113 lines
4.4 KiB
CMake
113 lines
4.4 KiB
CMake
# DirectX Texture Library
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#
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# Copyright (c) Microsoft Corporation. All rights reserved.
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# Licensed under the MIT License.
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#
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# http://go.microsoft.com/fwlink/?LinkId=248926
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cmake_minimum_required (VERSION 3.11)
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project (DirectXTex LANGUAGES CXX)
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set(CMAKE_CXX_STANDARD 14)
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set(CMAKE_CXX_STANDARD_REQUIRED ON)
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set(CMAKE_CXX_EXTENSIONS OFF)
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set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY "${CMAKE_SOURCE_DIR}/bin/CMake")
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set(CMAKE_LIBRARY_OUTPUT_DIRECTORY "${CMAKE_SOURCE_DIR}/bin/CMake")
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set(CMAKE_RUNTIME_OUTPUT_DIRECTORY "${CMAKE_SOURCE_DIR}/bin/CMake")
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add_library (${PROJECT_NAME} STATIC
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DirectXTex/BC.h
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DirectXTex/BCDirectCompute.h
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DirectXTex/d3dx12.h
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DirectXTex/DDS.h
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DirectXTex/DirectXTex.h
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DirectXTex/DirectXTexP.h
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DirectXTex/filters.h
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DirectXTex/scoped.h
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DirectXTex/BC.cpp
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DirectXTex/BC4BC5.cpp
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DirectXTex/BC6HBC7.cpp
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DirectXTex/BCDirectCompute.cpp
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DirectXTex/DirectXTexCompress.cpp
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DirectXTex/DirectXTexCompressGPU.cpp
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DirectXTex/DirectXTexConvert.cpp
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DirectXTex/DirectXTexD3D11.cpp
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DirectXTex/DirectXTexD3D12.cpp
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DirectXTex/DirectXTexDDS.cpp
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DirectXTex/DirectXTexFlipRotate.cpp
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DirectXTex/DirectXTexHDR.cpp
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DirectXTex/DirectXTexImage.cpp
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DirectXTex/DirectXTexMipmaps.cpp
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DirectXTex/DirectXTexMisc.cpp
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DirectXTex/DirectXTexNormalMaps.cpp
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DirectXTex/DirectXTexPMAlpha.cpp
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DirectXTex/DirectXTexResize.cpp
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DirectXTex/DirectXTexTGA.cpp
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DirectXTex/DirectXTexUtil.cpp
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DirectXTex/DirectXTexWIC.cpp
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)
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source_group(${PROJECT_NAME} REGULAR_EXPRESSION DirectXTex/*.*)
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target_include_directories(${PROJECT_NAME} PUBLIC DirectXTex)
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# Use max Warning Level
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string(REPLACE "/W3" "/Wall" CMAKE_CXX_FLAGS ${CMAKE_CXX_FLAGS})
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string(REPLACE "/W3" "/Wall" CMAKE_CXX_FLAGS_DEBUG ${CMAKE_CXX_FLAGS_DEBUG})
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string(REPLACE "/W3" "/Wall" CMAKE_CXX_FLAGS_RELEASE ${CMAKE_CXX_FLAGS_RELEASE})
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# Not using typeid or dynamic_cast, so disable RTTI to save binary size
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string(REPLACE "/GR" "/GR-" CMAKE_CXX_FLAGS ${CMAKE_CXX_FLAGS})
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string(REPLACE "/GR" "/GR-" CMAKE_CXX_FLAGS_DEBUG ${CMAKE_CXX_FLAGS_DEBUG})
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string(REPLACE "/GR" "/GR-" CMAKE_CXX_FLAGS_RELEASE ${CMAKE_CXX_FLAGS_RELEASE})
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add_executable(texassemble texassemble/texassemble.cpp)
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target_link_libraries(texassemble ${PROJECT_NAME})
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source_group(texassemble REGULAR_EXPRESSION texassemble/*.*)
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add_executable(texconv texconv/texconv.cpp)
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target_link_libraries(texconv ${PROJECT_NAME})
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source_group(texconv REGULAR_EXPRESSION texconv/*.*)
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add_executable(texdiag texdiag/texdiag.cpp)
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target_link_libraries(texdiag ${PROJECT_NAME})
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source_group(texdiag REGULAR_EXPRESSION texdiag/*.*)
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target_compile_options(${PROJECT_NAME} PRIVATE /fp:fast)
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target_compile_options(texassemble PRIVATE /fp:fast)
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target_compile_options(texconv PRIVATE /fp:fast)
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target_compile_options(texdiag PRIVATE /fp:fast)
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if (${CMAKE_SIZEOF_VOID_P} EQUAL "4")
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target_compile_options(${PROJECT_NAME} PRIVATE /arch:SSE2)
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target_compile_options(texassemble PRIVATE /arch:SSE2)
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target_compile_options(texconv PRIVATE /arch:SSE2)
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target_compile_options(texdiag PRIVATE /arch:SSE2)
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endif()
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if ( CMAKE_CXX_COMPILER_ID MATCHES "Clang" )
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set(WarningsLib "-Wpedantic" "-Wextra")
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target_compile_options(${PROJECT_NAME} PRIVATE ${WarningsLib})
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set(WarningsEXE ${WarningsLib} "-Wno-c++98-compat" "-Wno-c++98-compat-pedantic" "-Wno-switch" "-Wno-switch-enum" "-Wno-language-extension-token" "-Wno-missing-prototypes")
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target_compile_options(texassemble PRIVATE ${WarningsEXE})
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target_compile_options(texconv PRIVATE ${WarningsEXE})
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target_compile_options(texdiag PRIVATE ${WarningsEXE} "-Wno-double-promotion" )
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endif()
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if ( CMAKE_CXX_COMPILER_ID MATCHES "MSVC" )
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target_compile_options(${PROJECT_NAME} PRIVATE /permissive- /JMC- /Zc:__cplusplus)
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target_compile_options(texassemble PRIVATE /permissive- /Zc:__cplusplus)
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target_compile_options(texconv PRIVATE /permissive- /Zc:__cplusplus)
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target_compile_options(texdiag PRIVATE /permissive- /Zc:__cplusplus)
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set(WarningsEXE "/wd4061" "/wd4062" "/wd4365" "/wd4668" "/wd4710" "/wd4820" "/wd5039" "/wd5045")
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target_compile_options(texassemble PRIVATE ${WarningsEXE})
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target_compile_options(texconv PRIVATE ${WarningsEXE})
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target_compile_options(texdiag PRIVATE ${WarningsEXE})
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endif()
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# Windows 10 is used here to build the DirectX 12 code paths as well as 11
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add_compile_definitions(_UNICODE UNICODE _WIN32_WINNT=0x0A00)
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