//-------------------------------------------------------------------------------------- // File: ScreenGrab12.cpp // // Function for capturing a 2D texture and saving it to a file (aka a 'screenshot' // when used on a Direct3D 12 Render Target). // // Note these functions are useful as a light-weight runtime screen grabber. For // full-featured texture capture, DDS writer, and texture processing pipeline, // see the 'Texconv' sample and the 'DirectXTex' library. // // THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF // ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO // THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A // PARTICULAR PURPOSE. // // Copyright (c) Microsoft Corporation. All rights reserved. // // http://go.microsoft.com/fwlink/?LinkId=248926 // http://go.microsoft.com/fwlink/?LinkID=615561 //-------------------------------------------------------------------------------------- // Does not capture 1D textures or 3D textures (volume maps) // Does not capture mipmap chains, only the top-most texture level is saved // For 2D array textures and cubemaps, it captures only the first image in the array #include "ScreenGrab12.h" #include #include #include #include #include #include using Microsoft::WRL::ComPtr; //-------------------------------------------------------------------------------------- // Macros //-------------------------------------------------------------------------------------- #ifndef MAKEFOURCC #define MAKEFOURCC(ch0, ch1, ch2, ch3) \ ((uint32_t)(uint8_t)(ch0) | ((uint32_t)(uint8_t)(ch1) << 8) | \ ((uint32_t)(uint8_t)(ch2) << 16) | ((uint32_t)(uint8_t)(ch3) << 24 )) #endif /* defined(MAKEFOURCC) */ //-------------------------------------------------------------------------------------- // DDS file structure definitions // // See DDS.h in the 'Texconv' sample and the 'DirectXTex' library //-------------------------------------------------------------------------------------- namespace { #pragma pack(push,1) #define DDS_MAGIC 0x20534444 // "DDS " struct DDS_PIXELFORMAT { uint32_t size; uint32_t flags; uint32_t fourCC; uint32_t RGBBitCount; uint32_t RBitMask; uint32_t GBitMask; uint32_t BBitMask; uint32_t ABitMask; }; #define DDS_FOURCC 0x00000004 // DDPF_FOURCC #define DDS_RGB 0x00000040 // DDPF_RGB #define DDS_RGBA 0x00000041 // DDPF_RGB | DDPF_ALPHAPIXELS #define DDS_LUMINANCE 0x00020000 // DDPF_LUMINANCE #define DDS_LUMINANCEA 0x00020001 // DDPF_LUMINANCE | DDPF_ALPHAPIXELS #define DDS_ALPHA 0x00000002 // DDPF_ALPHA #define DDS_BUMPDUDV 0x00080000 // DDPF_BUMPDUDV #define DDS_HEADER_FLAGS_TEXTURE 0x00001007 // DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH | DDSD_PIXELFORMAT #define DDS_HEADER_FLAGS_MIPMAP 0x00020000 // DDSD_MIPMAPCOUNT #define DDS_HEADER_FLAGS_PITCH 0x00000008 // DDSD_PITCH #define DDS_HEADER_FLAGS_LINEARSIZE 0x00080000 // DDSD_LINEARSIZE #define DDS_HEIGHT 0x00000002 // DDSD_HEIGHT #define DDS_WIDTH 0x00000004 // DDSD_WIDTH #define DDS_SURFACE_FLAGS_TEXTURE 0x00001000 // DDSCAPS_TEXTURE typedef struct { uint32_t size; uint32_t flags; uint32_t height; uint32_t width; uint32_t pitchOrLinearSize; uint32_t depth; // only if DDS_HEADER_FLAGS_VOLUME is set in flags uint32_t mipMapCount; uint32_t reserved1[11]; DDS_PIXELFORMAT ddspf; uint32_t caps; uint32_t caps2; uint32_t caps3; uint32_t caps4; uint32_t reserved2; } DDS_HEADER; typedef struct { DXGI_FORMAT dxgiFormat; uint32_t resourceDimension; uint32_t miscFlag; // see D3D11_RESOURCE_MISC_FLAG uint32_t arraySize; uint32_t reserved; } DDS_HEADER_DXT10; #pragma pack(pop) const DDS_PIXELFORMAT DDSPF_DXT1 = { sizeof(DDS_PIXELFORMAT), DDS_FOURCC, MAKEFOURCC('D','X','T','1'), 0, 0, 0, 0, 0 }; const DDS_PIXELFORMAT DDSPF_DXT3 = { sizeof(DDS_PIXELFORMAT), DDS_FOURCC, MAKEFOURCC('D','X','T','3'), 0, 0, 0, 0, 0 }; const DDS_PIXELFORMAT DDSPF_DXT5 = { sizeof(DDS_PIXELFORMAT), DDS_FOURCC, MAKEFOURCC('D','X','T','5'), 0, 0, 0, 0, 0 }; const DDS_PIXELFORMAT DDSPF_BC4_UNORM = { sizeof(DDS_PIXELFORMAT), DDS_FOURCC, MAKEFOURCC('B','C','4','U'), 0, 0, 0, 0, 0 }; const DDS_PIXELFORMAT DDSPF_BC4_SNORM = { sizeof(DDS_PIXELFORMAT), DDS_FOURCC, MAKEFOURCC('B','C','4','S'), 0, 0, 0, 0, 0 }; const DDS_PIXELFORMAT DDSPF_BC5_UNORM = { sizeof(DDS_PIXELFORMAT), DDS_FOURCC, MAKEFOURCC('B','C','5','U'), 0, 0, 0, 0, 0 }; const DDS_PIXELFORMAT DDSPF_BC5_SNORM = { sizeof(DDS_PIXELFORMAT), DDS_FOURCC, MAKEFOURCC('B','C','5','S'), 0, 0, 0, 0, 0 }; const DDS_PIXELFORMAT DDSPF_R8G8_B8G8 = { sizeof(DDS_PIXELFORMAT), DDS_FOURCC, MAKEFOURCC('R','G','B','G'), 0, 0, 0, 0, 0 }; const DDS_PIXELFORMAT DDSPF_G8R8_G8B8 = { sizeof(DDS_PIXELFORMAT), DDS_FOURCC, MAKEFOURCC('G','R','G','B'), 0, 0, 0, 0, 0 }; const DDS_PIXELFORMAT DDSPF_YUY2 = { sizeof(DDS_PIXELFORMAT), DDS_FOURCC, MAKEFOURCC('Y','U','Y','2'), 0, 0, 0, 0, 0 }; const DDS_PIXELFORMAT DDSPF_A8R8G8B8 = { sizeof(DDS_PIXELFORMAT), DDS_RGBA, 0, 32, 0x00ff0000, 0x0000ff00, 0x000000ff, 0xff000000 }; const DDS_PIXELFORMAT DDSPF_X8R8G8B8 = { sizeof(DDS_PIXELFORMAT), DDS_RGB, 0, 32, 0x00ff0000, 0x0000ff00, 0x000000ff, 0x00000000 }; const DDS_PIXELFORMAT DDSPF_A8B8G8R8 = { sizeof(DDS_PIXELFORMAT), DDS_RGBA, 0, 32, 0x000000ff, 0x0000ff00, 0x00ff0000, 0xff000000 }; const DDS_PIXELFORMAT DDSPF_G16R16 = { sizeof(DDS_PIXELFORMAT), DDS_RGB, 0, 32, 0x0000ffff, 0xffff0000, 0x00000000, 0x00000000 }; const DDS_PIXELFORMAT DDSPF_R5G6B5 = { sizeof(DDS_PIXELFORMAT), DDS_RGB, 0, 16, 0x0000f800, 0x000007e0, 0x0000001f, 0x00000000 }; const DDS_PIXELFORMAT DDSPF_A1R5G5B5 = { sizeof(DDS_PIXELFORMAT), DDS_RGBA, 0, 16, 0x00007c00, 0x000003e0, 0x0000001f, 0x00008000 }; const DDS_PIXELFORMAT DDSPF_A4R4G4B4 = { sizeof(DDS_PIXELFORMAT), DDS_RGBA, 0, 16, 0x00000f00, 0x000000f0, 0x0000000f, 0x0000f000 }; const DDS_PIXELFORMAT DDSPF_L8 = { sizeof(DDS_PIXELFORMAT), DDS_LUMINANCE, 0, 8, 0xff, 0x00, 0x00, 0x00 }; const DDS_PIXELFORMAT DDSPF_L16 = { sizeof(DDS_PIXELFORMAT), DDS_LUMINANCE, 0, 16, 0xffff, 0x0000, 0x0000, 0x0000 }; const DDS_PIXELFORMAT DDSPF_A8L8 = { sizeof(DDS_PIXELFORMAT), DDS_LUMINANCEA, 0, 16, 0x00ff, 0x0000, 0x0000, 0xff00 }; const DDS_PIXELFORMAT DDSPF_A8 = { sizeof(DDS_PIXELFORMAT), DDS_ALPHA, 0, 8, 0x00, 0x00, 0x00, 0xff }; const DDS_PIXELFORMAT DDSPF_V8U8 = { sizeof(DDS_PIXELFORMAT), DDS_BUMPDUDV, 0, 16, 0x00ff, 0xff00, 0x0000, 0x0000 }; const DDS_PIXELFORMAT DDSPF_Q8W8V8U8 = { sizeof(DDS_PIXELFORMAT), DDS_BUMPDUDV, 0, 32, 0x000000ff, 0x0000ff00, 0x00ff0000, 0xff000000 }; const DDS_PIXELFORMAT DDSPF_V16U16 = { sizeof(DDS_PIXELFORMAT), DDS_BUMPDUDV, 0, 32, 0x0000ffff, 0xffff0000, 0x00000000, 0x00000000 }; // DXGI_FORMAT_R10G10B10A2_UNORM should be written using DX10 extension to avoid D3DX 10:10:10:2 reversal issue // This indicates the DDS_HEADER_DXT10 extension is present (the format is in dxgiFormat) const DDS_PIXELFORMAT DDSPF_DX10 = { sizeof(DDS_PIXELFORMAT), DDS_FOURCC, MAKEFOURCC('D','X','1','0'), 0, 0, 0, 0, 0 }; //----------------------------------------------------------------------------- struct handle_closer { void operator()(HANDLE h) { if (h) CloseHandle(h); } }; typedef public std::unique_ptr ScopedHandle; inline HANDLE safe_handle( HANDLE h ) { return (h == INVALID_HANDLE_VALUE) ? 0 : h; } class auto_delete_file { public: auto_delete_file(HANDLE hFile) : m_handle(hFile) {} ~auto_delete_file() { if (m_handle) { FILE_DISPOSITION_INFO info = {0}; info.DeleteFile = TRUE; (void)SetFileInformationByHandle(m_handle, FileDispositionInfo, &info, sizeof(info)); } } void clear() { m_handle = 0; } private: HANDLE m_handle; auto_delete_file(const auto_delete_file&) = delete; auto_delete_file& operator=(const auto_delete_file&) = delete; }; class auto_delete_file_wic { public: auto_delete_file_wic(ComPtr& hFile, LPCWSTR szFile) : m_handle(hFile), m_filename(szFile) {} ~auto_delete_file_wic() { if (m_filename) { m_handle.Reset(); DeleteFileW(m_filename); } } void clear() { m_filename = 0; } private: LPCWSTR m_filename; ComPtr& m_handle; auto_delete_file_wic(const auto_delete_file_wic&) = delete; auto_delete_file_wic& operator=(const auto_delete_file_wic&) = delete; }; //-------------------------------------------------------------------------------------- // Return the BPP for a particular format //-------------------------------------------------------------------------------------- size_t BitsPerPixel( _In_ DXGI_FORMAT fmt ) { switch( fmt ) { case DXGI_FORMAT_R32G32B32A32_TYPELESS: case DXGI_FORMAT_R32G32B32A32_FLOAT: case DXGI_FORMAT_R32G32B32A32_UINT: case DXGI_FORMAT_R32G32B32A32_SINT: return 128; case DXGI_FORMAT_R32G32B32_TYPELESS: case DXGI_FORMAT_R32G32B32_FLOAT: case DXGI_FORMAT_R32G32B32_UINT: case DXGI_FORMAT_R32G32B32_SINT: return 96; case DXGI_FORMAT_R16G16B16A16_TYPELESS: case DXGI_FORMAT_R16G16B16A16_FLOAT: case DXGI_FORMAT_R16G16B16A16_UNORM: case DXGI_FORMAT_R16G16B16A16_UINT: case DXGI_FORMAT_R16G16B16A16_SNORM: case DXGI_FORMAT_R16G16B16A16_SINT: case DXGI_FORMAT_R32G32_TYPELESS: case DXGI_FORMAT_R32G32_FLOAT: case DXGI_FORMAT_R32G32_UINT: case DXGI_FORMAT_R32G32_SINT: case DXGI_FORMAT_R32G8X24_TYPELESS: case DXGI_FORMAT_D32_FLOAT_S8X24_UINT: case DXGI_FORMAT_R32_FLOAT_X8X24_TYPELESS: case DXGI_FORMAT_X32_TYPELESS_G8X24_UINT: case DXGI_FORMAT_Y416: case DXGI_FORMAT_Y210: case DXGI_FORMAT_Y216: return 64; case DXGI_FORMAT_R10G10B10A2_TYPELESS: case DXGI_FORMAT_R10G10B10A2_UNORM: case DXGI_FORMAT_R10G10B10A2_UINT: case DXGI_FORMAT_R11G11B10_FLOAT: case DXGI_FORMAT_R8G8B8A8_TYPELESS: case DXGI_FORMAT_R8G8B8A8_UNORM: case DXGI_FORMAT_R8G8B8A8_UNORM_SRGB: case DXGI_FORMAT_R8G8B8A8_UINT: case DXGI_FORMAT_R8G8B8A8_SNORM: case DXGI_FORMAT_R8G8B8A8_SINT: case DXGI_FORMAT_R16G16_TYPELESS: case DXGI_FORMAT_R16G16_FLOAT: case DXGI_FORMAT_R16G16_UNORM: case DXGI_FORMAT_R16G16_UINT: case DXGI_FORMAT_R16G16_SNORM: case DXGI_FORMAT_R16G16_SINT: case DXGI_FORMAT_R32_TYPELESS: case DXGI_FORMAT_D32_FLOAT: case DXGI_FORMAT_R32_FLOAT: case DXGI_FORMAT_R32_UINT: case DXGI_FORMAT_R32_SINT: case DXGI_FORMAT_R24G8_TYPELESS: case DXGI_FORMAT_D24_UNORM_S8_UINT: case DXGI_FORMAT_R24_UNORM_X8_TYPELESS: case DXGI_FORMAT_X24_TYPELESS_G8_UINT: case DXGI_FORMAT_R9G9B9E5_SHAREDEXP: case DXGI_FORMAT_R8G8_B8G8_UNORM: case DXGI_FORMAT_G8R8_G8B8_UNORM: case DXGI_FORMAT_B8G8R8A8_UNORM: case DXGI_FORMAT_B8G8R8X8_UNORM: case DXGI_FORMAT_R10G10B10_XR_BIAS_A2_UNORM: case DXGI_FORMAT_B8G8R8A8_TYPELESS: case DXGI_FORMAT_B8G8R8A8_UNORM_SRGB: case DXGI_FORMAT_B8G8R8X8_TYPELESS: case DXGI_FORMAT_B8G8R8X8_UNORM_SRGB: case DXGI_FORMAT_AYUV: case DXGI_FORMAT_Y410: case DXGI_FORMAT_YUY2: return 32; case DXGI_FORMAT_P010: case DXGI_FORMAT_P016: return 24; case DXGI_FORMAT_R8G8_TYPELESS: case DXGI_FORMAT_R8G8_UNORM: case DXGI_FORMAT_R8G8_UINT: case DXGI_FORMAT_R8G8_SNORM: case DXGI_FORMAT_R8G8_SINT: case DXGI_FORMAT_R16_TYPELESS: case DXGI_FORMAT_R16_FLOAT: case DXGI_FORMAT_D16_UNORM: case DXGI_FORMAT_R16_UNORM: case DXGI_FORMAT_R16_UINT: case DXGI_FORMAT_R16_SNORM: case DXGI_FORMAT_R16_SINT: case DXGI_FORMAT_B5G6R5_UNORM: case DXGI_FORMAT_B5G5R5A1_UNORM: case DXGI_FORMAT_A8P8: case DXGI_FORMAT_B4G4R4A4_UNORM: return 16; case DXGI_FORMAT_NV12: case DXGI_FORMAT_420_OPAQUE: case DXGI_FORMAT_NV11: return 12; case DXGI_FORMAT_R8_TYPELESS: case DXGI_FORMAT_R8_UNORM: case DXGI_FORMAT_R8_UINT: case DXGI_FORMAT_R8_SNORM: case DXGI_FORMAT_R8_SINT: case DXGI_FORMAT_A8_UNORM: case DXGI_FORMAT_AI44: case DXGI_FORMAT_IA44: case DXGI_FORMAT_P8: return 8; case DXGI_FORMAT_R1_UNORM: return 1; case DXGI_FORMAT_BC1_TYPELESS: case DXGI_FORMAT_BC1_UNORM: case DXGI_FORMAT_BC1_UNORM_SRGB: case DXGI_FORMAT_BC4_TYPELESS: case DXGI_FORMAT_BC4_UNORM: case DXGI_FORMAT_BC4_SNORM: return 4; case DXGI_FORMAT_BC2_TYPELESS: case DXGI_FORMAT_BC2_UNORM: case DXGI_FORMAT_BC2_UNORM_SRGB: case DXGI_FORMAT_BC3_TYPELESS: case DXGI_FORMAT_BC3_UNORM: case DXGI_FORMAT_BC3_UNORM_SRGB: case DXGI_FORMAT_BC5_TYPELESS: case DXGI_FORMAT_BC5_UNORM: case DXGI_FORMAT_BC5_SNORM: case DXGI_FORMAT_BC6H_TYPELESS: case DXGI_FORMAT_BC6H_UF16: case DXGI_FORMAT_BC6H_SF16: case DXGI_FORMAT_BC7_TYPELESS: case DXGI_FORMAT_BC7_UNORM: case DXGI_FORMAT_BC7_UNORM_SRGB: return 8; default: return 0; } } //-------------------------------------------------------------------------------------- // Determines if the format is block compressed //-------------------------------------------------------------------------------------- bool IsCompressed( _In_ DXGI_FORMAT fmt ) { switch ( fmt ) { case DXGI_FORMAT_BC1_TYPELESS: case DXGI_FORMAT_BC1_UNORM: case DXGI_FORMAT_BC1_UNORM_SRGB: case DXGI_FORMAT_BC2_TYPELESS: case DXGI_FORMAT_BC2_UNORM: case DXGI_FORMAT_BC2_UNORM_SRGB: case DXGI_FORMAT_BC3_TYPELESS: case DXGI_FORMAT_BC3_UNORM: case DXGI_FORMAT_BC3_UNORM_SRGB: case DXGI_FORMAT_BC4_TYPELESS: case DXGI_FORMAT_BC4_UNORM: case DXGI_FORMAT_BC4_SNORM: case DXGI_FORMAT_BC5_TYPELESS: case DXGI_FORMAT_BC5_UNORM: case DXGI_FORMAT_BC5_SNORM: case DXGI_FORMAT_BC6H_TYPELESS: case DXGI_FORMAT_BC6H_UF16: case DXGI_FORMAT_BC6H_SF16: case DXGI_FORMAT_BC7_TYPELESS: case DXGI_FORMAT_BC7_UNORM: case DXGI_FORMAT_BC7_UNORM_SRGB: return true; default: return false; } } //-------------------------------------------------------------------------------------- // Get surface information for a particular format //-------------------------------------------------------------------------------------- void GetSurfaceInfo( _In_ size_t width, _In_ size_t height, _In_ DXGI_FORMAT fmt, _Out_opt_ size_t* outNumBytes, _Out_opt_ size_t* outRowBytes, _Out_opt_ size_t* outNumRows ) { size_t numBytes = 0; size_t rowBytes = 0; size_t numRows = 0; bool bc = false; bool packed = false; bool planar = false; size_t bpe = 0; switch (fmt) { case DXGI_FORMAT_BC1_TYPELESS: case DXGI_FORMAT_BC1_UNORM: case DXGI_FORMAT_BC1_UNORM_SRGB: case DXGI_FORMAT_BC4_TYPELESS: case DXGI_FORMAT_BC4_UNORM: case DXGI_FORMAT_BC4_SNORM: bc=true; bpe = 8; break; case DXGI_FORMAT_BC2_TYPELESS: case DXGI_FORMAT_BC2_UNORM: case DXGI_FORMAT_BC2_UNORM_SRGB: case DXGI_FORMAT_BC3_TYPELESS: case DXGI_FORMAT_BC3_UNORM: case DXGI_FORMAT_BC3_UNORM_SRGB: case DXGI_FORMAT_BC5_TYPELESS: case DXGI_FORMAT_BC5_UNORM: case DXGI_FORMAT_BC5_SNORM: case DXGI_FORMAT_BC6H_TYPELESS: case DXGI_FORMAT_BC6H_UF16: case DXGI_FORMAT_BC6H_SF16: case DXGI_FORMAT_BC7_TYPELESS: case DXGI_FORMAT_BC7_UNORM: case DXGI_FORMAT_BC7_UNORM_SRGB: bc = true; bpe = 16; break; case DXGI_FORMAT_R8G8_B8G8_UNORM: case DXGI_FORMAT_G8R8_G8B8_UNORM: case DXGI_FORMAT_YUY2: packed = true; bpe = 4; break; case DXGI_FORMAT_Y210: case DXGI_FORMAT_Y216: packed = true; bpe = 8; break; case DXGI_FORMAT_NV12: case DXGI_FORMAT_420_OPAQUE: planar = true; bpe = 2; break; case DXGI_FORMAT_P010: case DXGI_FORMAT_P016: planar = true; bpe = 4; break; } if (bc) { size_t numBlocksWide = 0; if (width > 0) { numBlocksWide = std::max( 1, (width + 3) / 4 ); } size_t numBlocksHigh = 0; if (height > 0) { numBlocksHigh = std::max( 1, (height + 3) / 4 ); } rowBytes = numBlocksWide * bpe; numRows = numBlocksHigh; numBytes = rowBytes * numBlocksHigh; } else if (packed) { rowBytes = ( ( width + 1 ) >> 1 ) * bpe; numRows = height; numBytes = rowBytes * height; } else if ( fmt == DXGI_FORMAT_NV11 ) { rowBytes = ( ( width + 3 ) >> 2 ) * 4; numRows = height * 2; // Direct3D makes this simplifying assumption, although it is larger than the 4:1:1 data numBytes = rowBytes * numRows; } else if (planar) { rowBytes = ( ( width + 1 ) >> 1 ) * bpe; numBytes = ( rowBytes * height ) + ( ( rowBytes * height + 1 ) >> 1 ); numRows = height + ( ( height + 1 ) >> 1 ); } else { size_t bpp = BitsPerPixel( fmt ); rowBytes = ( width * bpp + 7 ) / 8; // round up to nearest byte numRows = height; numBytes = rowBytes * height; } if (outNumBytes) { *outNumBytes = numBytes; } if (outRowBytes) { *outRowBytes = rowBytes; } if (outNumRows) { *outNumRows = numRows; } } //-------------------------------------------------------------------------------------- DXGI_FORMAT EnsureNotTypeless( DXGI_FORMAT fmt ) { // Assumes UNORM or FLOAT; doesn't use UINT or SINT switch( fmt ) { case DXGI_FORMAT_R32G32B32A32_TYPELESS: return DXGI_FORMAT_R32G32B32A32_FLOAT; case DXGI_FORMAT_R32G32B32_TYPELESS: return DXGI_FORMAT_R32G32B32_FLOAT; case DXGI_FORMAT_R16G16B16A16_TYPELESS: return DXGI_FORMAT_R16G16B16A16_UNORM; case DXGI_FORMAT_R32G32_TYPELESS: return DXGI_FORMAT_R32G32_FLOAT; case DXGI_FORMAT_R10G10B10A2_TYPELESS: return DXGI_FORMAT_R10G10B10A2_UNORM; case DXGI_FORMAT_R8G8B8A8_TYPELESS: return DXGI_FORMAT_R8G8B8A8_UNORM; case DXGI_FORMAT_R16G16_TYPELESS: return DXGI_FORMAT_R16G16_UNORM; case DXGI_FORMAT_R32_TYPELESS: return DXGI_FORMAT_R32_FLOAT; case DXGI_FORMAT_R8G8_TYPELESS: return DXGI_FORMAT_R8G8_UNORM; case DXGI_FORMAT_R16_TYPELESS: return DXGI_FORMAT_R16_UNORM; case DXGI_FORMAT_R8_TYPELESS: return DXGI_FORMAT_R8_UNORM; case DXGI_FORMAT_BC1_TYPELESS: return DXGI_FORMAT_BC1_UNORM; case DXGI_FORMAT_BC2_TYPELESS: return DXGI_FORMAT_BC2_UNORM; case DXGI_FORMAT_BC3_TYPELESS: return DXGI_FORMAT_BC3_UNORM; case DXGI_FORMAT_BC4_TYPELESS: return DXGI_FORMAT_BC4_UNORM; case DXGI_FORMAT_BC5_TYPELESS: return DXGI_FORMAT_BC5_UNORM; case DXGI_FORMAT_B8G8R8A8_TYPELESS: return DXGI_FORMAT_B8G8R8A8_UNORM; case DXGI_FORMAT_B8G8R8X8_TYPELESS: return DXGI_FORMAT_B8G8R8X8_UNORM; case DXGI_FORMAT_BC7_TYPELESS: return DXGI_FORMAT_BC7_UNORM; default: return fmt; } } //-------------------------------------------------------------------------------------- inline void TransitionResource( _In_ ID3D12GraphicsCommandList* commandList, _In_ ID3D12Resource* resource, _In_ D3D12_RESOURCE_STATES stateBefore, _In_ D3D12_RESOURCE_STATES stateAfter) { assert(commandList != 0); assert(resource != 0); if (stateBefore == stateAfter) return; D3D12_RESOURCE_BARRIER desc = {}; desc.Type = D3D12_RESOURCE_BARRIER_TYPE_TRANSITION; desc.Transition.pResource = resource; desc.Transition.Subresource = D3D12_RESOURCE_BARRIER_ALL_SUBRESOURCES; desc.Transition.StateBefore = stateBefore; desc.Transition.StateAfter = stateAfter; commandList->ResourceBarrier(1, &desc); } //-------------------------------------------------------------------------------------- HRESULT CaptureTexture(_In_ ID3D12Device* device, _In_ ID3D12CommandQueue* pCommandQ, _In_ ID3D12Resource* pSource, UINT64 srcPitch, const D3D12_RESOURCE_DESC& desc, ComPtr& pStaging, D3D12_RESOURCE_STATES beforeState, D3D12_RESOURCE_STATES afterState) { if (!pCommandQ || !pSource) return E_INVALIDARG; if (desc.Dimension != D3D12_RESOURCE_DIMENSION_TEXTURE2D) return HRESULT_FROM_WIN32(ERROR_NOT_SUPPORTED); D3D12_HEAP_PROPERTIES sourceHeapProperties; D3D12_HEAP_FLAGS sourceHeapFlags; HRESULT hr = pSource->GetHeapProperties(&sourceHeapProperties, &sourceHeapFlags); if (FAILED(hr)) return hr; if (sourceHeapProperties.Type == D3D12_HEAP_TYPE_READBACK) { // Handle case where the source is already a staging texture we can use directly pStaging = pSource; return S_OK; } // Create a command allocator ComPtr commandAlloc; hr = device->CreateCommandAllocator(D3D12_COMMAND_LIST_TYPE_DIRECT, IID_PPV_ARGS(commandAlloc.GetAddressOf())); if (FAILED(hr)) return hr; // Spin up a new command list ComPtr commandList; hr = device->CreateCommandList(0, D3D12_COMMAND_LIST_TYPE_DIRECT, commandAlloc.Get(), nullptr, IID_PPV_ARGS(commandList.GetAddressOf())); if (FAILED(hr)) return hr; // Create a fence ComPtr fence; hr = device->CreateFence(0, D3D12_FENCE_FLAG_NONE, IID_PPV_ARGS(fence.GetAddressOf())); if (FAILED(hr)) return hr; assert((srcPitch & 0xFF) == 0); CD3DX12_HEAP_PROPERTIES defaultHeapProperties(D3D12_HEAP_TYPE_DEFAULT); CD3DX12_HEAP_PROPERTIES readBackHeapProperties(D3D12_HEAP_TYPE_READBACK); // Readback resources must be buffers D3D12_RESOURCE_DESC bufferDesc = {}; bufferDesc.Alignment = desc.Alignment; bufferDesc.DepthOrArraySize = 1; bufferDesc.Dimension = D3D12_RESOURCE_DIMENSION_BUFFER; bufferDesc.Flags = D3D12_RESOURCE_FLAG_NONE; bufferDesc.Format = DXGI_FORMAT_UNKNOWN; bufferDesc.Height = 1; bufferDesc.Width = srcPitch * desc.Height; bufferDesc.Layout = D3D12_TEXTURE_LAYOUT_ROW_MAJOR; bufferDesc.MipLevels = 1; bufferDesc.SampleDesc.Count = 1; bufferDesc.SampleDesc.Quality = 0; ComPtr copySource(pSource); if (desc.SampleDesc.Count > 1) { // MSAA content must be resolved before being copied to a staging texture auto descCopy = desc; descCopy.SampleDesc.Count = 1; descCopy.SampleDesc.Quality = 0; ComPtr pTemp; hr = device->CreateCommittedResource( &defaultHeapProperties, D3D12_HEAP_FLAG_NONE, &descCopy, D3D12_RESOURCE_STATE_COPY_DEST, nullptr, IID_PPV_ARGS(pTemp.GetAddressOf())); if (FAILED(hr)) return hr; assert(pTemp); DXGI_FORMAT fmt = EnsureNotTypeless(desc.Format); D3D12_FEATURE_DATA_FORMAT_SUPPORT formatInfo = { fmt }; hr = device->CheckFeatureSupport(D3D12_FEATURE_FORMAT_SUPPORT, &formatInfo, sizeof(formatInfo)); if (FAILED(hr)) return hr; if (!(formatInfo.Support1 & D3D12_FORMAT_SUPPORT1_TEXTURE2D)) return E_FAIL; for (UINT item = 0; item < desc.DepthOrArraySize; ++item) { for (UINT level = 0; level < desc.MipLevels; ++level) { UINT index = D3D12CalcSubresource(level, item, 0, desc.MipLevels, desc.DepthOrArraySize); commandList->ResolveSubresource(pTemp.Get(), index, pSource, index, fmt); } } copySource = pTemp; } // Create a staging texture hr = device->CreateCommittedResource( &readBackHeapProperties, D3D12_HEAP_FLAG_NONE, &bufferDesc, D3D12_RESOURCE_STATE_COPY_DEST, nullptr, IID_PPV_ARGS(pStaging.GetAddressOf())); if (FAILED(hr)) return hr; assert(pStaging); // Transition the resource if necessary TransitionResource(commandList.Get(), pSource, beforeState, D3D12_RESOURCE_STATE_COPY_SOURCE); // Get the copy target location D3D12_PLACED_SUBRESOURCE_FOOTPRINT bufferFootprint = {}; bufferFootprint.Footprint.Width = static_cast(desc.Width); bufferFootprint.Footprint.Height = desc.Height; bufferFootprint.Footprint.Depth = 1; bufferFootprint.Footprint.RowPitch = static_cast(srcPitch); bufferFootprint.Footprint.Format = desc.Format; CD3DX12_TEXTURE_COPY_LOCATION copyDest(pStaging.Get(), bufferFootprint); CD3DX12_TEXTURE_COPY_LOCATION copySrc(copySource.Get(), 0); // Copy the texture commandList->CopyTextureRegion(©Dest, 0, 0, 0, ©Src, nullptr); // Transition the resource to the next state TransitionResource(commandList.Get(), pSource, D3D12_RESOURCE_STATE_COPY_SOURCE, afterState); commandList->Close(); // Execute the command list pCommandQ->ExecuteCommandLists(1, (ID3D12CommandList**)commandList.GetAddressOf()); // Signal the fence pCommandQ->Signal(fence.Get(), 1); // Block until the copy is complete while (fence->GetCompletedValue() < 1) SwitchToThread(); return S_OK; } IWICImagingFactory2* _GetWIC() { static IWICImagingFactory2* s_Factory = nullptr; if (s_Factory) return s_Factory; HRESULT hr = CoCreateInstance( CLSID_WICImagingFactory2, nullptr, CLSCTX_INPROC_SERVER, IID_PPV_ARGS(&s_Factory)); if (FAILED(hr)) { s_Factory = nullptr; return nullptr; } return s_Factory; } } // anonymous namespace //-------------------------------------------------------------------------------------- _Use_decl_annotations_ HRESULT DirectX::SaveDDSTextureToFile( ID3D12CommandQueue* pCommandQ, ID3D12Resource* pSource, const wchar_t* fileName, D3D12_RESOURCE_STATES beforeState, D3D12_RESOURCE_STATES afterState) { if ( !fileName ) return E_INVALIDARG; ComPtr device; pCommandQ->GetDevice(IID_PPV_ARGS(device.GetAddressOf())); // Get the size of the image D3D12_RESOURCE_DESC desc = pSource->GetDesc(); UINT64 totalResourceSize = 0; UINT64 fpRowPitch = 0; UINT fpRowCount = 0; // Get the rowcount, pitch and size of the top mip device->GetCopyableFootprints( &desc, 0, 1, 0, nullptr, &fpRowCount, &fpRowPitch, &totalResourceSize); // Round up the srcPitch to multiples of 256 UINT64 dstRowPitch = (fpRowPitch + 255) & ~0xFF; ComPtr pStaging; HRESULT hr = CaptureTexture( device.Get(), pCommandQ, pSource, dstRowPitch, desc, pStaging, beforeState, afterState ); if ( FAILED(hr) ) return hr; // Create file #if (_WIN32_WINNT >= _WIN32_WINNT_WIN8) ScopedHandle hFile( safe_handle( CreateFile2( fileName, GENERIC_WRITE, 0, CREATE_ALWAYS, 0 ) ) ); #else ScopedHandle hFile( safe_handle( CreateFileW( fileName, GENERIC_WRITE, 0, 0, CREATE_ALWAYS, 0, 0 ) ) ); #endif if ( !hFile ) return HRESULT_FROM_WIN32( GetLastError() ); auto_delete_file delonfail(hFile.get()); // Setup header const size_t MAX_HEADER_SIZE = sizeof(uint32_t) + sizeof(DDS_HEADER) + sizeof(DDS_HEADER_DXT10); uint8_t fileHeader[ MAX_HEADER_SIZE ]; *reinterpret_cast(&fileHeader[0]) = DDS_MAGIC; auto header = reinterpret_cast( &fileHeader[0] + sizeof(uint32_t) ); size_t headerSize = sizeof(uint32_t) + sizeof(DDS_HEADER); memset( header, 0, sizeof(DDS_HEADER) ); header->size = sizeof( DDS_HEADER ); header->flags = DDS_HEADER_FLAGS_TEXTURE | DDS_HEADER_FLAGS_MIPMAP; header->height = desc.Height; header->width = (uint32_t) desc.Width; header->mipMapCount = 1; header->caps = DDS_SURFACE_FLAGS_TEXTURE; // Try to use a legacy .DDS pixel format for better tools support, otherwise fallback to 'DX10' header extension DDS_HEADER_DXT10* extHeader = nullptr; switch( desc.Format ) { case DXGI_FORMAT_R8G8B8A8_UNORM: memcpy_s( &header->ddspf, sizeof(header->ddspf), &DDSPF_A8B8G8R8, sizeof(DDS_PIXELFORMAT) ); break; case DXGI_FORMAT_R16G16_UNORM: memcpy_s( &header->ddspf, sizeof(header->ddspf), &DDSPF_G16R16, sizeof(DDS_PIXELFORMAT) ); break; case DXGI_FORMAT_R8G8_UNORM: memcpy_s( &header->ddspf, sizeof(header->ddspf), &DDSPF_A8L8, sizeof(DDS_PIXELFORMAT) ); break; case DXGI_FORMAT_R16_UNORM: memcpy_s( &header->ddspf, sizeof(header->ddspf), &DDSPF_L16, sizeof(DDS_PIXELFORMAT) ); break; case DXGI_FORMAT_R8_UNORM: memcpy_s( &header->ddspf, sizeof(header->ddspf), &DDSPF_L8, sizeof(DDS_PIXELFORMAT) ); break; case DXGI_FORMAT_A8_UNORM: memcpy_s( &header->ddspf, sizeof(header->ddspf), &DDSPF_A8, sizeof(DDS_PIXELFORMAT) ); break; case DXGI_FORMAT_R8G8_B8G8_UNORM: memcpy_s( &header->ddspf, sizeof(header->ddspf), &DDSPF_R8G8_B8G8, sizeof(DDS_PIXELFORMAT) ); break; case DXGI_FORMAT_G8R8_G8B8_UNORM: memcpy_s( &header->ddspf, sizeof(header->ddspf), &DDSPF_G8R8_G8B8, sizeof(DDS_PIXELFORMAT) ); break; case DXGI_FORMAT_BC1_UNORM: memcpy_s( &header->ddspf, sizeof(header->ddspf), &DDSPF_DXT1, sizeof(DDS_PIXELFORMAT) ); break; case DXGI_FORMAT_BC2_UNORM: memcpy_s( &header->ddspf, sizeof(header->ddspf), &DDSPF_DXT3, sizeof(DDS_PIXELFORMAT) ); break; case DXGI_FORMAT_BC3_UNORM: memcpy_s( &header->ddspf, sizeof(header->ddspf), &DDSPF_DXT5, sizeof(DDS_PIXELFORMAT) ); break; case DXGI_FORMAT_BC4_UNORM: memcpy_s( &header->ddspf, sizeof(header->ddspf), &DDSPF_BC4_UNORM, sizeof(DDS_PIXELFORMAT) ); break; case DXGI_FORMAT_BC4_SNORM: memcpy_s( &header->ddspf, sizeof(header->ddspf), &DDSPF_BC4_SNORM, sizeof(DDS_PIXELFORMAT) ); break; case DXGI_FORMAT_BC5_UNORM: memcpy_s( &header->ddspf, sizeof(header->ddspf), &DDSPF_BC5_UNORM, sizeof(DDS_PIXELFORMAT) ); break; case DXGI_FORMAT_BC5_SNORM: memcpy_s( &header->ddspf, sizeof(header->ddspf), &DDSPF_BC5_SNORM, sizeof(DDS_PIXELFORMAT) ); break; case DXGI_FORMAT_B5G6R5_UNORM: memcpy_s( &header->ddspf, sizeof(header->ddspf), &DDSPF_R5G6B5, sizeof(DDS_PIXELFORMAT) ); break; case DXGI_FORMAT_B5G5R5A1_UNORM: memcpy_s( &header->ddspf, sizeof(header->ddspf), &DDSPF_A1R5G5B5, sizeof(DDS_PIXELFORMAT) ); break; case DXGI_FORMAT_R8G8_SNORM: memcpy_s( &header->ddspf, sizeof(header->ddspf), &DDSPF_V8U8, sizeof(DDS_PIXELFORMAT) ); break; case DXGI_FORMAT_R8G8B8A8_SNORM: memcpy_s( &header->ddspf, sizeof(header->ddspf), &DDSPF_Q8W8V8U8, sizeof(DDS_PIXELFORMAT) ); break; case DXGI_FORMAT_R16G16_SNORM: memcpy_s( &header->ddspf, sizeof(header->ddspf), &DDSPF_V16U16, sizeof(DDS_PIXELFORMAT) ); break; case DXGI_FORMAT_B8G8R8A8_UNORM: memcpy_s( &header->ddspf, sizeof(header->ddspf), &DDSPF_A8R8G8B8, sizeof(DDS_PIXELFORMAT) ); break; case DXGI_FORMAT_B8G8R8X8_UNORM: memcpy_s( &header->ddspf, sizeof(header->ddspf), &DDSPF_X8R8G8B8, sizeof(DDS_PIXELFORMAT) ); break; case DXGI_FORMAT_YUY2: memcpy_s( &header->ddspf, sizeof(header->ddspf), &DDSPF_YUY2, sizeof(DDS_PIXELFORMAT) ); break; case DXGI_FORMAT_B4G4R4A4_UNORM: memcpy_s( &header->ddspf, sizeof(header->ddspf), &DDSPF_A4R4G4B4, sizeof(DDS_PIXELFORMAT) ); break; // Legacy D3DX formats using D3DFMT enum value as FourCC case DXGI_FORMAT_R32G32B32A32_FLOAT: header->ddspf.size = sizeof(DDS_PIXELFORMAT); header->ddspf.flags = DDS_FOURCC; header->ddspf.fourCC = 116; break; // D3DFMT_A32B32G32R32F case DXGI_FORMAT_R16G16B16A16_FLOAT: header->ddspf.size = sizeof(DDS_PIXELFORMAT); header->ddspf.flags = DDS_FOURCC; header->ddspf.fourCC = 113; break; // D3DFMT_A16B16G16R16F case DXGI_FORMAT_R16G16B16A16_UNORM: header->ddspf.size = sizeof(DDS_PIXELFORMAT); header->ddspf.flags = DDS_FOURCC; header->ddspf.fourCC = 36; break; // D3DFMT_A16B16G16R16 case DXGI_FORMAT_R16G16B16A16_SNORM: header->ddspf.size = sizeof(DDS_PIXELFORMAT); header->ddspf.flags = DDS_FOURCC; header->ddspf.fourCC = 110; break; // D3DFMT_Q16W16V16U16 case DXGI_FORMAT_R32G32_FLOAT: header->ddspf.size = sizeof(DDS_PIXELFORMAT); header->ddspf.flags = DDS_FOURCC; header->ddspf.fourCC = 115; break; // D3DFMT_G32R32F case DXGI_FORMAT_R16G16_FLOAT: header->ddspf.size = sizeof(DDS_PIXELFORMAT); header->ddspf.flags = DDS_FOURCC; header->ddspf.fourCC = 112; break; // D3DFMT_G16R16F case DXGI_FORMAT_R32_FLOAT: header->ddspf.size = sizeof(DDS_PIXELFORMAT); header->ddspf.flags = DDS_FOURCC; header->ddspf.fourCC = 114; break; // D3DFMT_R32F case DXGI_FORMAT_R16_FLOAT: header->ddspf.size = sizeof(DDS_PIXELFORMAT); header->ddspf.flags = DDS_FOURCC; header->ddspf.fourCC = 111; break; // D3DFMT_R16F case DXGI_FORMAT_AI44: case DXGI_FORMAT_IA44: case DXGI_FORMAT_P8: case DXGI_FORMAT_A8P8: return HRESULT_FROM_WIN32( ERROR_NOT_SUPPORTED ); default: memcpy_s( &header->ddspf, sizeof(header->ddspf), &DDSPF_DX10, sizeof(DDS_PIXELFORMAT) ); headerSize += sizeof(DDS_HEADER_DXT10); extHeader = reinterpret_cast( reinterpret_cast(&fileHeader[0]) + sizeof(uint32_t) + sizeof(DDS_HEADER) ); memset( extHeader, 0, sizeof(DDS_HEADER_DXT10) ); extHeader->dxgiFormat = desc.Format; extHeader->resourceDimension = D3D12_RESOURCE_DIMENSION_TEXTURE2D; extHeader->arraySize = 1; break; } size_t rowPitch, slicePitch, rowCount; GetSurfaceInfo( (size_t)desc.Width, desc.Height, desc.Format, &slicePitch, &rowPitch, &rowCount ); if ( IsCompressed( desc.Format ) ) { header->flags |= DDS_HEADER_FLAGS_LINEARSIZE; header->pitchOrLinearSize = static_cast( slicePitch ); } else { header->flags |= DDS_HEADER_FLAGS_PITCH; header->pitchOrLinearSize = static_cast( rowPitch ); } // Setup pixels std::unique_ptr pixels( new (std::nothrow) uint8_t[ slicePitch ] ); if (!pixels) return E_OUTOFMEMORY; assert(fpRowCount == rowCount); assert(fpRowPitch == rowPitch); void* pMappedMemory; D3D12_RANGE readRange = { 0, static_cast(dstRowPitch * rowCount) }; D3D12_RANGE writeRange = { 0, 0 }; hr = pStaging->Map(0, &readRange, &pMappedMemory ); if ( FAILED(hr) ) return hr; auto sptr = reinterpret_cast(pMappedMemory); if ( !sptr ) { pStaging->Unmap(0, &writeRange); return E_POINTER; } uint8_t* dptr = pixels.get(); size_t msize = std::min( rowPitch, rowPitch ); for( size_t h = 0; h < rowCount; ++h ) { memcpy_s( dptr, rowPitch, sptr, msize ); sptr += dstRowPitch; dptr += rowPitch; } pStaging->Unmap( 0, &writeRange ); // Write header & pixels DWORD bytesWritten; if ( !WriteFile( hFile.get(), fileHeader, static_cast( headerSize ), &bytesWritten, 0 ) ) return HRESULT_FROM_WIN32( GetLastError() ); if ( bytesWritten != headerSize ) return E_FAIL; if ( !WriteFile( hFile.get(), pixels.get(), static_cast( slicePitch ), &bytesWritten, 0 ) ) return HRESULT_FROM_WIN32( GetLastError() ); if ( bytesWritten != slicePitch ) return E_FAIL; delonfail.clear(); return S_OK; } //-------------------------------------------------------------------------------------- _Use_decl_annotations_ HRESULT DirectX::SaveWICTextureToFile( ID3D12CommandQueue* pCommandQ, ID3D12Resource* pSource, REFGUID guidContainerFormat, const wchar_t* fileName, D3D12_RESOURCE_STATES beforeState, D3D12_RESOURCE_STATES afterState, const GUID* targetFormat, std::function setCustomProps ) { if ( !fileName ) return E_INVALIDARG; ComPtr device; pCommandQ->GetDevice(IID_PPV_ARGS(device.GetAddressOf())); // Get the size of the image D3D12_RESOURCE_DESC desc = pSource->GetDesc(); UINT64 totalResourceSize = 0; UINT64 fpRowPitch = 0; UINT fpRowCount = 0; // Get the rowcount, pitch and size of the top mip device->GetCopyableFootprints( &desc, 0, 1, 0, nullptr, &fpRowCount, &fpRowPitch, &totalResourceSize); // Round up the srcPitch to multiples of 256 UINT64 dstRowPitch = (fpRowPitch + 255) & ~0xFF; ComPtr pStaging; HRESULT hr = CaptureTexture(device.Get(), pCommandQ, pSource, dstRowPitch, desc, pStaging, beforeState, afterState); if (FAILED(hr)) return hr; // Determine source format's WIC equivalent WICPixelFormatGUID pfGuid; bool sRGB = false; switch ( desc.Format ) { case DXGI_FORMAT_R32G32B32A32_FLOAT: pfGuid = GUID_WICPixelFormat128bppRGBAFloat; break; case DXGI_FORMAT_R16G16B16A16_FLOAT: pfGuid = GUID_WICPixelFormat64bppRGBAHalf; break; case DXGI_FORMAT_R16G16B16A16_UNORM: pfGuid = GUID_WICPixelFormat64bppRGBA; break; case DXGI_FORMAT_R10G10B10_XR_BIAS_A2_UNORM: pfGuid = GUID_WICPixelFormat32bppRGBA1010102XR; break; case DXGI_FORMAT_R10G10B10A2_UNORM: pfGuid = GUID_WICPixelFormat32bppRGBA1010102; break; case DXGI_FORMAT_B5G5R5A1_UNORM: pfGuid = GUID_WICPixelFormat16bppBGRA5551; break; case DXGI_FORMAT_B5G6R5_UNORM: pfGuid = GUID_WICPixelFormat16bppBGR565; break; case DXGI_FORMAT_R32_FLOAT: pfGuid = GUID_WICPixelFormat32bppGrayFloat; break; case DXGI_FORMAT_R16_FLOAT: pfGuid = GUID_WICPixelFormat16bppGrayHalf; break; case DXGI_FORMAT_R16_UNORM: pfGuid = GUID_WICPixelFormat16bppGray; break; case DXGI_FORMAT_R8_UNORM: pfGuid = GUID_WICPixelFormat8bppGray; break; case DXGI_FORMAT_A8_UNORM: pfGuid = GUID_WICPixelFormat8bppAlpha; break; case DXGI_FORMAT_R8G8B8A8_UNORM: pfGuid = GUID_WICPixelFormat32bppRGBA; break; case DXGI_FORMAT_R8G8B8A8_UNORM_SRGB: pfGuid = GUID_WICPixelFormat32bppRGBA; sRGB = true; break; case DXGI_FORMAT_B8G8R8A8_UNORM: pfGuid = GUID_WICPixelFormat32bppBGRA; break; case DXGI_FORMAT_B8G8R8A8_UNORM_SRGB: pfGuid = GUID_WICPixelFormat32bppBGRA; sRGB = true; break; case DXGI_FORMAT_B8G8R8X8_UNORM: pfGuid = GUID_WICPixelFormat32bppBGR; break; case DXGI_FORMAT_B8G8R8X8_UNORM_SRGB: pfGuid = GUID_WICPixelFormat32bppBGR; sRGB = true; break; default: return HRESULT_FROM_WIN32( ERROR_NOT_SUPPORTED ); } auto pWIC = _GetWIC(); if ( !pWIC ) return E_NOINTERFACE; ComPtr stream; hr = pWIC->CreateStream( stream.GetAddressOf() ); if ( FAILED(hr) ) return hr; hr = stream->InitializeFromFilename( fileName, GENERIC_WRITE ); if ( FAILED(hr) ) return hr; auto_delete_file_wic delonfail(stream, fileName); ComPtr encoder; hr = pWIC->CreateEncoder( guidContainerFormat, 0, encoder.GetAddressOf() ); if ( FAILED(hr) ) return hr; hr = encoder->Initialize( stream.Get(), WICBitmapEncoderNoCache ); if ( FAILED(hr) ) return hr; ComPtr frame; ComPtr props; hr = encoder->CreateNewFrame( frame.GetAddressOf(), props.GetAddressOf() ); if ( FAILED(hr) ) return hr; if ( targetFormat && memcmp( &guidContainerFormat, &GUID_ContainerFormatBmp, sizeof(WICPixelFormatGUID) ) == 0 ) { // Opt-in to the WIC2 support for writing 32-bit Windows BMP files with an alpha channel PROPBAG2 option = {}; option.pstrName = L"EnableV5Header32bppBGRA"; VARIANT varValue; varValue.vt = VT_BOOL; varValue.boolVal = VARIANT_TRUE; (void)props->Write( 1, &option, &varValue ); } if ( setCustomProps ) { setCustomProps( props.Get() ); } hr = frame->Initialize( props.Get() ); if ( FAILED(hr) ) return hr; hr = frame->SetSize(static_cast(desc.Width), desc.Height ); if ( FAILED(hr) ) return hr; hr = frame->SetResolution( 72, 72 ); if ( FAILED(hr) ) return hr; // Pick a target format WICPixelFormatGUID targetGuid; if ( targetFormat ) { targetGuid = *targetFormat; } else { // Screenshots don’t typically include the alpha channel of the render target switch ( desc.Format ) { case DXGI_FORMAT_R32G32B32A32_FLOAT: case DXGI_FORMAT_R16G16B16A16_FLOAT: targetGuid = GUID_WICPixelFormat96bppRGBFloat; // WIC 2 break; case DXGI_FORMAT_R16G16B16A16_UNORM: targetGuid = GUID_WICPixelFormat48bppBGR; break; case DXGI_FORMAT_B5G5R5A1_UNORM: targetGuid = GUID_WICPixelFormat16bppBGR555; break; case DXGI_FORMAT_B5G6R5_UNORM: targetGuid = GUID_WICPixelFormat16bppBGR565; break; case DXGI_FORMAT_R32_FLOAT: case DXGI_FORMAT_R16_FLOAT: case DXGI_FORMAT_R16_UNORM: case DXGI_FORMAT_R8_UNORM: case DXGI_FORMAT_A8_UNORM: targetGuid = GUID_WICPixelFormat8bppGray; break; default: targetGuid = GUID_WICPixelFormat24bppBGR; break; } } hr = frame->SetPixelFormat( &targetGuid ); if ( FAILED(hr) ) return hr; if ( targetFormat && memcmp( targetFormat, &targetGuid, sizeof(WICPixelFormatGUID) ) != 0 ) { // Requested output pixel format is not supported by the WIC codec return E_FAIL; } // Encode WIC metadata ComPtr metawriter; if ( SUCCEEDED( frame->GetMetadataQueryWriter( metawriter.GetAddressOf() ) ) ) { PROPVARIANT value; PropVariantInit( &value ); value.vt = VT_LPSTR; value.pszVal = "DirectXTK"; if ( memcmp( &guidContainerFormat, &GUID_ContainerFormatPng, sizeof(GUID) ) == 0 ) { // Set Software name (void)metawriter->SetMetadataByName( L"/tEXt/{str=Software}", &value ); // Set sRGB chunk if ( sRGB ) { value.vt = VT_UI1; value.bVal = 0; (void)metawriter->SetMetadataByName( L"/sRGB/RenderingIntent", &value ); } } else { // Set Software name (void)metawriter->SetMetadataByName( L"System.ApplicationName", &value ); if ( sRGB ) { // Set EXIF Colorspace of sRGB value.vt = VT_UI2; value.uiVal = 1; (void)metawriter->SetMetadataByName( L"System.Image.ColorSpace", &value ); } } } void* pMappedMemory; D3D12_RANGE readRange = {0, static_cast(dstRowPitch * desc.Height)}; D3D12_RANGE writeRange = {0, 0}; hr = pStaging->Map(0, &readRange, &pMappedMemory); if (FAILED(hr)) return hr; if ( memcmp( &targetGuid, &pfGuid, sizeof(WICPixelFormatGUID) ) != 0 ) { // Conversion required to write ComPtr source; hr = pWIC->CreateBitmapFromMemory(static_cast(desc.Width), desc.Height, pfGuid, static_cast(dstRowPitch), static_cast(dstRowPitch * desc.Height), reinterpret_cast(pMappedMemory), source.GetAddressOf() ); if ( FAILED(hr) ) { pStaging->Unmap( 0, &writeRange ); return hr; } ComPtr FC; hr = pWIC->CreateFormatConverter( FC.GetAddressOf() ); if ( FAILED(hr) ) { pStaging->Unmap(0, &writeRange); return hr; } BOOL canConvert = FALSE; hr = FC->CanConvert( pfGuid, targetGuid, &canConvert ); if ( FAILED(hr) || !canConvert ) { return E_UNEXPECTED; } hr = FC->Initialize( source.Get(), targetGuid, WICBitmapDitherTypeNone, 0, 0, WICBitmapPaletteTypeCustom ); if ( FAILED(hr) ) { pStaging->Unmap(0, &writeRange); return hr; } WICRect rect = { 0, 0, static_cast( desc.Width ), static_cast( desc.Height ) }; hr = frame->WriteSource( FC.Get(), &rect ); if ( FAILED(hr) ) { pStaging->Unmap(0, &writeRange); return hr; } } else { // No conversion required hr = frame->WritePixels( desc.Height, static_cast(dstRowPitch), static_cast(dstRowPitch * desc.Height), reinterpret_cast( pMappedMemory ) ); if ( FAILED(hr) ) return hr; } pStaging->Unmap(0, &writeRange); hr = frame->Commit(); if ( FAILED(hr) ) return hr; hr = encoder->Commit(); if ( FAILED(hr) ) return hr; delonfail.clear(); return S_OK; }