crossxtex/DirectXTex/DirectXTexFlipRotate.cpp
2015-08-18 16:14:09 -07:00

333 lines
11 KiB
C++

//-------------------------------------------------------------------------------------
// DirectXTexFlipRotate.cpp
//
// DirectX Texture Library - Image flip/rotate operations
//
// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF
// ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO
// THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A
// PARTICULAR PURPOSE.
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
// http://go.microsoft.com/fwlink/?LinkId=248926
//-------------------------------------------------------------------------------------
#include "directxtexp.h"
using Microsoft::WRL::ComPtr;
namespace DirectX
{
//-------------------------------------------------------------------------------------
// Do flip/rotate operation using WIC
//-------------------------------------------------------------------------------------
static HRESULT _PerformFlipRotateUsingWIC( _In_ const Image& srcImage, _In_ DWORD flags,
_In_ const WICPixelFormatGUID& pfGUID, _In_ const Image& destImage )
{
if ( !srcImage.pixels || !destImage.pixels )
return E_POINTER;
assert( srcImage.format == destImage.format );
bool iswic2 = false;
IWICImagingFactory* pWIC = GetWICFactory(iswic2);
if ( !pWIC )
return E_NOINTERFACE;
ComPtr<IWICBitmap> source;
HRESULT hr = pWIC->CreateBitmapFromMemory( static_cast<UINT>( srcImage.width ), static_cast<UINT>( srcImage.height ), pfGUID,
static_cast<UINT>( srcImage.rowPitch ), static_cast<UINT>( srcImage.slicePitch ),
srcImage.pixels, source.GetAddressOf() );
if ( FAILED(hr) )
return hr;
ComPtr<IWICBitmapFlipRotator> FR;
hr = pWIC->CreateBitmapFlipRotator( FR.GetAddressOf() );
if ( FAILED(hr) )
return hr;
hr = FR->Initialize( source.Get(), static_cast<WICBitmapTransformOptions>( flags ) );
if ( FAILED(hr) )
return hr;
WICPixelFormatGUID pfFR;
hr = FR->GetPixelFormat( &pfFR );
if ( FAILED(hr) )
return hr;
if ( memcmp( &pfFR, &pfGUID, sizeof(GUID) ) != 0 )
{
// Flip/rotate should return the same format as the source...
return HRESULT_FROM_WIN32( ERROR_NOT_SUPPORTED );
}
UINT nwidth, nheight;
hr = FR->GetSize( &nwidth, &nheight );
if ( FAILED(hr) )
return hr;
if ( destImage.width != nwidth || destImage.height != nheight )
return E_FAIL;
hr = FR->CopyPixels( 0, static_cast<UINT>( destImage.rowPitch ), static_cast<UINT>( destImage.slicePitch ), destImage.pixels );
if ( FAILED(hr) )
return hr;
return S_OK;
}
//-------------------------------------------------------------------------------------
// Do conversion, flip/rotate using WIC, conversion cycle
//-------------------------------------------------------------------------------------
static HRESULT _PerformFlipRotateViaF32( _In_ const Image& srcImage, _In_ DWORD flags, _In_ const Image& destImage )
{
if ( !srcImage.pixels || !destImage.pixels )
return E_POINTER;
assert( srcImage.format != DXGI_FORMAT_R32G32B32A32_FLOAT );
assert( srcImage.format == destImage.format );
ScratchImage temp;
HRESULT hr = _ConvertToR32G32B32A32( srcImage, temp );
if ( FAILED(hr) )
return hr;
const Image *tsrc = temp.GetImage( 0, 0, 0 );
if ( !tsrc )
return E_POINTER;
ScratchImage rtemp;
hr = rtemp.Initialize2D( DXGI_FORMAT_R32G32B32A32_FLOAT, destImage.width, destImage.height, 1, 1 );
if ( FAILED(hr) )
return hr;
const Image *tdest = rtemp.GetImage( 0, 0, 0 );
if ( !tdest )
return E_POINTER;
hr = _PerformFlipRotateUsingWIC( *tsrc, flags, GUID_WICPixelFormat128bppRGBAFloat, *tdest );
if ( FAILED(hr) )
return hr;
temp.Release();
hr = _ConvertFromR32G32B32A32( *tdest, destImage );
if ( FAILED(hr) )
return hr;
return S_OK;
}
//=====================================================================================
// Entry-points
//=====================================================================================
//-------------------------------------------------------------------------------------
// Flip/rotate image
//-------------------------------------------------------------------------------------
_Use_decl_annotations_
HRESULT FlipRotate( const Image& srcImage, DWORD flags, ScratchImage& image )
{
if ( !srcImage.pixels )
return E_POINTER;
if ( !flags )
return E_INVALIDARG;
#ifdef _M_X64
if ( (srcImage.width > 0xFFFFFFFF) || (srcImage.height > 0xFFFFFFFF) )
return E_INVALIDARG;
#endif
if ( IsCompressed( srcImage.format ) )
{
// We don't support flip/rotate operations on compressed images
return HRESULT_FROM_WIN32( ERROR_NOT_SUPPORTED );
}
static_assert( TEX_FR_ROTATE0 == WICBitmapTransformRotate0, "TEX_FR_ROTATE0 no longer matches WIC" );
static_assert( TEX_FR_ROTATE90 == WICBitmapTransformRotate90, "TEX_FR_ROTATE90 no longer matches WIC" );
static_assert( TEX_FR_ROTATE180 == WICBitmapTransformRotate180, "TEX_FR_ROTATE180 no longer matches WIC" );
static_assert( TEX_FR_ROTATE270 == WICBitmapTransformRotate270, "TEX_FR_ROTATE270 no longer matches WIC" );
static_assert( TEX_FR_FLIP_HORIZONTAL == WICBitmapTransformFlipHorizontal, "TEX_FR_FLIP_HORIZONTAL no longer matches WIC" );
static_assert( TEX_FR_FLIP_VERTICAL == WICBitmapTransformFlipVertical, "TEX_FR_FLIP_VERTICAL no longer matches WIC" );
// Only supports 90, 180, 270, or no rotation flags... not a combination of rotation flags
switch ( flags & (TEX_FR_ROTATE90|TEX_FR_ROTATE180|TEX_FR_ROTATE270) )
{
case 0:
case TEX_FR_ROTATE90:
case TEX_FR_ROTATE180:
case TEX_FR_ROTATE270:
break;
default:
return E_INVALIDARG;
}
size_t nwidth = srcImage.width;
size_t nheight = srcImage.height;
if (flags & (TEX_FR_ROTATE90|TEX_FR_ROTATE270))
{
nwidth = srcImage.height;
nheight = srcImage.width;
}
HRESULT hr = image.Initialize2D( srcImage.format, nwidth, nheight, 1, 1 );
if ( FAILED(hr) )
return hr;
const Image *rimage = image.GetImage( 0, 0, 0 );
if ( !rimage )
return E_POINTER;
WICPixelFormatGUID pfGUID;
if ( _DXGIToWIC( srcImage.format, pfGUID ) )
{
// Case 1: Source format is supported by Windows Imaging Component
hr = _PerformFlipRotateUsingWIC( srcImage, flags, pfGUID, *rimage );
}
else
{
// Case 2: Source format is not supported by WIC, so we have to convert, flip/rotate, and convert back
hr = _PerformFlipRotateViaF32( srcImage, flags, *rimage );
}
if ( FAILED(hr) )
{
image.Release();
return hr;
}
return S_OK;
}
//-------------------------------------------------------------------------------------
// Flip/rotate image (complex)
//-------------------------------------------------------------------------------------
_Use_decl_annotations_
HRESULT FlipRotate( const Image* srcImages, size_t nimages, const TexMetadata& metadata,
DWORD flags, ScratchImage& result )
{
if ( !srcImages || !nimages )
return E_INVALIDARG;
if ( IsCompressed( metadata.format ) )
{
// We don't support flip/rotate operations on compressed images
return HRESULT_FROM_WIN32( ERROR_NOT_SUPPORTED );
}
static_assert( TEX_FR_ROTATE0 == WICBitmapTransformRotate0, "TEX_FR_ROTATE0 no longer matches WIC" );
static_assert( TEX_FR_ROTATE90 == WICBitmapTransformRotate90, "TEX_FR_ROTATE90 no longer matches WIC" );
static_assert( TEX_FR_ROTATE180 == WICBitmapTransformRotate180, "TEX_FR_ROTATE180 no longer matches WIC" );
static_assert( TEX_FR_ROTATE270 == WICBitmapTransformRotate270, "TEX_FR_ROTATE270 no longer matches WIC" );
static_assert( TEX_FR_FLIP_HORIZONTAL == WICBitmapTransformFlipHorizontal, "TEX_FR_FLIP_HORIZONTAL no longer matches WIC" );
static_assert( TEX_FR_FLIP_VERTICAL == WICBitmapTransformFlipVertical, "TEX_FR_FLIP_VERTICAL no longer matches WIC" );
// Only supports 90, 180, 270, or no rotation flags... not a combination of rotation flags
switch ( flags & (TEX_FR_ROTATE90|TEX_FR_ROTATE180|TEX_FR_ROTATE270) )
{
case 0:
case TEX_FR_ROTATE90:
case TEX_FR_ROTATE180:
case TEX_FR_ROTATE270:
break;
default:
return E_INVALIDARG;
}
TexMetadata mdata2 = metadata;
bool flipwh = false;
if (flags & (TEX_FR_ROTATE90|TEX_FR_ROTATE270))
{
flipwh = true;
mdata2.width = metadata.height;
mdata2.height = metadata.width;
}
HRESULT hr = result.Initialize( mdata2 );
if ( FAILED(hr) )
return hr;
if ( nimages != result.GetImageCount() )
{
result.Release();
return E_FAIL;
}
const Image* dest = result.GetImages();
if ( !dest )
{
result.Release();
return E_POINTER;
}
WICPixelFormatGUID pfGUID;
bool wicpf = _DXGIToWIC( metadata.format, pfGUID );
for( size_t index=0; index < nimages; ++index )
{
const Image& src = srcImages[ index ];
if ( src.format != metadata.format )
{
result.Release();
return E_FAIL;
}
#ifdef _M_X64
if ( (src.width > 0xFFFFFFFF) || (src.height > 0xFFFFFFFF) )
return E_FAIL;
#endif
const Image& dst = dest[ index ];
assert( dst.format == metadata.format );
if ( flipwh )
{
if ( src.width != dst.height || src.height != dst.width )
{
result.Release();
return E_FAIL;
}
}
else
{
if ( src.width != dst.width || src.height != dst.height )
{
result.Release();
return E_FAIL;
}
}
if (wicpf)
{
// Case 1: Source format is supported by Windows Imaging Component
hr = _PerformFlipRotateUsingWIC( src, flags, pfGUID, dst );
}
else
{
// Case 2: Source format is not supported by WIC, so we have to convert, flip/rotate, and convert back
hr = _PerformFlipRotateViaF32( src, flags, dst );
}
if ( FAILED(hr) )
{
result.Release();
return hr;
}
}
return S_OK;
}
}; // namespace