Fix minor namespace syntax issue
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3b05453e98
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@ -325,4 +325,4 @@ void D3DXEncodeBC6HU(_Out_writes_(16) uint8_t *pBC, _In_reads_(NUM_PIXELS_PER_BL
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void D3DXEncodeBC6HS(_Out_writes_(16) uint8_t *pBC, _In_reads_(NUM_PIXELS_PER_BLOCK) const XMVECTOR *pColor, _In_ DWORD flags);
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void D3DXEncodeBC7(_Out_writes_(16) uint8_t *pBC, _In_reads_(NUM_PIXELS_PER_BLOCK) const XMVECTOR *pColor, _In_ DWORD flags);
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}; // namespace
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} // namespace
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@ -61,4 +61,4 @@ private:
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Microsoft::WRL::ComPtr<ID3D11ComputeShader> m_BC7_encodeBlockCS;
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};
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}; // namespace
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} // namespace
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@ -240,4 +240,4 @@ struct DDS_HEADER_DXT10
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static_assert( sizeof(DDS_HEADER) == 124, "DDS Header size mismatch" );
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static_assert( sizeof(DDS_HEADER_DXT10) == 20, "DDS DX10 Extended Header size mismatch");
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}; // namespace
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} // namespace
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@ -702,4 +702,4 @@ namespace DirectX
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#include "DirectXTex.inl"
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}; // namespace
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} // namespace
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@ -277,4 +277,4 @@ namespace DirectX
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HRESULT __cdecl _EncodeDDSHeader( _In_ const TexMetadata& metadata, DWORD flags,
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_Out_writes_bytes_to_opt_(maxsize, required) void* pDestination, _In_ size_t maxsize, _Out_ size_t& required );
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}; // namespace
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} // namespace
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@ -418,6 +418,6 @@ namespace TriangleFilter
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return S_OK;
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}
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}; // namespace TriangleFilter
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} // namespace TriangleFilter
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}; // namespace DirectX
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} // namespace DirectX
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