423 lines
22 KiB
XML
423 lines
22 KiB
XML
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</ClCompile>
|
|
<Link>
|
|
<SubSystem>Console</SubSystem>
|
|
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
|
|
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
|
|
</Link>
|
|
</ItemDefinitionGroup>
|
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
|
<ImportGroup Label="ExtensionTargets">
|
|
</ImportGroup>
|
|
<Target Name="ATGEnsureShaders" BeforeTargets="PrepareForBuild">
|
|
<PropertyGroup>
|
|
<_ATGFXCPath>$(WindowsSDK_ExecutablePath_x64.Split(';')[0])</_ATGFXCPath>
|
|
<_ATGFXCPath>$(_ATGFXCPath.Replace("x64",""))</_ATGFXCPath>
|
|
<_ATGFXCPath Condition="'$(_ATGFXCPath)' != '' and !HasTrailingSlash('$(_ATGFXCPath)')">$(_ATGFXCPath)\</_ATGFXCPath>
|
|
</PropertyGroup>
|
|
<Exec Condition="!Exists('Shaders/Compiled/BC6HEncode_EncodeBlockCS.inc')" WorkingDirectory="$(ProjectDir)Shaders" Command="CompileShaders" EnvironmentVariables="WindowsSdkVerBinPath=$(_ATGFXCPath)" />
|
|
<PropertyGroup>
|
|
<_ATGFXCPath />
|
|
</PropertyGroup>
|
|
</Target>
|
|
<Target Name="ATGDeleteShaders" AfterTargets="Clean">
|
|
<ItemGroup>
|
|
<_ATGShaderHeaders Include="$(ProjectDir)Shaders/Compiled/*.inc" />
|
|
<_ATGShaderSymbols Include="$(ProjectDir)Shaders/Compiled/*.pdb" />
|
|
</ItemGroup>
|
|
<Delete Files="@(_ATGShaderHeaders)" />
|
|
<Delete Files="@(_ATGShaderSymbols)" />
|
|
</Target>
|
|
</Project> |