# DirectX Texture Library # # Copyright (c) Microsoft Corporation. All rights reserved. # Licensed under the MIT License. # # http://go.microsoft.com/fwlink/?LinkId=248926 cmake_minimum_required (VERSION 3.11) project (DirectXTex LANGUAGES CXX) # Includes the functions for creating Direct3D 11 resources at runtime option(BUILD_DX11 "Build with DirectX11 Runtime support" ON) # Includes the functions for creating Direct3D 12 resources at runtime option(BUILD_DX12 "Build with DirectX12 Runtime support" ON) # Enable the use of OpenMP for software BC6H/BC7 compression option(BC_USE_OPENMP "Build with OpenMP support" ON) option(ENABLE_CODE_ANALYSIS "Use Static Code Analysis on build" OFF) set(CMAKE_CXX_STANDARD 17) set(CMAKE_CXX_STANDARD_REQUIRED ON) set(CMAKE_CXX_EXTENSIONS OFF) set(CMAKE_CXX_FLAGS "-fpermissive") set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/bin/CMake") set(CMAKE_LIBRARY_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/bin/CMake") set(CMAKE_RUNTIME_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/bin/CMake") if (WIN32) set (PLATFORM_FLAGS ) else() set (PLATFORM_FLAGS _DXTX_NOWIN) endif() set(LIBRARY_SOURCES DirectXTex/BC.h DirectXTex/BCDirectCompute.h DirectXTex/d3dx12.h DirectXTex/DDS.h DirectXTex/DirectXTex.h DirectXTex/DirectXTexP.h DirectXTex/filters.h DirectXTex/scoped.h DirectXTex/BC.cpp DirectXTex/BC4BC5.cpp DirectXTex/BC6HBC7.cpp DirectXTex/DirectXTexConvert.cpp DirectXTex/DirectXTexDDS.cpp DirectXTex/DirectXTexFlipRotate.cpp DirectXTex/DirectXTexHDR.cpp DirectXTex/DirectXTexImage.cpp DirectXTex/DirectXTexMipmaps.cpp DirectXTex/DirectXTexMisc.cpp DirectXTex/DirectXTexNormalMaps.cpp DirectXTex/DirectXTexPMAlpha.cpp DirectXTex/DirectXTexResize.cpp DirectXTex/DirectXTexTGA.cpp DirectXTex/DirectXTexUtil.cpp) if (WIN32) set(LIBRARY_SOURCES ${LIBRARY_SOURCES} DirectXTex/DirectXTexCompressGPU.cpp) set(LIBRARY_SOURCES ${LIBRARY_SOURCES} DirectXTex/BCDirectCompute.cpp) set(LIBRARY_SOURCES ${LIBRARY_SOURCES} DirectXTex/DirectXTexWIC.cpp) if(BUILD_DX11) set(LIBRARY_SOURCES ${LIBRARY_SOURCES} DirectXTex/DirectXTexD3D11.cpp) endif() if(BUILD_DX12) set(LIBRARY_SOURCES ${LIBRARY_SOURCES} DirectXTex/DirectXTexD3D12.cpp) endif() else() set(LIBRARY_SOURCES ${LIBRARY_SOURCES} DirectXTex/DirectXTexCompress.cpp) endif() set(SHADER_SOURCES DirectXTex/Shaders/BC6HEncode.hlsl DirectXTex/Shaders/BC7Encode.hlsl) if (WIN32) add_library(${PROJECT_NAME} STATIC ${LIBRARY_SOURCES} DirectXTex/Shaders/Compiled/BC6HEncode_EncodeBlockCS.inc) add_custom_command( OUTPUT "${PROJECT_SOURCE_DIR}/DirectXTex/Shaders/Compiled/BC6HEncode_EncodeBlockCS.inc" MAIN_DEPENDENCY "${PROJECT_SOURCE_DIR}/DirectXTex/Shaders/CompileShaders.cmd" DEPENDS ${SHADER_SOURCES} COMMENT "Generating HLSL shaders..." COMMAND "CompileShaders.cmd" WORKING_DIRECTORY "${PROJECT_SOURCE_DIR}/DirectXTex/Shaders" USES_TERMINAL) else() add_library(${PROJECT_NAME} STATIC ${LIBRARY_SOURCES}) endif() source_group(${PROJECT_NAME} REGULAR_EXPRESSION DirectXTex/*.*) target_include_directories(${PROJECT_NAME} PUBLIC DirectXTex) target_include_directories(${PROJECT_NAME} PUBLIC DirectXMath) target_include_directories(${PROJECT_NAME} PUBLIC PlatformSupport) if (${CMAKE_VERSION} VERSION_GREATER_EQUAL "3.16") target_precompile_headers(${PROJECT_NAME} PRIVATE DirectXTex/DirectXTexP.h) endif() if(MSVC) # Use max Warning Level string(REPLACE "/W3 " "/Wall " CMAKE_CXX_FLAGS ${CMAKE_CXX_FLAGS}) string(REPLACE "/W3 " "/Wall " CMAKE_CXX_FLAGS_DEBUG ${CMAKE_CXX_FLAGS_DEBUG}) string(REPLACE "/W3 " "/Wall " CMAKE_CXX_FLAGS_RELEASE ${CMAKE_CXX_FLAGS_RELEASE}) # Not using typeid or dynamic_cast, so disable RTTI to save binary size string(REPLACE "/GR " "/GR- " CMAKE_CXX_FLAGS ${CMAKE_CXX_FLAGS}) string(REPLACE "/GR " "/GR- " CMAKE_CXX_FLAGS_DEBUG ${CMAKE_CXX_FLAGS_DEBUG}) string(REPLACE "/GR " "/GR- " CMAKE_CXX_FLAGS_RELEASE ${CMAKE_CXX_FLAGS_RELEASE}) endif() #add_executable(texassemble # Texassemble/texassemble.cpp # Texassemble/AnimatedGif.cpp) #target_link_libraries(texassemble ${PROJECT_NAME} version.lib) #source_group(texassemble REGULAR_EXPRESSION Texassemble/*.*) #add_executable(texconv # Texconv/texconv.cpp # Texconv/ExtendedBMP.cpp # Texconv/PortablePixMap.cpp) #target_link_libraries(texconv ${PROJECT_NAME} version.lib) #source_group(texconv REGULAR_EXPRESSION Texconv/*.*) # add_executable(texdiag Texdiag/texdiag.cpp) # target_link_libraries(texdiag ${PROJECT_NAME} version.lib) # source_group(texdiag REGULAR_EXPRESSION Texdiag/*.*) if(MSVC) target_compile_options(${PROJECT_NAME} PRIVATE /fp:fast) target_compile_options(texassemble PRIVATE /fp:fast) target_compile_options(texconv PRIVATE /fp:fast) target_compile_options(texdiag PRIVATE /fp:fast) if (${CMAKE_SIZEOF_VOID_P} EQUAL "4") target_compile_options(${PROJECT_NAME} PRIVATE /arch:SSE2) target_compile_options(texassemble PRIVATE /arch:SSE2) target_compile_options(texconv PRIVATE /arch:SSE2) target_compile_options(texdiag PRIVATE /arch:SSE2) endif() endif() # TODO FIX ME if ( CMAKE_CXX_COMPILER_ID MATCHES "Clang" ) set(WarningsLib "-Wpedantic" "-Wextra") target_compile_options(${PROJECT_NAME} PRIVATE ${WarningsLib}) target_compile_options(${PROJECT_NAME} PRIVATE "-fdeclspec") # OpenMP is not supported for clang for Windows by default set(WarningsEXE ${WarningsLib} "-Wno-c++98-compat" "-Wno-c++98-compat-pedantic" "-Wno-switch" "-Wno-switch-enum" "-Wno-language-extension-token" "-Wno-missing-prototypes") #target_compile_options(texassemble PRIVATE ${WarningsEXE}) #target_compile_options(texconv PRIVATE ${WarningsEXE}) #target_compile_options(texdiag PRIVATE ${WarningsEXE} "-Wno-double-promotion" ) endif() if ( CMAKE_CXX_COMPILER_ID MATCHES "MSVC" ) target_compile_options(${PROJECT_NAME} PRIVATE /permissive- /JMC- /Zc:__cplusplus) target_compile_options(texassemble PRIVATE /permissive- /Zc:__cplusplus) target_compile_options(texconv PRIVATE /permissive- /Zc:__cplusplus) target_compile_options(texdiag PRIVATE /permissive- /Zc:__cplusplus) if(ENABLE_CODE_ANALYSIS) target_compile_options(${PROJECT_NAME} PRIVATE /analyze) target_compile_options(texassemble PRIVATE /analyze) target_compile_options(texconv PRIVATE /analyze) target_compile_options(texdiag PRIVATE /analyze) endif() if (CMAKE_CXX_COMPILER_VERSION VERSION_GREATER_EQUAL 19.26) target_compile_options(${PROJECT_NAME} PRIVATE /Zc:preprocessor /wd5105) target_compile_options(texassemble PRIVATE /Zc:preprocessor /wd5105) target_compile_options(texconv PRIVATE /Zc:preprocessor /wd5105) target_compile_options(texdiag PRIVATE /Zc:preprocessor /wd5105) endif() if(BC_USE_OPENMP) target_compile_options(${PROJECT_NAME} PRIVATE /openmp /Zc:twoPhase-) target_compile_options(texconv PRIVATE /openmp /Zc:twoPhase-) endif() set(WarningsEXE "/wd4061" "/wd4062" "/wd4365" "/wd4668" "/wd4710" "/wd4820" "/wd5039" "/wd5045" "/wd5219") target_compile_options(texassemble PRIVATE ${WarningsEXE}) target_compile_options(texconv PRIVATE ${WarningsEXE}) target_compile_options(texdiag PRIVATE ${WarningsEXE}) endif() target_compile_definitions(${PROJECT_NAME} PRIVATE ${PLATFORM_FLAGS}) # target_compile_definitions(texdiag PRIVATE ${PLATFORM_FLAGS}) if(WIN32) target_compile_definitions(${PROJECT_NAME} PRIVATE _UNICODE UNICODE) target_compile_definitions(texassemble PRIVATE _UNICODE UNICODE _WIN32_WINNT=0x0601) target_compile_definitions(texconv PRIVATE _UNICODE UNICODE _WIN32_WINNT=0x0601) target_compile_definitions(texdiag PRIVATE _UNICODE UNICODE _WIN32_WINNT=0x0601) if(BUILD_DX12) target_compile_definitions(${PROJECT_NAME} PRIVATE _WIN32_WINNT=0x0A00) else() target_compile_definitions(${PROJECT_NAME} PRIVATE _WIN32_WINNT=0x0601) endif() endif() set_property(DIRECTORY PROPERTY VS_STARTUP_PROJECT texconv)