be95}</UniqueIdentifier>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
@ -41,6 +43,30 @@
|
||||
<None Include="DirectXTex.inl">
|
||||
<Filter>Header Files</Filter>
|
||||
</None>
|
||||
<None Include="Shaders\CompileShaders.cmd">
|
||||
<Filter>Source Files\Shaders</Filter>
|
||||
</None>
|
||||
<None Include="Shaders\Compiled\BC6HEncode_EncodeBlockCS.inc">
|
||||
<Filter>Source Files\Shaders\Compiled</Filter>
|
||||
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|
||||
<None Include="Shaders\Compiled\BC6HEncode_TryModeG10CS.inc">
|
||||
<Filter>Source Files\Shaders\Compiled</Filter>
|
||||
</None>
|
||||
<None Include="Shaders\Compiled\BC6HEncode_TryModeLE10CS.inc">
|
||||
<Filter>Source Files\Shaders\Compiled</Filter>
|
||||
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|
||||
<None Include="Shaders\Compiled\BC7Encode_EncodeBlockCS.inc">
|
||||
<Filter>Source Files\Shaders\Compiled</Filter>
|
||||
</None>
|
||||
<None Include="Shaders\Compiled\BC7Encode_TryMode02CS.inc">
|
||||
<Filter>Source Files\Shaders\Compiled</Filter>
|
||||
</None>
|
||||
<None Include="Shaders\Compiled\BC7Encode_TryMode137CS.inc">
|
||||
<Filter>Source Files\Shaders\Compiled</Filter>
|
||||
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|
||||
<None Include="Shaders\Compiled\BC7Encode_TryMode456CS.inc">
|
||||
<Filter>Source Files\Shaders\Compiled</Filter>
|
||||
</None>
|
||||
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|
||||
<ItemGroup>
|
||||
<ClCompile Include="BC.cpp">
|
||||
@ -101,4 +127,12 @@
|
||||
<Filter>Source Files</Filter>
|
||||
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|
||||
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|
||||
<ItemGroup>
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<Filter>Source Files\Shaders</Filter>
|
||||
</FxCompile>
|
||||
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|
||||
</Project>
|
@ -25,6 +25,14 @@
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="DirectXTex.inl" />
|
||||
<None Include="Shaders\Compiled\BC6HEncode_EncodeBlockCS.inc" />
|
||||
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|
||||
<None Include="Shaders\Compiled\BC6HEncode_TryModeLE10CS.inc" />
|
||||
<None Include="Shaders\Compiled\BC7Encode_EncodeBlockCS.inc" />
|
||||
<None Include="Shaders\Compiled\BC7Encode_TryMode02CS.inc" />
|
||||
<None Include="Shaders\Compiled\BC7Encode_TryMode137CS.inc" />
|
||||
<None Include="Shaders\Compiled\BC7Encode_TryMode456CS.inc" />
|
||||
<None Include="Shaders\CompileShaders.cmd" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="BC.cpp" />
|
||||
@ -51,6 +59,14 @@
|
||||
</ClCompile>
|
||||
<ClCompile Include="DirectXTexWIC.cpp" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="Shaders\BC6HEncode.hlsl">
|
||||
<FileType>Document</FileType>
|
||||
</None>
|
||||
<None Include="Shaders\BC7Encode.hlsl">
|
||||
<FileType>Document</FileType>
|
||||
</None>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<RootNamespace>DirectXTex</RootNamespace>
|
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|
@ -9,6 +9,12 @@
|
||||
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|
||||
<Filter Include="Source Files\Shaders">
|
||||
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|
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|
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|
||||
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|
||||
<ItemGroup>
|
||||
<ClInclude Include="DirectXTex.h">
|
||||
@ -37,6 +43,36 @@
|
||||
<None Include="DirectXTex.inl">
|
||||
<Filter>Header Files</Filter>
|
||||
</None>
|
||||
<None Include="Shaders\CompileShaders.cmd">
|
||||
<Filter>Source Files\Shaders</Filter>
|
||||
</None>
|
||||
<None Include="Shaders\Compiled\BC6HEncode_EncodeBlockCS.inc">
|
||||
<Filter>Source Files\Shaders\Compiled</Filter>
|
||||
</None>
|
||||
<None Include="Shaders\Compiled\BC6HEncode_TryModeG10CS.inc">
|
||||
<Filter>Source Files\Shaders\Compiled</Filter>
|
||||
</None>
|
||||
<None Include="Shaders\Compiled\BC6HEncode_TryModeLE10CS.inc">
|
||||
<Filter>Source Files\Shaders\Compiled</Filter>
|
||||
</None>
|
||||
<None Include="Shaders\Compiled\BC7Encode_EncodeBlockCS.inc">
|
||||
<Filter>Source Files\Shaders\Compiled</Filter>
|
||||
</None>
|
||||
<None Include="Shaders\Compiled\BC7Encode_TryMode02CS.inc">
|
||||
<Filter>Source Files\Shaders\Compiled</Filter>
|
||||
</None>
|
||||
<None Include="Shaders\Compiled\BC7Encode_TryMode137CS.inc">
|
||||
<Filter>Source Files\Shaders\Compiled</Filter>
|
||||
</None>
|
||||
<None Include="Shaders\Compiled\BC7Encode_TryMode456CS.inc">
|
||||
<Filter>Source Files\Shaders\Compiled</Filter>
|
||||
</None>
|
||||
<None Include="Shaders\BC7Encode.hlsl">
|
||||
<Filter>Source Files\Shaders</Filter>
|
||||
</None>
|
||||
<None Include="Shaders\BC6HEncode.hlsl">
|
||||
<Filter>Source Files\Shaders</Filter>
|
||||
</None>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="BC.cpp">
|
||||
|
Loading…
Reference in New Issue
Block a user