WIC 32bpp RGBE is 8:8:8:8, not the same as DXGI SHAREDEXP 9:9:9:5

See https://directxtex.codeplex.com/workitem/913
This commit is contained in:
walbourn_cp 2013-04-10 17:04:56 -07:00
parent e4e6c6c008
commit dff2427bbb
2 changed files with 1 additions and 3 deletions

View File

@ -900,7 +900,6 @@ HRESULT DirectX::SaveWICTextureToFile( _In_ ID3D11DeviceContext* pContext,
case DXGI_FORMAT_R16G16B16A16_UNORM: pfGuid = GUID_WICPixelFormat64bppRGBA; break;
case DXGI_FORMAT_R10G10B10_XR_BIAS_A2_UNORM: pfGuid = GUID_WICPixelFormat32bppRGBA1010102XR; break; // DXGI 1.1
case DXGI_FORMAT_R10G10B10A2_UNORM: pfGuid = GUID_WICPixelFormat32bppRGBA1010102; break;
case DXGI_FORMAT_R9G9B9E5_SHAREDEXP: pfGuid = GUID_WICPixelFormat32bppRGBE; break;
case DXGI_FORMAT_B5G5R5A1_UNORM: pfGuid = GUID_WICPixelFormat16bppBGRA5551; break;
case DXGI_FORMAT_B5G6R5_UNORM: pfGuid = GUID_WICPixelFormat16bppBGR565; break;
case DXGI_FORMAT_R32_FLOAT: pfGuid = GUID_WICPixelFormat32bppGrayFloat; break;
@ -999,7 +998,6 @@ HRESULT DirectX::SaveWICTextureToFile( _In_ ID3D11DeviceContext* pContext,
#if (_WIN32_WINNT >= 0x0602 /*_WIN32_WINNT_WIN8*/) || defined(_WIN7_PLATFORM_UPDATE)
case DXGI_FORMAT_R32G32B32A32_FLOAT:
case DXGI_FORMAT_R16G16B16A16_FLOAT:
case DXGI_FORMAT_R9G9B9E5_SHAREDEXP:
if ( g_WIC2 )
{
targetGuid = GUID_WICPixelFormat96bppRGBFloat;

View File

@ -111,7 +111,6 @@ static WICTranslate g_WICFormats[] =
{ GUID_WICPixelFormat32bppRGBA1010102XR, DXGI_FORMAT_R10G10B10_XR_BIAS_A2_UNORM }, // DXGI 1.1
{ GUID_WICPixelFormat32bppRGBA1010102, DXGI_FORMAT_R10G10B10A2_UNORM },
{ GUID_WICPixelFormat32bppRGBE, DXGI_FORMAT_R9G9B9E5_SHAREDEXP },
#ifdef DXGI_1_2_FORMATS
@ -192,6 +191,7 @@ static WICConvert g_WICConvert[] =
{ GUID_WICPixelFormat128bppRGBFloat, GUID_WICPixelFormat128bppRGBAFloat }, // DXGI_FORMAT_R32G32B32A32_FLOAT
{ GUID_WICPixelFormat128bppRGBAFixedPoint, GUID_WICPixelFormat128bppRGBAFloat }, // DXGI_FORMAT_R32G32B32A32_FLOAT
{ GUID_WICPixelFormat128bppRGBFixedPoint, GUID_WICPixelFormat128bppRGBAFloat }, // DXGI_FORMAT_R32G32B32A32_FLOAT
{ GUID_WICPixelFormat32bppRGBE, GUID_WICPixelFormat128bppRGBAFloat }, // DXGI_FORMAT_R32G32B32A32_FLOAT
{ GUID_WICPixelFormat32bppCMYK, GUID_WICPixelFormat32bppRGBA }, // DXGI_FORMAT_R8G8B8A8_UNORM
{ GUID_WICPixelFormat64bppCMYK, GUID_WICPixelFormat64bppRGBA }, // DXGI_FORMAT_R16G16B16A16_UNORM