//-------------------------------------------------------------------------------------- // File: WICTextureLoader12.cpp // // Function for loading a WIC image and creating a Direct3D 12 runtime texture for it // (auto-generating mipmaps if possible) // // Note: Assumes application has already called CoInitializeEx // // Note these functions are useful for images created as simple 2D textures. For // more complex resources, DDSTextureLoader is an excellent light-weight runtime loader. // For a full-featured DDS file reader, writer, and texture processing pipeline see // the 'Texconv' sample and the 'DirectXTex' library. // // THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF // ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO // THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A // PARTICULAR PURPOSE. // // Copyright (c) Microsoft Corporation. All rights reserved. // // http://go.microsoft.com/fwlink/?LinkId=248926 // http://go.microsoft.com/fwlink/?LinkID=615561 //-------------------------------------------------------------------------------------- // We could load multi-frame images (TIFF/GIF) into a texture array. // For now, we just load the first frame (note: DirectXTex supports multi-frame images) #include "WICTextureLoader12.h" #include #include #include #include #include using namespace DirectX; using Microsoft::WRL::ComPtr; namespace { //------------------------------------------------------------------------------------- // WIC Pixel Format Translation Data //------------------------------------------------------------------------------------- struct WICTranslate { GUID wic; DXGI_FORMAT format; }; const WICTranslate g_WICFormats[] = { { GUID_WICPixelFormat128bppRGBAFloat, DXGI_FORMAT_R32G32B32A32_FLOAT }, { GUID_WICPixelFormat64bppRGBAHalf, DXGI_FORMAT_R16G16B16A16_FLOAT }, { GUID_WICPixelFormat64bppRGBA, DXGI_FORMAT_R16G16B16A16_UNORM }, { GUID_WICPixelFormat32bppRGBA, DXGI_FORMAT_R8G8B8A8_UNORM }, { GUID_WICPixelFormat32bppBGRA, DXGI_FORMAT_B8G8R8A8_UNORM }, { GUID_WICPixelFormat32bppBGR, DXGI_FORMAT_B8G8R8X8_UNORM }, { GUID_WICPixelFormat32bppRGBA1010102XR, DXGI_FORMAT_R10G10B10_XR_BIAS_A2_UNORM }, { GUID_WICPixelFormat32bppRGBA1010102, DXGI_FORMAT_R10G10B10A2_UNORM }, { GUID_WICPixelFormat16bppBGRA5551, DXGI_FORMAT_B5G5R5A1_UNORM }, { GUID_WICPixelFormat16bppBGR565, DXGI_FORMAT_B5G6R5_UNORM }, { GUID_WICPixelFormat32bppGrayFloat, DXGI_FORMAT_R32_FLOAT }, { GUID_WICPixelFormat16bppGrayHalf, DXGI_FORMAT_R16_FLOAT }, { GUID_WICPixelFormat16bppGray, DXGI_FORMAT_R16_UNORM }, { GUID_WICPixelFormat8bppGray, DXGI_FORMAT_R8_UNORM }, { GUID_WICPixelFormat8bppAlpha, DXGI_FORMAT_A8_UNORM }, { GUID_WICPixelFormat96bppRGBFloat, DXGI_FORMAT_R32G32B32_FLOAT }, }; //------------------------------------------------------------------------------------- // WIC Pixel Format nearest conversion table //------------------------------------------------------------------------------------- struct WICConvert { GUID source; GUID target; }; const WICConvert g_WICConvert[] = { // Note target GUID in this conversion table must be one of those directly supported formats (above). { GUID_WICPixelFormatBlackWhite, GUID_WICPixelFormat8bppGray }, // DXGI_FORMAT_R8_UNORM { GUID_WICPixelFormat1bppIndexed, GUID_WICPixelFormat32bppRGBA }, // DXGI_FORMAT_R8G8B8A8_UNORM { GUID_WICPixelFormat2bppIndexed, GUID_WICPixelFormat32bppRGBA }, // DXGI_FORMAT_R8G8B8A8_UNORM { GUID_WICPixelFormat4bppIndexed, GUID_WICPixelFormat32bppRGBA }, // DXGI_FORMAT_R8G8B8A8_UNORM { GUID_WICPixelFormat8bppIndexed, GUID_WICPixelFormat32bppRGBA }, // DXGI_FORMAT_R8G8B8A8_UNORM { GUID_WICPixelFormat2bppGray, GUID_WICPixelFormat8bppGray }, // DXGI_FORMAT_R8_UNORM { GUID_WICPixelFormat4bppGray, GUID_WICPixelFormat8bppGray }, // DXGI_FORMAT_R8_UNORM { GUID_WICPixelFormat16bppGrayFixedPoint, GUID_WICPixelFormat16bppGrayHalf }, // DXGI_FORMAT_R16_FLOAT { GUID_WICPixelFormat32bppGrayFixedPoint, GUID_WICPixelFormat32bppGrayFloat }, // DXGI_FORMAT_R32_FLOAT { GUID_WICPixelFormat16bppBGR555, GUID_WICPixelFormat16bppBGRA5551 }, // DXGI_FORMAT_B5G5R5A1_UNORM { GUID_WICPixelFormat32bppBGR101010, GUID_WICPixelFormat32bppRGBA1010102 }, // DXGI_FORMAT_R10G10B10A2_UNORM { GUID_WICPixelFormat24bppBGR, GUID_WICPixelFormat32bppRGBA }, // DXGI_FORMAT_R8G8B8A8_UNORM { GUID_WICPixelFormat24bppRGB, GUID_WICPixelFormat32bppRGBA }, // DXGI_FORMAT_R8G8B8A8_UNORM { GUID_WICPixelFormat32bppPBGRA, GUID_WICPixelFormat32bppRGBA }, // DXGI_FORMAT_R8G8B8A8_UNORM { GUID_WICPixelFormat32bppPRGBA, GUID_WICPixelFormat32bppRGBA }, // DXGI_FORMAT_R8G8B8A8_UNORM { GUID_WICPixelFormat48bppRGB, GUID_WICPixelFormat64bppRGBA }, // DXGI_FORMAT_R16G16B16A16_UNORM { GUID_WICPixelFormat48bppBGR, GUID_WICPixelFormat64bppRGBA }, // DXGI_FORMAT_R16G16B16A16_UNORM { GUID_WICPixelFormat64bppBGRA, GUID_WICPixelFormat64bppRGBA }, // DXGI_FORMAT_R16G16B16A16_UNORM { GUID_WICPixelFormat64bppPRGBA, GUID_WICPixelFormat64bppRGBA }, // DXGI_FORMAT_R16G16B16A16_UNORM { GUID_WICPixelFormat64bppPBGRA, GUID_WICPixelFormat64bppRGBA }, // DXGI_FORMAT_R16G16B16A16_UNORM { GUID_WICPixelFormat48bppRGBFixedPoint, GUID_WICPixelFormat64bppRGBAHalf }, // DXGI_FORMAT_R16G16B16A16_FLOAT { GUID_WICPixelFormat48bppBGRFixedPoint, GUID_WICPixelFormat64bppRGBAHalf }, // DXGI_FORMAT_R16G16B16A16_FLOAT { GUID_WICPixelFormat64bppRGBAFixedPoint, GUID_WICPixelFormat64bppRGBAHalf }, // DXGI_FORMAT_R16G16B16A16_FLOAT { GUID_WICPixelFormat64bppBGRAFixedPoint, GUID_WICPixelFormat64bppRGBAHalf }, // DXGI_FORMAT_R16G16B16A16_FLOAT { GUID_WICPixelFormat64bppRGBFixedPoint, GUID_WICPixelFormat64bppRGBAHalf }, // DXGI_FORMAT_R16G16B16A16_FLOAT { GUID_WICPixelFormat64bppRGBHalf, GUID_WICPixelFormat64bppRGBAHalf }, // DXGI_FORMAT_R16G16B16A16_FLOAT { GUID_WICPixelFormat48bppRGBHalf, GUID_WICPixelFormat64bppRGBAHalf }, // DXGI_FORMAT_R16G16B16A16_FLOAT { GUID_WICPixelFormat128bppPRGBAFloat, GUID_WICPixelFormat128bppRGBAFloat }, // DXGI_FORMAT_R32G32B32A32_FLOAT { GUID_WICPixelFormat128bppRGBFloat, GUID_WICPixelFormat128bppRGBAFloat }, // DXGI_FORMAT_R32G32B32A32_FLOAT { GUID_WICPixelFormat128bppRGBAFixedPoint, GUID_WICPixelFormat128bppRGBAFloat }, // DXGI_FORMAT_R32G32B32A32_FLOAT { GUID_WICPixelFormat128bppRGBFixedPoint, GUID_WICPixelFormat128bppRGBAFloat }, // DXGI_FORMAT_R32G32B32A32_FLOAT { GUID_WICPixelFormat32bppRGBE, GUID_WICPixelFormat128bppRGBAFloat }, // DXGI_FORMAT_R32G32B32A32_FLOAT { GUID_WICPixelFormat32bppCMYK, GUID_WICPixelFormat32bppRGBA }, // DXGI_FORMAT_R8G8B8A8_UNORM { GUID_WICPixelFormat64bppCMYK, GUID_WICPixelFormat64bppRGBA }, // DXGI_FORMAT_R16G16B16A16_UNORM { GUID_WICPixelFormat40bppCMYKAlpha, GUID_WICPixelFormat32bppRGBA }, // DXGI_FORMAT_R8G8B8A8_UNORM { GUID_WICPixelFormat80bppCMYKAlpha, GUID_WICPixelFormat64bppRGBA }, // DXGI_FORMAT_R16G16B16A16_UNORM { GUID_WICPixelFormat32bppRGB, GUID_WICPixelFormat32bppRGBA }, // DXGI_FORMAT_R8G8B8A8_UNORM { GUID_WICPixelFormat64bppRGB, GUID_WICPixelFormat64bppRGBA }, // DXGI_FORMAT_R16G16B16A16_UNORM { GUID_WICPixelFormat64bppPRGBAHalf, GUID_WICPixelFormat64bppRGBAHalf }, // DXGI_FORMAT_R16G16B16A16_FLOAT { GUID_WICPixelFormat96bppRGBFixedPoint, GUID_WICPixelFormat96bppRGBFloat }, // DXGI_FORMAT_R32G32B32_FLOAT // We don't support n-channel formats }; IWICImagingFactory2* _GetWIC() { static INIT_ONCE s_initOnce = INIT_ONCE_STATIC_INIT; IWICImagingFactory2* factory = nullptr; (void)InitOnceExecuteOnce(&s_initOnce, [](PINIT_ONCE, PVOID, PVOID *factory) -> BOOL { return SUCCEEDED( CoCreateInstance( CLSID_WICImagingFactory2, nullptr, CLSCTX_INPROC_SERVER, __uuidof(IWICImagingFactory2), factory) ) ? TRUE : FALSE; }, nullptr, reinterpret_cast(&factory)); return factory; } //--------------------------------------------------------------------------------- template inline void SetDebugObjectName(_In_ ID3D12DeviceChild* resource, _In_z_ const wchar_t(&name)[TNameLength]) { #if !defined(NO_D3D12_DEBUG_NAME) && ( defined(_DEBUG) || defined(PROFILE) ) resource->SetName(name); #else UNREFERENCED_PARAMETER(resource); UNREFERENCED_PARAMETER(name); #endif } inline uint32_t CountMips(uint32_t width, uint32_t height) { if (width == 0 || height == 0) return 0; uint32_t count = 1; while (width > 1 || height > 1) { width >>= 1; height >>= 1; count++; } return count; } //-------------------------------------------------------------------------------------- DXGI_FORMAT MakeSRGB(_In_ DXGI_FORMAT format) { switch (format) { case DXGI_FORMAT_R8G8B8A8_UNORM: return DXGI_FORMAT_R8G8B8A8_UNORM_SRGB; case DXGI_FORMAT_BC1_UNORM: return DXGI_FORMAT_BC1_UNORM_SRGB; case DXGI_FORMAT_BC2_UNORM: return DXGI_FORMAT_BC2_UNORM_SRGB; case DXGI_FORMAT_BC3_UNORM: return DXGI_FORMAT_BC3_UNORM_SRGB; case DXGI_FORMAT_B8G8R8A8_UNORM: return DXGI_FORMAT_B8G8R8A8_UNORM_SRGB; case DXGI_FORMAT_B8G8R8X8_UNORM: return DXGI_FORMAT_B8G8R8X8_UNORM_SRGB; case DXGI_FORMAT_BC7_UNORM: return DXGI_FORMAT_BC7_UNORM_SRGB; default: return format; } } //--------------------------------------------------------------------------------- DXGI_FORMAT _WICToDXGI(const GUID& guid) { for (size_t i = 0; i < _countof(g_WICFormats); ++i) { if (memcmp(&g_WICFormats[i].wic, &guid, sizeof(GUID)) == 0) return g_WICFormats[i].format; } return DXGI_FORMAT_UNKNOWN; } //--------------------------------------------------------------------------------- size_t _WICBitsPerPixel(REFGUID targetGuid) { auto pWIC = _GetWIC(); if (!pWIC) return 0; ComPtr cinfo; if (FAILED(pWIC->CreateComponentInfo(targetGuid, cinfo.GetAddressOf()))) return 0; WICComponentType type; if (FAILED(cinfo->GetComponentType(&type))) return 0; if (type != WICPixelFormat) return 0; ComPtr pfinfo; if (FAILED(cinfo.As(&pfinfo))) return 0; UINT bpp; if (FAILED(pfinfo->GetBitsPerPixel(&bpp))) return 0; return bpp; } //--------------------------------------------------------------------------------- HRESULT CreateTextureFromWIC(_In_ ID3D12Device* d3dDevice, _In_ IWICBitmapFrameDecode *frame, size_t maxsize, D3D12_RESOURCE_FLAGS resFlags, unsigned int loadFlags, _Outptr_ ID3D12Resource** texture, std::unique_ptr& decodedData, D3D12_SUBRESOURCE_DATA& subresource) { UINT width, height; HRESULT hr = frame->GetSize(&width, &height); if (FAILED(hr)) return hr; assert(width > 0 && height > 0); if (!maxsize) { maxsize = D3D12_REQ_TEXTURE2D_U_OR_V_DIMENSION; } assert(maxsize > 0); UINT twidth, theight; if (width > maxsize || height > maxsize) { float ar = static_cast(height) / static_cast(width); if (width > height) { twidth = static_cast(maxsize); theight = std::max(1, static_cast(static_cast(maxsize) * ar)); } else { theight = static_cast(maxsize); twidth = std::max(1, static_cast(static_cast(maxsize) / ar)); } assert(twidth <= maxsize && theight <= maxsize); } else { twidth = width; theight = height; } // Determine format WICPixelFormatGUID pixelFormat; hr = frame->GetPixelFormat(&pixelFormat); if (FAILED(hr)) return hr; WICPixelFormatGUID convertGUID; memcpy(&convertGUID, &pixelFormat, sizeof(WICPixelFormatGUID)); size_t bpp = 0; DXGI_FORMAT format = _WICToDXGI(pixelFormat); if (format == DXGI_FORMAT_UNKNOWN) { for (size_t i = 0; i < _countof(g_WICConvert); ++i) { if (memcmp(&g_WICConvert[i].source, &pixelFormat, sizeof(WICPixelFormatGUID)) == 0) { memcpy(&convertGUID, &g_WICConvert[i].target, sizeof(WICPixelFormatGUID)); format = _WICToDXGI(g_WICConvert[i].target); assert(format != DXGI_FORMAT_UNKNOWN); bpp = _WICBitsPerPixel(convertGUID); break; } } if (format == DXGI_FORMAT_UNKNOWN) return HRESULT_FROM_WIN32(ERROR_NOT_SUPPORTED); } else { bpp = _WICBitsPerPixel(pixelFormat); } if (!bpp) return E_FAIL; // Handle sRGB formats if (loadFlags & WIC_LOADER_FORCE_SRGB) { format = MakeSRGB(format); } else if (!(loadFlags & WIC_LOADER_IGNORE_SRGB)) { ComPtr metareader; if (SUCCEEDED(frame->GetMetadataQueryReader(metareader.GetAddressOf()))) { GUID containerFormat; if (SUCCEEDED(metareader->GetContainerFormat(&containerFormat))) { // Check for sRGB colorspace metadata bool sRGB = false; PROPVARIANT value; PropVariantInit(&value); if (memcmp(&containerFormat, &GUID_ContainerFormatPng, sizeof(GUID)) == 0) { // Check for sRGB chunk if (SUCCEEDED(metareader->GetMetadataByName(L"/sRGB/RenderingIntent", &value)) && value.vt == VT_UI1) { sRGB = true; } } else if (SUCCEEDED(metareader->GetMetadataByName(L"System.Image.ColorSpace", &value)) && value.vt == VT_UI2 && value.uiVal == 1) { sRGB = true; } (void)PropVariantClear(&value); if (sRGB) format = MakeSRGB(format); } } } // Allocate memory for decoded image size_t rowPitch = (twidth * bpp + 7) / 8; size_t imageSize = rowPitch * theight; decodedData.reset(new (std::nothrow) uint8_t[imageSize]); if (!decodedData) return E_OUTOFMEMORY; // Load image data if (memcmp(&convertGUID, &pixelFormat, sizeof(GUID)) == 0 && twidth == width && theight == height) { // No format conversion or resize needed hr = frame->CopyPixels(0, static_cast(rowPitch), static_cast(imageSize), decodedData.get()); if (FAILED(hr)) return hr; } else if (twidth != width || theight != height) { // Resize auto pWIC = _GetWIC(); if (!pWIC) return E_NOINTERFACE; ComPtr scaler; hr = pWIC->CreateBitmapScaler(scaler.GetAddressOf()); if (FAILED(hr)) return hr; hr = scaler->Initialize(frame, twidth, theight, WICBitmapInterpolationModeFant); if (FAILED(hr)) return hr; WICPixelFormatGUID pfScaler; hr = scaler->GetPixelFormat(&pfScaler); if (FAILED(hr)) return hr; if (memcmp(&convertGUID, &pfScaler, sizeof(GUID)) == 0) { // No format conversion needed hr = scaler->CopyPixels(0, static_cast(rowPitch), static_cast(imageSize), decodedData.get()); if (FAILED(hr)) return hr; } else { ComPtr FC; hr = pWIC->CreateFormatConverter(FC.GetAddressOf()); if (FAILED(hr)) return hr; BOOL canConvert = FALSE; hr = FC->CanConvert(pfScaler, convertGUID, &canConvert); if (FAILED(hr) || !canConvert) { return E_UNEXPECTED; } hr = FC->Initialize(scaler.Get(), convertGUID, WICBitmapDitherTypeErrorDiffusion, 0, 0, WICBitmapPaletteTypeCustom); if (FAILED(hr)) return hr; hr = FC->CopyPixels(0, static_cast(rowPitch), static_cast(imageSize), decodedData.get()); if (FAILED(hr)) return hr; } } else { // Format conversion but no resize auto pWIC = _GetWIC(); if (!pWIC) return E_NOINTERFACE; ComPtr FC; hr = pWIC->CreateFormatConverter(FC.GetAddressOf()); if (FAILED(hr)) return hr; BOOL canConvert = FALSE; hr = FC->CanConvert(pixelFormat, convertGUID, &canConvert); if (FAILED(hr) || !canConvert) { return E_UNEXPECTED; } hr = FC->Initialize(frame, convertGUID, WICBitmapDitherTypeErrorDiffusion, 0, 0, WICBitmapPaletteTypeCustom); if (FAILED(hr)) return hr; hr = FC->CopyPixels(0, static_cast(rowPitch), static_cast(imageSize), decodedData.get()); if (FAILED(hr)) return hr; } // Count the number of mips uint32_t mipCount = (loadFlags & (WIC_LOADER_MIP_AUTOGEN|WIC_LOADER_MIP_RESERVE)) ? CountMips(twidth, theight) : 1; // Create texture D3D12_RESOURCE_DESC desc = {}; desc.Width = twidth; desc.Height = theight; desc.MipLevels = (uint16_t)mipCount; desc.DepthOrArraySize = 1; desc.Format = format; desc.SampleDesc.Count = 1; desc.SampleDesc.Quality = 0; desc.Flags = resFlags; desc.Dimension = D3D12_RESOURCE_DIMENSION_TEXTURE2D; CD3DX12_HEAP_PROPERTIES defaultHeapProperties(D3D12_HEAP_TYPE_DEFAULT); ID3D12Resource* tex = nullptr; hr = d3dDevice->CreateCommittedResource( &defaultHeapProperties, D3D12_HEAP_FLAG_NONE, &desc, D3D12_RESOURCE_STATE_COPY_DEST, nullptr, IID_PPV_ARGS(&tex)); if (FAILED(hr)) { return hr; } _Analysis_assume_(tex != 0); subresource.pData = decodedData.get(); subresource.RowPitch = rowPitch; subresource.SlicePitch = imageSize; *texture = tex; return hr; } } // anonymous namespace //-------------------------------------------------------------------------------------- _Use_decl_annotations_ HRESULT DirectX::LoadWICTextureFromMemory( ID3D12Device* d3dDevice, const uint8_t* wicData, size_t wicDataSize, ID3D12Resource** texture, std::unique_ptr& decodedData, D3D12_SUBRESOURCE_DATA& subresource, size_t maxsize) { return LoadWICTextureFromMemoryEx( d3dDevice, wicData, wicDataSize, maxsize, D3D12_RESOURCE_FLAG_NONE, WIC_LOADER_DEFAULT, texture, decodedData, subresource); } //-------------------------------------------------------------------------------------- _Use_decl_annotations_ HRESULT DirectX::LoadWICTextureFromMemoryEx( ID3D12Device* d3dDevice, const uint8_t* wicData, size_t wicDataSize, size_t maxsize, D3D12_RESOURCE_FLAGS resFlags, unsigned int loadFlags, ID3D12Resource** texture, std::unique_ptr& decodedData, D3D12_SUBRESOURCE_DATA& subresource) { if ( texture ) { *texture = nullptr; } if (!d3dDevice || !wicData || !texture) return E_INVALIDARG; if ( !wicDataSize ) return E_FAIL; if ( wicDataSize > UINT32_MAX ) return HRESULT_FROM_WIN32( ERROR_FILE_TOO_LARGE ); auto pWIC = _GetWIC(); if ( !pWIC ) return E_NOINTERFACE; // Create input stream for memory ComPtr stream; HRESULT hr = pWIC->CreateStream( stream.GetAddressOf() ); if ( FAILED(hr) ) return hr; hr = stream->InitializeFromMemory( const_cast( wicData ), static_cast( wicDataSize ) ); if ( FAILED(hr) ) return hr; // Initialize WIC ComPtr decoder; hr = pWIC->CreateDecoderFromStream( stream.Get(), 0, WICDecodeMetadataCacheOnDemand, decoder.GetAddressOf() ); if ( FAILED(hr) ) return hr; ComPtr frame; hr = decoder->GetFrame( 0, frame.GetAddressOf() ); if ( FAILED(hr) ) return hr; hr = CreateTextureFromWIC( d3dDevice, frame.Get(), maxsize, resFlags, loadFlags, texture, decodedData, subresource); if ( FAILED(hr)) return hr; _Analysis_assume_(*texture != nullptr); SetDebugObjectName(*texture, L"WICTextureLoader"); return hr; } //-------------------------------------------------------------------------------------- _Use_decl_annotations_ HRESULT DirectX::LoadWICTextureFromFile( ID3D12Device* d3dDevice, const wchar_t* fileName, ID3D12Resource** texture, std::unique_ptr& wicData, D3D12_SUBRESOURCE_DATA& subresource, size_t maxsize) { return LoadWICTextureFromFileEx( d3dDevice, fileName, maxsize, D3D12_RESOURCE_FLAG_NONE, WIC_LOADER_DEFAULT, texture, wicData, subresource); } //-------------------------------------------------------------------------------------- _Use_decl_annotations_ HRESULT DirectX::LoadWICTextureFromFileEx( ID3D12Device* d3dDevice, const wchar_t* fileName, size_t maxsize, D3D12_RESOURCE_FLAGS resFlags, unsigned int loadFlags, ID3D12Resource** texture, std::unique_ptr& decodedData, D3D12_SUBRESOURCE_DATA& subresource) { if ( texture ) { *texture = nullptr; } if (!d3dDevice || !fileName || !texture ) return E_INVALIDARG; auto pWIC = _GetWIC(); if ( !pWIC ) return E_NOINTERFACE; // Initialize WIC ComPtr decoder; HRESULT hr = pWIC->CreateDecoderFromFilename( fileName, 0, GENERIC_READ, WICDecodeMetadataCacheOnDemand, decoder.GetAddressOf() ); if ( FAILED(hr) ) return hr; ComPtr frame; hr = decoder->GetFrame( 0, frame.GetAddressOf() ); if ( FAILED(hr) ) return hr; hr = CreateTextureFromWIC( d3dDevice, frame.Get(), maxsize, resFlags, loadFlags, texture, decodedData, subresource ); #if !defined(NO_D3D12_DEBUG_NAME) && ( defined(_DEBUG) || defined(PROFILE) ) if ( SUCCEEDED(hr) ) { const wchar_t* pstrName = wcsrchr(fileName, '\\' ); if (!pstrName) { pstrName = fileName; } else { pstrName++; } if (texture != 0 && *texture != 0) { (*texture)->SetName(pstrName); } } #endif return hr; }