walbourn_cp
6323465f1f
DirectXTex: Special-case optimization when doing RGBA 32bpp resize or 2D mipmap generation
2013-04-30 15:25:26 -07:00
walbourn_cp
598fedaf35
DirectXTex: partial typeless support for _LoadScanline
2013-04-29 17:43:13 -07:00
walbourn_cp
11cafa387d
Minor whitespace fix
2013-04-26 16:02:53 -07:00
walbourn_cp
fb76f38a49
DDSTextureLoader fix for 1D/2D texture and cubemap arrays when skipping mips
2013-04-26 15:15:47 -07:00
walbourn_cp
e95ffd151d
DirectXTex: cleanup of volume map custom point/box filters
2013-04-26 15:11:42 -07:00
walbourn_cp
35dfd5523d
DirectXTex: April 16, 2013 release
2013-04-16 17:53:37 -07:00
walbourn_cp
c398ac1711
DirectXTex: Resolve SRGB handling problems with conversions
...
- Convert: TEX_FILTER_FORCE_NON_WIC, TEX_FILTER_FORCE_WIC, TEX_FILTER_RGB_COPY_RED/BLUE/GREEN
- ComputeMSE flags for sRGB colorspace and channel ignore options
2013-04-16 17:51:36 -07:00
walbourn_cp
33db361592
Update DDS alpha mode metadata
...
- Make alpha mode 3 bits instead of 2
- Rename 4TH_CHANNEL to CUSTOM
- Reorder enum
2013-04-11 15:23:54 -07:00
walbourn_cp
dc401291a1
VS 2012 and VS 2010+SDK8.0 projects don't use <xnamath.h>, they use DirectXMath
...
Fixed DDSView to use DirectXMath when it should
2013-04-10 23:37:19 -07:00
walbourn_cp
ec03b62e6d
DirectXTex - WIC 32bpp RGBE is 8:8:8:8, not the same as DXGI SHAREDEXP 9:9:9:5
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- Fixed LoadScanline/StoreScanline for SHAREDEXP, X2_BIAS, and R1
2013-04-10 18:11:47 -07:00
walbourn_cp
dff2427bbb
WIC 32bpp RGBE is 8:8:8:8, not the same as DXGI SHAREDEXP 9:9:9:5
...
See https://directxtex.codeplex.com/workitem/913
2013-04-10 17:04:56 -07:00
walbourn_cp
e4e6c6c008
DirectXTex: Code review feedback
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- /analyze work focused on VS 2012 with SAL2 rather than VS 2010
2013-04-10 11:22:22 -07:00
walbourn_cp
91654fc9df
Fixed bug with non-square volume mipmaps
2013-04-04 11:27:05 -07:00
walbourn_cp
991b325f10
Code review feedback
2013-03-28 00:14:06 -07:00
walbourn_cp
9c9364490c
DirectXTex: March 22, 2013 release
2013-03-22 18:00:43 -07:00
walbourn_cp
0d382fbe25
DirectXTex updated to read & write new miscFlags2 alpha mode metadata for DDS files
...
- Added helper to see if a texure's alpha channel is all opaque
- Reads and writes DXT2 and DXT4 DDS files
- Updated PremultiplyAlpha function to set miscFlags2 appropriately
- Texconv updated for new feature, "-dx10" switch now allows write of miscFlags2 data
2013-03-22 17:52:43 -07:00
walbourn_cp
ee978ad449
Updated DDSTextureLoader to optionall return Alpha Mode metadata if available
2013-03-22 17:24:05 -07:00
walbourn_cp
3cc014ec76
DDSTextureLoader/WICTextureLoader /analyze fixes
2013-03-20 15:48:55 -07:00
walbourn_cp
87880558bb
Use no-throw new so out-of-memory returns an HRESULT; minor /analyze fix
2013-03-20 14:12:40 -07:00
walbourn_cp
6a5470b27f
Explicitly name the DirectXTK .pdb output files.
...
Otherwise they just get a default name of eg. vs100.pdb, which causes conflicts for who people want to copy the output .lib + .pdb into a common folder that also contains the outputs from other projects.
2013-02-15 18:54:50 -08:00
walbourn_cp
2bdd90ddfc
Added WIC_USE_FACTORY_PROXY build option to use entry-point in WindowsCodecs.dll rather than CoCreateInstance for the WIC factory
2013-02-03 16:06:01 -08:00
walbourn_cp
891bcda9a7
DirectXTex: January 29, 2013 release
2013-01-29 14:18:05 -08:00
walbourn_cp
5e0eaf8df2
CreateTextureEx/CreateShaderResourceViewEx: Fixed forceSRGB logic (DirectXTK Codeplex issue 851)
2013-01-28 14:28:46 -08:00
walbourn_cp
6b8936dc50
DDSTextureLoader/WICTextureLoader: Fixed forceSRGB logic (DirectxTK Codeplex issue 851)
...
Integrated some code review feedback
2013-01-28 14:24:03 -08:00
walbourn_cp
171f49b741
DirectXTex: Minor code review fixes
2013-01-08 13:15:48 -08:00
walbourn_cp
9e6ea1f910
DirectXTex: Updated with PremultiplyAlpha function
...
Texconv: added -pmalpha switch
2012-12-13 12:12:35 -08:00
walbourn_cp
c8bb338548
DirectXTex: converted DDSTextureLoader & WICTextureLoader to SAL2
2012-12-11 13:26:14 -08:00
walbourn_cp
571f5315b0
DirectXTex: December 11, 2012 release
2012-12-11 13:06:46 -08:00
walbourn_cp
db135329b2
DirectXTex: Add 'forceSRGB' option to Ex versions of CreateSRV, DDSTextureLoader, & WICTextureLoader
2012-12-11 12:24:03 -08:00
walbourn_cp
cee58c4aed
DirectXTex: Added VS 2010+Windows SDK 8.0 projects; updated to use SAL2 annotation
2012-12-07 17:30:49 -08:00
walbourn_cp
e3959f5327
DirectXTex: fixed incorrect unusual case when decoding BC2 and BC3 formats
2012-12-07 14:34:34 -08:00
walbourn_cp
b2b279fbb1
DirectXTex: added Ex versions of CreateTexture and CreateShaderResource for advanced / expert scenarios
2012-11-30 13:10:48 -08:00
walbourn_cp
1168867270
Ex versions of DDSTextureLoader & WICTextureLoader for advanced / expert scenarios
2012-11-29 17:38:29 -08:00
walbourn_cp
7eec38846c
DirectXTex: November 15, 2012
2012-11-15 17:17:11 -08:00
walbourn_cp
72a1f29d1f
DirectXTex: WIC2 support for ScreenGrab & WICTextureLoader
2012-11-14 14:09:35 -08:00
walbourn_cp
6a905106f2
DirectXTex: Added WIC2 support for downlevel builds to support Windows 8 and Windows 7 with KB 2670838 isntalled
2012-11-13 18:33:01 -08:00
walbourn_cp
a8fb2168c9
DirectXTex: Fixed bad assert in BC7 CPU compressor
2012-11-13 18:10:47 -08:00
walbourn_cp
0ef4a78e4a
Updated WICTextureLoader and ScreenGrab with Windows Phone 8 guards
2012-10-30 17:31:19 -07:00
walbourn_cp
42e9ba96a3
DirectXTex/DirectXTK: Extra validation and typeless handling for capturing MSAA textures
2012-10-18 15:23:51 -07:00
walbourn_cp
1425425b35
Minor /analyze warning fix
2012-10-18 13:48:47 -07:00
walbourn_cp
3f64170a59
DDSTextureLoader: Minor code cleanup reported by Codeplex user
2012-10-18 11:44:10 -07:00
walbourn_cp
cac1a2b2fa
DirectXTex: Fix for correctly writing valid 1D files
2012-10-18 11:36:11 -07:00
walbourn_cp
c7594d5265
DDSTextureLoader & WICTextureLoader updated to use SetDebugObjectName template introduced in Oct 12 2012 DirectXTK release
2012-10-12 12:48:53 -07:00
walbourn_cp
e57fcf3817
Screengrab: Updated to handle SRGB formats
...
See http://directxtk.codeplex.com/workitem/780
2012-10-09 14:52:02 -07:00
walbourn_cp
28faae7447
DirectxTex: added optional targetFormat parameter to WIC save routines to control choice of output format
2012-10-04 14:48:14 -07:00
walbourn_cp
051f865120
Put DDSTextureLoader & WICTextureLoader routines into DirectX C++ namespace
2012-10-02 14:03:22 -07:00
[TFS35]\Project Collection Service Accounts
68680d10ea
Upgrade: New Version of LabDefaultTemplate.xaml. To upgrade your build definitions, please visit the following link: http://go.microsoft.com/fwlink/?LinkId=254563
2012-10-01 13:51:46 -07:00
[TFS35]\Project Collection Service Accounts
25223337f6
Checked in by server upgrade
2012-10-01 13:50:04 -07:00
walbourn_cp
831267d5fd
Updated for September 28, 2012 release
2012-09-28 16:44:21 -07:00
walbourn_cp
8a96db2581
Rename projects and solutions to a standard naming convention
2012-09-28 16:28:30 -07:00