crossxtex/DirectXTex
2013-06-18 14:18:07 -07:00
..
BC4BC5.cpp DirectXTex: Code review feedback 2013-04-10 11:22:22 -07:00
BC6HBC7.cpp DirectXTex: Code review feedback 2013-04-10 11:22:22 -07:00
BC.cpp DirectXTex: Code review feedback 2013-04-10 11:22:22 -07:00
BC.h DirectXTex: Code review feedback 2013-04-10 11:22:22 -07:00
DDS.h Update DDS alpha mode metadata 2013-04-11 15:23:54 -07:00
DirectXTex_Desktop_2010_SDK80.sln DirectXTex: Added VS 2010+Windows SDK 8.0 projects; updated to use SAL2 annotation 2012-12-07 17:30:49 -08:00
DirectXTex_Desktop_2010_SDK80.vcxproj DirectXTex: 2D & 3D linear and cubic filtering with optional mirror/wrap vs. clamp 2013-06-06 14:02:17 -07:00
DirectXTex_Desktop_2010_SDK80.vcxproj.filters DirectXTex: 2D & 3D linear and cubic filtering with optional mirror/wrap vs. clamp 2013-06-06 14:02:17 -07:00
DirectXTex_Desktop_2010.sln Rename projects and solutions to a standard naming convention 2012-09-28 16:28:30 -07:00
DirectXTex_Desktop_2010.vcxproj DirectXTex: 2D & 3D linear and cubic filtering with optional mirror/wrap vs. clamp 2013-06-06 14:02:17 -07:00
DirectXTex_Desktop_2010.vcxproj.filters DirectXTex: 2D & 3D linear and cubic filtering with optional mirror/wrap vs. clamp 2013-06-06 14:02:17 -07:00
DirectXTex_Desktop_2012.sln Rename projects and solutions to a standard naming convention 2012-09-28 16:28:30 -07:00
DirectXTex_Desktop_2012.vcxproj DirectXTex: 2D & 3D linear and cubic filtering with optional mirror/wrap vs. clamp 2013-06-06 14:02:17 -07:00
DirectXTex_Desktop_2012.vcxproj.filters DirectXTex: 2D & 3D linear and cubic filtering with optional mirror/wrap vs. clamp 2013-06-06 14:02:17 -07:00
DirectXTex_Windows8.sln Rename projects and solutions to a standard naming convention 2012-09-28 16:28:30 -07:00
DirectXTex_Windows8.vcxproj DirectXTex: 2D & 3D linear and cubic filtering with optional mirror/wrap vs. clamp 2013-06-06 14:02:17 -07:00
DirectXTex_Windows8.vcxproj.filters DirectXTex: 2D & 3D linear and cubic filtering with optional mirror/wrap vs. clamp 2013-06-06 14:02:17 -07:00
DirectXTex.h DirectXTex: Integrated some Code Review feedback (no code impact) 2013-06-17 12:32:11 -07:00
DirectXTex.inl DirectXTex: partial typeless support for _LoadScanline 2013-04-29 17:43:13 -07:00
DirectXTexCompress.cpp DirectXTex: Code review feedback 2013-04-10 11:22:22 -07:00
DirectXTexConvert.cpp DirectXTex: Integrated some Code Review feedback (no code impact) 2013-06-17 12:32:11 -07:00
DirectXTexD3D11.cpp Code review feedback 2013-03-28 00:14:06 -07:00
DirectXTexDDS.cpp DirectXTex: Added DDS_FLAGS_EXPAND_LUMINANCE support 2013-06-10 15:14:55 -07:00
DirectXTexFlipRotate.cpp DirectXTex: Added VS 2010+Windows SDK 8.0 projects; updated to use SAL2 annotation 2012-12-07 17:30:49 -08:00
DirectXTexImage.cpp DirectXTex updated to read & write new miscFlags2 alpha mode metadata for DDS files 2013-03-22 17:52:43 -07:00
DirectXTexMipmaps.cpp DirectxTex: Need to slightly bias results floating-point error introduced by TRIANGLE filter 2013-06-15 11:55:07 -07:00
DirectXTexMisc.cpp DirectXTex: Resolve SRGB handling problems with conversions 2013-04-16 17:51:36 -07:00
DirectXTexNormalMaps.cpp DirectXTex: Added VS 2010+Windows SDK 8.0 projects; updated to use SAL2 annotation 2012-12-07 17:30:49 -08:00
DirectXTexP.h DirectXTex: Implemented dithering for non-WIC codepaths 2013-06-11 13:18:23 -07:00
DirectXTexPMAlpha.cpp DirectXTex updated to read & write new miscFlags2 alpha mode metadata for DDS files 2013-03-22 17:52:43 -07:00
DirectXTexResize.cpp DirectxTex: Need to slightly bias results floating-point error introduced by TRIANGLE filter 2013-06-15 11:55:07 -07:00
DirectXTexTGA.cpp DirectXTex: Resolve SRGB handling problems with conversions 2013-04-16 17:51:36 -07:00
DirectXTexUtil.cpp WIC_USE_FACTORY_PROXY workaround no longer needed. 2013-06-18 14:18:07 -07:00
DirectXTexWIC.cpp DirectXTex: WIC metadata usage 2013-06-10 15:34:13 -07:00
Filters.h DirectXTex: added finite low-pass triangle custom filter 2013-06-14 16:17:16 -07:00
scoped.h April 20, 2012 source 2012-05-01 13:00:24 -07:00