Update to use Windows 10 Fall Creators Update SDK (#63)
* Updated for Windows 10 Fall Creators Update SDK (16299)
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@ -31,7 +31,7 @@
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<ProjectGuid>{9D3EDCAD-A800-43F0-B77F-FE6E4DFA3D84}</ProjectGuid>
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<RootNamespace>DDSView</RootNamespace>
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<Keyword>Win32Proj</Keyword>
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<WindowsTargetPlatformVersion>10.0.15063.0</WindowsTargetPlatformVersion>
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<WindowsTargetPlatformVersion>10.0.16299.0</WindowsTargetPlatformVersion>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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@ -31,7 +31,7 @@
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<ProjectGuid>{371B9FA9-4C90-4AC6-A123-ACED756D6C77}</ProjectGuid>
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<RootNamespace>DirectXTex</RootNamespace>
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<Keyword>Win32Proj</Keyword>
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<WindowsTargetPlatformVersion>10.0.15063.0</WindowsTargetPlatformVersion>
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<WindowsTargetPlatformVersion>10.0.16299.0</WindowsTargetPlatformVersion>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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@ -31,7 +31,7 @@
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<ProjectGuid>{371B9FA9-4C90-4AC6-A123-ACED756D6C77}</ProjectGuid>
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<RootNamespace>DirectXTex</RootNamespace>
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<Keyword>Win32Proj</Keyword>
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<WindowsTargetPlatformVersion>10.0.14393.0</WindowsTargetPlatformVersion>
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<WindowsTargetPlatformVersion>10.0.16299.0</WindowsTargetPlatformVersion>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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@ -101,7 +101,7 @@
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<MinimumVisualStudioVersion>14.0</MinimumVisualStudioVersion>
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<AppContainerApplication>true</AppContainerApplication>
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<ApplicationType>Windows Store</ApplicationType>
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<WindowsTargetPlatformVersion>10.0.15063.0</WindowsTargetPlatformVersion>
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<WindowsTargetPlatformVersion>10.0.16299.0</WindowsTargetPlatformVersion>
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<WindowsTargetPlatformMinVersion>10.0.14393.0</WindowsTargetPlatformMinVersion>
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<ApplicationTypeRevision>10.0</ApplicationTypeRevision>
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</PropertyGroup>
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@ -208,7 +208,7 @@
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<WarningLevel>EnableAllWarnings</WarningLevel>
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<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
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<PreprocessorDefinitions>_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalOptions>/permissive- /Zc:twoPhase- %(AdditionalOptions)</AdditionalOptions>
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<AdditionalOptions>/permissive- %(AdditionalOptions)</AdditionalOptions>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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@ -227,7 +227,7 @@
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<WarningLevel>EnableAllWarnings</WarningLevel>
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<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
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<PreprocessorDefinitions>_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalOptions>/permissive- /Zc:twoPhase- %(AdditionalOptions)</AdditionalOptions>
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<AdditionalOptions>/permissive- %(AdditionalOptions)</AdditionalOptions>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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@ -245,7 +245,7 @@
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<WarningLevel>EnableAllWarnings</WarningLevel>
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<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
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<PreprocessorDefinitions>_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalOptions>/permissive- /Zc:twoPhase- %(AdditionalOptions)</AdditionalOptions>
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<AdditionalOptions>/permissive- %(AdditionalOptions)</AdditionalOptions>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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@ -263,7 +263,7 @@
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<WarningLevel>EnableAllWarnings</WarningLevel>
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<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
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<PreprocessorDefinitions>_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalOptions>/permissive- /Zc:twoPhase- %(AdditionalOptions)</AdditionalOptions>
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<AdditionalOptions>/permissive- %(AdditionalOptions)</AdditionalOptions>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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@ -281,7 +281,7 @@
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<WarningLevel>EnableAllWarnings</WarningLevel>
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<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
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<PreprocessorDefinitions>_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalOptions>/permissive- /Zc:twoPhase- %(AdditionalOptions)</AdditionalOptions>
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<AdditionalOptions>/permissive- %(AdditionalOptions)</AdditionalOptions>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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@ -299,7 +299,7 @@
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<WarningLevel>EnableAllWarnings</WarningLevel>
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<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
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<PreprocessorDefinitions>_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalOptions>/permissive- /Zc:twoPhase- %(AdditionalOptions)</AdditionalOptions>
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<AdditionalOptions>/permissive- %(AdditionalOptions)</AdditionalOptions>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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@ -177,6 +177,7 @@
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<CompileAsWinRT>false</CompileAsWinRT>
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<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
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<AdditionalOptions>/permissive- %(AdditionalOptions)</AdditionalOptions>
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</ClCompile>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Durango'">
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@ -201,6 +202,7 @@
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<CompileAsWinRT>false</CompileAsWinRT>
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<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
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<AdditionalOptions>/permissive- %(AdditionalOptions)</AdditionalOptions>
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</ClCompile>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Durango'">
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@ -220,6 +222,7 @@
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<PreprocessorDefinitions>_DEBUG;__WRL_NO_DEFAULT_LIB__;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<CompileAsWinRT>false</CompileAsWinRT>
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<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
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<AdditionalOptions>/permissive- %(AdditionalOptions)</AdditionalOptions>
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</ClCompile>
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</ItemDefinitionGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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@ -118,6 +118,11 @@ RELEASE NOTES
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* Loading of 96bpp floating-point TIFF files results in a corrupted image prior to Windows 8. This fix is available
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on Windows 7 SP1 with KB 2670838 installed.
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* The VS 2017 projects make use of /permissive- for improved C++ standard conformance. Use of a Windows 10 SDK prior to
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the Fall Creators Update (16299) or an Xbox One XDK prior to June 2017 QFE 4 may result in failures due to problems
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with the system headers. You can work around these by deleting /permissive- from the project files which is found
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in the <AdditionalOptions> element.
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------------------------------------
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RELEASE HISTORY
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<ProjectGuid>{8F18CBD7-4116-4956-BCD8-20D688A4CBD1}</ProjectGuid>
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<RootNamespace>texassemble</RootNamespace>
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<Keyword>Win32Proj</Keyword>
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<WindowsTargetPlatformVersion>10.0.15063.0</WindowsTargetPlatformVersion>
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<WindowsTargetPlatformVersion>10.0.16299.0</WindowsTargetPlatformVersion>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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@ -31,7 +31,7 @@
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<ProjectGuid>{C3A65381-8FD3-4F69-B29E-654B4B0ED136}</ProjectGuid>
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<RootNamespace>texconv</RootNamespace>
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<Keyword>Win32Proj</Keyword>
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<WindowsTargetPlatformVersion>10.0.15063.0</WindowsTargetPlatformVersion>
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<WindowsTargetPlatformVersion>10.0.16299.0</WindowsTargetPlatformVersion>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ProjectGuid>{8E31A619-F4F8-413F-A973-4EE37B1AAA5D}</ProjectGuid>
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<RootNamespace>texdiag</RootNamespace>
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<Keyword>Win32Proj</Keyword>
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<WindowsTargetPlatformVersion>10.0.15063.0</WindowsTargetPlatformVersion>
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<WindowsTargetPlatformVersion>10.0.16299.0</WindowsTargetPlatformVersion>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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